Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 17 results for 'coat checks'.
Other Suggestions:
cast checks
cold checks
cost checks
cone checks
combat checks
Monsters
Dragonlance: Shadow of the Dragon Queen
slaad tadpole. In the 24-hour period before the tadpole is born, the host feels unwell; its speed is halved; and it has disadvantage on attack rolls, ability checks, and saving throws. At birth, the
disintegrates.Kapak draconians are created using copper dragon eggs. These cunning opponents relish striking foes who are distracted or unaware. Kapaks often coat their weapons with their paralytic saliva
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Venom Troll A troll ravaged by massive doses of poison might mutate into a venom troll. Lingering poison infuses its blood and tissue, and poison leaks from its pores to coat its fangs and claws
) checks that rely on smell.
Poison Splash. When the troll takes damage of any type but psychic, each creature within 5 feet of the troll takes 9 (2d8) poison damage.
Regeneration. The troll regains
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
.
Acid Slime (Abomination, Anathema, or Malison Only). As a bonus action, the yuan-ti can coat its body in a slimy acid that lasts for 1 minute. A creature that touches the yuan-ti, hits it with a melee
attack while within 5 feet of it, or is hit by its constrict attack takes 5 (1d10) acid damage.
Chameleon Skin. The yuan-ti has advantage on Dexterity (Stealth) checks made to hide.
Shapechanger
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
aren’t being worn or carried; otherwise, the droplets burn out immediately. The smoke, soot, crackle, and low roar of the storm impose disadvantage on Wisdom (Perception) checks and ranged attack rolls. A
the Dungeon Master’s Guide). Due to the howling wind and dense blue-white ice particles, the area in the storm is heavily obscured, and ranged attack rolls and Wisdom (Perception) checks made within
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
wearer has a Strength score equal to or higher than the listed score. Stealth. If the Armor table shows "Disadvantage" in the Stealth column, the wearer has disadvantage on Dexterity (Stealth) checks
protection to the wearer’s upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers. Scale Mail. This armor consists of a coat and leggings (and perhaps
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
:
At will: dancing lights
1/day each: darkness, faerie fire
Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on
plays an important part in their culture and politics. Drow mages concoct a viscid toxin that leaves enemies unconscious. Drow warriors coat their blades and crossbow bolts with this venom, looking
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
the mansion, checks in with the guards there, then departs. If the kapak guards aren’t at their posts, the patrol ventures into the mansion to investigate. O2: Foyer This foyer has an alcove studded
with ornate coat hooks under a row of shelves. Stained rain cloaks currently overload the hooks, and several spears lean against the wall. Doors lead to the north and south.
When worn with the hood up
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, Nature, or Religion) checks you make about that topic. Bottle, Glass (2 GP) A Glass Bottle holds up to 1½ pints. Bucket (5 CP) A Bucket holds up to half a cubic foot of contents. Burglar’s Pack (16 GP
checks where the Crowbar’s leverage can be applied. Diplomat’s Pack (39 GP) A Diplomat’s Pack contains the following items: Chest, Fine Clothes, Ink, 5 Ink Pens, Lamp, 2 Map or Scroll Cases, 4 flasks
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
fiction or nonfiction. If you consult an accurate nonfiction Book about its topic, you gain a +5 bonus to Intelligence (Arcana, History, Nature, or Religion) checks you make about that topic. Bottle
check you make to impersonate the person or type of person it represents. Crowbar (2 GP) Using a Crowbar gives you Advantage on Strength checks where the Crowbar’s leverage can be applied. Diplomat’s
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
used only infrequently. Treasure. The three books are worth 10 gp each. A fancy floor-length oilskin coat (5 gp) hangs in the wardrobe. Its sleeves contain numerous pockets (empty), and it is trimmed
and dirty.
Six old skeletons lurk in the shadows here. They rise and attack as soon as the characters enter the room. They have disadvantage on initiative checks owing to the length of their dormancy
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, except for those components that have a specific cost (as indicated in a spell's description). Crowbar. Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied
poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
upper floor and balcony (area P9). P3: Coat Check Guests can entrust their coats to the manor’s head of staff, a gray-haired, upbeat satyr named Oren. He carefully hangs the coats on hooks that line the
spacious and nicely appointed. A man wearing a rich-blue coat sits on the edge of a narrow bed. His trimmed white beard darkens at its roots, and kindly wrinkles frame his brow and eyes.
“Looking to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
spells, except for those components that have a specific cost (as indicated in a spell’s description). Crowbar. Using a crowbar grants advantage to Strength checks where the crowbar’s leverage can be
to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must succeed on a DC 10
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, the chain devil cries out for his mother before melting into a pool of sickening black ichor. C24a. Attic Storage This room contains derelict furnishings draped in black linens: chairs, coat racks
locks. Victoro and Ammalia each have a set of keys for them. Opening the door without the keys requires a character to succeed on three consecutive DC 20 Dexterity checks using thieves’ tools. On a failed
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
highest tier of the step pyramid holds a musty forty-foot-square chamber. Dust and sand coat its floor. Three bronze cylinders, each inset with a small door, span floor to ceiling in the middle of the
. For the next three days, characters have disadvantage on Charisma checks made to influence members of the faction. Treasure. Auriga and their four mages each wear a silver mask of Usamigaras worth 25 gp
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
in the center of the room, trailing a broken chain. Thin patches of frost coat sections of the walls, floor, and debris.
Creature. Calcryx, the white dragon wyrmling, is initially out of view
of considerable value can be unearthed by separate successful DC 15 Wisdom (Perception) checks: a fine agate statue of the elven deity Corellon Larethian (worth 30 gp) and a Medium chain shirt. 41
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Treasure. A cracked bust depicting the ship’s commander lies in a corner room. Its two topaz eyes are each worth 500 gp. S11: Treatment Room (Yellow) A synthetic humanoid in a frayed lab coat waits in
digital asteroids, space invaders, and other threats that appear on the screen. A character who plays this game has advantage on any future checks made to determine how to use laser pistols and laser






