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Returning 35 results for 'courtiers whisper rest'.
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Monsters
Waterdeep: Dragon Heist
":"damage","rollAction":"Oversized Longbow","rollDamageType":"piercing"} piercing damage.
Dreadful Aspect (Recharges after a Short or Long Rest). Ziraj exudes magical menace. Each enemy within 30 feet of
hulking shadow that glares from its perch, rains down death in the form of long black arrows, and slinks off without so much as a whisper. Where he comes from â if he even has a home â remains a mystery, as
Monsters
Mordenkainen Presents: Monsters of the Multiverse
would be lost.
Cryptic Whispers
Even though a creature transformed into a stone cursed is long dead, a vague whisper of their memories lives on in the obsidian skull embedded within the stone cursed
âs body. At the end of a short rest, a character can make a DC 20 Intelligence (Arcana) check to attempt to extract a memory from the skull that is a response to a verbal question posed to the
Monsters
Acquisitions Incorporated
":"Spellcasting"} to hit with spell attacks). He regains his expended spell slots when he finishes a short or long rest, and knows the following warlock spells:
Cantrips (at will): chill touch, eldritch
when enemies hear K'thriss whisper the deep truths of the Ur â typically something about how on a geologic time scale, everyone's desires are meaningless â they remember it.
K'thriss's familiar
Monsters
Fizban's Treasury of Dragons
, ideally mountain lakes, where they take advantage of existing caves and tunnels. A lair behind a cascading waterfall is ideal, and often part of that lair is submerged, allowing the dragon to rest in the
Actions
On initiative count 20 (losing initiative ties), the dragon can take one of the following lair actions; the dragon canât take the same lair action two rounds in a row:
Beguiling Whisper
Monsters
Fizban's Treasury of Dragons
tunnels. A lair behind a cascading waterfall is ideal, and often part of that lair is submerged, allowing the dragon to rest in the water and cultivate the fish that are their preferred food.
Amethyst
take one of the following lair actions; the dragon canât take the same lair action two rounds in a row:
Beguiling Whisper. The dragon telepathically whispers to one creature within range of
Monsters
Fizban's Treasury of Dragons
row:
Beguiling Whisper. The dragon telepathically whispers to one creature within range of the dragon's telepathy. The creature must succeed on a DC 15 Wisdom saving throw or be charmed by the
any ice or quartz crystals in that region.
Positive Energy. Any creature that finishes a long rest within 6 miles of the lair regains two additional spent Hit Dice.
Thriving Wildlife. Animal
Monsters
Fizban's Treasury of Dragons
actions; the dragon canât take the same lair action two rounds in a row:
Beguiling Whisper. The dragon telepathically whispers to one creature within range of the dragon's telepathy. The creature
the clairvoyance spell, requiring no spell components and targeting any ice or quartz crystals in that region.
Positive Energy. Any creature that finishes a long rest within 6 miles of the lair
Monsters
Fizban's Treasury of Dragons
Dragon Personality Traits
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I often fixate on specific historical battles or wars and wonât rest until my
", "rollAction":"Awesome Thunder", "rollDamageType":"thunder"} thunder damage and be stunned until the end of its next turn.
Beguiling Whisper. The dragon telepathically whispers to one creature within range
Monsters
Fizban's Treasury of Dragons
;{"diceNotation":"1d8","rollType":"roll","rollAction":"Trait"}
Trait
1
I often fixate on specific historical battles or wars and wonât rest until my hoard contains that conflictâs most
"} thunder damage and be stunned until the end of its next turn.
Beguiling Whisper. The dragon telepathically whispers to one creature within range of the dragonâs telepathy. The creature must
Monsters
Fizban's Treasury of Dragons
initiative count 20 (losing initiative ties), the dragon can take one of the following lair actions; the dragon canât take the same lair action two rounds in a row:
Beguiling Whisper. The dragon
plentiful crystal formations and veins of topaz gemstones, particularly underground.
Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a
Monsters
Fizban's Treasury of Dragons
initiative ties), the dragon can take one of the following lair actions; the dragon canât take the same lair action two rounds in a row:
Beguiling Whisper. The dragon telepathically whispers to
veins of topaz gemstones, particularly underground.
Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a DC 15 Constitution saving
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
wandering children unless they clearly have something to gain by doing so. From the viewpoint of the rest of the world, their aggression and savagery are thankfully offset by their rarity and lethargy
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
feats
complete a short rest;short or long rest.
You can whisper magical words in Ignan toward any nonmagical flames you can see within 30 feet of you that could fit within a 5-foot cube. As a bonus action, you
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
â yuan-ti make perfect courtiers. And, worse for the rest of us, rulers.
â Elminster
The physical and magical prowess of the yuan-ti empire allowed the former humans to retain their
some of their conquered enemies finally loosened the yuan-tiâs hold over nearby lands. The serpent people withdrew to their fortified cities and underground temples, ceding the rest of their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Mask The Lord of Shadows, the Master of All Thieves Mask is a trickster god, the patron of neâer-do-wells, spies, and thieves. All that occurs within shadow is in the purview of Mask. People whisper
a prayer to Mask whenever stealth is required or intrigue is afoot. Courtiers and diplomats invoke the godâs name in hopes of a smooth negotiation. Those who favor Mask usually pursue thievery and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
decipher codes. Loremongers talk a lot. Itâs best to let them.
â Omin Dran
The Loremonger Franchise Rank Features
1 Proficiencies and Starting Equipment, Whisper Jar
2 Need to Know
chose a tool proficiency, as well as ink and an ink pen. Whisper Jar Also at rank 1, you are the beneficiary of a whisper jar â a common magic item resembling an ether-filled jar with a long tap hose
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
to One Player When one character separates from the rest of the group, itâs usually OK to let the rest of the players know what happens, assuming the separated character will update the rest of the
want to give information to just one player. It might be information you think the character wonât want to share with the rest of the party, perhaps something related to elements of the characterâs
Magic Items
Infernal Machine Rebuild
shift position and reset themselves over time. At the end of each long rest of the user attuned to it, the Infernal Machine generates 1d4 + 1 random beneficial properties and 1d4 + 1 detrimental
during the course of play.
Once set, these properties last until the end of the attuned userâs next long rest.
(Our thanks to the D&D community for their suggestions for the properties of the
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
different names, and like all gods, they are beyond gender.) The origin of Dragonâs Rest is rooted in that animosity. Ages ago, a fire-breathing red dragon called Sharruth rampaged up and down the
, legend says, caused the undersea volcanic activity that formed Stormwreck Isle. In all likelihood, Sharruth is long dead and entombed beneath the island, but chromatic dragons whisper that she still
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fingers together and closing the rest of the fingers into a fist, an air cultist forms an inverted triangle that is a mark of membership in the cult. Tactics and Philosophy Howling Hatred cultists are
, Aerisi speaks to her people in a whisper that sounds clearly in the ears of all in her presence. Aerisi regards her followers not as cultists, but as her noble subjects. Before them she is prophet and
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
has no hint that you tried to frighten it. Once you use this feature, you canât use it again until you finish a short or long rest. Mantle of Whispers At 6th level, you gain the ability to adopt a
humanoidâs persona. When a humanoid dies within 30 feet of you, you can magically capture its shadow using your reaction. You retain this shadow until you use it or you finish a long rest. You can use the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
characters hear a whisper coming from that direction. Characters who have a passive Wisdom (Perception) score of 14 or higher hear what sounds like a man whispering, âI canât get out.â To others, the
whisper is unintelligible. The crates and barrels are empty. The old furniture includes six chairs, two hutches, an ottoman, an empty cabinet, a desk sized for a child, and a coat rack. C2. Servants
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
influence by controlling enemy rulers â and those close to them â through blackmail, drugs, magic, and the subterfuge of disguised purebloods. Calm long-view schemers, innate deceivers, and immune to poison â yuan-ti make perfect courtiers. And, worse for the rest of us, rulers.
â Elminster
conquered enemies finally loosened the yuan-tiâs hold over nearby lands. The serpent people withdrew to their fortified cities and underground temples, ceding the rest of their territory to their
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
. These Druids meet within sacred circles of trees or standing stones to whisper primal secrets in Druidic. The circleâs wisest members preside as the chief priests of their communities. Level 3: Circle
of the Land Spells Whenever you finish a Long Rest, choose one type of land: arid, polar, temperate, or tropical. Consult the table below that corresponds to the chosen type; you have the spells
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
lightning storms, as well as the subtle whisper of swamp and forest, toxic and corrosive. Chromatic Dragonborn Traits You have the following racial traits. Creature Type. You are a Humanoid. Size. You
), 11th level (3d10), and 17th level (4d10). You can use your Breath Weapon a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Draconic
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Gathered Whispers You are haunted by spiritual beings, whether the souls of the departed or entities from another plane. Their voices endlessly whisper, taunt, or cajole, sometimes rising to
to miss, you canât use the trait again until you finish a long rest. Voices from Beyond. Immediately after you make an attack roll, an ability check, or a saving throw and roll a 1 on the d20, the
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
while they rest. Considering its origins and appearance, the troll literally being a troll isnât important to you; youâre more interested in that general challenge and look for the creature. To make your
him and leaves behind some trinket from his hidden kingdom of lost junk. Some say that if you speak too loudly over an open bag of holding or whisper âfollow my voiceâ into a magical storage space
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
The Margraveâs Agent AdriĂĄn Ibarra Lugo The hooked peak of Iggwilvâs
Horn towers over the rest
of the Yatil Mountains However the characters take on the adventure, they eventually arrive at the
whisper. âNew information pointing to the whereabouts of the Lost Caverns of Tsojcanthâthe former lair of Iggwilv, the so-called Witch Queenâhas surfaced.â
The agent produces a rolled-up scroll bound
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
windows. If doing that becomes too cumbersome, the spirit uses Rinaldo as a vessel to whisper the answers. If the spirit doesnât know an answer or thinks a question is foolish, it shatters a window
instead. Once it answers three questions, the spirit departs, and Rinaldo canât try to summon it again until he finishes a long rest. Hereâs what the White Lady knows about the recent happenings around
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
spells such as thorn whip. And when enemies hear Kâthriss whisper the deep truths of the Ur â typically something about how on a geologic time scale, everyoneâs desires are meaningless â they remember it
-level spellcaster. His spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). He regains his expended spell slots when he finishes a short or long rest, and knows the following
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
20 (losing initiative ties), the dragon can take one of the following lair actions; the dragon canât take the same lair action two rounds in a row: Beguiling Whisper. The dragon telepathically whispers
the lair grows plentiful crystal formations and veins of topaz gemstones, particularly underground. Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
into the victimâs past or find lore that otherwise would be lost. Cryptic Whispers Even though a creature transformed into a stone cursed is long dead, a vague whisper of their memories lives on in
the obsidian skull embedded within the stone cursedâs body. At the end of a short rest, a character can make a DC 20 Intelligence (Arcana) check to attempt to extract a memory from the skull that is a
Compendium
- Sources->Dungeons & Dragons->Monster Manual
beings, except to whisper eerie riddles to those theyâre about to consume. Cloaker Large Aberration, Chaotic Neutral
AC 14 Initiative +5 (15)
HP 91 (14d10 + 14)
Speed 10 ft., Fly 40 ft
end of the cloakerâs next turn. Success: The target is immune to this cloakerâs Moan for the next 24 hours.
Phantasms (Recharge after a Short or Long Rest). The cloaker casts the Mirror Image spell
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
WHISPERS
Even though creatures transformed into stone cursed are long dead, a vague whisper of their memories lives on in the obsidian skull embedded within the stone cursedâs body. At the end of a
short rest, a character can make a DC 20 Intelligence (Arcana) check to attempt to extract a memory from the skull â a memory that is a response to a verbal question posed by the character to the skull
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
20 (losing initiative ties), the dragon can take one of the following lair actions; the dragon canât take the same lair action two rounds in a row: Beguiling Whisper. The dragon telepathically
and targeting any ice or quartz crystals in that region. Positive Energy. Any creature that finishes a long rest within 6 miles of the lair regains two additional spent Hit Dice. Thriving Wildlife






