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Returning 33 results for 'danger immense are blessed'.
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Monsters
Eberron: Rising from the Last War
Khatesh understand what forces they are dealing with, or recognize the danger inherent in her gifts.
The Queen of Shadows. An entity of shadow, Sul Khatesh can assume any form. Her favored shape is a twelve
the Lords of Dust is the rakshasa Hektula, who serves as the librarian in the demonic citadel of Ashtakala. Known as the First Scribe, Hektula presides over an immense trove of arcane knowledge and artifacts.Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Fire, Lightning
Backgrounds
Guildmasters’ Guide to Ravnica
You are a member of a blessed community, built on the ideals of harmony. Here, nature and civilization coexist peacefully, living and growing in accordance with the will of the Worldsoul, Mat&rsquo
proven to be a danger to them. The members of the enclave will shield you from the law or anyone else searching for you, though they will not risk their lives in this effort.
In addition, as a guild
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
she uses this power and tends to frown upon the one so “blessed.”
Future Warriors
Young orcs must mature quickly in order to survive their perilous upbringing. Their early years are
orcs can be dominated by evil creatures of immense power, and they accept this subservient role either because they are forced to or because it offers them a measure of security while they engage in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
have shaped this land and blessed its people with resilience. They live, work, and tell stories in villages built on platforms or in sprawling hacienda estates surrounded by sugarcane fields or cacao
threats and engineered by the ancient Flood People who first settled these lands. Yet danger remains. In some years, the rains that end the dry season are late, increasing the risk of wildfires. Bulettes
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
supporting populations of wild beasts at their territory’s borders. Sibyls The closest people satyrs have to leaders are their sibyls, who are blessed with limited ability to see into the future
. Sibyls warn the community when danger threatens the valley, select dawngreets, and oversee the “initiation rites” of the Cult of Horns. The oldest sibyl is a gray-furred satyr named Cresa. She insists that the more she drinks, the further she can see into the future.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Lizardfolk Subchief The lizardfolk subchief (seen in Danger at Dunwater) is a devout priest of Semuanya, pursuing the worship of its god in a manner similar to a cleric. It wields a dagger crafted of
a massive crocodile tooth blessed by Semuanya, representing the subchief’s prowess in both battle and piety. Lizardfolk Subchief
Medium humanoid (lizardfolk), neutral
Armor Class 14 (natural
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, warning me of danger. (Alert)
Iroas gifted me with physical prowess, intending to see me compete in the Iroan Games. (Athlete)
I feel the vitality of the earth beneath my feet, and it refreshes
fruit that blessed me with extraordinary resilience. (Resilient)
I studied with a supernatural tutor. (Skilled)
I was bathed in the waters of a mystic river that left my skin resistant to harm—and glittering with starlight. (Tough)
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
societies. They also have a stronger-than-normal tendency to develop sorcerous power. Individuals who do so become their leaders, known as savants. The derro consider these sorcerers to be specially blessed
cleverly betrayed his sibling so that he could steal magical power from the evil they escaped. The danger the brothers are said to face in this legend varies, depending on whatever foe the savants want
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
be heard everywhere on the battlefield, but they have no source. Crumbling buildings, bare trees, blast craters, and jumbles of bones around spears and swords indicate an immense battle. None of the
.
A wary nycaloth named Nellik lairs in the windmill. Nellik’s adjutant, a wary mezzoloth named Frevvik, wears a war horn on a strap and keeps watch nearby for danger. Nellik’s greataxe is a flayer
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
burial sites dug into the sheer slopes of narrow valleys, creating a tiered necropolis. The Demonweb. Lolth’s layer is an immense network of thick, magical webbing that forms passageways and cocoon-like
command, the demons of Azzagrat present a veneer of civility and courtly comity. However, the so-called Triple Realm holds as much danger as any other part of the Abyss, and planar visitors can vanish
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Maegera, a being of fire and destruction, harnessing its incredible powers to heat the forge. On anvils of adamantine blessed by priests of Moradin, great items of power were forged, their base
out of the way of the living. From time to time, the characters might run into a dwarven ghost who warns them away from a place of danger, or confront a less beneficial creature such as a shadow or specter. King Bruenor has decreed the restless dead be left alone for now unless they cause problems.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Triple Realm holds as much danger as any other part of the Abyss, and planar visitors can vanish without a trace in its mazelike cities and in forests whose trees have serpents for branches. Layer 66
worlds of the Material Plane and in the cultists who do her bidding on those worlds, but her interest lies only in domination. Lolth’s layer is an immense network of thick, magical webbing that forms
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Ecstasy Gate Destination: Blessed Fields of Elysium Primary Citizens: Guardinals and Humanoids Rulers: The Lightcaller and the Nightwhisperer The rolling hills of Ecstasy, the City of Plinths, rise
Ecstasy from waking nightmares that seek to corrupt the town in its lightless hours. When danger isn’t imminent, the Nightwhisperer hears matters from sleepless citizens in their nocturnal court. The
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
precarious situations when he has an audience, confident that his speed and cunning will see him through danger. He leads by example rather than by dictate.
Alignment. Chaotic evil.
Personality Trait
.”
Flaw. “My words are laced with veiled threats, even when I’m pretending to be nice.”
Gleam the Elf Acrobat
CHAPTER 4: YON
Gleam is blessed with kindness, grace, and the power of moonlight
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
precarious situations when he has an audience, confident that his speed and cunning will see him through danger. He leads by example rather than by dictate.
Alignment. Chaotic evil.
Personality Trait
.”
Flaw. “My words are laced with veiled threats, even when I’m pretending to be nice.”
Gleam the Elf Acrobat
CHAPTER 4: YON
Gleam is blessed with kindness, grace, and the power of moonlight. She
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
never happy when she uses this power and tends to frown upon the one so “blessed.” Future Warriors Young orcs must mature quickly in order to survive their perilous upbringing. Their early years are
a tribe’s murderous efficiency. For a promise of sufficient food and loot, a troll might accompany a tribe temporarily. A group of orcs can be dominated by evil creatures of immense power, and they
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
all, and establish Cyre’s martial supremacy for centuries to come. With Cyre’s immense wealth fueling its effort, House Cannith called upon the ingenuity of its best artificers and magewrights
doomed to haunt it until they can find blessed release. Map 4.8: Fallen Warforged Colossus View Player Version
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
supremacy. The bullywugs consider him a constant threat and tremble whenever his shadow passes near. The yuan-ti grant him grudging respect and covet his immense wealth. The lizardfolk honor him and
only one dragon dwells in the Mere of Dead Men—one dragon that must travel at immense speed, since it has been spotted at widely separated locales in rapid succession. The siblings seldom leave their
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
bullywugs consider him a constant threat and tremble whenever his shadow passes near. The yuan-ti grant him grudging respect and covet his immense wealth. The lizardfolk honor him and wonder why he allows
dwells in the Mere of Dead Men — one dragon that must travel at immense speed, since it has been spotted at widely separated locales in rapid succession. The siblings seldom leave their lairs, but when
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and unimaginable joy. THE BLESSED OF CORELLON
Ever changing, mirthful, and beautiful, the primal elves could assume whatever sex they liked. When they bowed to Lolth’s influence and chose to fix
their physical forms, elves lost the ability to transform in this way. Yet occasionally elves are born who are so androgynous that they are proclaimed to be among the blessed of Corellon — living symbols
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
area. A hydra named Grandlejaw dozes in the water, keeping one or two heads alert for danger. The source of the splashing is a high-strung water weird named Kellikilli. After realizing Kellikilli is
information about the Crypt of the Talhund from his own scouting and from He of the Hidden Gemstone: Blessed Site. Talhundereth was once a significant holy site for followers of Dumathoin. Generations of their
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
unparalleled wonders such as a steam-operated mechanical orchestra, a steam “dragon” powering a heavy engine for moving immense weights, and elaborate orreries and nautical tools. Small cards posted
enterprise. The Helm is a rooming house with an entryway shadowed by an immense iron helm that supposedly belonged to a fire giant. The Cloak, slightly smaller, is signaled by the bright flutter of a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
unparalleled wonders such as a steam-operated mechanical orchestra, a steam “dragon” powering a heavy engine for moving immense weights, and elaborate orreries and nautical tools. Small cards posted
enterprise. The Helm is a rooming house with an entryway shadowed by an immense iron helm that supposedly belonged to a fire giant. The Cloak, slightly smaller, is signaled by the bright flutter of a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the lower deck (areas 13b through 13h). The ceilings on the lower deck are 10 feet high. The ship sits in a 5-foot-deep pool of ooze in an immense cavern, the ceiling of which varies from 30 to 50 feet
poses no danger if it’s disturbed. A character can befriend the hamster by offering it food. 13d. Captain’s Stateroom Walls. The resin walls are sculpted and painted to look like glossy black tentacles
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
what forces they are dealing with, or recognize the danger inherent in her gifts. The Queen of Shadows. An entity of shadow, Sul Khatesh can assume any form. Her favored shape is a twelve-foot-tall
is the rakshasa Hektula, who serves as the librarian in the demonic citadel of Ashtakala. Known as the First Scribe, Hektula presides over an immense trove of arcane knowledge and artifacts. Sul
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
“love feasts” for families. Couples — or those desiring to become couples — slip away together to kiss, exchange promises, and trade small tokens of affection (often rings blessed by clergy with prayers
prayers in thanks for the lives they have under their gods. The Griffon Cavalry sets up an immense bonfire at the peak of Mount Waterdeep, honoring the fallen and the risen gods Myrkul, Cyric, Kelemvor
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the magma in clay crucibles. A cavern of molten magma bubbles and flames before you. The cavern walls are lined with metal gantries and cranes that support immense crucibles of scorched clay. Huge
gantries and the rail cart trestles. Great chains span the rift in two places, allowing ore to be hoisted across in buckets. There’s no danger of falling if characters cross the magma on one of the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
revels in danger and decay. Pentar has come to blows with Harmonium patrols on many occasions. She toys with the idea of aligning with the Hands of Havoc, hoping to toss a spark into the mass of dry
come Laws, such as the laws of nature or the edicts of gods. Ultimate authority descends from Axioms, overarching laws that govern existence and give gods their immense power. Guvners theorize about
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the stockade to drain well even in heavy rain. The fort (map 2.7) is garrisoned by Flaming Fist mercenaries. Immense wealth passes through Fort Beluarian — enough to make the nobles and merchants of
; their chief duty is rowing the boats back and forth. In case of danger, they can barricade themselves inside the stoutest log building or row out to sea until whatever threatens them loses interest
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Though he is not truly in danger of losing this ability (his resolve is simply shaken), this can provide a roleplaying opportunity for the characters to boost his spirits and strengthen his faith. H5
doesn’t break the agreements that bind the souls of Elturel’s people to Avernus. Holy Water Fonts. The two wide fonts here contain water that has been blessed by priests, enough to fill fifty flasks
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Illithinoch Locations The following locations are keyed to map 7.2. Mike Schley Map 7.2: Illithinoch View Player Version X1: Gates The long tunnel ends at an immense double door. An eerie green
magic to decipher. It reads, “Chambers of Hashutu, most refined and chosen, who is blessed with writhing gifts for hands.” This chamber contains a large tub crusted with blue stains, a desk and shelves
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Blessed by Laogzed, the troglodytes are immune to the poisoned condition. Foul Welcome. Six troglodyte warriors lurk near the entry, waiting to ambush creatures arriving from the lesser caverns. The
humanoids with bull heads emerge from the darkness. They brandish axes and lead metallic bulls whose nostrils exude a noxious vapor.
This immense labyrinth is part of the Endless Maze—a layer of the Abyss
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
you want them to play. Development If the battle here is extremely loud, the cultists in area P16 know to prepare for danger. P15. Reflection Chamber A throne made of coral and seashells stands on
, unguarded. He holds his trident aloft and cries, “With this key I call forth my mistress!” A dark flow emerges from the portal, forming an immense water elemental with pearly, malignant eyes. This






