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Returning 35 results for 'blade been dragon curse realm'.
Other Suggestions:
blades been dragon core realm
blade been dragon curse reach
Monsters
Monster Manual
":"to hit", "rollAction":"Dragon-Tooth Blade"}, reach 5 ft. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3", "rollType":"damage", "rollAction":"Dragon-Tooth Blade", "rollDamageType":"Piercing"} Piercing damage
Incapacitated condition.
Sunlight Sensitivity. While in sunlight, the kobold has Disadvantage on ability checks and attack rolls.Dragon-Tooth Blade. Melee Attack Roll: +5;{"diceNotation":"1d20+5", "rollType
Monsters
Monster Manual
Restoration"} days, reviving with all its Hit Points in the Far Realm or another location chosen by the DM.
Legendary Resistance (3/Day, or 4/Day in Lair). If the aboleth fails a saving throw, it can choose
the aboleth’s turn. Failure: The target is cursed. Until the curse ends, the target’s skin becomes slimy, the target can breathe air and water, and it can’t regain Hit Points unless
Monsters
Eberron: Forge of the Artificer
enemies.PsychicMind Curse. Wisdom Saving Throw: DC 15, one creature hit by the infiltrator’s Mind Blade attack this turn. Failure: The target takes 14 (4d6) Psychic damage and is cursed
Multiattack. The infiltrator makes three Mind Blade attacks.
Mind Blade. Melee or Ranged Attack Roll: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Mind Blade
Monsters
Forgotten Realms: Adventures in Faerûn
over time.
A spirit dragon’s primary motivation is to unearth and study the ruins of the ancient realm from which it arose. Spirit dragons share an innate intellectual curiosity, and many have
which it hails. Roll on or choose a result from the Spirit Dragon Origins table to determine which lost realm a spirit dragon is from.
Spirit Dragon Origins
1d6
The Spirit Dragon Traces
Monsters
Forgotten Realms: Adventures in Faerûn
a bygone age, and so as they grow and mature, they develop an erratic control over time.
A spirit dragon’s primary motivation is to unearth and study the ruins of the ancient realm from which
dragons are exactly alike; each individual bears features distinct to the empire from which it hails. Roll on or choose a result from the Spirit Dragon Origins table to determine which lost realm a spirit
Monsters
Forgotten Realms: Adventures in Faerûn
spirit dragon’s personality and outlook are often indistinguishable from that fallen realm’s.
Spirit Dragons
Spirit dragons, sometimes called song dragons, are powerful dragons whose
result from the Spirit Dragon Origins table to determine which lost realm a spirit dragon is from.
Spirit Dragon Origins
1d6
The Spirit Dragon Traces Its Origins To …
1
Backgrounds
Forgotten Realms: Heroes of Faerûn
Tools, Fine Clothes, 9 GP; or (B) 50 GP
You’ve pledged your life to the safety of Cormyr and sought admission to that realm’s order of elite warriors: the Purple Dragon Knights. But before
Ability Scores: Strength, Wisdom, CharismaFeat: Purple Dragon RookSkill Proficiencies: Animal Handling and InsightTool Proficiency: Navigator's ToolsEquipment: Choose A or B: (A) Spear, Navigator's
Monsters
Forgotten Realms: Adventures in Faerûn
spirit dragon’s primary motivation is to unearth and study the ruins of the ancient realm from which it arose. Spirit dragons share an innate intellectual curiosity, and many have a deep
hails. Roll on or choose a result from the Spirit Dragon Origins table to determine which lost realm a spirit dragon is from.
Spirit Dragon Origins
1d6
The Spirit Dragon Traces Its Origins To
Magic Items
Forgotten Realms: Adventures in Faerûn
the curse to you. Only a Wish spell or the will of Myrkul can remove this curse. As long as you remain cursed, the following properties apply to you:
Bound. You are unwilling to part with the crown
urges its wearer to spread dread and destruction wherever possible.
Destroying the Crown. The crown is destroyed if it is worn by Myrkul's successor, Kelemvor, while he sits on the throne of Myrkul's former realm, the Bone Castle.
Equipment
Combat
Utility
Whimsy
0
0
20
High up beyond the snowline is a stark realm where many magical beings reside. One of them is the legendary snow dragon, Nokumai, whose icy
breath is desired by all who deal in things of an arcane nature. It’s rumored that Nokumai’s Frozen Breath never thaws, and the great dragon only breathes once every thousand years, although no one living has actually seen Nokumai and the dragon may be long gone.
Monsters
Fizban's Treasury of Dragons
time asleep, in the realm of dreams.
8
I find the whimsy of fey, and whimsy in general, to be exasperating and exhausting.
Moonstone Dragon Ideals
d6;{"diceNotation":"1d6
trouble in the name of lifting the “curse.”
4
Ettercap;Ettercaps captured a moonstone dragon wyrmling, who has so far avoided becoming dinner by teaching the ettercaps to create wild
Monsters
Dragonlance: Shadow of the Dragon Queen
three Enervating Blade or Throwing Axe attacks in any combination.
Enervating Blade. Melee Weapon Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Enervating Blade"} to hit, reach
5 ft., one target. Hit: 15 (3d6 + 5);{"diceNotation":"3d6+5", "rollType":"damage", "rollAction":"Enervating Blade", "rollDamageType":"necrotic"} necrotic damage, and if the target is a creature, it
Monsters
Fizban's Treasury of Dragons
populate it with their Humanoid followers, a clever dragon fled to the Feywild to hide a clutch of eggs. The magic of that faerie realm suffused the eggs, which hatched into the first moonstone
to temper the dragon’s mischievous spirit.
2
A young moonstone dragon fell victim to a fomorian;fomorian's curse and has elected to stay with the Giant rather than reveal this magical
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
Multiattack. The seeker uses Augment Physicality, if available, and makes two Crystal Blade attacks.
Crystal Blade. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction
":"Crystal Blade"} to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2", "rollType":"damage", "rollAction":"Crystal Blade", "rollDamageType":"force"} force damage, plus 7 (2d6
Monsters
Fizban's Treasury of Dragons
swapping back.
5
A cult devoted to a Great Old One of the Far Realm seeks an alien monolith that can summon its master, but the site is guarded by an amethyst dragon.
6
An amethyst dragon
Amphibious. The dragon can breathe both air and water.Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 9
Planetar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
(spell save DC 20). The planetar can innately cast the following spells, requiring no material components:
At will: detect evil and good, invisibility (self only)
3/day each: blade barrier, dispel
","rollAction":"Healing Touch"} hit points and is freed from any curse, disease, poison, blindness, or deafness.Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Fizban's Treasury of Dragons
modifier.Multiattack. The dragonborn makes three Mind Blade attacks.
Mind Blade. Melee or Ranged Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Mind Blade"} to hit, reach
5 ft. or range 20/60 ft., one target. Hit: 6 (1d4+4);{"diceNotation":"1d4+4", "rollType":"damage", "rollAction":"Mind Blade", "rollDamageType":"piercing"} piercing damage plus 10 (3d6);{"diceNotation
Magic Items
Tyranny of Dragons
A dagger fashioned from the tooth of a dragon. While the blade is obviously a fang or predator’s tooth, the handle is leather wrapped around the root of the tooth, and there is no cross-guard
the Dragon, the dagger’s bonus to attack rolls and damage rolls increases to +2, and the extra acid damage increases to 2d6.
Monsters
Fizban's Treasury of Dragons
A cult devoted to a Great Old One of the Far Realm seeks an alien monolith that can summon its master, but the site is guarded by an amethyst dragon.
6
An amethyst dragon wyrmling is actually
Realm, an ancient amethyst dragon has been corrupted by aberrant influences and now leads a cult the dragon once opposed.
Amethyst Dragon Lairs
Amethyst dragons prefer lairs near water
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType":"to hit
(Recharge 5–6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Singularity Breath"}. The dragon creates a shining bead of gravitational force in its mouth, then releases the energy in a 30-foot
Monsters
Phandelver and Below: The Shattered Obelisk
make it have the charmed or frightened conditions.Multiattack. The goblin makes three Psychic Blade attacks.
Psychic Blade. Melee or Ranged Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to
hit", "rollAction":"Psychic Blade"} to hit, reach 5 ft. or range 60 ft., one creature. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4", "rollType":"damage", "rollAction":"Psychic Blade", "rollDamageType
Magic Items
Infernal Machine Rebuild
version of the green devil face of the Tomb of Horrors is fashioned into the hilt of the weapon, with the blade extending from its open mouth. The blade always appears ruined and rusting, and causes its
surroundings to appear reflected in the blade as if in a state of decay.
You gain a +2 bonus to attack and damage rolls made with this magic weapon. When you hit an undead creature with it, the attack
Monsters
Fizban's Treasury of Dragons
before swapping back.
5
A cult devoted to a Great Old One of the Far Realm seeks an alien monolith that can summon its master, but the site is guarded by an amethyst dragon.
6
An amethyst
Amphibious. The dragon can breathe both air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite
Monsters
Fizban's Treasury of Dragons
incorporeal version of the original dragon. Though its breath weapon resembles ghostly flames, lightning, or acid, it carries an otherworldly curse. The breath’s shadowy mist can induce waking nightmares.Acid, Cold, Necrotic, PoisonBludgeoning, Piercing, Slashing
Incorporeal Movement. The ghost dragon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction
Monsters
Fizban's Treasury of Dragons
suggest that when the gods came to the First World and tried to populate it with their Humanoid followers, a clever dragon fled to the Feywild to hide a clutch of eggs. The magic of that faerie realm
, in the realm of dreams.
8
I find the whimsy of fey, and whimsy in general, to be exasperating and exhausting.
Moonstone Dragon Ideals
d6;{"diceNotation":"1d6","rollType":"roll
Monsters
Dragonlance: Shadow of the Dragon Queen
, thaumaturgy
1/day each: blade barrier, dispel magic, flame strike, lesser restoration, revivifyHigh Master Kansaldi Fire-Eyes leads the Red Dragon Army’s offensive in Solamnia. A fanatical adherent
of the Dragon Queen, Kansaldi was indoctrinated into the god’s worship by Dragon High Lord Verminaard. During a test of faith from her mentor, Kansaldi replaced her left eye with a gem of seeing
Monsters
Phandelver and Below: The Shattered Obelisk
, sendingLowarnizel is a young amethyst dragon, and his companion is a lawful neutral human mage named Gossa. Both hate the Far Realm and anything tainted by it.Force, PsychicChange Shape. Lowarnizel
":"force"} force damage, and its speed becomes 0 until the start of the dragon’s next turn. On a successful save, a creature takes half as much damage only.
Spellcasting (Psionics). Lowarnizel casts
Monsters
Fizban's Treasury of Dragons
that amount.When a gem dragon kills an aberrant creature from the Far Realm, the dragon sometimes reshapes the alien corpse into a gem stalker—a cunning predator capable of traversing the
Underdark, hunting Aberrations, and guarding its creator’s lair. A gem stalker is imbued with life, sapience, and purpose by the mystical energy of the gem dragon’s breath, and it is dedicated to
Monsters
Fizban's Treasury of Dragons
spend my time asleep, in the realm of dreams.
8
I find the whimsy of fey, and whimsy in general, to be exasperating and exhausting.
Moonstone Dragon Ideals
d6;{"diceNotation
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +13
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
unconscious creature remains asleep until it is no longer in the area with tendrils, takes any damage, or is targeted by a remove curse spell or similar magic.Nightmare haunts are terrors from the
curse. Even with the Phyrexians defeated, the curse remains and spreads unchecked through Eldraine due to interference from the planeswalker Ashiok and Eriette, one of the witches who helped create the
Monsters
Fizban's Treasury of Dragons
Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at
"}. The dragon exhales a pulse of high-pitched, nearly inaudible sound in a 15-foot cone. Each creature in that area must make a DC 13 Constitution saving throw. On a failed save, the creature takes 22
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Magic cards, there are red dragons (Opportunistic Dragon, Decadent Dragon, and Realm-Scorcher Hellkite), bronze dragons (Loch Dragon), and moonstone dragons (Shimmer Dragon and Archive Dragon). Moonstone dragons are described in Fizban’s Treasury of Dragons.
Fire, Psychic
forbidden and dangerous magical secrets. The arcane nature of a witchkite’s hoard seeps into the dragon’s core, granting it spellcasting abilities and twisting its fiery breath into malevolent
Monsters
Fizban's Treasury of Dragons
Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at half its
burrowing speed and can leave a 10-foot-diameter tunnel in its wake.Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +9;{"diceNotation":"1d20+9", "rollType
Monsters
Fizban's Treasury of Dragons
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Spider Climb. The dragon can climb difficult surfaces, including upside down on ceilings, without
needing to make an ability check.
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 20-foot-diameter tunnel in its wake.Multiattack. The dragon makes one
Monsters
Fizban's Treasury of Dragons
; attentiveness to unusual events makes them particularly useful to their sapphire dragon cousins, who hunt down Aberrations and seek evidence of Far Realm incursions into the Material Plane. These gem
Tunneler. The dragon can burrow through solid rock at half its burrowing speed and can leave a 10-foot-diameter tunnel in its wake.Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType






