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Returning 35 results for 'connection repairing grasping to have relics'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
six eyestalks, a central eye (sometimes surrounded by multiple smaller eyes), and four small grasping tentacles near its mouth. It has color and texture variations similar to a true beholder.
A gauth
connection, arriving immediately or several minutes later. It might present itself as a beholder to ignorant creatures in an attempt to intimidate them, or as a spectator to its summoner in order to drain
Cleric
Legacy
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Classes
Basic Rules (2014)
because his or her god demands it. Pursuing the goals of the gods often involves braving dangers in unsettled lands, smiting evil, or seeking holy relics in ancient tombs. Many clerics are also
.
Most adventuring clerics maintain some connection to established temples and orders of their faiths. A temple might ask for a cleric’s aid, or a high priest might be in a position to demand it
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Insurgent Tides? Do you support the quest to recover the lore of the Blackmist Way and the Blackthrone Arts, or are they relics of an unrecoverable past? Do you or anyone in your family have a
connection to the Night Revelers? Do you embrace that faction’s call to anarchy, or do you seek to undermine that call before it spreads further? Whether you come from Djaynai or Janya, how much do you know
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Insurgent Tides? Do you support the quest to recover the lore of the Blackmist Way and the Blackthrone Arts, or are they relics of an unrecoverable past? Do you or anyone in your family have a
connection to the Night Revelers? Do you embrace that faction’s call to anarchy, or do you seek to undermine that call before it spreads further? Whether you come from Djaynai or Janya, how much do you know
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Dreaming Dark In the spaces between sleeping and waking, nightmares wait with grasping claws. The quori spirits that rule Dal Quor spent a thousand years seizing control of the continent of
infiltrate other organizations. Anyone could become an Inspired vessel, or be prompted into taking foolish action by a dream. Its agents are scattered across the world and have no obvious connection to one another, until they reveal their true nature and purpose.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Dreaming Dark In the spaces between sleeping and waking, nightmares wait with grasping claws. The quori spirits that rule Dal Quor spent a thousand years seizing control of the continent of
infiltrate other organizations. Anyone could become an Inspired vessel, or be prompted into taking foolish action by a dream. Its agents are scattered across the world and have no obvious connection to one another, until they reveal their true nature and purpose.
Compendium
- Sources->Dungeons & Dragons->Monster Manual
forbidden necromantic rituals that sever their souls from their bodies to turn themselves into liches, masters of magic and undeath. With their souls preserved in hidden relics, liches puppet their
. Over ages, some liches lose their connection to time and the physical world, degenerating into demiliches. Ambition can become an addiction of the mind and spirit. It builds beyond a driving flame
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
beyond the walls of civilization, smiting evil or seeking holy relics in ancient tombs. Many clerics are also expected to protect their deities’ worshipers, which can mean fighting rampaging orcs
, negotiating peace between warring nations, or sealing a portal that would allow a demon prince to enter the world. Most adventuring clerics maintain some connection to established temples and orders of
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
in unsettled lands, smiting evil, or seeking holy relics in ancient tombs. Many clerics are also expected to protect their deities’ worshipers, which can mean fighting enemy raiders, negotiating peace
between warring nations, or sealing a portal that would allow a demon prince to enter the world. Most adventuring clerics maintain some connection to established temples and orders of their faiths. A temple might ask for a cleric’s aid, or a high priest might be in a position to demand it.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
in unsettled lands, smiting evil, or seeking holy relics in ancient tombs. Many clerics are also expected to protect their deities’ worshipers, which can mean fighting enemy raiders, negotiating peace
between warring nations, or sealing a portal that would allow a demon prince to enter the world. Most adventuring clerics maintain some connection to established temples and orders of their faiths. A temple might ask for a cleric’s aid, or a high priest might be in a position to demand it.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
beyond the walls of civilization, smiting evil or seeking holy relics in ancient tombs. Many clerics are also expected to protect their deities’ worshipers, which can mean fighting rampaging orcs
, negotiating peace between warring nations, or sealing a portal that would allow a demon prince to enter the world. Most adventuring clerics maintain some connection to established temples and orders of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
forbidden necromantic rituals that sever their souls from their bodies to turn themselves into liches, masters of magic and undeath. With their souls preserved in hidden relics, liches puppet their
. Over ages, some liches lose their connection to time and the physical world, degenerating into demiliches. Ambition can become an addiction of the mind and spirit. It builds beyond a driving flame
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
foes before attacking. Vine blights are the only blights capable of speech. Through its connection to the evil spirit of the Gulthias tree it serves, a vine blight speaks in a fractured version of its
target is restrained, and the blight can’t constrict another target.
Entangling Plants (Recharge 5–6). Grasping roots and vines sprout in a 15-foot radius centered on the blight, withering away
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
foes before attacking. Vine blights are the only blights capable of speech. Through its connection to the evil spirit of the Gulthias tree it serves, a vine blight speaks in a fractured version of its
target is restrained, and the blight can’t constrict another target.
Entangling Plants (Recharge 5–6). Grasping roots and vines sprout in a 15-foot radius centered on the blight, withering away
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Throughout the adventure, the characters can obtain relics connected to the memory of Won-Ha. These objects can help the characters establish a connection to Won-Ha’s spirit and potentially put the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Throughout the adventure, the characters can obtain relics connected to the memory of Won-Ha. These objects can help the characters establish a connection to Won-Ha’s spirit and potentially put the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
toward the pursuit of the common good. At the same time, the guild’s connection with the natural world gives the conclave a fervent appreciation for the interconnectedness of all things. Selesnya doesn’t
of curbing this grasping selfishness has always been to outnumber the other guilds. Its members aren’t naive; they fully realize that the ambitions of other guilds will lead to violence. And they aim
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
toward the pursuit of the common good. At the same time, the guild’s connection with the natural world gives the conclave a fervent appreciation for the interconnectedness of all things. Selesnya doesn’t
of curbing this grasping selfishness has always been to outnumber the other guilds. Its members aren’t naive; they fully realize that the ambitions of other guilds will lead to violence. And they aim
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. The sigils suggest some connection between this lost lore and the Girscamen. The People’s Stewards now hope the tomes were on the Girscamen and can be recovered from its wreck. Atiba-Pa explains that
necklaces are historic relics of Djaynai, and Atiba-Pa expects to get them back when the characters complete their mission. The characters are free to do what they please for the rest of the day, and Atiba-Pa
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. The sigils suggest some connection between this lost lore and the Girscamen. The People’s Stewards now hope the tomes were on the Girscamen and can be recovered from its wreck. Atiba-Pa explains that
necklaces are historic relics of Djaynai, and Atiba-Pa expects to get them back when the characters complete their mission. The characters are free to do what they please for the rest of the day, and Atiba-Pa
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
today) shortly before the kingdom’s destruction 2,500 years ago. The Melairkyn dwarves found it in damaged condition and planned to return it to the elves as a gift after repairing it. Dwarven
completes a quest (see “Throne of the Coronal”). As one of the oldest surviving relics of Illefarn, the throne is priceless. It has two minor magical properties: A creature sitting in the throne can’t tell
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
today) shortly before the kingdom’s destruction 2,500 years ago. The Melairkyn dwarves found it in damaged condition and planned to return it to the elves as a gift after repairing it. Dwarven
completes a quest (see “Throne of the Coronal”). As one of the oldest surviving relics of Illefarn, the throne is priceless. It has two minor magical properties: A creature sitting in the throne can’t tell
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
eyestalks, a central eye (sometimes surrounded by multiple smaller eyes), and four small grasping tentacles near its mouth. It has color and texture variations similar to a true beholder. A gauth can
gauth might employ creatures to bring it items that can provide it with sustenance. When the ritual to summon a spectator goes wrong, a gauth might push itself through the flawed connection, arriving
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
eyestalks, a central eye (sometimes surrounded by multiple smaller eyes), and four small grasping tentacles near its mouth. It has color and texture variations similar to a true beholder. A gauth can
gauth might employ creatures to bring it items that can provide it with sustenance. When the ritual to summon a spectator goes wrong, a gauth might push itself through the flawed connection, arriving
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
concluded that the best place to ensure the orrery’s end was a secret shrine to destruction beneath Waterdeep, rumored to be able to destroy even powerful magic relics. So the pair packed up and headed for
maintain a connection, and have been steadily making their way toward each other for years. With one piece permanently held by the orrery’s creator in the Greypeak Mountains, the other components and the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
items to select markets. By showing the world that faith is your business, you can ensure that business is always booming. Relics of Faith d8 Relic
1 Saint’s-thighbone walking stick (50 gp
Faith Every cleric has a uniquely personal connection to their deity. You are no exception, though you like to think you bring your own special flair to the relationship, and vice versa. Relationship
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Osgir, the Reconstructor Even by Lorehold standards, Osgir (neutral stone giant) is obsessed with relics of the past. A professor of order, he treasures every connection to old civilizations, whether
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
. Osgir, the Reconstructor Even by Lorehold standards, Osgir (neutral stone giant) is obsessed with relics of the past. A professor of order, he treasures every connection to old civilizations, whether
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
concluded that the best place to ensure the orrery’s end was a secret shrine to destruction beneath Waterdeep, rumored to be able to destroy even powerful magic relics. So the pair packed up and headed for
maintain a connection, and have been steadily making their way toward each other for years. With one piece permanently held by the orrery’s creator in the Greypeak Mountains, the other components and the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
items to select markets. By showing the world that faith is your business, you can ensure that business is always booming. Relics of Faith d8 Relic
1 Saint’s-thighbone walking stick (50 gp
Faith Every cleric has a uniquely personal connection to their deity. You are no exception, though you like to think you bring your own special flair to the relationship, and vice versa. Relationship
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
such a connection, and a young hag born of a grandmother begins her existence already benefiting from a greater measure of respect and status. Want to know a dark secret? Ask a hag. The trick lies in
): entangle, speak with animals 2nd level (3 slots): flaming sphere, moonbeam, spike growth 3rd level (3 slots): call lightning, plant growth 4th level (3 slots): dominate beast, grasping vine 5th level
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
such a connection, and a young hag born of a grandmother begins her existence already benefiting from a greater measure of respect and status. Want to know a dark secret? Ask a hag. The trick lies in
): entangle, speak with animals 2nd level (3 slots): flaming sphere, moonbeam, spike growth 3rd level (3 slots): call lightning, plant growth 4th level (3 slots): dominate beast, grasping vine 5th level
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
extracted from the mine 10–15 Lode where metal ore is mined (75 percent chance of being depleted) 16 Office used by the mine supervisor 17 Smithy for repairing damaged tools 18–19 Storage for tools and
supplies 80 Strong room or vault holding important relics and ceremonial items, heavily trapped 81–82 Torture chamber, used in inquisitions (in good or neutral temples with a lawful bent) or for the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
extracted from the mine 10–15 Lode where metal ore is mined (75 percent chance of being depleted) 16 Office used by the mine supervisor 17 Smithy for repairing damaged tools 18–19 Storage for tools and
supplies 80 Strong room or vault holding important relics and ceremonial items, heavily trapped 81–82 Torture chamber, used in inquisitions (in good or neutral temples with a lawful bent) or for the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
point before the party arrives in Luskan, ask the players whether their characters are bringing the orrery housing and any components with them, and if so, who carries the relics. If they plan instead
wagon wheel has just given out. Repairing Dabahl’s wagon takes at least 1 hour and requires a successful DC 18 Strength (Athletics) or Wisdom (Survival) check. The DC drops to 10 if the characters