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Returning 13 results for 'dark imbues are berries'.
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Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Sinda Berries These berries are dark brown and bitter. A full-grown sinda berry bush has 4d6 berries growing on it. A bush plucked of all its berries grows new berries in 1d4 months. Picked berries
lose their freshness and efficacy after 24 hours. Fresh sinda berries can be eaten raw or crushed and added to a drink to dull the bitterness. A creature that consumes at least ten fresh sinda berries gains advantage on saving throws against disease and poison for the next 24 hours.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
strides through dreams Druid Circle of the Shepherd 2nd Summons nature spirits to bolster friends and harry foes Fighter Arcane Archer 3rd Imbues arrows with spectacular magical effects Fighter Cavalier
who refuse mercy or righteousness Ranger Gloom Stalker 3rd Unafraid of the dark, relentlessly stalks and ambushes foes Ranger Horizon Walker 3rd Finds portals to other worlds and channels planar
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
dark energy that imbues your soul. At your option, you can pick from or roll on the Shadow Sorcerer Quirks table to create a quirk for your character. Sometimes I disintegrate my shadow when I
corpses should be treated differently. 6 You blinked. Once. Last week. Shadow Magic Features Sorcerer Level Feature 1st Eyes of the Dark, Strength of the Grave 3rd Eyes of the Dark (darkness) 6th
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Mummy The Will of Dark Gods. An undead mummy is created when the priest of a death god or other dark deity ritually imbues a prepared corpse with necromantic magic. The mummy’s linen wrappings are
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
depression is not a sundial, but a moon dial.
Something has punched a rough hole in the wall in the northwest edge of the depression, creating a dark opening that leads under the hill.
Characters who
peer through the western hole can see a dark, sunken chamber (area E6) beyond. A persistent magical effect heats the face of the moon dial, ensuring that the lunar symbols remain clear of snow. The
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
engulfs the valley. Dark thunderclouds roll overhead.
You see an elk standing on a rocky spur about sixty feet away. Suddenly, it assumes the form of a man in tattered black robes. His hair and beard are
shouts, “Tell your dark masters they can break my body, but never my spirit!” He then tries to escape. Under normal circumstances, a greater restoration spell cast on the Mad Mage would restore his wits
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the 2-foot-high wall into the hole, which is dark, but they don’t get an idea of how deep the hole is or what’s in it. If a character comes up to the stone wall and looks down inside the hole, this
casts a goodberry spell and force-feeds the berries to Hanah. If she regains even 1 hit point, Hanah becomes conscious. After she gets her bearings, Hanah says she’s able to travel. She wants nothing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Graz’zt the Dark Prince as treasurer. Raxivort spent long centuries watching over the treasury, and in time he grew to lust after his master’s riches. In one bold move, he plundered a treasure vault and
can find and deliver more great treasures into Raxivort’s custody. If the demigod feels so inclined, he imbues the xvart with greater wisdom and charisma and grants it the spellcasting abilities of a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
carries a key to each of the cages in a ring on her belt. White Gates. Area 22 is bordered by three white gates. One connects to the Swine Run, another to the Dark Gardens, and a third to the Temples
of Despair. Dark Gardens Once an area of deadly gardens, these chambers have been altered to support the Blood Pens. 23. Dead Garden Dead and blackened thorny vines cover the walls and floor, which
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
. Characters searching the room can combine the supplies to make two sets of Potter’s Tools. M21: Ritual Chamber Darkness envelops this room. If the characters have a way of seeing in the dark, read or
gather here to meditate on the spirit of the hierarch near an urn containing the leader’s ashes. This ritual imbues the urn with magic that enables creatures to bypass the traps in area M22; see the crypt
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
(Investigation) or Wisdom (Survival) check, a character discerns more than a dozen individual sets of tracks, some of which are outlined by a thick crust of salt. 5. Midden A foul stench permeates this dark room
Although this area is on the first level, it is accessible only from outside and through the trapdoor in area 21 on the second level. The heady scent of fermentation fills this dark, windowless hole. Its
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
1d4 jaculis (see appendix D) 10–11 Menga bush with 2d6 ounces of leaves (see appendix C) 12–13 1d4 ryath roots (see appendix C) 14–15 4d6 sinda berries growing on a bush (see appendix C) 16–17 1d4
blow through, and overlooking the silent pool below. But time, decay, and some bestial presence have given it a sinister air. It smells foul, and dark stains cover the floor and seep down the white
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
some tasty food with him, he reveals his expertise in Vecna’s history. Umberto especially likes food created with or by magic, such as berries from the Goodberry spell. If Umberto reveals his role as a
ritual opens a latent planar rift that shunts Eldon and the characters into the Shadowfell: A riot of silvery-purple energy fills the room. You feel a sense of space tearing open—then you’re falling, and everything goes dark.






