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Returning 1 results for 'contradicts cube'.
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contradicts core
contradicts cure
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
d followed by the number of sides: d4, d6, d8, d10, d12, and d20. For instance, a d6 is a six-sided die (the typical cube that many games use).
Percentile dice, or d100, work a little differently
break the general rules in some way, creating an exception to how the rest of the game works. Remember this: If a specific rule contradicts a general rule, the specific rule wins.
Exceptions to the






