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Returning 7 results for 'dedicated inhabited are both'.
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dedicated inherited are both
delicate inherited are both
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Feathergale Spire In the Sighing Valley stands Feathergale Spire, the Haunted Keep inhabited by the Feathergale Society, Waterdhavian aerial-mount enthusiasts who have pretensions of nobility. They
call themselves Feathergale Knights. Secretly, the knights are dedicated to Yan-C-Bin. They occupied the keep when the air cult established itself in the dwarven ruins beneath the Sumber Hills. The knights serve the cult as lookouts, messengers, spies, and a first line of defense.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
dedicated to fighting evil, but their reckless emotions sometimes break free with devastating consequences. Rage is as common and as honored as joy in Arborea. There the mountains and forests are
extravagantly massive and beautiful, and every glade and stream is inhabited by nature spirits that brook no infringement. Travelers must tread lightly. Arborea is home to many elves and elven deities
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
steel, and of passions that blaze brightly until they burn out. Its good-natured inhabitants are dedicated to fighting evil, but their reckless emotions sometimes break free with devastating consequences
might involve investigating whatever gods or Celestials once inhabited the silver desert or find some knowledge they possessed.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
feet of stone. Carved stone bridges also span the canyon. Deadstone Cleft is sacred to the stone giants of the Graypeak Mountains, for it contains an ancient temple dedicated to their god, Skoraeus
darkvision and don’t need light sources to see. Nevertheless, some of the caves in Deadstone Cleft are dimly lit with giant torches to keep them warm and dry. Also, many of the caves inhabited by
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
often inhabited by shriekers, which act as an early warning system. Traps A room not dedicated to some other purpose could be festooned with a variety of traps. In addition to traps that are meant to
inhabited areas. Medium or smaller intruders can easily move through the passage but might have little warning about what lies ahead, especially if the passage has sharp turns that make it likely that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that lies at its center, this district is dedicated to wealth and finance. Moneychangers, banks, and grand vaults are found here, in addition to the estates of powerful merchants. Upper Central
, providing miserable housing for desperate people. Lower Dura Malleon’s Gate A poor district originally inhabited by goblins, Malleon’s Gate has become a haven for monstrous immigrants from Droaam and Darguun
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Beorunna’s Well, and characters can climb the rope (no ability check required). In the northeast corner, surrounding a campfire, are three tents inhabited by members of the Black Lion tribe (see “Suggested
the Morninglord (LG male and female priests and acolytes of various races) staff the watchtower. The abbey is a dwarf-made fortress dedicated to Marthammor Duin, the dwarven god of wanderers. The






