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Returning 17 results for 'crowds weapons reciting'.
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Species
Spelljammer: Adventures in Space
crowds. They're also natural swimmers.
Most giff believe they originated on one world, but their home world is now the stuff of legend, because no living giff has seen it or knows where it is. The
own, which giff have learned to channel through their weapons. Most giff have no idea where this so-called astral spark comes from, but they feel its presence most strongly when they are in Wildspace
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
, Savage Attacker, Tough Youâve fought to entertain crowds, whether for sport or as punishment. Along the way, you learned to use all manner of weapons to battle all kinds of adversaries. Youâre practical yet theatrical, and you know how to employ fear as an effective tool in a fight.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurerâs Guide
over crowds. Theyâre also natural swimmers. Most giff believe they originated on one world, but their home world is now the stuff of legend, because no living giff has seen it or knows where it is. The
own, which giff have learned to channel through their weapons. Most giff have no idea where this so-called astral spark comes from, but they feel its presence most strongly when they are in Wildspace or
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
people in the streets. The crowds surround the temple at the citadelâs peak. By comparison, the two docking platforms at the tail end of the citadel seem quiet.
Characters who have been taken prisoner by
the astral elves are stripped of all visible weapons, but they are allowed to keep their armor and other gear. (The same is true for any nonplayer characters who are with them.) A character can
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
donât work metal, so they trade woodwork, the produce of the plains, and woven blankets to the human poleis in exchange for weapons and armor. Recreation The people of the poleis enjoy the opportunity
small orchestra, draws crowds to a theater for a recitation of one of the great epics, such as The Theriad or The Callapheia. Such a performance might stretch over two or three days.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. The din of people arguing, mostly in Dwarvish, nearly drowns out the hammering coming from the cityâs forges, and the crowds here offer a good chance to slip away from pursuers. Characters can
unload some of the treasures they might be carrying. Nonmagical weapons, armor, and shields can be purchased in the Blade Bazaar. Merchant Madness Characters who look around the bazaar notice a number of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
character who spends at least 1 minute reciting a dull monologue, soliloquy, or poem within 10 feet of the door causes the door to yawn out of boredom, enabling one creature to slip through its mouth
the halberds from the suits of armor (or weapons of their own) to wedge open the mouth, preventing it from closing until these obstructions are removed. No ability check is needed to accomplish this. If
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
armor or carrying unconcealed weapons are turned away. Those who threaten the ship or try to board it are attacked. A battle on the pier frightens off the workers and guests who arenât aboard. It
money. He expects his guests to be splendidly dressed â and unarmed. Those who are caught carrying concealed weapons are advised to cast their weapons overboard. Those who refuse to do so are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
martial skill, and stage mock battles. Those desiring to join their ranks are given a chance to demonstrate their prowess, usually with wooden practice weapons in contests against veteran soldiers
. Makers and vendors of weapons sell their wares openly in the markets, experts who can hurl or juggle weapons show off their skills, and the wards compete in wrestling and boxing matches. The most
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
storytellers whose tales preserve the memory of the great heroes of the past. These Bards sing the deeds of the mighty in vaulted halls or to crowds gathered around great bonfires. They travel to witness
: Martial Training You gain proficiency with Martial weapons and training with Medium armor and Shields. In addition, you can use a Simple or Martial weapon as a Spellcasting Focus to cast spells from
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
5 inches tall and weighs 140 pounds. He carries a wooden maul named Skullbash. His armor is fashioned from the spatulate bones of dinosaurs, and itâs gashed and scarred by weapons, claws, and teeth
crowds, preferring the jungle where she is truly at home. Flask seldom speaks except to agree with River, often repeating the last few words of Riverâs utterance (with a slight lisp) while nodding in
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
closed wooden chest. In the center of the room is a long wooden table with two wooden benches beside it.
Four lizardfolk appear to be gathering their weapons and readying to leave this area.
There
stacked in wooden racks against the north wall. Three large wooden chests, all closed, line the east wall.
The unlocked chests contain the following weapons: 10 clubs 10 longswords 10 morningstars 7
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
reciting the rhyme, âNeither gleaming sword nor magic tome can soothe the soul like hearth and home.â This rhyme is known to Zorhanna, Eliphas, the winter wolves, and Paliset Hallâs staff. The fey
escape the crowds?â he asks with a thin smile. âI get that. Youâre welcome to hide in here with me for as long as you like.â
Eliphas is a neutral good, human werebear who can adopt the form of a polar
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
has no reason to trust the characters, refuses to emerge from his hiding place. A character can earn the butlerâs trust and coax him out by reciting Demitasseâs rhyme (see area P19) and then sharing a
unicorn horn while reciting a poem called âThe Witch Queenâs Cauldron.â Only Zybilna and the hags of the Hourglass Coven know the words to this poem, but a legend lore spell or similar magic can also
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
its delights or hawk them to hungry customers over the hubbub of the daily crowds. The Grease Pit offers patrons a taste of the Outer Planes. Deep-fried meat skewers sizzle in bubbling oil taken from
and demons, opened in the middle of the neighborhood. For weeks, weapons of war tore through the fragile shacks, reducing them to smoldering piles of rubble, and demons massacred anything with a pulse
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
serious danger can generally find it. Several gray and black marketeers hold heavily reinforced, Guild-approved secure rooms in the Undercellar, from which they deal in weapons, illicit disguises
artists sit beside dealers hawking spices, fish, furs, perfumes, and every other luxury good to be found across the continent and beyond. Despite its crowds, the Wide is well regulated, the Watch keeping
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
serious danger can generally find it. Several gray and black marketeers hold heavily reinforced, Guild-approved secure rooms in the Undercellar, from which they deal in weapons, illicit disguises
sit beside dealers hawking spices, fish, furs, perfumes, and every other luxury good to be found across the continent and beyond. Despite its crowds, the Wide is well regulated, the Watch keeping a






