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Returning 31 results for 'both both down claim recover'.
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Monsters
Van Richten’s Guide to Ravenloft
shards of its shattered skull.
2
A vain dullahan pursues it own relatives, seeking to claim a head with its family resemblance.
3
A greedy dullahan seeks to recover its bejeweled helmet
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the characters journeying to the Outlands at Shemeshka’s request to recover a modron fugitive called R04M. As the characters explore the Outlands, they’ll visit surreal locations, lay claim to a walking
sees the characters recover their memories and lost abilities. From there, the characters must save a group of lost modrons carrying information dangerous to the stability of the planes and ultimately decide whether to maintain the status quo of the multiverse or reshape it to their design.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Puzzle Cubes To unlock the Tomb of the Nine Gods, the characters must first recover nine puzzle cubes from shrines hidden throughout the city. The Red Wizards are already searching for the cubes, and
least two of the puzzle cubes, and Ras Nsi always steps in to claim the final cube. Things play out differently if the players find a way to foil their enemies’ plans — by killing them, for example. On
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
craft, a few managed to recover rare objects never conceived by even the greatest minds of this world. Many of these objects were subsequently lost over time — and most resulted in the deaths of their
adventurers to track down and claim these components. Once the Infernal Machine of Lum the Mad is complete, whichever devil controls it plans to use the machine to claim final dominion over Avernus.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
spellcasters, bargaining with and coercing others into restoring them to power. Many try to claim or corrupt souls to restore their fiendish forms, while some shadow demons seek wicked relics or nexuses of
profane magic. It typically takes shadow demons centuries to recover their demonic power, if they ever do. Particularly powerful demons might return as multiple shadow demons after being defeated. These
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
outposts or vaults the adventurers are guarding. Whatever the Dhakaani do, it should be part of a mission objective. Is the goal to strengthen their kech? Gather information about the enemy? Recover
when they attack. But a group of adventurers could come to earn the respect of their Dhakaani foes and learn more about the enemy. Perhaps a group of adventurers chooses to respect the Dhakaani’s claim
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
explains that the ship holds a magic box containing promissory notes and property deeds worth a total of 100,000 gp. He offers the characters a fee of 10 percent (10,000 gp) to recover it. As a gesture of
good faith, he offers them an advance payment of 200 gp. (Even if they try their best but still fail to recover the box, Aubreck cannot afford to pay them anything more.) He says that the ship was
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Unbreakable Heart and claim a monster stole it. The characters and dozens of other hunters are sent to the Isles of Agony to recover the device.
the party, asking them to recover the body of a “relative” from the Haifisch, a shipwreck impaled on a spire of ice.
9 The Sleeping Beast is experiencing an increasing number of earthquakes
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Tekeli-li Of all the creatures that claim the Caves of Hunger as their lair, perhaps the most fearsome is Tekeli-li, a gnoll vampire (see appendix C). When they cracked open the Reghed Glacier, the
. The party should meet Tekeli-li several times. The vampire’s strategy is to drain the party’s resources, then retreat and recover before attacking again. If Tekeli-li ever takes more than 20 damage
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
companions) a secret. Claim to Fame Every smuggler has that one tale that sets them apart from common criminals. By wits, sailing skill, or a silver tongue, you lived to tell the story — and you tell it
often. You can roll on the following table to determine your claim or choose one that best fits your character. d6 Accomplishment 1 Spirit of the Whale. You smuggled stolen dwarven spirits in the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
evil act (such as if the characters are carrying items they stole from the ship’s occupants). If the characters have committed no such acts, the ghosts ask the characters to recover their remains as
is hidden somewhere in the wreck. Saltmarsh Story Hook. Eliander Fireborn asks the characters to investigate the matter, offering 300 gp if they neutralize the threat and recover the dagger. Cursed
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
problems from a bird’s eye view. The birds of Faunel can’t afford to go to war by themselves. Until the jungle is one again, they must weather the storm. Razortooth Rock Ebonclaw and his streak claim
Adventures d4 Adventure Hook 1 Mick Mangehide (gnoll fang of Yeenoghu) and his band of gnolls set out to claim the hides of Faunel’s three pack leaders. 2 Commanded by a general in Rigus, a hobgoblin
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the clockwork creatures sharing Lottie’s location.) “What would disappoint you the most right now?” (If a character mentions the need to recover the final orrery component, a clockwork creature
ultimately unsuccessful in their attempt to claim the component, because the orrery’s creator is using the vaults of Horn Enclave as a clever ruse. A lich named Lottie created the orrery — and then
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
region does what it can to recover from the recent conflicts. Sundabar’s losses in buildings and in population have done nothing to diminish the contents of its overflowing coffers, and despite its current
Forgemaster has rejected the idea. Let the dwarves tend to themselves, surely, but there should be no king in Sundabar. I don’t know whether Flamestoker’s reticence is false modesty or true wisdom, or if he is waiting for a warrior-king to claim Sundabar as part of a larger realm.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. The once-mighty dwarven empire was left crippled, never to recover, and the great city of Gauntlgrym was left in the control of an orc horde. It was humans from nearby Illusk who finally drove the orcs
from Gauntlgrym, but their hold on the city proved just as short-lived, as foul creatures from the Underdark swarmed from the depths to claim Gauntlgrym as their own. Over the next thousand years
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
both). If Tarnhem is freed, he comes here directly to recover these weapons, and is the only creature that can do so. Anyone else attempting to claim them automatically triggers a lightning bolt or a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
willing to entertain a peace envoy representing the various peoples dwelling in the valley below the dragon’s mountain lair.
5 A dwarf wants to recover a family heirloom rumored to be in the hoard
master can defeat the consort in single combat and claim a place at Tiamat’s side.
4 A balor demon hopes an ancient red dragon’s dragonsight can help the demon coordinate a multidimensional play for power in the Abyss.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
dullahan pursues it own relatives, seeking to claim a head with its family resemblance.
3 A greedy dullahan seeks to recover its bejeweled helmet, caring nothing for the head that wears it.
4
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, and the few creatures that claim to have been inside the structure describe it as a hostile realm of mathematical impossibilities, a clockwork house of horrors. Some residents speculate the Cube is
alive—a hovering, sapient Construct that feeds on Xaos’s disorderly residents. Periodically, Automata deploys modrons to recover the lost unit, but they are swallowed just the same, absorbed into the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
, and many bookshelves. A letter on the desk contains Gallio’s orders from the Many-Starred Cloak, which instruct him to “recover the ruinstone from the tower’s ethereal spire.” B12. Library The
for their own evil ends. If your players decide to claim it themselves, it’s up to you to determine what calamities befall them!
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
space on one of the last merchant carts out. They took what they could fit on their backs, and they left their other possessions behind and hid their valuables in order to return and claim them later
ornate platinum signet ring embossed with a snowdrop blossom (75 gp). The characters can recover the ring upon the meenlock’s death or notice it during combat with a successful DC 18 Wisdom
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
tabaxi sometimes leave their families and venture into the jungle to claim a hunter’s death. A divine being known as the Cat Lord leads the bravest to Omu, where they spend their final days hunting
with the Eyes of the Rune Keeper invocation can translate Old Omuan script without a check. If the characters recover the “queen’s decree” from the chwinga cart at area 11, they can use it to decode
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
there serve them while they recover. 2 A dragon and a giant, in the middle of a fierce battle, suddenly fall from the sky into a town square. Neither combatant is concerned about protecting the people
1 The ghost of a murdered giant monarch appears to the monarch’s heirs and demands they claim vengeance. The heirs and the murderer end up in a wide-ranging conflict that threatens to devastate
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
vessels venturing too far north. Hurricanes consume whole armadas. More common and deadlier than most sea monsters, storms claim more ships than any other threat on the high seas. Each day a ship spends
each take 10d10 bludgeoning damage. The crew’s quality score decreases by 2, and 10 percent of the crew is washed overboard and lost. The ship is blown off course and struggles to recover its bearings, moving in a random direction.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the phenomenon. He ordered a bozak draconian named Virruza to stay behind and claim the Spawning Shard’s magic in the Dragon Queen’s name. Approaching the Fortress Read the following when the
the workers unearthing this ruin. The camp’s commander had orders to recover whatever relics or magic lie within. They eventually dug up a large, glowing stone. Soon after, violent, toad-like terrors
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. He wants to recover a chip of this emerald as a sacred relic and return it to other worshipers of Dumathoin before he dies. Return. Rivibiddel knows he can’t survive the difficult swim to leave the
the obelisk fragment here in the mining cart for safekeeping. The wizard never returned to claim it. The obelisk fragment has been here for years, amplifying the psychic echoes resonating within the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
, and a fire snake lurks inside one of these openings. It emerges if anyone pokes into or closely examines the holes. If the snake comes out, a character who reaches into the snake’s burrow can recover
attempt to investigate the circular tile or claim the treasure. The creature doesn’t pursue those who flee. Treasure. A loose stone is in the wall behind the statue, requiring a successful DC 15
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
morality of those creations or how they came into being. Rumors claim that the High House of Wonders maintains a secret testing facility in or just outside the city. Ostensibly, Gond’s priests offer
artists have stolen enough money to threaten the Three Old Kegs with bankruptcy, and the brothers have been forced to find outside help to recover their lost funds and keep the tavern solvent. The
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
clerics’ innovations than the morality of those creations or how they came into being. Rumors claim that the High House of Wonders maintains a secret testing facility in or just outside the city
. Several times, these con artists have stolen enough money to threaten the Three Old Kegs with bankruptcy, and the brothers have been forced to find outside help to recover their lost funds and keep
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
track down and recover the missing kegs of smokepowder before it’s too late. If smokepowder is set on fire, dropped, or otherwise handled roughly, it explodes and deals fire damage to each creature or
and unwilling to cede claim to the tome — which it hasn’t yet located — the nothic is full of secrets from both its spying and its weird oracular abilities, and might be willing to sell them for the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
the thieves use the powder, he’ll obviously be implicated. The only solution is to hire someone discreet and trustworthy to track down and recover the missing kegs of smokepowder before it’s too late
last person to do so was the previous owner, killed by the nothic’s rotting gaze. Though evil and unwilling to cede claim to the tome — which it hasn’t yet located — the nothic is full of secrets from






