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Returning 21 results for 'continue which restored'.
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Demilich (Variant)
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Monsters
Monster Manual (2014)
":"3d6","rollType":"roll","rollAction":"Energy Drain"}. If a creatureâs hit point maximum is reduced to 0 by this effect, the creature dies. A creatureâs hit point maximum can be restored
souls of the insolent intruders to his tomb, magically transferring them to his phylactery.
Liches who follow Acererakâs path believe that by becoming free of their bodies, they can continue
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Cobblehook Cove before nightfall, continue to âBroken Weather Vane.â If they succeeded, refer to âRestored Weather Vane.â If the characters killed Sablewing, the leaderless Cobblehook Corsairs disperse
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
Chapter 15: Echoes of Delusion With their memories and capabilities restored, the characters are prepared to face any threat in the multiverse. The modron R04M has their first challenge in mind
, where they go next is up to them. Shemeshka will avoid them for the rest of the adventure. To continue with this chapter, the group should meet with R04M, either by returning to the walking castle or by
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Motives 1d8 The Wight Returned from the Dead To...
1 Challenge anyone who passes near its grave on a certain cursed night.
2 Conquer the land it believes it should rule.
3 Continue
a Zombie under the wightâs control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at a time.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the rift closed off, the Pit of Hatred might continue to be a lurking threat. With the seal restored, the evil beyond is left to fester â frustrated and perhaps seeking ways to break free, stronger and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
creature is an eldritch horror from the Far Realm, using the stat block of an otyugh. The âCâ Team Restored If the characters defeat the eldritch horror, a pulse of magic radiates outward as the maw
version of the Dran & Courtier as the characters (as will prove to be the case), the âCâ Team members promise to continue trying to free the inn from the Sixâs magic. As thanks for the rescue, Kâthriss
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
and assassination, Maharani Ramya was restored to the world to avenge herself against her treacherous siblings, Arijani and Reeva. Ramyaâs curse manifests in both her deathless rage and in the
monstrous forms afflicting her siblings. Both sides continue to escalate their atrocities against one another, drawing the powerful and the innocent alike into their squabbles. As Arijani and Reeva host
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
process repeats once more, until the third earth elemental appears and is destroyed. The elementals ignore the galeb duhr, which continue to stand motionless throughout the fight. When the characters reduce
return to notify him of their success in the temple. He can sense whether or not the temple has been restored to its former glory, so if the characters fail to cleanse the temple but tell him they
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
. The chapel appears dedicated to Vecna, decorated with artwork and symbols in honor of the god of evil secrets. The worshipers, all humanoid, appear exhausted as they continue their chant. As you
make only three claw attacks as part of their multiattack action. Ceremony As long as the worshipers chant, the ceremony fueling the balorâs prison (area 6) remains active. They continue to chant while
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
horrific fate. If Zariel is redeemed, she turns the death knight to dust, letting his soul rest at last. If the Charisma (Persuasion) check succeeds, continue with âZarielâs Redemptionâ below. If the
light. Her fiery halo disappears, and feathers burst from her leathery wings. All of her diabolical features vanish as her angelic form is restored. At the sight of this blessed transformation, Lulu
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
vast open grave. In that horrific landscape, vile magical effects linger, and monsters mutate into even more foul and horrible creatures. Magical effects continue to rain upon the land as storms that
never dissipate. Stories speak of living spellsâwar magic that has taken physical form, sentient fireballs and vile cloudkills that endlessly search for new victims. And angry ghosts continue to fight
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
bargaining or force, a demon might be convinced to carry a soul on this lengthy, dangerous flight. Should a soul manage to survive the harrowing journey, it finds itself restored to life in the mortal world
â lost identities continue to exist, though, becoming eidolons, which scatter throughout the mortal realm, having no connection to their Returned bodies. (See chapter 6 for more information about eidolons
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
the room. South of it is an altar in front of a tiered dais, on which sits a wooden chair.
If the characters move farther into the room so they can see the features in the south end, continue: The
in the manner of the archway in area 10. Only a wish spell will restore both alignment and sex. If alignment is restored by entering the orange portal, a remove curse or greater restoration spell
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
spell out âOld Xoblob Shop.â If the characters check out the shop, continue with âOld Xoblob Shop.â If they donât, they find the tavern without further incident; see âThe Skewered Dragonâ below. Old
restored the old name and changed his name to Xoblob. âNo relation to the eye tyrant hanging in the window!â he says. Trinkets. The gnome sells an assortment of trinkets. As the characters search the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
, all while merchants dance between them to collect their coins and continue profiting as best they can. Waterdeepâs shops and merchants offer goods of every sort from every corner of Toril, and even
residents of the ward.
Dock Ward. Most of the cityâs harbor area is located in Dock Ward, as are the businesses and warehouses that depend on the cityâs newly restored harbor. Itâs a crowded
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
continue to killâthese âinvasive speciesâ that disturb Onyariâs plants. Duskwalker will let the characters pass so long as they promise not to disturb the trees. The treant refuses to aid the characters
DC 12 Intelligence (Religion) check recognizes the symbol. By Paladineâs might, a dragonlance is restored Restoring the Lance. As each character enters this area, they gain the distinct impression
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
before the Hourglass Coven seized control of Prismeer. She has heard rumors that Zybilna is trapped in her palace, but she doesnât know any details. Tsu would love to see Zybilna restored to power, if
a moment before prompting them to continue. If asked about what theyâre doing, the stilt walkers explain (in Goblin or, if necessary, in Common) that they are gathering eggs for trading in Downfall
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
minute of being destroyed. Restored skeletons have no memory of their previous fate, so they attack only if attacked or if they witness other skeletons under attack. 42. Otyugh Lair Pools and piles of
transformed magic item in the victimâs hand temporarily ends the coma. Thereafter, the character must continue to hold the object in hand or fall into a coma again. If the character breaks contact with
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
will be well when our empire is restored. (Neutral) 5 Tribute. The lesser races owe giants not just respect but payment of tribute, and what they donât pay willingly, we will take by force. (Chaotic) 6
accounting, brewing, and medicine, are allowed to continue plying their trades. Skilled slaves receive better treatment, at least in the sense that an owner uses less force with a delicate tool, but as
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
spells listed for the archmage in the Monster Manual. Development. If she is restored to life by her brother (see âKasimirâs Dark Giftâ in the âSpecial Eventsâ section in chapter 13), Patrina (NE
on the north, east, and south walls are three unlit torches in iron brackets. When a creature enters this tomb for the first time, the torches burst into flame and continue to burn until they are spent or extinguished. Examination of the skull and bones reveals that they are plaster facsimiles.
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
the Material Plane after death, they either dwell in the Astral Plane as spirits or are pulled toward one of the Outer Planes to continue their journey. But some entities find ways to travel beyond
restored. 06â10 The region becomes a dead-magic zone for 1 hour. For the duration, the entire region is affected by the antimagic field spell. 11â15 One random creature in the region must succeed on a DC 15






