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Returning 11 results for 'channeled contains'.
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Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
12. Communal Showers This room contains five shower stalls with iron faucets and shower heads protruding from the walls. Water is channeled here from an underground reservoir and heated by magic, quickly filling the room with steam if the faucets are turned on.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
within it, and leads back to the underground spring that is the stream’s source. The tunnel to the south is higher, leaving an ample air space along which the brisk wind is channeled. Characters can
skeleton contains a vellum map of the temple complex. However, slow seepage has blurred all but a small portion, so that the map now shows only area 1; area 2; the passage to area 3, with that area only a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
6 is channeled into this room, and the central pool contains 3d6 inches of viscid, days-old blood from previous sacrifices. The yuan-ti wallow in the blood from time to time, and prisoners are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
channeled along 10-foot-deep troughs. As the water courses through each trough, it passes U-shaped, gold-plated metal conductors bolted to the sides and bottom of the trough at 10-foot intervals. The energy
door lock (see “Qualith Door Locks”). The ceiling is 10 feet high and flat. The room contains the following features: Grimlock. A stunned male grimlock is slumped in one of three stone chairs that face
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
on the south wall near the door. Treasure. The duke’s wardrobe contains a cloak (worth 2,500 gp and weighing 250 pounds) made from a red dragon’s scaly hide and wings, with a necklace of engraved
gold plates draped over its broad shoulders. The duchess’s wardrobe contains a gown made of gold ingots and rings (worth 7,500 gp and weighing 750 pounds). The items atop the basalt table include a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
small glass Vials. A character who drinks the contents of a Vial gains the memory it contains (regardless of whose memory it was originally). The last thing any of the hags wants is to face a group of
immediately. Waterfall. The ceiling once contained a canal that channeled water from the third tier to the second. Now the water falls straight into the room, creating the bog. Treasure. Submerged in the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
iron strongbox, requiring thieves’ tools and a successful DC 20 Dexterity check to open. This pay chest contains 600 cp, 180 sp, 90 ep, and 60 gp. W6: South Quarters This was a miners’ barrack, where
scorched iron chest stands near the foot of one of the beds. The adjacent closet on the south wall is full of rubble.
This room contains the restless spirit of the last wizard to die here, Mormesk the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
living quarters when he oversaw the chapel and the maintenance of the cemetery. Read the following boxed text aloud when the characters enter this area: This simple building contains a bed, a desk, a
the chapel, and who requested to take their final rest alongside the poor they served. The holy symbols in this area once channeled the blessings of their gods, but that trace magic has been corrupted
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
and drink for Alessia and any visitors to the tomb. It currently contains empty glass flasks, half a loaf of bread, and three peaches. If the cabinet door is closed, a bell rings. When the door is
DC 15 Intelligence (Arcana) check, recognizes that the runes along the edge of the pool once channeled divination magic, but have been corrupted. Though the 10-foot-deep pool once held holy water
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
areas in between. When the adventurers enter the warehouse, read: In the areas where the walls and ceiling didn’t collapse, this warehouse contains no crates, no boxes, no barrels, and no wares of any
. Any low-challenge cavern-dwelling beasts are perfect for prodding the adventurers along.
3. Traps This part of the underground complex contains a number of traps installed by the previous occupants
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
inside the hut. The hut contains two hammocks made from fishing nets, as well as the knights’ weapons, clothing, and belongings. None of these belongings are valuable. P17. Elemental Guardian Water
. Olhydra channeled the power of the water node to deliver these vessels to Gar Shatterkeel as a demonstration of her power. One of the wrecks is the Tethyrian merchant galley that once conscripted a






