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Returning 35 results for 'death implanted are barely'.
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death implanted are barest
death implanted are badly
Monsters
Bigby Presents: Glory of the Giants
Air Form. The dust hulk can enter a hostile creatureâs space and stop there. It can move through a space as narrow as 1 inch without squeezing.
Death Burst. When the dust hulk dies, it
, barely maintaining a cohesive form. When a dust hulk dies, it disperses into a cloud of dust.
Dust hulks retain their ancestorsâ passion for artistry, but instead of carving stone, they view
Monsters
Bigby Presents: Glory of the Giants
Death Burst. When the cinder hulk dies, it leaves behind a cloud of cinders and smoke that fills a 10-foot-radius sphere centered on its space. The sphere is heavily obscured. Any creature that moves
into the area for the first time on a turn or starts its turn there must succeed on a DC 16 Constitution saving throw or take 10 (3d6);{"diceNotation":"3d6", "rollType":"damage", "rollAction":"Death
Magic Items
Tashaâs Cauldron of Everything
tooth replaces one of your teeth as if you implanted it (potentially replacing another implanted tooth, see below).
Each tooth can only be used once. Track which teeth have been used. If a toothâs
your own teeth falls out, and the drawn tooth takes its place, resizing to fit in your mouth. Once the tooth is implanted, you gain the effect noted in the Implanted Effect column. The tooth can
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, plane shift (self only), project image, scrying, telekinesisVery rarely, when a tadpole from the brine pool of an elder brain is implanted into a creature, that creature transforms into an ulitharid
, taking a group of mind flayers with it, and moves to another location to form a new colony. After the death of the ulitharidâs body, a special process transforms its brain into a new elder brain for
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
(or its death throes) triggers a cave-in, allowing defeated characters to barely escape. Juiblex then turns its attention to feeding on Araumycos and is one of the demon lords drawn into battle by Vizeranâs ritual in chapter 17.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, with barely a hint of emotion left. He is above the concerns of the living. The only event that occasionally haunts him is the death of Tatyana, but his view of the past is bereft of romance or regret
. In his mind, her death couldnât have been prevented, and what is done cannot be undone. In life, Strahd lived to conquer. In undeath, he conquers stillânot realms, but people, driving good souls to
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, read or paraphrase the following text: Amid the vast desert, a great pyramid rises from the sands, barely touched by time. Stairs ascend from the sand to an opening in the pyramid.
Near the base of
source of the River Athis. In Bakarâs heyday, cool water sprang from the fountain, teleported to it from magical silos within the pyramid. The Fountain of Athis dried up the night of Amun Saâs death. Only by breaking the pharaohâs curse can the basin resume its flow and the land thrive once more.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
part of the campaign. In between the highlights of slogging through dungeons, infiltrating death cults, and being generally heroic, characters can practice professions, engage in research, create
? If theyâre successful, the franchise gets the profits! And if they get caught, who are these people you barely know?
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
around their barely cohesive physical forms. Cinder hulks live in isolated enclaves in fiery locations on the Material Plane, in the Elemental Planes of Air and Fire, and especially in the Great
fire, poison
Condition Immunities exhaustion, poisoned
Senses passive Perception 15
Languages Giant, Ignan
Challenge 7 (2,900 XP) Proficiency Bonus +3
Death Burst. When the cinder hulk dies
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dreamer and free them from whatever is preventing them from communicating. A villain has implanted some kind of psychic lock in a characterâs mind, which prevents them from accessing some knowledge or
construction of an eldritch machine in Dal Quor that will give the quori physical access to the Material Plane again. Dying in Dreams Death in dreams is less severe than in reality, but itâs not without
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
32. The Portal to Death Behind the concealed entrance is a narrow tunnel that slants down and away. The passage is barely four feet in diameter, and the walls are carved with a profusion of ancient
. To either side on the lintel of the door are barely discernible scratches, and brown stains stipple the wall and floor.
Northern Door. Even after the bar is removed, the false door will not open. It
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
passage to area 8a is blocked by an invisible wall of force that is generated from area 16c.
The mind flayers gained control of two scaladar (see appendix A) and implanted duergar brains in them
approaching, the duergar turn invisible and enlarge themselves, then ambush anyone that enters the chamber. These duergar have had their minds broken by the mind flayers and fight to the death. 16c. Psionic
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
plain face. In her hands, she holds a book so encrusted with lichen that its covers can barely be closed around its wrinkled pages. âI believe youâre looking for this,â she says with a warm, bright smile
point, Xanthoriaâs research became more geared toward creating a ward against death itself, then finally toward achieving lichdom. According to the book, Xanthoria never discovered the source of the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
around their barely cohesive physical forms. Cinder hulks live in isolated enclaves in fiery locations on the Material Plane, in the Elemental Planes of Air and Fire, and especially in the Great
fire, poison
Condition Immunities exhaustion, poisoned
Senses passive Perception 15
Languages Giant, Ignan
Challenge 7 (2,900 XP) Proficiency Bonus +3
Death Burst. When the cinder hulk dies
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
transformed them into Elementals. They are little more than clouds of gravel and dust, barely maintaining a cohesive form. When a dust hulk dies, it disperses into a cloud of dust. Dust hulks retain
. The dust hulk can enter a hostile creatureâs space and stop there. It can move through a space as narrow as 1 inch without squeezing.
Death Burst. When the dust hulk dies, it explodes in a burst
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
U5. Marinaâs Monument Strahd had this monument erected after Marinaâs death. The monument is hidden in the marsh, and the characters arenât likely to find it on their own unless they scour the area
her. Hidden by the fog and elevated a few feet above the surrounding marsh is a raised plot of land, barely ten feet on a side, enclosed by a disintegrating iron fence. In the center of the plot is a
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
the lycanthropes to turn on him. The would-be leader murdered dozens but barely escaped alive, fleeing into a nation of humans. In the years that followed, Harkon learned how to blend in with other
death. Outraged, the celebrityâs followers rioted, and as the news spread, their outrage inspired a revolution. Within a week, the nationâs government had crumbled, its defenders fleeing before an army
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Otherwise, the thrones are empty, and the characters have nothing else to interact with. The apparitions refuse to speak in the charactersâ presence, and they canât be harmed or turned. Barely lifting
betrays and attacks them as Reggaryarvaâs throne rises into the air. A winter wolf sent by the Frostmaiden joins the fray on Yselmâs side. Both villains fight to the death. When the full moon disappears
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, every nerve singing with the tension in the air all around you.
Finally, a swirling light begins to flare in the darkness. A barely audible humming shakes you to the core, rising and falling like a
some help in overcoming the demon lords.
At an opportune moment, Jimjar shows up (even returning from death if he appeared to perish earlier in the adventure) and gives the characters a vote of
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
last week a gang of ruffians attacked you. You barely escaped with your life, but as you fled, the ruffians told you that the Cult of the Dragon never forgets and always avenges. Youâre hoping to lie
command to go into the world and prove your devotion to the cause of good. If you prove worthy, on your death you will return to his side in your true form.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
emerges from death and decay. Gruul Clans. Raging against civilization and its defilement of the natural world, the loose alliance of the Gruul Clans is led by the cyclops Borborygmos. Izzet League. Led by
barely controlled elemental energy. Orzhov Syndicate. A sinister combination of church, bank, and organized crime syndicate, the Orzhov Syndicate is controlled by the Obzedat, a cabal of ancient
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
last week a gang of ruffians attacked you. You barely escaped with your life, but as you fled, the ruffians told you that the Cult of the Dragon never forgets and always avenges. Youâre hoping to lie
command to go into the world and prove your devotion to the cause of good. If you prove worthy, on your death you will return to his side in your true form.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
week a gang of ruffians attack you. You barely escaped with your life, but as you fled, the ruffians told you that the Cult of the Dragon never forgets and always avenges. Youâre hoping to lie low in
command to go into the world and prove your devotion to the cause of good. If you prove worthy, on your death you will return to his side in your true form.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
from a rudimentary, barely humanoid shape to a small, winged body so lifelike that it almost appears to be a real creature that is merely asleep. A character who makes a successful DC 13 Intelligence
empty container once held the mimic found in area M8. Gravely injured when it was captured, it feigned death until it could recover and escape into the upper levels of the mansion. The four severed hands
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
their shops in the morning. The members of the true middle class pretend to be titled aristocracy, but they wear much-patched and mended clothes, and starve for a week to host a ball that barely
Death. This mysterious spirit haunts the poorest parts of town and drains every glimmer of life from its victimsâand is embodied by Duchess Saidra. DEMENTLIEUSE CHARACTERS
Characters from Dementlieu
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
path of the warrior. Fates A fortune teller foresaw that you would find your calling in a life of battle. Flames When the heat of battle takes over, you barely recognize yourself. This scares you. Fool
from a family of sorcerers, you were the only one not to show magical aptitude. Skull You had a near-death experience, and you believe you saw yourself going to the Nine Hells. Star Youâre chasing
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
of Xiaâs cult. Cultist Eleith Brittlebones has been duped into following the cult of Orcus. Xia convinced the dwarf that the world is nearing its end, the gods are dead, and the demonic forces of death
Cultâ above for information Eleith can share. Alcoves. Each alcove contains 4d10 + 20 barely legible books and scrolls, all of them brittle and flammable. A character who takes the Study action and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
squandering most of it before his death. His family is now led by his niece, Yvandre, who has only recently begun to regain her familyâs former standing. Yvandre Rillyn The charactersâ status as
Machilâs possessions have been stored away since his death. Anything of value was sold off years ago, but a few âworthless journals and lettersâ remain. She offers to let the characters look through her
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
mask. The rider barely manages to stay in the saddle, his body bristling with cruel black arrows.
Blind with panic, the horse plows on, threatening to trample travelers in its path. Before it can
â explanations and fight to the death. Their horses bolt if their riders are slain. If the battle turns against the characters, a patrol of three guards from the polis stumbles upon the scene. The
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
present) to take the brunt of the damage. Ruxithid fights to the death, but when he is reduced to 0 hit points, the shield guardian becomes inanimate and the other goblins, if present, surrender. A
Townmaster Harbin Westerâs second cousin; Paulina Previne, a human stablehand who occasionally works at the Stonehill Inn; and Tumblewick Rollins, a gnome apothecary, They are sickly and barely conscious, and
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
barely aware of the koboldsâ existence. Red Wizards of Thay A group of Red Wizards entered the city a couple of days prior to the charactersâ arrival. They camped in the ruined compound at area 2, but
tabaxi sometimes leave their families and venture into the jungle to claim a hunterâs death. A divine being known as the Cat Lord leads the bravest to Omu, where they spend their final days hunting
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
still breathe to survive). 3 You barely bleed, even when badly injured. 4 Your heart beats once per minute. This event sometimes surprises you. 5 You have trouble remembering that living creatures and
, you can see through the darkness created by the spell. Strength of the Grave Starting at 1st level, your existence in a twilight state between life and death makes you difficult to defeat. When damage
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
and barely fulfilling its duties. The mephit is Indifferent but defends itself in combat. If the mephit sees the characters enter the cave, it peers at them through the arrow slit and whistles like a
creature that comes within 5 feet of it. It fights to the death. Sam Keiser Treasure. The real treasure chest contains 150 GP and one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the item.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. If the characters ask about Arauthator or other dragons, the shaman claims a dragon known as Old White Death was killed a year ago by frost giants. She describes the heap of whale and seal bones on
or death for every adult and child of the tribe. As they stall for time, Barking Seal, Bonecarver, and Orcaheart are also sizing up the adventurersâ strength. If the characters refuse to leave the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
area. If the characters ask about Arauthator or other dragons, the shaman claims a dragon known as Old White Death was killed a year ago by frost giants. She describes the heap of whale and seal
torture or death for every adult and child of the tribe. As they stall for time, Barking Seal, Bonecarver, and Orcaheart are also sizing up the adventurersâ strength. If the characters refuse to leave






