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Returning 35 results for 'both before defeat called ritual'.
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Monsters
Astarion's Book of Hungers
laws of the Nine Hells.
The greatest hell-bound vampires are masters of hellfire called infernalists, who prey on mages. Vampire infernalists are usually too arrogant to work together; even a large
course it is.
—Astarion on Vampire Infernalists
Vampire Infernalist Lairs
Vampire infernalists lurk in gloomy libraries or ritual chambers, far from the sun’s light. The region
Magic Items
Princes of the Apocalypse
perform a ritual called the Dance of the All-Consuming Fire, using Tinderstrike to create a devastation orb of fire (see the devastation orb description for the time and cost of the ritual). Once you
perform the ritual, Tinderstrike can’t be used to perform the ritual again until the next dawn.
Flaw. Tinderstrike makes its wielder impatient and rash. While attuned to the weapon, you gain
Monsters
Eberron: Rising from the Last War
gold pieces is 20 times the spell’s level. These components are consumed when the ritual is finished. The magewright knows the following spells:
At will: mage hand, prestidigitation
Rituals
, while a blacksmith uses mending to perform minor repairs and guidance to help inspire their work. Those who work minor magic into their labors are called magewrights.
Far more limited in magical power
Magic Items
Princes of the Apocalypse
air node, you can perform a ritual called the Song of the Four Winds, using Windvane to create a devastation orb of air (see the devastation orb description for the time and cost of the ritual). Once
you perform the ritual, Windvane can’t be used to perform the ritual again until the next dawn.
Flaw. Windvane makes its wielder mercurial and unreliable. While attuned to the weapon, you gain the following flaw: “I break my vows and plans. Duty and honor mean nothing to me.”
Magic Items
Princes of the Apocalypse
have done so, Drown can’t be used this way again until the next dawn.
Tears of Endless Anguish. While inside a water node, you can perform a ritual called the Tears of Endless Anguish, using
Drown to create a devastation orb of water (see the devastation orb description for the time and cost of the ritual). Once you perform the ritual, Drown can’t be used to perform the ritual again
Magic Items
Princes of the Apocalypse
inside an earth node, you can perform a ritual called the Rumbling, using Ironfang to create a devastation orb of earth (see the devastation orb description for the time and cost of the ritual). Once you
perform the ritual, Ironfang can’t be used to perform the ritual again until the next dawn.
Flaw. Ironfang heightens its wielder’s destructive nature. While attuned to the weapon, you gain the following flaw: “I like to break things and cause ruin.”
Monsters
Mordenkainen Presents: Monsters of the Multiverse
everlasting guardian.
The ritual to create a wood woad is a primeval secret passed down through generations of forest-dwelling societies and druid circles. Performing the ritual isn’t necessarily an
evil act if the victim-to-be is a willing sacrifice.
In the ritual, a living person’s chest is pierced and the heart removed. A seed is pushed into the heart, which is then placed in a tree
Monsters
The Book of Many Things
, Prestidigitation
2/day each: Bestow Curse, Dispel Magic
1/day: SlowYears ago, a wizard named Gremorly drew the Throne card from a Deck of Many Things, gaining ownership of a small castle called Sovereign
performed a ritual that turned Sovereign Keep into a ghost trap: anyone who dies within the castle walls rises as an incorporeal spirit, trapped within the castle. Then, he waited. When adventurers
Monsters
Mythic Odysseys of Theros
Returned, called kakomanteis, use their magical prowess to control the energy that suffuses the Underworld.
Returned have escaped the Underworld and dwell among the living once more, but their second
.
Returned Masks. Adventurers who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its
Monsters
Planescape: Adventures in the Multiverse
).
Liquefaction Ritual. The shator can perform a 1-minute ritual that turns all willing farastu demodand;farastus and kelubar demodand;kelubars of its choice within 60 feet of itself into a living liquid form. Each
Carceri’s waiting chains.
Demodands
Demodands, also called gehreleths, are Fiends from the Tarterian Depths of Carceri. Cast into the prison plane long ago for forgotten transgressions
Monsters
Mordenkainen Presents: Monsters of the Multiverse
reality, a group of nine mind flayer arcanists used their arcane magic and psionics to weave a new truth. These nine called themselves the Alhoon, and those who follow in their footsteps are referred to by
amethyst. The process requires at least three mind flayer arcanists and the sacrifice of an equal number of souls from living victims in a three-day-long ritual of spellcasting and psionic communion. Upon
Monsters
The Book of Many Things
that’s both its fiefdom and its prison. It lairs within a grotesque hive dangling from a mountain-size tree of tar and flame called Gorewood.
Aurnozci relies on demonic proxies and mortal
leader, a masked archmage called the Eye of Aurnozci.
Aurnozci’s followers believe the demon lord’s imprisonment is coming to an end, and soon the Caged Worm will shed its current form and
Classes
Xanathar's Guide to Everything
. Sometimes called knight tyrants or iron mongers, those who swear this oath gather into grim orders that serve gods or philosophies of war and well-ordered might.
Some of these paladins go so far as
to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights &mdash
Classes
Xanathar's Guide to Everything
. Sometimes called knight tyrants or iron mongers, those who swear this oath gather into grim orders that serve gods or philosophies of war and well-ordered might.
Some of these paladins go so far as
to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. The archdevil Bel, warlord of Avernus, counts many of these paladins — called hell knights &mdash
Species
Van Richten’s Guide to Ravenloft
unusual crown, often called an eldercross or a witch’s turn. This living, garland-like part of a hexblood’s body extends from their temples and wraps behind the head, serving as a visible
considered a gift from the town’s patron deity, who is known as Mother.
BECOMING A HAG
Hags can undertake a ritual to irreversibly transform a hexblood they created into a new hag, either one of
Monsters
Mythic Odysseys of Theros
can make a stomp attack against that creature.Polukranos, called the World Eater, is the mortal manifestation of the eternal ideal of a hydra. In its first incarnation, it fell from Nyx to the mortal
the minds and lore of a people that, even after a hydra’s defeat, the beast might reappear as a Nyxborn being and begin its legend anew.Acid
Monsters
Mythic Odysseys of Theros
who defeat Returned foes might marvel at their fortune in claiming such rich spoils after a battle. The mask of a Returned is worth approximately 100 gp, based on its composition and craftsmanship
recall little of their lives, some have an obsession with magic that survives both death and rebirth as a Returned. These Returned, called kakomanteis, use their magical prowess to control the energy
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
DRACONIANS
In the Dragonlance setting, the followers of the evil goddess Takhisis learned a vile ritual that let them corrupt the eggs of metallic dragons, producing evil dragonborn called draconians
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
aggression toward creatures that they could defeat in a fight and that can’t be dealt with in some other manner. They are aggressive toward prey they want to eat, creatures that want to harm them, and
hide in a stand of reeds before ambushing an animal might be called Achuak, which means “green” to describe how she blends into the foliage.
Lizardfolk make no distinction between male and
Backgrounds
Sword Coast Adventurer's Guide
called the Chill. Unlike most of their kind, the Chill refrains from raiding the people of the North and maintains relatively good relations so that they can hire themselves out as warriors. Few city
never leave a friend behind.
3
My honor is my life.
4
I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
5
Those who fight beside me are those
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
defeat him. The characters are called on to help track the villain to his lair and stop his wicked ritual before he siphons the life energy from everyone on campus. A Standalone Adventure If you’re
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
lack sabotages the Wish spell exactly as the warlord hoped, allowing him to suggest an alternate course of action: reassemble the artifact called the Rod of Seven Parts and use it to defeat Vecna instead
facing the might of one of the multiverse’s most powerful good-aligned spellcasters, so the warlord devised a plot to trick Alustriel into helping him defeat Vecna. With the help of spies, Kas learned
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Chapter 11: Eve of Ruin Kieran Yanner Vecna is nearly done weaving his Ritual of Remaking.
The heroes are the multiverse’s only hope To defeat Vecna and save the multiverse, the characters must
reach the Cave of Shattered Reflection in Pandesmos and disrupt Vecna’s ritual. Before that, the characters must navigate the demiplanes Vecna has already created and find a way to access the lich-god’s ritual chamber.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Confronting Murgaxor Completing the life-draining ritual occupies all of Murgaxor’s attention. This distraction coupled with his unbridled hubris give the characters the edge they need to defeat him once and for all.
Aarakocra
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
Sequestered in high mountains atop tall trees, the aarakocra, sometimes called birdfolk, evoke fear and wonder. Many aarakocra aren’t even native to the Material Plane. They hail from a world
the Wind Dukes long ago to defeat the Queen of Chaos’s monstrous champion, Miska the Wolf-Spider.
When plunged into Miska’s body, the chaos in his blood sundered the rod and scattered its
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Escaping Defeat If the characters lose their battle against Juiblex, their best hope lies in Vizeran DeVir’s ritual. In the worst-case scenario where one or more heroes fall in the fight against the
(or its death throes) triggers a cave-in, allowing defeated characters to barely escape. Juiblex then turns its attention to feeding on Araumycos and is one of the demon lords drawn into battle by Vizeran’s ritual in chapter 17.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Failure If the characters fail to defeat Anthradusk, the blue dragon completes his ritual, and several Ancient Blue Dragons appear at Anthradusk’s side. Under their resurrector’s command, the dragons
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
never known defeat, and all who oppose him live in torment. By the time this adventure begins, the lich has gathered a hoard of secrets and is nearly ready to begin the Ritual of Remaking. Only the characters can stop Vecna’s evil plan.
The Ritual of Remaking Vecna’s Ritual of Remaking involves gathering powerful secrets, extracting energy from them, and interweaving this energy with the lich’s essence and magic. After Vecna and his
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
final incantations of a summoning ritual they haven’t yet attempted. Each surviving prophet retreats into his or her respective elemental node and begins preparations to summon one of the four Prince of Elemental Evil. Any monsters in the fane remain until the characters defeat them.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
eventually defeat Kas, they learn where Vecna weaves his ritual and can proceed to chapter 11. The Characters Defeat Kas. If the characters defeat Kas, allow them to decide how to proceed. They might still
Manipulation in Motion After the Dark Powers released him, Kas tracked down a cell of Vecna’s cultists, who told the vampire more about the lich-god’s planned ritual. The vampire used the Crown of
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
that Kelek has stolen Uni’s horn and fled through a portal, intent on using the horn to fuel a ritual. Inside the Crystal Ball. The characters follow Kelek into a demiplane inside Venger’s Crystal Ball
. Regardless of whether the characters defeat Kelek, the demiplane begins to close, forcing the characters to escape. The characters can return Uni’s horn to the unicorn to reverse Kelek’s magic.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running This Chapter The fanatics have already begun their lengthy ritual. They believe themselves safely ensconced in Ilvaash’s domain, called the Briny Maze. At the heart of the Briny Maze, Ilvaash
lurks in a vast, empty pocket of psychic quasi-reality called the Endless Void. The characters must navigate the Briny Maze—overcoming its dangers and negotiating with potential allies—before reaching the Endless Void and confronting the fanatics as well as a psychic refraction of Ilvaash.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
flayer fanatics plan to enact a ritual to transform Phandalin’s townspeople into mind flayers. The characters must follow the mind flayers into their Underdark stronghold and then into the Far Realm
Gwyn Oresong can help them track these goblins to their base of operations: an old duergar mining outpost called Zorzula’s Rest inside a mountain near Phandalin. There, the Sawplee goblins work at the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Escaping the Fen Once all the wardens escape the temple, each warden transforms into a wolf and flees from the borthak. End the characters’ encounter with the borthak when they defeat it or after
they and all the wardens have escaped, whichever happens first. Svetlin Velinov A terrifying monster called a borthak has trapped several Blue Fire Wardens in Bittergrass Fen
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Cave of Shattered Reflection Once the characters have dismantled all three demiplanes connected to Vecna’s Grasp, the large crystals in area E1 shatter to dust, opening the way to Vecna’s ritual
chamber: a mythic cavern called the Cave of Shattered Reflection. In existence since the earliest days of the multiverse, the cavern has the ability to harness beings’ life force and reveal fundamental






