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Returning 35 results for 'deeds interested are beings'.
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deeds interests are beings
Monsters
Bigby Presents: Glory of the Giants
necessarily lash out in violence when emerging from its cradle. But itâs not particularly interested in Humanoids or other little creaturesâeither in conversing with them or in protecting them
âGiants of Mythâ in chapter 3 for additional inspiration.)
Scions of giantsâ gods are enormously powerful beings who infuse the world around them with primeval magic. In many worlds
Monsters
Fizban's Treasury of Dragons
, encourage great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule
, moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung
Monsters
Bigby Presents: Glory of the Giants
âs not particularly interested in Humanoids or other little creaturesâeither in conversing with them or in protecting them from harm it might cause.
If the scion is threatened, it unleashes
.)
Scions of giantsâ gods are enormously powerful beings who infuse the world around them with primeval magic. In many worlds, they slumber and have become part of the landscape. In this case
Monsters
Fizban's Treasury of Dragons
into the realm of dreams to communicate with the creatures that sleep near their lairs. In this way, they inspire artists and poets, encourage great thinkers, and spur adventurers to heroic deeds
. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule, moonstone dragons are not particularly interested in gold or copper
Monsters
Fizban's Treasury of Dragons
artists and poets, encourage great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule
, moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song
Monsters
Fizban's Treasury of Dragons
great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule, moonstone dragons are
not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung from the heart, a
Lizardfolk
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
; Instead, aggressive, stronger creatures register to the lizardfolk as fearsome beings to be avoided if possible. If such creatures attack, lizardfolk flee, fighting only if cornered. Lizardfolk aren
, if other creatures prove useful to lizardfolk, those creatures can trigger a protective response made all the stronger by their apparent weakness. The lizardfolk assess such beings as hatchlings
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
sentient beings must come to the light of reason and goodness of their own volition. That is why it is not interested in controlling minds: it focuses only on deeds, setting an example to the world in hopes
to strike only when evil deeds are being committed. Thus, the Order of the Gauntlet is hypervigilant, using every resource at their disposalâboth divine and mundaneâto know where and when dark deeds
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Divine Rank The divine beings of the multiverse are often categorized according to their relative cosmic power. Some gods who are worshiped on multiple worlds have a different rank on each world
worlds. Having no fixed appearance or gender, they can assume whatever forms they like. Occasionally these deities manifest and perform mythic deeds among mortals. Lesser deities are typically
Orc
Legacy
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Species
Volo's Guide to Monsters
numbers. Theirs is a life that has no place for weakness, and every warrior must be strong enough to take what is needed by force. Orcs arenât interested in treaties, trade negotiations or
they are more interested in grabbing plunder and food rather than in wanton slaughter. The elderly, children, and any who seem weak or meek enough might escape death. If they leave the population more
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Other Immortal Beings The Korranberg
CHRONICLE
Eldeen FRACAS Fulfills Prophecy
âIn the darkest night of the Dragon Below, storm and dragon are reunited, and they break together upon the legions
Korranberg Chronicle!
Various immortal beings exert their will upon the people and nations of Eberron. Many are villainous forces that adventurers might find themselves resisting, such as the fiends
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
.
A character who draws the Flames card from a Deck of Many Things attracts the ire of a powerful Fiend. The three malevolent beings described in this chapter can each fill that role, but you can
incorporate these fearsome foes into your campaign in other ways. Characters might stumble across evidence of heinous deeds performed by one of these monsters or its servants, or you could make opposing
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mythic Monsters This section describes three of Therosâs most infamous terrors, beings whose might and dreadful deeds set them apart as menaces of legendary proportions. While many of Therosâs
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
for lesser beings, explorations beyond the boundaries of time, reality, immortality, and the multiverse. Many failedâat least one catastrophically so. To summarize an eon of atrocities, one elder
upon its peers, consuming their discoveries and their physical forms to fuel an impossible apotheosis. Ultimately, though, the weight of the elder brainâs deeds caused its own physicality to rebel
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
poets, encourage great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness. As a rule
, moonstone dragons are not particularly interested in gold or copper, but they love silver, platinum, and mithral. They also cherish treasures whose value canât be easily quantifiedâa song sung from the heart
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
and ultimately murdered the traveler. When the rest of the family discovered their terrible deeds, the sisters killed their father and brothers. As their murder spree unfolded, the Mists rose. When
stolen from her imprisoned sisters ever since to create flawed, hungry beings she calls children (see âLorindaâs Childrenâ below). She manipulates the people of Tepest to provide excellent meals for her daughter.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
beings have and how ki can not only be attacked, but also stolen. The book opens with theories on how the natural energies of the primordial trifectaâsoul, essence, and mindâcan be combined. It notes
that obstacles on oneâs journey are common. The soul can be corrupted by the absence of wisdom. Oneâs body can be sullied by violent deeds. The mind is easily compromised by ego and emotional
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Archpriest By forging connections with divine beings and mastering mystical truths, archpriests become conduits for godly intentions and other supernatural forces. Their magic allows them to work
spiritual journeys and seek to transcend mortal concerns. Shining One, light my hours. Enkindle my soul, and inspire my deeds. Chase the shadows from my path, and let me walk in your brilliance.
âMorning
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Hypnos, the witch Mullonga, the trickster Morpheus, and the embodiment of terror known as the Nightmare Man. These beings are artisans of nightmares, visiting terrors upon any whose sleeping minds brush
against the domain.
The Nightmare Courtâs members share one commonality: all are the living nightmares of Caroline Dinwiddy, a potent psychic who repressed memories of her own heartless deeds. These
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Iroas Iroas is interested not in pretty words, but in great deeds. The faithful of Iroas show their piety by comporting themselves well in contests of athleticism or skill. Swearing an
wreath, is the opportunity to be visited by Iroas himself. (SLAWOMIR MANIAK) MYTHS OF IROAS
The myths told about Iroasâs deeds acclaim his valor and bravery as well as his inflexibility and
Kobold
Legacy
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Species
Volo's Guide to Monsters
they were demigods â mighty beings of divine descent. This isnât a casual sort of worship or lip service; kobolds are awed in the presence of a dragon, as if an actual avatar of a deity
at the actions or deeds of other races. They arenât forgiving of other races, and they enjoy nursing their hatred until they get a chance to wreak revenge on a creature or a race that has wronged
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
beings, such as the sphinx Medomai, an oracle like Atris or Kydele, or a repository of mystical knowledge. Some heroes are born with supernatural power or born as a result of supernatural events. A
characterâs gift. These supernatural gifts are intended for starting characters, but some might be bestowed by gods as rewards for remarkable deeds. HEROIC FEATS
If your campaign uses the optional feat
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
30 feet. Landro isnât interested in fighting. Rather, it wants to question the newcomers whoâve made it all the way to the colossusâs uppermost level. Landro the Host In its manifestation as Landro
, the graymatter engine assumes the role of a gracious host. It is far more interested in learning about its visitors than in talking about itself. If pushed, Landro briefly explains how it was created by
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
themselves. Even though she is immortal, there have been no new legends of her deeds since the advent of Galifar, but thatâs when her daughters rose to infamy. All three of the Daughters of Sora Kell
possess powers far beyond whatâs usual for their kind. They are creatures of legend, beings who have defeated many of the greatest heroes of Galifar. Sora Katra is the voice of the Daughters
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. These paths lie beyond lands controlled by the poleis and other civilized beings. Dark caves with tunnels leading down into darkness and rivers quietly lapping at fog-shrouded gravel shores give way
âare also the least likely to be interested in aiding an Underworld escape. How characters turn such an oracle to their side and determine the accuracy of the information they receive are all part of
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
should encounter this ally soon after drawing the cardâwithin a few days or even sooner. Grateful Ally Your good deeds shall be rewarded; gratitude becomes guardianship.
This ally is grateful to the
remains with the characters as long as there are more secrets to learn; when the characters leave the region the ally is interested in, the ally amiably parts ways with them. A fortune teller might
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
through the canyon walls, offering shelter to both fugitives and monsters, and the darkness within the caverns provides a suitable environment for the bloodthirsty deeds of the godâs most depraved
canyon shrine make excellent adversaries. The sapient beings are clever and cruel, and the monsters of animal intelligence are as savage as the god of slaughter himself. Examples of such villains
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the multiverse is above such monstrous beings as demon lords, elemental evils, and gods who are not Annamâs children, so it is upside-down for a giant to serve these entities. Giants who follow
, mostly cloud and a few storm giants, worship the devastating power of wind and storms. They arenât generally interested in destruction for its own sake, but they delight in the power to punish those
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
otherwise within 100 feet of the gate to Mount Celestia, it must make a DC 10 Wisdom saving throw. On a failed save, the creature has visions of its past wicked deeds and gains 1 level of exhaustion
characters are adventurers whoâd be interested in helping him with a task. If the characters agree to hear him out, read or paraphrase the following text: The canine-headed archon lowers his voice
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
summons. Please, name yourselves and regale me with your deeds.â
Go around the table, allowing each player to introduce their character. The Queenâs Briefing After the introductions, Queen Yolande
you.â What Do You Know about This Temple? âIt was a place that harbored great evil. I thought it was destroyed long ago.â (If the players are interested, Queen Yolande details the templeâs history as
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Even the Zhentarim are interested in trying to improve their relations with Mirabar by helping to solve the mystery. Whether the characters set out to search for the missing delegation or choose to
resourceful characters can find ways to destroy the portals instead of trying to slay these dire beings. With the portals shut, the elemental nodes revert to normal, and any surviving cultists scatter to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
a considerable amount of wealth, he has lived his entire life on stories of honor and great deeds, none of which are his own. Now Lord Bakaris sees the situation in Kalaman as his chance to win glory
greatness, and Iâll take what I deserve.â Ideal. âMy brilliance and worthiness are clear to everyone intelligent enough to deserve my time.â Bond. âMy deeds will be the grandest chapter in the Estide
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
religion of the dwarves is at the root of the societal roles that dwarves follow. Where most other creatures view their deities as ultrapowerful beings who stand forever apart from their worshipers
laws of the dwarves, including contracts, trade agreements, and every other kind of bond forged through words and deeds. As Moradin provides the example that dwarves strive to match, Berronar provides
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
canât obtain easily themselves. But such studies are only part of the monksâ daily life: They seek to understand death as it pertains especially to intelligent living beings, and to this end they eagerly
they bestow on those who are ready for it. Their means of determining readiness vary from one sect (or even one monk) to another. The monks suffer no moral qualms about these deeds, for death is the most
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
my life. My advice is to heed those whose minds are as expansive as their deeds.
âBigby
A giant who serves as a tutor to adventurers is often an exile from giant society, dwelling by necessity or
choice among smaller folk and sharing the ancient wisdom of giants with them. Often, these giants are interested in pursuing esoteric studies of their own even as they share what they have learned






