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Returning 35 results for 'combat with really'.
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combat with realms
combat with reality
combat with ready
combat with rally
combat with realm
Gladiator
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Playerâs Handbook (2014)
A gladiator is as much an entertainer as any minstrel or circus performer, trained to make the arts of combat into a spectacle the crowd can enjoy. This kind of flashy combat is your entertainer
;
FEATURE: BY POPULAR DEMAND
You can always find a place to perform in any place that features combat for entertainment â perhaps a gladiatorial arena or secret pit fighting club. At such
Entertainer
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Playerâs Handbook (2014)
liking to you.
Variant Entertainer: Gladiator
A gladiator is as much an entertainer as any minstrel or circus performer, trained to make the arts of combat into a spectacle the crowd can
enjoy. This kind of flashy combat is your entertainer routine, though you might also have some skills as a tumbler or actor. Using your By Popular Demand feature, you can find a place to perform in
Backgrounds
Baldurâs Gate: Descent into Avernus
entertainer as any minstrel or circus performer, trained to make the arts of combat into a spectacle the crowd can enjoy. This kind of flashy combat is your entertainer routine, though you might also have some
skills as a tumbler or actor. Using your By Popular Demand feature, you can find a place to perform in any place that features combat for entertainment â perhaps a gladiatorial arena or secret
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
scythe. Only a skilled and determined hero can hope to survive single combat with an orc.
Savage and fearless, orc tribes are ever in search of elves, dwarves, and humans to destroy. Motivated by their
while learning to fight, to survive in the wild, and to fear the gods.
The children that canât endure the rigors of a life of combat are culled from the main body of the tribe, taken into the
Backgrounds
Guildmastersâ Guide to Ravnica
coins
Feature: Undercity Paths
You know hidden, underground pathways that you can use to bypass crowds, obstacles, and observation as you move through the city. When you arenât in combat, you
.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Stoicism. All of us are part of the cyclical march of nature, which will continue with
Backgrounds
Guildmastersâ Guide to Ravnica
peopleâs nightmares.
6
Combat is meant to be quick, clean, and one-sided.
7
I like to stick to the shadows.
8
I never show my anger. I just plot my revenge.
Ideals
d6
Ideal
1
Guild. My true guild is all that really matters. (Any)
2
Control. I like pulling the strings. (Lawful)
3
Secrets. I collect secrets and never
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
town to town to crack tough cases the local authorities canât handle. Such a campaign emphasizes puzzles and problem-solving in addition to combat prowess. A larger mystery might even set the stage for
the whole campaign. Why did someone kill the charactersâ mentor, setting them on the path of adventure? Who really controls the Cult of the Red Hand? In this case, the characters might uncover clues to
Compendium
- Sources->Dungeons & Dragons->Stranger Things
Notes to Myself (as Dungeon Master) We should be able to finish this story in one night (maybe a long weekend if Dustin really gets caught up in the roleplaying), but donât rush it. As long as
right or being perfect as a DM (thatâs short for Dungeon Master). Just relax, let things happen naturally, and enjoy playing the game. If things get confusing â especially in combat â do what seems
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
the party down to demand a duel by combat. He explains what the characters have really done, and offers to lead the characters back to the woods to right their wrongs if they can be persuaded to. If
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
game fun to watch? Three Pillars. How much of the session was taken up by combat, exploration, or social interaction? Tone and Mood. How would you describe the tone and mood of the game? Did it
change over the course of the session? Turns of Phrase. Were there any words or bits of narration you really liked? (If so, jot them down.) World-building. What elements of the DMâs world or the adventure grabbed your attention?
Compendium
- Sources->Dungeons & Dragons->Rrakkma
shunting the rrakkma involuntarily back through the gate to Pandemonium. Playing the Pillars COMBAT
Due to the disorienting nature of the Far Realm, the adventurers make any initiative checks with
disadvantage.
At the beginning of combat, the star spawn hulk moves toward the gith and attacks in melee, while the star spawn seer uses its Psychic Orb attack directly on the star spawn hulk, relying
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
game fun to watch? Three Pillars. How much of the session was taken up by combat, exploration, or social interaction? Tone and Mood. How would you describe the tone and mood of the game? Did it
change over the course of the session? Turns of Phrase. Were there any words or bits of narration you really liked? (If so, jot them down.) World-building. What elements of the DMâs world or the adventure grabbed your attention?
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. An exceptional wandslinger may know up up to three spells of up to 3rd level. A wandslingerâs spells and cantrips are almost always combat spells with an immediate effect, such as fire bolt, ray of
character is a wandslinger is really a question of style.
Did you serve in the Last War? If so, who did you fight for? Did you learn or hone your magical skills as part of your military training? Do
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Those elves really know how to bring the hurt from a distance, donât they? Fortunately for the arrow-slinging world, they were willing to share their arcane archery knowledge with friends, and now every
subtlety and precision over simply busting heads. Add in your knowledge of the more cerebral aspects of combat, including all-important insight into the strengths and weaknesses of the enemy, and itâs
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
preserve their dignity. Itâs really for your benefit.
3 I have no time for chitchat or insinuation. I get to the point and expect others to do the same.
4 I respect law and order, but itâs no
strategy. A quick death in combat is its own kind of courtesy.
6 I trust my gut. Iâd rather act on incomplete information than be hamstrung by indecision.
7 Iâm fascinated by other species
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
Patch, spreads copies of itself across the city, creating a spy network of copies with mysterious goals. CoupleofKooks âFolks hate razorvine, but itâs really only a problem if youâve got skin
Common but canât speak
Challenge 1 (200 XP) Proficiency Bonus +2
False Appearance. If the blight is motionless at the start of combat, it has advantage on its initiative roll. If a creature hasnât
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Honesty. Art should reflect the soul; it should come from within and reveal who we really are. (Any) d6 Bond 1 My instrument is my most treasured possession, and it reminds me of someone I love. 2
an entertainer as any minstrel or circus performer, trained to make the arts of combat into a spectacle the crowd can enjoy. This kind of flashy combat is your entertainer routine, though you might
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
9. Quarters of the Kraken Priests Fhenimore and Whymsee are two kraken priests working really hard to raise a young kraken. Previously Thayan slaves, these two tough-as-nails women fled Thay after
partyâs presence and have prepared to surprise them. While the characters are in combat, they retreat from this chamber into area 10 and take refuge behind a coral outcropping.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Denizens Despite its grandeur and immense proportions, the castle is fairly self-contained, and loud sounds in one area can easily be heard in other locations. Any adult giant who yells really loud
detected. Any cloud giant or aarakocra simulacrum can place the castle on alert. A cloud giant does this by bellowing âTo arms!â at the end of its first turn in combat. An aarakocra simulacrum does it by
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
in powerful pincers. CoupleofKooks âYou wanna learn Modron? Yeah, I speak it. Lesson one: âbeep boop.â That means âHello, friend, I mean you no harm.â Really, I swears it!â
âMorte, amid surely
in a manner contrary to its nature or its instructions.
Combat Ready. The hexton has advantage on initiative rolls.
Disintegration. If the hexton dies, its body disintegrates into dust, leaving
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
potential for combat, while âNature Spiritsâ presents a fun quest without the danger. The quests in this chapter are designed to get the characters exploring Ten-Towns and the nearby wilderness, while
hours.
4 In Caer-Konig, local establishments are beset by vandals and thieves that skulk about unseen. The town speaker, a dragonborn named Trovus, could really use some help catching the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
combat encounters. Different types of encounters provide different amounts of tension (generally, combat encounters offer the most), but they also feel very different and can have drastically different
take a Short Rest between every encounter, never really straining their resources. Itâs OK to interrupt those rests once in a while to maintain a sense of tension or to heighten the urgency, making it
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Ella doesnât participate in the combat. Gnolls. The gnolls fight to the death, cackling maniacally all the while. Cart and Dretches. The cart is a Large object with AC 15, 27 hit points, and immunity to
distract enemies in combat. A character who makes a successful DC 12 Wisdom (Animal Handling) check can convince the mastiff to stay out of the fight and find shelter. Hezrou. On its turn, the demon
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
stands against them, but itâs really all about the property â they would be just as happy if all the dwarves ran away. Strength Respects Strength Orcs appreciate physical prowess and formidable combat
learning to fight, to survive in the wild, and to fear the gods. The children that canât endure the rigors of a life of combat are culled from the main body of the tribe, taken into the depths of the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
come back from foraging. They arrive in the middle of combat. When the fighting begins, read: Stroking his well-kept white beard, the old man begins to mock you as his students take up fighting
positions around the chamber.
âDo you really think that you can defeat my Immortal Lotus style? You are mere worms slithering through the mud on a rainy day. I am the bird, here to feast!â
Bak Mei
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Perception 11
Languages Common, Druidic, Elvish, Sylvan
Challenge 2 (450 XP) Proficiency Bonus +2
False Appearance. If the treant is motionless at the start of combat, it has advantage on its
keeping secrets. If questioned about the carnival, the treant loudly whispers the following bits of information, preceding each with âIâm not really supposed to talk about this, butâŠâ âMister Witch and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
want to remain ⊠you know, fully alive.
â Omin Dran
Possible details you might learn include the creatureâs goals or motivation, bonds or ideals, personality traits, flaws, combat strategy
lenses to gain accuracy in combat, gaining advantage on a weapon attack roll (no action required). If that attack hits, roll one additional weapon damage die. This property of the lenses canât be used
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
dreams that, after weeks or months of exposure, improve combat skill and imbue most creatures with strong devotion to the Red Wizards. Reactions. Creatures in this sector usually hesitate to attack those
the bottom, so the two pools are really one U-shaped structure, which Ihanvas can use to move through the room. Treasure. The naga wears a platinum circlet set with sapphires (worth 1,000 gp) and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
without being caught by guards. In battle she poses a potent threat, creating blasts of flame and striking with magical force in both melee and ranged combat. She spends her time contemplating the web
, Prisoner 13 shakes her head and says, âI could make quite a scene and bring the guards down on you. Maybe even the warden herself. You really donât have anything to threaten me with.â Finding the Key
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. âResponsibility isnât really my thing.â
Ideal. âWhatâs yours is mine; itâs only a matter of time.â
Bond. âI have a reputation to uphold. I canât have it sullied by silly concepts like honesty and
extraordinary voice, creating astounding displays of aquatic magic. Palashaâs distant yet demanding nature has earned her a reputation for being haughty, but really, sheâs just slow to trust
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
. âResponsibility isnât really my thing.â
Ideal. âWhatâs yours is mine; itâs only a matter of time.â
Bond. âI have a reputation to uphold. I canât have it sullied by silly concepts like honesty and
extraordinary voice, creating astounding displays of aquatic magic. Palashaâs distant yet demanding nature has earned her a reputation for being haughty, but really, sheâs just slow to trust.
Alignment
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
without being caught by guards. In battle she poses a potent threat, creating blasts of flame and striking with magical force in both melee and ranged combat. She spends her time contemplating the web
, Prisoner 13 shakes her head and says, âI could make quite a scene and bring the guards down on you. Maybe even the warden herself. You really donât have anything to threaten me with.â Finding the Key
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
are not surprised by the crag cats. If one crag cat dies, the other one disengages from melee combat and tries to flee down the mountain on its next turn. Development. Assuming he survives the encounter
Frozen Cave A character with the Littlest Yeti secret (see appendix B) can really shine in this encounter. Up ahead on your left is a fifteen-foot-high, ten-foot-wide cave mouth. Thereâs blood on the snow
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Gnome Gods Who forged the chains that bind Tiamat in Avernus? Why do the modrons go on the Great March? Who is the Lady of Pain, really? I canât tell you, but the answers lie in the Golden Hills. And
threatens a community. Brains over Brawn. Garl favors trickery and illusion over direct combat, preferring to use his mind to overcome a problem rather than his steel. For gnomes to thrive, they must
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
dismembered combat robot clutter a workbench in this workshop. 6 The last page of a crew memberâs journal mentions a brush with an âescaped specimenâ on one of the lower decks. 7 1d4 Humanoid skeletons
. At the start of the third round of combat, a combat robot appears in the eastern hallway, sirens blaring. If the cloaker is still alive, the robot quickly moves to slay it. If the characters defeat






