Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'death inherently are badly'.
Other Suggestions:
death inherent are body
death inherently are body
death inherent are balm
death inherently are barely
death inherent are boldly
Monsters
Mordenkainen's Fiendish Folio Volume 1
combination of panic, sensory overload, and confusion that leaves creatures reeling. Despite their evil nature, screaming devilkins rarely attack to kill. They much prefer to leave their victims badly
injured and shorn of all hope. The devilkin steal treasures, weapons, and supplies, dooming an expedition to a slow death. The devilkin fly near their victims, taunting them with the items they stole
Urchin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Playerâs Handbook (2014)
life â and maybe get some payback on all the rich people who treated them badly.
d8
Personality Trait
1
I hide scraps of food and trinkets away in my pockets.
2
I ask a lot
. (Lawful)
3
Change. The low are lifted up, and the high and mighty are brought down. Change is the nature of things. (Chaotic)
4
Retribution. The rich need to be shown what life and death
Backgrounds
Baldurâs Gate: Descent into Avernus
; and maybe get some payback on all the rich people who treated them badly.
d8
Personality Trait
1
I hide scraps of food and trinkets away in my pockets.
2
I ask a lot of questions
)
3
Change. The low are lifted up, and the high and mighty are brought down. Change is the nature of things. (Chaotic)
4
Retribution. The rich need to be shown what life and death are like in
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Ebony, onyx, and similar dark-hued valuables bring shadow dragons no particular joy, but they arenât as inherently repellent as silver, platinum, and diamonds. Beauty fills shadow dragons with contempt
shadow dragon both difficult and dangerous. Shadow Dragon Art Objects d10 Object
1 An ornate scepter marred by soot and grime
2 A priceless painting badly in need of restoration
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Dark Six
The Dark Six
The Dark Six and the Sovereign Host are opposite sides of the same coin. If you believe it one you inherently believe in the other; the only question is whether you
Sovereigns represent values tied to civilization: Law, community, trade, industry, agriculture, honor in war. The Dark Six embody dangerous concepts: Death, chaos and change, the destructive powers
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
, and the death knight out to destroy the kingdom. The Monster Manual contains stat blocks you can use to represent NPCs in your game. You can add details to make them distinctive and memorable. For
example, your players will have no trouble remembering the no-nonsense blacksmith with the tattoo of the black rose on her right shoulder or the badly dressed musician with the broken nose. NPCs in your
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
Thayan army. On their way out of Thay, they were forced to take refuge on a broken-down skiïŹ that drifted far out into the Sea of Fallen Stars. Both Fhenimore and Whymsee preferred death to becoming
swim: a group of powerful adventurers sought it out for its treasure, and though they failed to slay the kraken, it was so badly wounded in the ïŹght that the rest of the sea life around it began to
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
death ward, guardian of faith
9th
mass cure wounds, raise dead
Bonus Proficiency When you choose this domain at 1st level, you gain proficiency with heavy armor. Disciple of Life Also starting at
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
healing the sick and wounded, caring for those in need, and driving away the forces of death and undeath. Almost any non-evil deity can claim influence over this domain, particularly agricultural deities
community (such as Hestia, Hathor, and Boldrei). Life Domain Spells Cleric Level
Spells
1st bless, cure wounds 3rd lesser restoration, spiritual weapon 5th beacon of hope, revivify 7th death ward
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
life shift into a new form. Druids of this circle have a complex relationship with the undead. They see nothing inherently wrong with undeath, which they consider to be a companion to life and death
strange, life. These druids believe that life and death are parts of a grand cycle, with one leading to the other and then back again. Death isnât the end of life, but instead a change of state that sees
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
a dragonâs lair is more likely to mean a fight to the death, since the dragon will be less keen on fleeing an encounter that goes badly and more determined to hunt down adventurers who flee after
encounter with a dragon needs to involve combat, let alone an all-out fight to the death. Maybe the characters are trying to help a kobold Keeper of Dragons retrieve a wyrmling kidnapped by a gang of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
unknown assailants and their temples desecrated.
6 An archmage is corrupted by Mogis and begins summoning demons to savage the population.
7 A badly wounded caravan guard (bandit captain
the god of slaughter might pit them against monsters from the Mogisâs Monsters table. Mogisâs Monsters Challenge Creature Source
1 Death dog MM
2 Berserker MM
3 Fleecemane
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
history summarized in the âAdventure Backgroundâ section and explains that each site the characters visited is linked to the death of a dragon. Then she tells them that a bronze wyrmling named Aidron
that the characters might get themselves into, but she keeps an eye on them, and she can rescue them if things go badly for them on the island.
If any encounter on the island ends with all the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
them to interact and bargain with creatures of both realms. Other popular choices are a place where the ambient energy augments certain kinds of magic, a site related to death such as a burial ground
items, caged creatures, oddities, objects that hint of a magical purpose, preserved specimens, scraps of lore, and curiosities that have a supernatural origin but arenât inherently magical. For a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Meetings with Sarusanda The characters occasionally reunite with Sarusanda as they explore Death House. Each time you roll this result on the Death House Encounters table, run one of the following
realizes that itâs not just Sarusandaâs body thatâs hurtâher pride is badly wounded too. If unaided, Sarusanda gains 1 level of exhaustion, which she retains until she finishes a long rest outside
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, and the remainder were badly damaged. Mekkalathâs arrival caused additional destruction: the red dragonâs magic triggered volcanic activity that left the area riddled with flaming pits, rocky
, or an escaped death tyrantâthe treasure should also include one rare or very rare magic item for each character, chosen to suit their needs and desires.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
or stepmother 76â00 Mother and father Absent Parent d4 Fate 1 Your parent died (roll on the Cause of Death supplemental table). 2 Your parent was imprisoned, enslaved, or otherwise taken away. 3
haunted by my childhood, when I was treated badly by my peers. 4â5 I spent most of my childhood alone, with no close friends. 6â8 Others saw me as being different or strange, and so I had few companions. 9
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
with three archmages, one of whom appears to be Halaster. Turbulence is losing badly and has only 3 hit points remaining. Before the archmages can finish her off, the tiefling shouts, âI surrender!â On
casting spells that have verbal components. They canât leave the room. They have the ice storm spell prepared instead of banishment, and the finger of death spell prepared instead of teleport. If
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
skiff that drifted far out into the Sea of Fallen Stars. Both Fhenimore and Whymsee preferred death to becoming the immortal undead servitors of their wicked masters.
In their last weary moments, an
failed to slay the kraken, it was so badly wounded in the fight that the rest of the sea life around it began to strike at it, taking advantage of its greatly weakened state. Just before passing away
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
responsibility is the safety of the tribe members that remain in the lair â ensuring that the tribe remains intact even if a raid goes badly and many warriors are killed. In times of internal strife
, such as after the death of the chief, orogs move in to oversee the selection of a new leader and keep the tribe from splintering due to infighting. Orogs strive not to lead their tribe, but to keep
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
inscribed with images of Chultan feasting rituals (25 gp), an Omuan death mask made of painted gold (250 gp), and a helm of telepathy. THE KING OF FEATHERS
The monstrous tyrannosaurus known as the
heroes are exploring the ruins or taking a rest. Alternatively, it might interrupt a fight thatâs going badly for the party (or is too easy).
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
). Talisâs bodyguards include two human veterans named Maelgot and Sorvic, and a dragonclaw (see appendix D) named Kusphia. If Talis is slain, the veterans surrender, but Kusphia fights to the death
, and the kobolds from area 12 running, and even yells out the window for Trepsin the troll. Pull out all the stops â and if things go badly, Talis climbs out a window and flees into the woods or through
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
overload, and confusion that leaves creatures reeling. Despite their evil nature, screaming devilkins rarely attack to kill. They much prefer to leave their victims badly injured and shorn of all hope
. The devilkin steal treasures, weapons, and supplies, dooming an expedition to a slow death. The devilkin fly near their victims, taunting them with the items they stole. Predators in the area learn
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Kusphia fights to the death to avenge her slain mistress. Talis expects to meet some co-conspirators at the lodge to discuss various matters of her own ascendancy in the ranks. If the characters can be
6, and the kobolds from area 12 running, and even yells out the window for Trepsin the troll. Pull out all the stopsâand if things go badly, Talis climbs out a window and flees into the woods or
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
rises or falls in the ordning as a consequence. A giant isnât judged by other giants on the basis of whether what it did was inherently good or evil, but on whether its actions enhanced or diminished
black â sort
bravery â prakt
cloud giant â skyejotun
cow â kue
chieftain â forer
danger â fare
death â dod
dwarf â dverg
enemy â uven
elf â alv
evil/unholy/dishonorable â maug
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
an ogre. It yells in Dwarvish as it stomps through the snow toward you.
This enlarged duergar fights to the death, shouting, âNo more winters for Ten-Towns!â in Dwarvish as it does so. The duergar
19, the figure is a badly wounded member of the local militia (an unarmed tribal warrior with 1 hit point remaining). On a roll of 20, the figure is an uninjured, opportunistic doppelganger posing as
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, carnage, and death that have occurred in the Tomb of the Nine Gods. One of the artists is presently painting over scenes depicting the fall of the Company of the Yellow Banner. All that remains is an image
â harrowing exploits in the tomb thus far. (Choose memorable moments in which one or more party members were badly wounded or killed.) The undead artists have the statistics of zombies, with these
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
civilizations of the small folk and leave them alone, if he could not countenance forming alliances with them. Hekaton, inherently distrustful of the small folk, wanted nothing to do with them, but he
in accordance with Iymrithâs counsel, are responsible for both Neriâs death and Hekatonâs disappearance. Mirran and Nym got their revenge against Neri by plotting â with Iymrithâs help â to have her
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
still breathe to survive). 3 You barely bleed, even when badly injured. 4 Your heart beats once per minute. This event sometimes surprises you. 5 You have trouble remembering that living creatures and
, you can see through the darkness created by the spell. Strength of the Grave Starting at 1st level, your existence in a twilight state between life and death makes you difficult to defeat. When damage
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
cells (area B3). The room is otherwise empty. B7: Broken Fountain A badly broken stone fountain burbles in an alcove at the upper end of this sloped hallway.
Warm water bubbles from an underground
creature that comes within 5 feet of it. It fights to the death. Sam Keiser Treasure. The real treasure chest contains 150 GP and one magic item; roll once on the Magic Items table in appendix A (rerolling duplicates) to determine the item.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
heaped in another.
A great deal of wood has been sorted into one large mound of badly burned scraps. In the center of the ruins is an opening, and as you move nearer, you see a stone staircase
marks. A half-melted statue and two badly damaged candlesticks sit beside the brazier.
If not drawn into area 2 by intruders, one disciple (acolyte) is cleaning the table and floors here. This was a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
that it was an omen of some sort. 41â50 You escaped certain death and believe it was the intervention of a god that saved you. 51â60 You witnessed a minor miracle. 61â70 You explored an empty house
Shadowfell. 96â00 You saw a portal that you believe leads to another plane of existence. Tragedies d12 Tragedy 1â2 A family member or a close friend died. Roll on the Cause of Death supplemental table to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers goes badly. Any villain likely has at least one fallback plan. Take Hostages. Most adventurers wouldnât be willing to attack the villain if they fear that the villainsâ lackeys are about to
slaughter innocent captives the moment they draw their swords. Returning from Death. Of course, death is not a final fate for player characters, and it doesnât need to be for villains either. After the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Hold Access. A wooden grate covers a hole in the deck that leads down to area 12. The grate is badly rotted and covered in webs, and its unsafe nature can be noticed only by a character who probes the
and poison damage). Judging from the stove along one wall of this room, this was once the galley. Now the area is cluttered with bones and debris. Badly damaged metal knives and other cookware hang
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, resting and keeping watch in pairs. The broken stalagmites make the room difficult terrain, which doesnât hinder the grells. Eager to defend their lair, the grells fight to the death. J4: Larder The
townspeople. The water in the pool has an unpleasant, metallic taste but isnât harmful. J5: Blasted Intersection The stone in this area is badly scoured and scorched. The smell of ozone hangs in the air






