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Returning 28 results for 'blinked burial down corpses ranger'.
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Monsters
Mordenkainen's Fiendish Folio Volume 1
":"Needle"} to hit, range 60 ft., one target. Hit: 5 (1d4 + 3);{"diceNotation":"1d4+3","rollType":"damage","rollAction":"Needle","rollDamageType":"piercing"} piercing damage.A wise ranger knows that the sight
of a needle spawn is an ill omen, for it heralds the rise of a dreaded needle lord and a war for the soul of a forest.
Roving Corpses. Needle spawn are created by needle lord;needle lords—hulking
Monsters
Mordenkainen's Fiendish Folio Volume 1
damage.A wise ranger knows that the sight of a needle spawn is an ill omen, for it heralds the rise of a dreaded needle lord and a war for the soul of a forest.
Roving Corpses. Needle spawn are created
spawn vassals. It then prowls the wood in search of weak or defenseless humanoids to kill, converting their corpses into needle spawn to begin growing its army.
Unnatural Ally. A needle lord is an
Monsters
Van Richten’s Guide to Ravenloft
their descendants and the communities they knew in life, sowing terror and taking retribution for the slights or neglected burial rites that led to their cursed resurrections. Rigor mortis notoriously
them greater powers. Humanoids killed by a jiangshi rise as life-hungry corpses and might turn into jiangshi themselves if they feed upon the living.
Classes
Xanathar's Guide to Everything
Your heart beats once per minute. This event sometimes surprises you.
5
You have trouble remembering that living creatures and corpses should be treated differently.
6
You blinked. Once
Classes
Xanathar's Guide to Everything
Your heart beats once per minute. This event sometimes surprises you.
5
You have trouble remembering that living creatures and corpses should be treated differently.
6
You blinked. Once
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Mummies pursue those who offend them, typically mortals who desecrate their resting places, steal their burial treasures, or defile sites tied to their faith. With undying rage, these ancient corpses go
Mummies Deathless Ancients with Ageless Ambitions Habitat: Desert, Swamp; Treasure: Relics Mysterious rites and mighty faith can tie spirits to their corpses, binding them to their remains for all
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
oldest philosophical factions in the City of Doors, the Mortuary is a house of death: a morgue, funeral home, and tomb of immense scale linked to burial sites on other planes and worlds. The Mortuary is
room in Sigil left for the living; bodies would pile in the streets, the stench of rotting corpses would fill the air, and restless souls with nowhere to go would plague citizens in droves. This
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Schley Map 2.2: Buried Ziggurat, Tier 4 View Player Version B27: Jester’s Burial Room The walls of this burial chamber sport colorful murals of a human court jester entertaining her king and queen. A
B14 to this chamber. A small handle bolted to the ceiling of this room allows the ramp to be easily raised and lowered by a creature that can reach it. B28: High Priest’s Burial Room Scorch marks from a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
community prevent the dead from rising? Is burning corpses a common practice or a taboo? How have you seen a burial rite go wrong?
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
departed and chronicle the dead’s deeds in obituaries. Necrologists also research burial rites appropriate to the deceased creature’s beliefs, religion, or cultural background. Recruiters. Recruiters
contract the rights to recently deceased corpses—or soon-to-be-dead folk—through death contracts and raise them as skeletons, zombies, and other Undead. Remnants. Remnants are Dusters who exist in a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Graveyard Temple (NILS HAMM) Any place where the remains of the dead are interred is considered a place of worship for Erebos. A graveyard can consist of mass graves, individual burial plots, family
graveyard’s temple. Sometimes these dead are restless ghosts that can’t pass into the Underworld until they finish a piece of business. Others might be Returned, lingering near their place of burial
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, sowing terror and taking retribution for the slights or neglected burial rites that led to their cursed resurrections. Rigor mortis notoriously afflicts the limbs of jiangshi, causing them to hold
rise as life-hungry corpses and might turn into jiangshi themselves if they feed upon the living. Jiangshi
Medium Undead
Armor Class 16 (natural armor)
Hit Points 119 (14d8 + 56)
Speed 20 ft
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
corpses should be treated differently. 6 You blinked. Once. Last week. Shadow Magic Features Sorcerer Level Feature 1st Eyes of the Dark, Strength of the Grave 3rd Eyes of the Dark (darkness) 6th
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Needle Spawn A wise ranger knows that the sight of a needle spawn is an ill omen, for it heralds the rise of a dreaded needle lord and a war for the soul of a forest. Roving Corpses. Needle spawn are
needle spawn vassals. It then prowls the wood in search of weak or defenseless humanoids to kill, converting their corpses into needle spawn to begin growing its army. Unnatural Ally. A needle lord is an
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Giant Centipede skitter from behind the bark and roots to fight the characters. R7: Gruesome Camp To the northeast of this redwood is a burned-out campfire, around which are three humanoid corpses
a third is curled inside a stinking bedroll.
The three corpses here are actually Zombies animated by the corrupted forest’s foul energies. The zombies attack when a character moves within 5 feet of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
blood, lie on any tables not occupied by the characters when they wake. Deceased commoners collected from Sigil, the corpses carry nothing of value. Treasure. The shelf along the far wall contains a
out of the Mortuary other than the way corpses come in: the chute in area M6. Drawers 2–4. Each of these drawers contains a zombie worker that groans and shields its eyes if exposed to the light. If a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
against the Dragon Army, wanting only to be left alone. If asked, Duskwalker removes the corpses of Dragon Army soldiers from nearby trees, allowing the characters to loot the bodies. Treasure. Six
Dragon Army corpses are lodged 20 feet up in the branches of nearby trees. Each body has a longsword, a suit of scale mail, and 10 gp. P3: Lake Inside the ring of trees, the ground lowers, creating a
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
is a row of ten corpses frozen into a wall of ice: three Luskar warriors, a dwarf, and six Ice Hunters. The bodies have been preserved in the ice, making it impossible to tell how long they’ve been
adventurers and speak the truth of her people’s plight. A druid, ranger, or some other character who can truthfully express an understanding of the shaman’s animal totem-based faith has advantage on
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
is a row of ten corpses frozen into a wall of ice: three Luskar warriors, a dwarf, and six Ice Hunters. The bodies have been preserved in the ice, making it impossible to tell how long they’ve been
speak the truth of her people’s plight. A druid, ranger, or some other character who can truthfully express an understanding of the shaman’s animal totem-based faith has advantage on this check
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
chamber contains a Potion of Healing (greater) and a Sword of Vengeance (longsword). G2: Cavern of Corpses This gruesome cave is either a burial crypt or a trophy room. The walls of the vaulted cavern are
lined with limed-over corpses. A circle of barely distinguishable bodies composes the lower tier, while a fresher ring of calcified corpses stands on the heads and shoulders of those beneath
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
and her companions (see area P47), lie sprawled on the floor of this long chamber. A character who inspects the wights notices marks left by swords and arrows on the corpses. P38: West Hall Two
. P51: South Priesthood Cells This area’s description is identical to that of area P45. However, three corpses have been laid behind the curtain in the northeastern-most cell. A moth-eaten blanket
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Nine-Fingers Keene to conceal contraband in corpses’ funeral wrappings, which the guards and toll collectors never check. Even less savory is the harvesting and sale of corpses or their parts for the
deceased for her experiments, replacing them with pauper’s corpses and weighted coffins. Should any of the family’s misdealing come to light, it would doubtlessly shock the city to the core and potentially
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Keene to conceal contraband in corpses’ funeral wrappings, which the guards and toll collectors never check. Even less savory is the harvesting and sale of corpses or their parts for the city’s
experiments, replacing them with pauper’s corpses and weighted coffins. Should any of the family’s misdealing come to light, it would doubtlessly shock the city to the core and potentially force
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of sacred gemstones, but the mind flayers took the gems when they vanquished this place’s defenders. The basin is now empty. West Room. Attendants here dressed and armored the prepared corpses. The
fragment that taints the crypt with its magic, these are the only Talhund to remain at rest. Treasure. Each of the fourteen dwarf corpses has a gem worth 100 gp in its ribcage. Any character who steals a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
the Mortuary’s research area known as the Hall of Vigils, Dusters study deceased wayfarers from across the planes, preparing the corpses in accordance with an ever-widening archive of funeral rites
before sending them through planar portals to distant burial grounds, faraway family crypts, or elemental planes for storage or cremation. The funerary process often uncovers a creature’s cause of death
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with fire-hurling catapults aimed toward the Evermoors. Mornbryn was a ranger of some fame in the North centuries ago, and legend has it that his treasure-filled tomb is hidden somewhere close by. The
northeast and southwest ends of the plateau are unpainted totem poles, the tops of which are carved to look like sky ponies with spread wings. The withered and moldering corpses of trespassers are lashed
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with coin to spend. Village law is whatever the local Council of Elders says it is. The current head of the council is a retired ranger and active member of the Emerald Enclave named Quinn Nardrosz (NG
the High Captains are waiting for the ship to stop burning before they board and search it. (Given the size of the ship, that could take a while.) Several charred frost giant corpses float facedown in
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
attacks his rescuers, his mind all but transformed to that of a troll over the ages of his burial. He had a name, but he has forgotten it, although he has not forgotten how to speak Elvish and Draconic
creatures. The bodies lie upon a floor of filth, old bones, hair, and fur that combine to make a particularly large and vile nest.
Investigating. The humanoid corpses in the chamber include two goblins






