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Returning 35 results for 'claim wizards ranger'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
, fly, hold person, suggestion, wall of fire
1/day each: dominate person, etherealness, feeblemindLong ago, the Raven Queen cursed a cabal of powerful wizards for meddling in a ritual that would have
.
Hungry to claim more power despite the Raven Queen’s curse, nagpas strive to bring about world-shaking destruction. From the shadows, they manipulate events to bring about ruin. They can bring to
Monsters
Fizban's Treasury of Dragons
.
4
A talented young ranger is kidnapped by a deep dragon who wants a hunting partner.
5
A friendly young copper dragon seeks an entourage, hoping to impress the deep dragon holding the
.
5
An adult deep dragon craves the knowledge stored in an aboleth;aboleth's nearby lair.
6
A spirit naga desperately wants to claim the key to a mysterious underground door from the hoard
Monsters
Mordenkainen's Fiendish Folio Volume 1
damage.A wise ranger knows that the sight of a needle spawn is an ill omen, for it heralds the rise of a dreaded needle lord and a war for the soul of a forest.
Roving Corpses. Needle spawn are created
fancies itself a conquering general, wandering in search of a forest to conquer and claim. When it sets its sights on a forest, it first focuses on spreading the seed pods that give rise to its needle
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the day the characters claim their first puzzle cube, the Red Wizards clear a separate shrine within the city. While the Red Wizards remain active, there’s a cumulative 25 percent chance per day that
characters and try to claim all the puzzle cubes for themselves once the characters emerge from the yuan-ti temple. If Artus Cimber is with the party, the Red Wizards also try to take the Ring of Winter from
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the day the characters claim their first puzzle cube, the Red Wizards clear a separate shrine within the city. While the Red Wizards remain active, there’s a cumulative 25 percent chance per day that
characters and try to claim all the puzzle cubes for themselves once the characters emerge from the yuan-ti temple. If Artus Cimber is with the party, the Red Wizards also try to take the Ring of Winter from
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Specifically, the piece lies in the Mournland, on the slopes of Mount Ironrot. If the characters ask the Wizards Three in the Sigil sanctum why it’s unclear exactly where the third piece is located
. The chapter then details the ruins of a colossus called Landro, whose dangers the characters must survive to claim the third piece of the Rod of Seven Parts.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
. Specifically, the piece lies in the Mournland, on the slopes of Mount Ironrot. If the characters ask the Wizards Three in the Sigil sanctum why it’s unclear exactly where the third piece is located
. The chapter then details the ruins of a colossus called Landro, whose dangers the characters must survive to claim the third piece of the Rod of Seven Parts.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Underdark, with other races and factions trying to claim some of the power long held by the drow. Despite Vizeran’s best efforts, not all drow believe that Lolth is responsible for the disaster, instead
blaming a lack of faith in the Demon Queen of Spiders, as well as the power of the wizards. Chaos and agitation for change embroil the city, forcing the already weakened ruling houses to put down
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
others learning of his limitations. This leads him to berate and betray other wizards, claim magical discoveries as his own, and endlessly spy on both rivals and visitors to his realm. Hazlik openly
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Eccentricity Endless hours of solitary study and research can have a negative effect on anyone’s social skills. Wizards, who are a breed apart to begin with, are no exception. An odd mannerism or two
eccentricity, is it a physical tic or a mental one? Are you well known in some circles because of it? Do you fight to overcome it, or do you embrace this minor claim to fame of yours? Eccentricities d6
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Eccentricity Endless hours of solitary study and research can have a negative effect on anyone’s social skills. Wizards, who are a breed apart to begin with, are no exception. An odd mannerism or two
eccentricity, is it a physical tic or a mental one? Are you well known in some circles because of it? Do you fight to overcome it, or do you embrace this minor claim to fame of yours? Eccentricities d6
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
others learning of his limitations. This leads him to berate and betray other wizards, claim magical discoveries as his own, and endlessly spy on both rivals and visitors to his realm. Hazlik openly
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nation than a vast magical laboratory, whose wizard overlord Hazlik views every being as either an apprentice or a test subject. He conscripts those he acknowledges as lesser wizards into performing
strange experiments prowl openly. He watches as ravenous worms from deep within the poisoned land crawl to the surface in search of food. And he watches every new magical innovation, eager to claim it and add the discovery to his list of glorious achievements.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nation than a vast magical laboratory, whose wizard overlord Hazlik views every being as either an apprentice or a test subject. He conscripts those he acknowledges as lesser wizards into performing
strange experiments prowl openly. He watches as ravenous worms from deep within the poisoned land crawl to the surface in search of food. And he watches every new magical innovation, eager to claim it and add the discovery to his list of glorious achievements.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
directly with the adventurers, who have claim to the tower by right of conquest. The Zhentarim are willing to purchase the adventurers’ interest in the tower for 50,000 gp, and Rian can throw in a potion of
factions for the Zhentarim’s support—up to an additional 25,000 gp, at your discretion. Follow-Up: Mission to Thay Any alliance with the Red Wizards is a mixed blessing. More pragmatic factions and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Underdark, with other races and factions trying to claim some of the power long held by the drow. Despite Vizeran’s best efforts, not all drow believe that Lolth is responsible for the disaster, instead
blaming a lack of faith in the Demon Queen of Spiders, as well as the power of the wizards. Chaos and agitation for change embroil the city, forcing the already weakened ruling houses to put down
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
directly with the adventurers, who have claim to the tower by right of conquest. The Zhentarim are willing to purchase the adventurers’ interest in the tower for 50,000 gp, and Rian can throw in a potion of
factions for the Zhentarim’s support—up to an additional 25,000 gp, at your discretion. Follow-Up: Mission to Thay Any alliance with the Red Wizards is a mixed blessing. More pragmatic factions and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
— even other elves — are subordinate to them in skill, significance, and sophistication. They claim the title of “high elves” with pride, and indeed their race is responsible for great, and sometimes
, thanks to the race’s many accomplished wizards, sages, and crafters. Not every sun elf is a skilled practitioner of the Art, but each one has at least a bit of inherent magic. Many sun elves mix magic
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
— even other elves — are subordinate to them in skill, significance, and sophistication. They claim the title of “high elves” with pride, and indeed their race is responsible for great, and sometimes
, thanks to the race’s many accomplished wizards, sages, and crafters. Not every sun elf is a skilled practitioner of the Art, but each one has at least a bit of inherent magic. Many sun elves mix magic
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
City Inhabitants Several factions dwell within Omu, including yuan-ti, grungs, vegepygmies, and kobolds. Explorers also come here in search of gold and glory. Presently, these include Red Wizards and
barely aware of the kobolds’ existence. Red Wizards of Thay A group of Red Wizards entered the city a couple of days prior to the characters’ arrival. They camped in the ruined compound at area 2, but
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
City Inhabitants Several factions dwell within Omu, including yuan-ti, grungs, vegepygmies, and kobolds. Explorers also come here in search of gold and glory. Presently, these include Red Wizards and
barely aware of the kobolds’ existence. Red Wizards of Thay A group of Red Wizards entered the city a couple of days prior to the characters’ arrival. They camped in the ruined compound at area 2, but
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
winds to the Ivy Mansion, the great house of the wizards of the Harpell family. Since the Harpells founded the town more than four centuries ago, they have brooked little nonsense and less mayhem
mercy of the predators they had honored — but they are one of the most potent gatherings of mages anywhere in the North. The Harpells are a jovial, if insular, lot. All wizards, they tend to marry
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
winds to the Ivy Mansion, the great house of the wizards of the Harpell family. Since the Harpells founded the town more than four centuries ago, they have brooked little nonsense and less mayhem
mercy of the predators they had honored — but they are one of the most potent gatherings of mages anywhere in the North. The Harpells are a jovial, if insular, lot. All wizards, they tend to marry
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
island escaped the devastation wrought during the Last War, it remains a hotbed for clandestine activities.
Lyrandar wizards use magic to continuously alter Stormhome’s weather, turning the otherwise
competitors on many levels, and the finest wizards of Galifar were invariably champions of the Nine.
Thanks to the Treaty of Thronehold, students of all nations once again study side by side in the towers
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
The Castle Halaster constructed this castle to serve as a temporary residence for guests, then abandoned it when he decided he didn’t really want the company. Maddgoth’s claim to the castle has so
far gone unchallenged by Halaster, and it’s not clear whether the two wizards have ever crossed paths. Characters who approach the castle can examine it for points of entry. The main entrance is a door
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
(dare we say) dragons. This book, created in concert with Wizards of the Coast, sets you up for success in your own fantasy-business endeavors. Chapter 1 provides an orientation for new franchise members
taking characters from level 1 to 6, establishing a party’s claim on a world they’ve begun to explore and strip-mine for profit. Following these chapters, appendix A presents stalwarts of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
(dare we say) dragons. This book, created in concert with Wizards of the Coast, sets you up for success in your own fantasy-business endeavors. Chapter 1 provides an orientation for new franchise members
taking characters from level 1 to 6, establishing a party’s claim on a world they’ve begun to explore and strip-mine for profit. Following these chapters, appendix A presents stalwarts of the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
The Castle Halaster constructed this castle to serve as a temporary residence for guests, then abandoned it when he decided he didn’t really want the company. Maddgoth’s claim to the castle has so
far gone unchallenged by Halaster, and it’s not clear whether the two wizards have ever crossed paths. Characters who approach the castle can examine it for points of entry. The main entrance is a door
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
island escaped the devastation wrought during the Last War, it remains a hotbed for clandestine activities.
Lyrandar wizards use magic to continuously alter Stormhome’s weather, turning the otherwise
competitors on many levels, and the finest wizards of Galifar were invariably champions of the Nine.
Thanks to the Treaty of Thronehold, students of all nations once again study side by side in the towers
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
their methods. Some folk value hunters as professionals required to keep civilization safe. Others abhor them as extortionists and freaks, who likely consort with the monsters they claim are their enemies
hunting guild might also hire the expertise of an adventuring party directly, consulting a wizard in matters of the arcane, or asking a ranger to guide them through a dense wilderness. Conversely
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
allied Red Wizards, but its ambitions in the region remain. Belaphoss is a demon that serves Demogorgon. It considers itself the greatest servitor of the Prince of Demons and thus a rival for
to advise and tutor them for long after the Descent. The Great Old One Beyond the planes known to great wizards and sages lies the Far Realm of the Great Old Ones, beings outside time, space, and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
Needle Spawn A wise ranger knows that the sight of a needle spawn is an ill omen, for it heralds the rise of a dreaded needle lord and a war for the soul of a forest. Roving Corpses. Needle spawn are
lord fancies itself a conquering general, wandering in search of a forest to conquer and claim. When it sets its sights on a forest, it first focuses on spreading the seed pods that give rise to its
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
allied Red Wizards, but its ambitions in the region remain. Belaphoss is a demon that serves Demogorgon. It considers itself the greatest servitor of the Prince of Demons and thus a rival for
to advise and tutor them for long after the Descent. The Great Old One Beyond the planes known to great wizards and sages lies the Far Realm of the Great Old Ones, beings outside time, space, and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
consequence of my unwavering faith. In taking my vows, I became the holy sword of my religion. Ranger d6 I became a ranger because … 1 I found purpose while I honed my hunting skills by bringing down
dangerous animals at the edge of civilization. 2 I always had a way with animals, able to calm them with a soothing word and a touch. 3 I suffer from terrible wanderlust, so being a ranger gave me a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
consequence of my unwavering faith. In taking my vows, I became the holy sword of my religion. Ranger d6 I became a ranger because … 1 I found purpose while I honed my hunting skills by bringing down
dangerous animals at the edge of civilization. 2 I always had a way with animals, able to calm them with a soothing word and a touch. 3 I suffer from terrible wanderlust, so being a ranger gave me a