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Returning 22 results for 'cities cruel'.
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Monsters
Eberron: Rising from the Last War
tipped with a vicious stinger. They are cruel and calculating, enjoying the power they wield over others as they concoct elaborate schemes to advance their own positions and discredit their rivals
competitors as they are on the furthering of il-Lashtavar's plans. When they aren't serving in the cities of their nightmare realm, they hunt the dreaming spirits of mortals.
Fearmongers. Their ability
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
distract themselves with cruel diversions. They pay what they consider pittances in gold, land, and lives in pursuit of power, thrills, and the rarest pleasure: untarnished emotion. The common folk are
thrills. Guile and apathy are virtues in Borca, and none embody them more than the domain’s two Darklords: the genius poisoner Ivana Boritsi and the childishly cruel stalker Ivan Dilisnya. Outside the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
starving predators, from wolf packs and giant owls to isolated Humanoid clans struggling to subsist outside the domain’s iron-walled cities. The cruel environment and populace threatened by starvation make
surround Lamordia’s smog- and machinery-filled cities. Unpredictable blizzards plague the long winters, and the chill summers last only a few weeks. Those who brave the wilds must contend with
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
common moniker suggests, she is viewed as capricious and cruel with no firm ethical outlook; the sea is a savage place, and those who travel it had best be willing to pay the price of challenging her
domain. There is little in the way of an organized clergy of Umberlee. Her priests roam coastal cities, warning of doom and demanding free passage on ships in return for ensuring the goddess’s pleasure
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
D&D settings are somewhere between those two extremes: worlds of medieval high fantasy with knights and castles, as well as elven cities, dwarven mines, and fearsome monsters. The world of the
. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics in the service of gods wield mace and spell, questing against the terrifying powers that threaten the land
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
years ago, fiends ruled Khorvaire. This region was the seat of power of some of the mightiest archfiends, holding cities of rakshasas and demons. These foul spirits were bound long ago, but their power
represented. The Carrion Tribes are savage and cruel, and know almost nothing about the world beyond the Labyrinth.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, and so her faithful are notorious self-flagellants. Pain is also a path to power, in terms of both one’s ability to inflict it and one’s ability to endure it. A cold, cruel demeanor is considered ideal
and dominating others, supported and backed up by a number of submissive sycophants. Worshipers of Loviatar rarely gather in numbers except in the more populous cities. When small cadres of faithful
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Ancient Mysteries Our world was born in strife. The three Progenitor Dragons crafted the planes at the dawn of time, and rested in the space that lies between them. It was then that cruel Khyber
is built on the bones of the past, and these ancient mysteries may have a dreadful impact on the future. Many of the modern cities of Khorvaire are built on the foundations of ancient goblin cities and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
hardships of their existence. Any creature that isn’t a drow is useful only as a sacrifice to Lolth, as a slave, or as fodder for the giant spiders that the drow train to patrol their cities and tunnels
manner that discourages anyone who might be contemplating a similar kind of disobedience. Perhaps making an example of malcontents in this way is simply an aspect of how Lolth’s cruel personality
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
cruel and capricious goddess who must be propitiated to avoid attracting her attention and interest in a negative way. Beshaba’s name is invoked when someone is beset by bad luck — which could be as
are virtually unknown. It’s common, however, for rural folk to erect a post and mount antlers on it at the site of some roadside accident or murder. In cities, where antlers are hard to come by and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
you for the cold and the dark desolation, but at least there’s money to be made.
Criminal You are wanted for crimes in the cities of Luskan and Mirabar, but no one will think to look for you in
.
Noble Your wealthy grandfather or grandmother sent you to Icewind Dale to learn a hard lesson. Perhaps the cruel indifference of this frozen land will prepare you for the cruel indifference of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
childishly cruel stalker Ivan Dilisnya—pursue their obsessive schemes. Falkovnia Empty countryside surrounds ruined or crumbling cities, with only a few pockets of civilization fighting a losing battle
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
222, a fetid realm of ooze and fungi, obeys the whims of Juiblex and Zuggtmoy. The Death Dells Yeenoghu and his gnoll servants prowl layer 422—a cruel, desolate realm. The Endless Maze Layer 600’s
Triple Realm holds as much danger as any other part of the Abyss, and planar visitors can vanish without a trace in its mazelike cities and in forests whose trees have serpents for branches. Layer 66
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their superior strength and endurance through cruel contests against their tribe mates, acts of unprovoked belligerence, and great success in battle. It is through these tests of strength that
than a force capable of great destruction. Far from the den’s war hearth, within the protective depths of the caves, the followers of Luthic tend the orc brood, raising them to be strong and cruel like
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in a corner of the Hearth’s taproom, reading a book.
A few years ago, the ogre was like many others of his kind—brutish and cruel. He met a halfling adventurer wearing the shiny gold headband and
, gemstones, longevity, or transformative curses. They are sold at the keep and by Candlekeep representatives in large cities for between 50 gp and 100 gp per book; speculators often acquire multiple
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
tail tipped with a vicious stinger. They are cruel and calculating, enjoying the power they wield over others as they concoct elaborate schemes to advance their own positions and discredit their
ruination of competitors as they are on the furthering of il-Lashtavar’s plans. When they aren’t serving in the cities of their nightmare realm, they hunt the dreaming spirits of mortals. Fearmongers
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
intimidation, cruel tyrants who use threats and gifts as needed to ensure loyalty. They enslave those too weak to resist them and shower the strong with gifts and promises of power to turn them into loyal
vassals. Cruel Tyrants. Whenever Bane’s followers gain power, they institute draconian measures to ensure that their rule is unquestioned. They stamp out all opposition while richly rewarding those who
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
.
Delis Venomcauldron. Delis is a middle-aged human with a shaved head and a face scarred with alchemical burns. She joined the Gnawbones after murdering her cruel husband with poison and fleeing
depicted rune is different from the others and represents a different agent working for the dragon. There are no runes near Leilon. In addition to Waterdeep, Claugiyliamatar has agents in the cities of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, reading a book. Large framed pictures of cities and landscapes hang on the walls, and a worn, blood-spattered rug covers the floor. Other furnishings include a pair of rocking chairs, a couch, and an
the characters free Lady Gondafrey, she offers to fight alongside them; however, she quickly turns against any character who exhibits cruel or unlawful behavior. She can offer helpful information about
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
friends make cruel sport of them until they can escape at daybreak. As yet, none of Nysene’s playthings have suffered any real harm, but her games grow ever bolder and more vicious, and it’s only a
certainly more industrious and academic cities along the Sword Coast, in few other places could Gond’s faithful have access to more and rarer resources with less oversight. The city cares more about the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
friends make cruel sport of them until they can escape at daybreak. As yet, none of Nysene’s playthings have suffered any real harm, but her games grow ever bolder and more vicious, and it’s only a
academic cities along the Sword Coast, in few other places could Gond’s faithful have access to more and rarer resources with less oversight. The city cares more about the clerics’ innovations than the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the best steel from the forge. When fire is controlled, it is the giants’ most powerful tool; when it rages unchecked, it can bring down forests and lay waste to cities.
Because of the destructive
overly cruel masters, but neither are they particularly kind — they are uncaring about their slaves, because slaves aren’t giants, and there are always more to be had if the supply runs low. Most






