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Returning 9 results for 'closing wonder rod'.
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causing wonder rod
choosing wonder rod
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Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
Sequestered in high mountains atop tall trees, the aarakocra, sometimes called birdfolk, evoke fear and wonder. Many aarakocra aren’t even native to the Material Plane. They hail from a world
have historical ties to the Wind Dukes of Aaqa. Exceptional individuals honor that connection and might seek out the missing pieces of the Rod of Seven Parts, the remains of an artifact fashioned by
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
part the curtain and leave, the curtain is closed when they return. Only by removing the curtain from its rod can they prevent the curtain from closing on its own.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Removing the Rod Closing the portal by removing the Rod of Seven Parts from the stones has the following consequences: Spyder-Fiends Flee. All spyder-fiends flee the citadel, including Uvonxu (see
the characters if Miska has been sealed or the Rod of Seven Parts is gone. Characters who keep their presence hidden have enough time to take a short rest. If the characters do something more
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
action Ring Yes Ring of protection Ring Yes Ring of resistance Ring Yes Ring of spell storing Ring Yes Ring of the ram Ring Yes Ring of X-ray vision Ring Yes Robe of eyes Wondrous item Yes Rod of
rulership Rod Yes Rod of the pact keeper, +2 Rod Yes (warlock) Rope of entanglement Wondrous item No Shield of missile attraction Armor Yes Shield, +2 Armor No Staff of charming Staff Yes (bard, cleric
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
her most powerful servants. The attacking drow force consists of the following: Ilvara, drow priestess of Lolth, armed with a tentacle rod in addition to the usual equipment Asha, junior drow
maintain it. The other drow cast darkness to hinder ranged attackers before closing to melee. Shoor protects Ilvara, while Jorlan makes no effort to protect his fellow drow. Ilvara prefers to strike
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Eye 33 Hat of Disguise 34 Headband of Intellect 35 Helm of Comprehending Languages 36 Helm of Telepathy 37 Immovable Rod 38 Lantern of Revealing 39 Medallion of Thoughts 40 Mithral Armor 41–42
Items 66–67 Rod of the Pact Keeper 68–69 Rope of Climbing 70 Saddle of the Cavalier 71–72 Sending Stones 73–74 Slippers of Spider Climbing 75–82 Spell Scroll (level 2 or level 3 spell) 83 Staff of the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
- Very rare 6 Deck of Wonder 1- Uncommon 7 Donjon’s Sundering Sphere 2- Rare 5 Dried Leech 1- Uncommon 9 Euryale’s Aegis 4- Legendary 5 Fabulist Gem 1- Uncommon 5 Fate Cutter Shears 3- Very rare 8 Fate
Hammer of Runic Focus 3- Very rare 9 House of Cards 1- Uncommon 8 Jester’s Mask 4- Legendary 5 Plate of Knight’s Fellowship 1- Uncommon 5 Ring of Puzzler’s Wit 1- Uncommon 5 Rod of Hellish Flames 3
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Others are limited in their ability to affect their borders. For each domain, specifics appear in the “Closing the Borders” portion of the section on that domain’s Darklord. If a domain’s borders are
object, akin to a dowsing rod or a lodestone, that resonates with the unique nature of the domain where it originates, allowing the creature holding it to find a path through the Mists to that domain. By
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
to pass off her suggestion as a “helpful” rumor. 19. Luruth’s Tannery This former warehouse reeks with an eye-watering, throat-closing stench that obliterates all other smells within a bowshot of the
Believer, although his attendance is spotty and he is beginning to wonder what exactly the mysterious priest Larrakh (see “The Tomb of Moving Stones” in chapter 6) has in mind for Red Larch. 21. The






