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Returning 15 results for 'choose waxing renown'.
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Entertainer
Legacy
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Backgrounds
Playerâs Handbook (2014)
trinket), a costume, and a pouch containing 15 gp
Entertainer Routines
A good entertainer is versatile, spicing up every performance with a variety of different routines. Choose one to three
hated rival.
6
I would do anything for the other members of my old troupe.
d6
Flaw
1
Iâll do anything to win fame and renown.
2
Iâm a sucker for a pretty
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Factions in Waterdeep Various factions have roots in Waterdeep, and any character with the faction agent background (described in the Sword Coast Adventurerâs Guide) can choose to belong to one of
the factions described below, provided the character meets the factionâs prerequisites. If youâre using the optional renown rules described in chapter 1 of the Dungeon Masterâs Guide, allow a player
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Faction Membership A character with the faction agent background (described in the Sword Coast Adventurerâs Guide) must choose a faction to belong to (see âFactions in Waterdeepâ below). Characters
without this background can join factions once they reach the end of chapter 1 of this adventure. TRACKING RENOWN
This adventure includes side quests available only to characters who join the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
considered the heart and soul of Ravnica, but they arenât all that makes up the city. Many citizens choose not to join a guild â some because they canât be bothered, and others because they have
they donât, they join groups of another sort, such as mercenary companies or cults. Simic hybrids are all created within the Simic Combine, so itâs rare for them not to be part of it.
Renown As you
Backgrounds
Baldurâs Gate: Descent into Avernus
;
Entertainer Routines
A good entertainer is versatile, spicing up every performance with a variety of different routines. Choose one to three routines or roll on the table below to define your expertise as an
Flaw
1
Iâll do anything to win fame and renown.
2
Iâm a sucker for a pretty face.
3
A scandal prevents me from ever going home again. That kind of trouble seems to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Wisdom, and Charisma scores. Choose the itemâs abilities, or determine them randomly as follows: roll 4d6 for each one, dropping the lowest roll and totaling the rest. Alignment. A sentient magic
sharing its emotions, broadcasting its thoughts telepathically, or speaking aloud. You can choose how it communicates or roll on the Sentient Itemâs Communication table. Senses. A sentient item can
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
. Characters can gain influence by doing favors for NPCs, advancing the cause of an organization, or demonstrating their power and heroism, at your discretion. As with inspiration, a character can choose
to spend influence to gain advantage on a roll relevant to that influence. Another way to handle influence is to treat it like renown (see chapter 1), allowing characters to gain renown at court and within various key factions.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
happens to the character, or you choose. Carousing d100 + Level Result 01â10 You are jailed for 1d4 days at the end of the downtime period on charges of disorderly conduct and disturbing the peace
comfortable lifestyle at half the normal cost (see chapter 5, âEquipment,â in the Playerâs Handbook). Gaining Renown A character can spend downtime improving his or her renown within a particular
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
sentient magic item has Intelligence, Wisdom, and Charisma scores. You can choose the item's abilities or determine them randomly. To determine them randomly, roll 4d6 for each one, dropping the lowest
roll and totaling the rest. Communication A sentient item has some ability to communicate, either by sharing its emotions, broadcasting its thoughts telepathically, or speaking aloud. You can choose
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
prior to the competition. If the characters agree to the rules, the assistant asks them to wait a few moments for the next event to begin. If four or more characters choose to participate, they are the
character must choose a pepper from the basket and eat it. The peppers are from the Spicy Brothersâ unique stock, and nothing about them reveals their taste or intensity. The character must roll on the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
). This roomâs ceiling is 30 feet high. The walls to the left and right of the entrance bear small bas-reliefs of a new moon, a waning moon, a half moon, and a waxing moon. When the moon reaches one of
of doors that she can see, causing each one to close. She can choose to lock a door as it closes. Wanewort can also use this lair action to unlock and open locked doors. Treasure. A Glimmering
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
hair, or trinket), a costume, and a pouch containing 15 gp Entertainer Routines A good entertainer is versatile, spicing up every performance with a variety of different routines. Choose one to three
anything to prove myself superior to my hated rival. 6 I would do anything for the other members of my old troupe. d6 Flaw 1 Iâll do anything to win fame and renown. 2 Iâm a sucker for a pretty
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Elf Queenâs Palace Read or paraphrase the following text to start the adventure: Your adventuring group has earned renown, and word of your brave exploits reached Queen Yolande, ruler of the elven
Destroy Celene? âThose who worship Elemental Evil want to wipe out order and replace it with chaos. They hate my realm because they hate all that is good.â Why Choose Us? âMy knights are trained to face
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the ceiling over each channel.
A portcullis in the north wall blocks a door bearing the image of the Donjon card. On the stone arch above the portcullis, a large glyph depicts a waxing crescent
choose one). The curse canât be broken while the House of Cards exists. Otherwise, a Remove Curse or similar magic ends it. 22: Comet A being composed of swirling dust and ice hovers at the far end of the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
spacefaring pirates in the Astral Sea. The rules are as follows: Each participantâs player chooses any number of d6s (known as âbonesâ) and shakes them in a cup. You choose any number of d6s as well
weretiger named Felix. Star Performer. A silver-haired singer of great renown named Estrella (chaotic neutral, elf noble) brightens the stage each night in a shimmering sequined dress. Tombstone






