Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'defeat impact are bond'.
Other Suggestions:
detect impact are bonus
deflect impact are body
Monsters
The Wild Beyond the Witchlight
came between him and the riches he covets.
Alignment. Chaotic evil.
Personality Trait. âI mince people, not words.â
Ideal. âCoin is what I crave.â
Bond. âOnce I
of his hapless prey. If defeat seems likely, he quaffs his potion of invisibility and flees.
League of Malevolence
The League of Malevolence is an odious assemblage of villains united in one purpose
Monsters
The Wild Beyond the Witchlight
;
Bond. âPraise Orcus! May he give me the power to spread death, decay, and undeath in his name!â
Flaw. âI see living people as the corpses they are doomed to become and t reat them
defeat seems inevitable, he casts gaseous form on himself and flees, leaving his allies to fend for themselves.
League of Malevolence
The League of Malevolence is an odious assemblage of villains
Shifter
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Eberron: Rising from the Last War
world around them. Do they embrace their primal instincts or the path of civilization?
The Beast Within
Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their
also be a cunning rat who darts through the shadows.
Wildhunt shifters are born from any creature that tracks its prey.
While the beast within certainly has a physical impact on a shifter, it has a
Soldier
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
Let Live. Ideals arenât worth killing over or going to war for. (Neutral)
6
Nation. My city, nation, or people are all that matter. (Any)
d6
Bond
1
I would still
forget the crushing defeat my company suffered or the enemies who dealt it.
5
Those who fight beside me are those worth dying for.
6
I fight for those who cannot fight for themselves
Backgrounds
Sword Coast Adventurer's Guide
when appropriate to suit your identity as a mercenary.
Your bond could be associated with the company you traveled with previously, or with some of the comrades you served with. The ideal you embrace
people are all that matter. (Any)
d6
Bond
1
I would still lay down my life for the people I served with.
2
Someone saved my life on the battlefield. To this day, I will
Backgrounds
Sword Coast Adventurer's Guide
suit your identity as a member of the city watch.
Your bond is likely associated with your fellow watch members or the watch organization itself and almost certainly concerns your community. Your
ât worth killing over or going to war for. (Neutral)
6
Nation. My city, nation, or people are all that matter. (Any)
d6
Bond
1
I would still lay down my life for the
Backgrounds
Baldurâs Gate: Descent into Avernus
. (Neutral)
6
Nation. My city, nation, or people are all that matter. (Any)
d6
Bond
1
I would still lay down my life for the people I served with.
2
Someone saved my
life on the battlefield. To this day, I will never leave a friend behind.
3
My honor is my life.
4
Iâll never forget the crushing defeat my company suffered or the enemies who dealt it
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Divine Schemes tables presents some ways in which Mogisâs unsubtle plots might have a mythic impact on the mortal world, catching adventurers up in the middle of divine vendettas. Mogisâs Divine Schemes
assault on Akros, hoping to draw Iroas into battle and defeat him once and for all.
2 Mogis bargains with Pharika, convincing her to create elixirs that will turn his followers into invincible
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
closest translation of their name in Common. They are often found poring over ancient texts detailing battles, seeking to better understand the tactical decisions that result in victory and defeat. Rampart
Bond Boon: Rampartâs commanding presence rubs off, and when youâre trying to avoid campus security, your fellow students always help you lie low.
Bond Bane: Library books you need inexplicably go missing at key times, especially those about history. As a result, you canât pull all-nighters.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. These feelings of regret and sadness grip all elves at various times in their lives and impact every aspect of their society. Priests among the elves typically believe that the broken link can never be
their ancestorsâ poor judgment. In this one regard, Corellon is as inflexible and unchanging as the foundation of the world. And all elves grieve over the memories of the irreparably broken bond between themselves and their creator.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Thrane Characters As you develop a Thrane character or NPC, consider the following. The Impact of Faith. Are you a follower of the Silver Flame? Faith doesnât require divine magic, but if you want to
reflect a close bond to the Flame, you could gain a few divine spells by taking the Magic Initiate feat. Archery is a devotional practice of the Silver Flame, so as a martial Thrane you might focus
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Thrane Characters As you develop a Thrane character, consider the following details: The Impact of Faith. If you want to reflect a close bond to the Silver Flame, you could gain a few divine spells
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Beast Within Wildhunt Shifter Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their body and mind. Some shifters believe that these spirits are
that tracks its prey. While the beast within certainly has a physical impact on a shifter, it has a spiritual and psychological effect, as well. Two beasthide shifters share the same special ability
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
The Beast Within Early in childhood, a shifter forms a bond with a beast within: a totemic force that shapes their body and mind. Some shifters believe that these spirits are independent entities
. While the beast within certainly has a physical impact on a shifter, it has a spiritual and psychological effect. Two beasthide shifters share the same special ability, but if one has the aspect of
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
proves my excellence and sets me apart.â Ideal. âOnce Iâve crushed my opposition, I will claim my realm, ruling not as a conqueror but as royalty.â Bond. âAll who live in my domain are my troops, and they
exist to further my will. Those who deny me are traitors bound for execution.â Flaw. âI and all I command will know death before we show weakness in defeat.â Vladeska Drakov and her Talons struggle to defend Lekar from endless zombie hordes
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
equally large impact. The adventurers find rare magic items (and very rare ones) that bestow similarly powerful abilities. The fate of a nation or even the world depends on momentous quests that such
hungry purple worms. They might encounter and even defeat a powerful adult dragon that has established a lair and a significant presence in the world. At this tier, adventurers make their mark on the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
provides inspiration to help you turn dragon-related adventure hooks into adventures that impact the characters in your game. Cross-Purposes d6 The Dragonâs SchemesâŠ
1 âŠdirectly target one or more
characters. The adventure begins when the dragon or the dragonâs minions confront the characters.
2 âŠthreaten a characterâs bond or an NPC whoâs important to one or more characters.
3
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, an ambassador, or something else? Work with the player to determine how the character ended up as an adventurer. The characterâs bond is a great starting point to consider for this question. How did
the bond drive the character to adventure? The characterâs trait, flaw, and ideal can also play a role in fleshing out the story. Friends or Enemies? Figure out what special ties the character has to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Githyanki Bonds d4 Bond 1 There is no greater duty than to serve the Revered Queen. 2 Humanity thrives only because we conquered the illithids. Therefore, what is theirs is ours. 3 Without battle, life
Personality Traits d4 Flaw 1 All energy must be expended to a useful end. Frivolity is the first step to defeat. 2 Patience in all things. The first step in any venture is the most treacherous. 3 Emotions
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Iroas carries a battle-worn bronze shield called the Bulwark of Brotherhood. It symbolizes the protective bond shared by all soldiers at war and his determination, ironically, to defeat his own brother
tragic tales, Kalemne has committed to aiding only those who can defeat her in a contest of athletic skill or a test of speed. Those who do can count on her aid, and possibly that of her troops. Those who canât must seek other answers to their problems.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
die, Orcus will transform me into a vampire.â Ideal. âEntropy is not simply the bane of existence. Itâs the doom of the multiverse. My job is to speed it along.â Bond. âPraise Orcus! May he give me
wears a rusty chain shirt under his robe and likes to thwart enemy spellcasters by enveloping them in the area of a silence spell. If defeat seems inevitable, he casts gaseous form on himself and flees
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
mince people, not words.â Ideal. âCoin is what I crave.â Bond. âOnce I agree to kill something, I pursue my quarry until the job is done.â Flaw. âA friend is just an enemy I havenât made yet.â Combat
garrote, so that he can hear the dying breath of his hapless prey. If defeat seems likely, he quaffs his potion of invisibility and flees. Zarak
Medium Humanoid (Orc), Chaotic Evil
Armor Class 14
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, emotionless logic is the way I defeat my foes. 3 I determine if a creature is worth keeping alive within the first minute of speaking to it. 4 I frequently dream of [a particular creature] and am
perfect as I am, I can strive to be even better. (Neutral) 6 Power. I will be secure when I rule over all. (Evil) Beholder Bonds d6 Bond 1 My followers are all spying on me, and I seek motivated
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Oozing Royalty When the characters defeat the last group of oozes, but before they reach area 30, the Pudding King appears. The insane, slime-covered deep gnome points at you and cackles. âDevour
telepathic bond, telekinesis, wall of stone
6th level: chain lightning, disintegrate, Drawmijâs instant summons, eyebite, flesh to stone, Ottoâs irresistible dance, true seeing
7th level: forcecage
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
turned on the others, killing noble Siberys and scattering the pieces of his body. Eberron fought Khyber, but couldnât defeat the dark wyrm. And so Eberron wound Khyber in her coils and transformed
is built on the bones of the past, and these ancient mysteries may have a dreadful impact on the future. Many of the modern cities of Khorvaire are built on the foundations of ancient goblin cities and
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Prophecy and the defeat of the Lords of Dust. The Chamber and the War The lives of humanoids and the welfare of their nations mean little to the ancient dragons. A member of the Chamber who is friendly
or even directly in response to the dictates of the Prophecy. Whatever the truth, the Last Warâs impact on the Chamber was small in the grand scheme of things. Planar observatories were damaged here
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Meeting Rookledust Once the characters defeat the goblinoids, the gnomeâTatina Rookledustâappears through an aperture above her workshopâs door. She asks the characters who they are, what they want
. âThe faster I talk, think, and invent, the faster I can improve my designs.â Ideal. âNot only can I make that, I can make it better!â Bond. âThrough invention, we make a more interesting world.â Flaw
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
they see easy victory but withdraw when they sense defeat. Evil Mercenaries. Mercenary companies form the backbone of the cultâs army. Better trained than the cultists, these mercenaries are capable of
can have an enormous impact on the battle. Metallic Dragons. The metallic dragons will be outnumbered by their chromatic cousins. However, they cooperate with allies better than the evil dragons do
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
anytime after they defeat the elementals (see the following section). Meeting Dalamar Dalamar approaches the characters soon after they defeat the elementals or Kalamanâs troops start disembarking
of High Sorcery. Personality Trait. âEverybody wants something. Iâm certain we can help one another.â Ideal. âMagic is meant to be used.â Bond. âIâll do anything to recover my home.â Flaw. âIâm
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
details of your discovery and its impact on the campaign. Suggested Characteristics Some hermits are well suited to a life of seclusion, whereas others chafe against it and long for company. Whether
. If you know yourself, thereâs nothing left to know. (Any) d6 Bond 1 Nothing is more important than the other members of my hermitage, order, or association. 2 I entered seclusion to hide from the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
fully repaired. Life at Sea Your life at sea and in port has shaped you; you can roll on the following table to determine its impact or choose an element that best fits your character. d6 Seaâs
lacking is the greatest disappointment. (Evil) 5 Reflection. Muddied water always clears in time. (Any) 6 Hope. The horizon at sea holds the greatest promise. (Any) Shipwright Bonds d6 Bond 1 I
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
defeat Aundairian champions.
Only time will tell if the Nine can bring us together as it once did, or if it will drive us further apart.
The Eldeen Reaches seceded from Aundair halfway through the
, but some worry about the long-term impact of the loss of the Eldeen farmlands and the Crying Fields. Now, Aundairians debate over differing views of their nationâs future. Some believe the first focus
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
and explodes on impact. Any creature within a 15-foot-radius sphere centered on the point of impact must make a DC 14 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as
.â Will you help defeat Murgaxor? âNo.â N6. Fortress Khelvor the daemogoth eagerly anticipates
the suffering that will occur when
Murgaxorâs ritual is complete Little remains of the once-proud fortress
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
going to war for. (Neutral) 6 Nation. My city, nation, or people are all that matter. (Any) d6 Bond 1 I would still lay down my life for the people I served with. 2 Someone saved my life on the
battlefield. To this day, I will never leave a friend behind. 3 My honor is my life. 4 Iâll never forget the crushing defeat my company suffered or the enemies who dealt it. 5 Those who fight beside me
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Bond
1 While my parent was out adventuring, a servant raised me, and I care about that person more than anyone.
2 I consider every member of my parentâs former adventuring party to be
Flaw
1 You donât know what Iâm going through. You never can.
2 You. Fetch my cloak. And maybe rub my feet for a while.
3 My comrades are brave, but I must defeat this threat alone






