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Returning 35 results for 'being blast down contain ranging'.
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Monsters
Spelljammer: Adventures in Space
":"Tail","rollDamageType":"bludgeoning"} bludgeoning damage.
Cold Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Cold Breath"}. The dragon exhales a blast of frost in
contains ample space for food, as well as one or more hidden chambers where the dragon keeps its treasure. Depending on the composition and features of the moon, the lair might contain natural springs
Monsters
Spelljammer: Adventures in Space
":"Tail","rollDamageType":"bludgeoning"} bludgeoning damage.
Cold Breath (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Cold Breath"}. The dragon exhales a blast of frost in
contain natural springs and heat vents, wild gardens, crystal formations, magical phenomena, or an ecosystem of lesser life forms that have adapted to living with the dragon.
Regional Effects
The region
Monsters
Fizban's Treasury of Dragons
blue, ranging from the light tones of a spring sky to the rich, crystalline azure of sapphire gems and compressed glacial ice. In the light, the scales glitter and shine like luminous starbursts. The
, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use the Sapphire Dragon Personality Traits and Sapphire Dragon Ideals tables to inspire your portrayal of distinctive
Monsters
Fizban's Treasury of Dragons
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline azure of sapphire gems and compressed glacial ice. In the
hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use the Sapphire Dragon Personality Traits and Sapphire
Bard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
of song, speech, and the magic they contain. Bards say that the multiverse was spoken into existence, that the words of the gods gave it shape, and that echoes of these primordial Words of Creation
necessary, using their magic to bolster their swords and armor. Their spells lean toward charms and illusions rather than blatantly destructive spells. They have a wide-ranging knowledge of many
Monsters
Fizban's Treasury of Dragons
breath weapon sows weakness, leaving the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a
protect against psychic damage or mental intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master of song, speech, and the magic they contain
swords and armor. Their spells lean toward charms and illusions rather than blatantly destructive spells. They have a wide-ranging knowledge of many subjects and a natural aptitude that lets them do
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Music and Magic In the worlds of D&D, words and music are not just vibrations of air, but vocalizations with power all their own. The bard is a master of song, speech, and the magic they contain
swords and armor. Their spells lean toward charms and illusions rather than blatantly destructive spells. They have a wide-ranging knowledge of many subjects and a natural aptitude that lets them do
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
to its final destination. When the characters arrive, there is no one here, but there are several closed crates awaiting transport. Most of the crates contain commercial goods like cloth, crafted
thunder damage on a failed save, or half as much on a success. The creatures within the blast radius are also covered in green ink that only comes off with repeated scrubbing over the course of months
Monsters
Fizban's Treasury of Dragons
the victims unable to fight back.
Luminous Blue
Sapphire dragons’ scales and wing membranes show varied shades of blue, ranging from the light tones of a spring sky to the rich, crystalline
intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in gathering servants of its own. Whatever the goal, it always reflects the patron’s interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a fiend might
13, +5 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
alchemical materials. In addition, two of the vials contain potions of healing. Puzzle Book. The puzzle book with the letter B on its spine is propped up against a large beaker. M18. Summoning Room This dark
then attacks. M19. Preserved Menagerie Smells of alcohol and brine permeate this room. Glass vessels large and small stand in rows on the floor and tables, ranging from one foot to six feet tall
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
three identical storerooms. Each room is long and narrow with iron storage carts along the walls. The storerooms and their contents are detailed below. F4a: Food. The carts in this room contain flour
, dried vegetables, salted meats, and wine. These stores are worth 20 gp total. F4b: Fuel. The carts in this room contain coal, oil, wood, and charcoal. These stores are worth 15 gp total. F4c: Raw
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
mighty and majestic coral fortresses located in the Elemental Plane of Water. These citadels float in the depths of the plane and contain opulent, air-filled chambers where servants and guests reside
mere pretense on the part of the self-important marids. Marids treat all others — including other genies — as inferiors of various grades, ranging from poor cousins to petty annoyances. They tolerate
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
narrow light wells let in sunlight that bathes the room in dappled blue light. The ancient stone tiles on the floor contain lightning-charged traps to blast intruders. Dragon’s Den. The dragon sleeps
swallowed by desert sands. Some of the lair’s chambers still contain the remnants of temples and other structures. The traces of this metropolis suggest that it was of significant size, but very little of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Eldritch Invocation Options Eldritch Invocation options appear in alphabetical order. Agonizing Blast Prerequisite: Level 2+ Warlock, a Warlock Cantrip That Deals Damage Choose one of your known
name on that page, which can contain a number of names equal to your Charisma modifier (minimum of one name). When any creature whose name is on the page is reduced to 0 Hit Points but not killed
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Eldritch Invocation Options Eldritch Invocation options appear in alphabetical order. Agonizing Blast Prerequisite: Level 2+ Warlock, a Warlock Cantrip That Deals Damage Choose one of your known
name on that page, which can contain a number of names equal to your Charisma modifier (minimum of one name). When any creature whose name is on the page is reduced to 0 Hit Points but not killed
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
crystal (see appendix B). X4: Laboratory Shelves and benches contain a mess of jars, powders, beakers, and other laboratory equipment. A five-foot-wide rift of green-and-silver energy roils on the south
prove useful. The pitchers contain stale water, and the bowl holds a few wrinkled fruits. Talking with Oshundo. Oshundo is surprised to see anyone other than an Illithinoch denizen here. Oshundo
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
here and built the barricade. Treasure. The largest bugbear carries a pouch containing 15 cp, 13 ep, two agates worth 10 gp each, and a potion of healing. W12: Smelter Cavern A blast furnace and a
night sky. Dozens of skeletons—many crushed under fallen debris—are scattered across the floor.
The cave is large enough to contain two freestanding structures. Each of these stone rooms is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
from the others with a wall of force spell. It then uses its Mind Blast to stun its prey as a prelude to extracting its brain.
If N’ghathrod is reduced to 55 hit points or fewer, its survival
(25 gp each), a black coral necklace (250 gp), and a mummified elven hand wearing two gem-studded gold rings (250 gp each). Crates 1 through 3 contain poisoned rations. A character who inspects these
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
approach, the elk lopes into the thorny thicket. “Blast!” cries a husky voice from somewhere in the brambles.
A character can safely navigate the thicket to the source of the noise by succeeding on one
the item.
Magic Items. Some treasure entries contain magic items, objects imbued with arcane might. Whenever a player character finds a magic item, roll on the Magic Items table in appendix A
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
this hall are eight closets used as storage lockers by the workers and performers of the Sea Maidens Faire. They contain traveling clothes and outerwear hanging on hooks, as well as boots and shoes. J27
Elvish. A shelf above the kegs is lined with wooden boxes. Boxes. Ten wooden boxes on the shelf each contain one hundred pistol bullets. Kegs. Each keg holds five pounds of smokepowder (see appendix A
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
it, fight over it, blast it with their fiery breath, and otherwise knock it around, much to Zalto’s delight. Duke Zalto is a fire giant, with the following changes: He has 221 hit points. He wears a
this room, which contains wooden crates and barrels that the fire giants brought with them to Ironslag. The crates contain food, and the barrels contain water, rock salt, and ale. Resting against the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
within the range of the intellect snare’s Cacophony of Minds, it slithers forth and attacks. It follows foes who retreat and fights until slain. Treasure. Most of the metal chests contain nothing but
Malinia’s work. The cultist is quick to send the gemmules into battle, supporting them from her high perch with Nightmare Blast attacks. T18: Cleansing Chamber Standing in a circle in the middle of this
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
secret door to swing inward, revealing a dusty room with several shelves. Lining the shelves are jars, most of which contain harmless liquids. Among these are six specimen jars, each containing one
calligrapher’s supplies. D12: Gallery Framed portraits and alabaster busts of members of the Delphi family decorate the walls and corners of the room, with facial expressions ranging from proud to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Mist. The glass bottles on the southwest shelf contain magically captured sounds, including songs, operas, and recorded lectures. Uncorking a bottle temporarily releases its auditory contents into the
holds crates filled with winter blankets, mops, and other household necessities. C16b. Powder Rooms These rooms are locked. They contain mirrors and are largely unused except during social functions
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Closets. The sliding wooden doors open to reveal closets that contain fine female clothing in numerous styles and sizes. The easternmost closet contains a hemispherical stone in the middle of its back wall
heat and hears a crackling roar. A blast of heat escapes as the door opens. A howling creature of flame roils at the center of a soot-streaked stone chamber whose walls are lined with glowing runes
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
other buildings on the grounds. Stables. These stables contain saddles and other equipment hanging on the walls, but no animals; the behir ate Gremorly’s horse. Statue. A Large statue of Istus, a god of
spiderweb-covered library contains hundreds of books in genres ranging from history and religion to speculative fiction. Gremorly added his impressive personal collection to the library, including
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
explosive fruits overhead. The fruit lands near the base of the tree and bursts in a blast of woody shrapnel. Each creature within 20 feet of the fruit must make a DC 15 Dexterity saving throw, taking 21
This long corridor has a wooden door at each end. Ancient, rotting black drapes hang loosely over the entrances to four small rooms on each side of the hall.
The cells contain only dirt and broken cots
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
ranging from three to eight feet tall. The air smells heavily of mildew.
The mushroom ring in the center of the room is a fey crossing. It was through this gateway that Thunderwing and Bunny Blossom
similar magic also disperses the fog, which returns after 10 minutes. Cages. The cages contain some of Xanthoria’s failed experiments, which she left to die and rot: The rotting corpse of what looks like
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
of 2,000 gp, and his lady’s flagon is worth 1,200 gp. All the various containers in the room contain clothing and other unremarkable items, except as follows: The second chest searched holds 700 pp
of protection (fiends). Number 5 contains a scroll of gibberish with an explosive runes glyph of warding on it (spell save DC 15). Number 6 has two spell scrolls, one of delayed blast fireball and one
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
it drifts too near the ground or the ocean surface, it causes mighty storms or fierce maelstroms. A scion’s slumber is filled with dreams ranging from inspiring visions of Annam’s return to melancholy
day to day, ranging from pleasantly sunny to brutal hailstorms. If the scion dies, these effects end immediately. Fire Scion Kent Davis A scion of Surtur slumbering at the peak of a volcano causes
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Small, misshapen creatures nesting in the cradles reach toward the symbols with their claws but can’t quite grab them.
The cradles contain eight dretches—manifestations of Zybilna’s darkest
north wall on the landing between two staircases, one leading up and the other leading down. The stony debris from the blast is frozen in midair outside the tower.
Characters who peer through the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
extracting and devouring its brain.
Mind Blast (Recharge 5–6). Qunbraxel magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a DC 16 Intelligence saving throw or
more information about the fragment’s properties. Treasure. Each drow thief had a set of thieves’ tools that is still intact. The shelves here contain 5,900 gp, 14,050 sp, a jeweled dagger worth 200 gp
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
could contain a portal or teleportation circle, allowing the characters to travel to distant locations while the stronghold remains behind. There are a lot of perks to being an intern that people
. Hit: 16 (3d10) bludgeoning damage. Lighthouse Energy Blast. Magical power can be focused through a lighthouse beacon, requiring 1 round to gather energy and aim. The following round, the energy can be






