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Returning 35 results for 'bite build dragon cunning race'.
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bite build dragon churning race
Monsters
Monster Manual
Magic Resistance. The dragon has Advantage on saving throws against spells and other magical effects.Bite. Melee Attack Roll: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Bite
"}, reach 5 ft. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"Piercing"} Piercing damage plus 2 (1d4);{"diceNotation":"1d4", "rollType":"damage
Monsters
Monster Manual
Amphibious. The dragon can breathe air and water.Multiattack. The dragon makes three Bite attacks. It can replace one attack with a Tail attack.
Bite. Melee Attack Roll: +13;{"diceNotation":"1d20+13
", "rollType":"to hit", "rollAction":"bite"}, reach 15 ft. Hit: 23 (3d10 + 7);{"diceNotation":"3d10+7", "rollType":"damage", "rollAction":"bite", "rollDamageType":"Piercing"} Piercing damage plus 7
Monsters
Monster Manual
Magic Resistance. The dragon has Advantage on saving throws against spells and other magical effects.Bite. Melee Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Bite
"}, reach 5 ft. Hit: 7 (1d4 + 5);{"diceNotation":"1d4+5", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"Piercing"} Piercing damage plus 3 (1d6);{"diceNotation":"1d6", "rollType":"damage
Monsters
Forgotten Realms: Adventures in Faerûn
Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes three Rend attacks.
Rend. Melee Attack Roll: +9
", "rollDamageType":"Psychic"} Psychic damage, and the target has the Frightened condition until the end of the dragon’s next turn. Success: Half damage only.Legendary Action Uses: 3 (4 in Lair
Monsters
Stranger Things: Welcome to the Hellfire Club
demodragon regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit PointMultiattack. The demodragon makes two Bite attacks.
Bite. Melee Attack Roll: +7;{"diceNotation":"1d20
+7", "rollType":"to hit", "rollAction":"Bite"}, reach 10 ft. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"Piercing"} Piercing damage plus 4
Green Dragon Wyrmling
Legacy
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Monsters
Basic Rules (2014)
Amphibious. The dragon can breathe air and water.Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2
, or half as much damage on a successful one.The most cunning and treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. A green dragon is
Young Green Dragon
Legacy
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Monsters
Basic Rules (2014)
Amphibious. The dragon can breathe air and water.Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7
cunning and treacherous of true dragons, green dragons use misdirection and trickery to get the upper hand against their enemies. A green dragon is recognized by the crest that begins near its eyes and continues down its spine, reaching full height just behind the skull.Poison
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Tail. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
trained to do.
A guard drake resembles the type of dragon it was created from, but with a wingless, squat, muscular build. A drake can’t reproduce, nor can its scales be used to make other guard drakes.Poison
Amphibious. The guard drake can breathe air and water.Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
trained to do.
A guard drake resembles the type of dragon it was created from, but with a wingless, squat, muscular build. A drake can’t reproduce, nor can its scales be used to make other guard drakes.Acid
Amphibious. The guard drake can breathe air and water.Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Tail. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Tail. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
Arrow of Slaying
Legacy
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Magic Items
Basic Rules (2014)
An arrow of slaying is a magic weapon meant to slay a particular kind of creature. Some are more focused than others; for example, there are both arrows of dragon slaying and arrows of blue dragon
slaying. If a creature belonging to the type, race, or group associated with an arrow of slaying takes damage from the arrow, the creature must make a DC 17 Constitution saving throw, taking an extra
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Multiattack. The guard drake makes one Bite attack and one Tail attack.
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one
target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Tail. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to
Ancient Green Dragon
Legacy
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Monsters
Basic Rules (2014)
":"2d6+8","rollType":"damage","rollAction":"Wing Attack","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.The most cunning
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful
Adult Green Dragon
Legacy
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Monsters
Basic Rules (2014)
","rollType":"damage","rollAction":"Wing Attack","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.The most cunning and
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful
Monsters
Spelljammer: Adventures in Space
Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2);{"diceNotation":"2d4+2","rollType":"damage
","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.Giant space hamsters are cute, plant-eating rodents as big as brown bears. They tend to avoid other creatures, especially threatening ones, but
Monsters
Dragons of Stormwreck Isle
criminal, but he has since devoted himself to the study of herbs and medicine. He is usually unarmed, but he keeps several daggers hidden in his cell (in area A1 of Dragon’s Rest).Cunning Action. Tarak takes the Dash, Disengage, or Hide action.
., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3", "rollType":"damage", "rollAction":"Dagger", "rollDamageType":"piercing"} piercing damage.Before coming to Dragon’s Rest, Tarak was a
Young Bronze Dragon
Legacy
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Monsters
Basic Rules (2014)
Amphibious. The dragon can breathe air and water.Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +8;{"diceNotation":"1d20+8
","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5);{"diceNotation":"2d10+5","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage
Young Gold Dragon
Legacy
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Monsters
Basic Rules (2014)
Amphibious. The dragon can breathe air and water.Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10;{"diceNotation":"1d20+10
","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6);{"diceNotation":"2d10+6","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage
Young Red Shadow Dragon
Legacy
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Monsters
Monster Manual (2014)
dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target
Living Shadow. While in dim light or darkness, the dragon has resistance to damage that isn’t force, psychic, or radiant.
Shadow Stealth. While in dim light or darkness, the dragon can take
Brass Dragon Wyrmling
Legacy
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Monsters
Basic Rules (2014)
","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Breath Weapons (Recharge 5–6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Breath Weapons"}. The dragon uses one of the
Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2);{"diceNotation":"1d10+2","rollType":"damage
Monsters
Baldur’s Gate: Descent into Avernus
Cunning Action. On each of her turns in combat, Nine-Fingers can use a bonus action to take the Dash, Disengage, or Hide action.
Dagger Thrower. Nine-Fingers adds double her proficiency bonus to the
build. Her forgettable looks have proven her greatest asset as a thief, as her victims have trouble recognizing her even when they meet her again face-to-face. Keene’s leadership over the years
Ancient Red Dragon
Legacy
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Monsters
Basic Rules (2014)
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its
bite and two with its claws.
Bite. Melee Weapon Attack: +17;{"diceNotation":"1d20+17","rollType":"to hit","rollAction":"Bite"} to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10);{"diceNotation
Ancient Gold Dragon
Legacy
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Monsters
Basic Rules (2014)
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful
Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +17;{"diceNotation":"1d20+17","rollType":"to hit","rollAction":"Bite"} to hit, reach 15 ft
Dragon Turtle
Legacy
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Monsters
Basic Rules (2014)
Amphibious. The dragon turtle can breathe air and water.Multiattack. The dragon turtle makes three attacks: one with its bite and two with its claws. It can make one tail attack in place of its two
claw attacks.
Bite. Melee Weapon Attack: +13;{"diceNotation":"1d20+13","rollType":"to hit","rollAction":"Bite"} to hit, reach 15 ft., one target. Hit: 26 (3d12 + 7);{"diceNotation":"3d12+7","rollType
Ancient Bronze Dragon
Legacy
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Monsters
Basic Rules (2014)
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful
Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +16;{"diceNotation":"1d20+16","rollType":"to hit","rollAction":"Bite"} to hit, reach 15 ft
Ancient Black Dragon
Legacy
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Monsters
Basic Rules (2014)
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful
Presence. It then makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +15;{"diceNotation":"1d20+15","rollType":"to hit","rollAction":"Bite"} to hit, reach 15 ft
Ancient Blue Dragon
Legacy
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Monsters
Basic Rules (2014)
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its
bite and two with its claws.
Bite. Melee Weapon Attack: +16;{"diceNotation":"1d20+16","rollType":"to hit","rollAction":"Bite"} to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9);{"diceNotation":"2d10
Adult Blue Dragon
Legacy
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Monsters
Basic Rules (2014)
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its
bite and two with its claws.
Bite. Melee Weapon Attack: +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 18 (2d10 + 7);{"diceNotation":"2d10
Adult Red Dragon
Legacy
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Monsters
Basic Rules (2014)
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its
bite and two with its claws.
Bite. Melee Weapon Attack: +14;{"diceNotation":"1d20+14","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 19 (2d10 + 8);{"diceNotation":"2d10
Young White Dragon
Legacy
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Monsters
Basic Rules (2014)
movement.Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one
Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, difficult terrain composed of ice or snow doesn't cost it extra
Monsters
Fizban's Treasury of Dragons
Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 10 ft., one target
1
A young moonstone dragon on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva
Ancient Brass Dragon
Legacy
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Monsters
Basic Rules (2014)
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its
bite and two with its claws.
Bite. Melee Weapon Attack: +14;{"diceNotation":"1d20+14","rollType":"to hit","rollAction":"Bite"} to hit, reach 15 ft., one target. Hit: 19 (2d10 + 8);{"diceNotation":"2d10
Young Copper Dragon
Legacy
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Monsters
Basic Rules (2014)
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Bite"} to hit, reach
10 ft., one target. Hit: 15 (2d10 + 4);{"diceNotation":"2d10+4","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage.
Claw. Melee Weapon Attack: +7;{"diceNotation






