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Returning 18 results for 'defeat injury are brothers'.
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defeat injured are brothers
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
natures are then confirmed by the agents themselves. Any injury dealt to Lynx Creatlach shows the unnatural construction of her undead flesh and the rune-scribed skeleton beneath it. Any injury dealt to Sir
Ursas causes him to shout out in rage, swearing vengeance “in the name of my unholy patron, Bel!” If either agent gains control of the Infernal Machine, they immediately use it to attempt to defeat
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of the brothers’ war. At first, they might be swept along by events, but as they grow in power, the characters will become the key to checking Mogis’s influence, perhaps even helping Iroas triumph
assault on Akros, hoping to draw Iroas into battle and defeat him once and for all.
2 Mogis bargains with Pharika, convincing her to create elixirs that will turn his followers into invincible
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to the Vistani people. As a soldier centuries ago, he suffered a grievous injury in battle, and the Vistani tended his wounds and returned him safely to his family without making any demand for
, a secret society of wereravens. Not powerful enough to defeat Strahd on their own, the Keepers readily assist adventurers who find themselves drawn into Strahd’s domain. My army settled in the valley
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Because of the rarity of elf births, siblings might be separated in age by decades, or even a century or more. Thus, few elves grow up playing with brothers or sisters of similar age and instead
might grow up as opposites, each determined to seek out and defeat the other. During a young elf’s first few years, the memories evoked during trance are drawn not from current life experiences, but
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, his goal is to see Phandalin thrive and become prosperous. Therefore, he wants to find the lost mine of Wave Echo Cave and help the Rockseeker brothers put it back into production. Sildar also
encourages the characters to keep up the pressure on the Cragmaw goblins. He offers the party a 500 gp reward if they can locate Cragmaw Castle and defeat or drive off the band’s leader. Sildar suggests
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
bring law and order to Phandalin. As such, he wants to find the lost mine of Wave Echo Cave and help the Rockseeker brothers put it back into production, believing that bringing prosperity to the region
will help civilize the town. Sildar also encourages the characters to keep up the pressure on the Cragmaw goblins. He offers the party a 500 gp reward if they can locate Cragmaw Castle and defeat or
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
other members of the adventuring party. An orc warlock might be the dwarf ranger’s sworn enemy, but the two are forced to work together to defeat a mutual foe. Perhaps the kobold sorcerer was the
visions that guide you. 6 Your sworn enemy is an ally of your people, forcing you to leave your tribe to gain vengeance. 7 An evil entity corrupted your people’s society. 8 An injury or strange event caused you to lose all memory of your past, but occasional flashes of it return to you.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, and end the adventure once the characters defeat Nezznar. (The “What’s Next?” section at the end of chapter 4 provides more information if you’re using this option.) There’s no need for the heroes to
brothers previously discovered a famous lost mine. Sildar knows only that Gundren and his map of the mine have been taken somewhere called Cragmaw Castle. Chapter 2 Summary After arriving in
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
participate in the fight; it feigns injury and stays out of the way. If the characters look like they’re winning the battle, Rachazz tries to slip out of the tower and report back to the Ruinous Citadel
about the characters’ prowess. The characters might later face Rachazz in or near the citadel. If the characters struggle to defeat the drow and driders, Rachazz joins the fight against the intruders
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
knowledge and experience from generation to generation. Thus, the injury of their defeat by the gods remains perfectly preserved in their minds. Aboleths’ minds are treasure troves of ancient lore
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
have done. Goliaths love to win, but they see defeat as an incentive to improve their skills. Above all else, every goliath is driven to outdo their past performance, taking greater and greater risks. As
walking speed is 30 feet. Natural Athlete. You have proficiency in the Athletics skill. Stone’s Endurance. You can focus yourself to occasionally shrug off injury. When you take damage, you can use your
Compendium
- Sources->Dungeons & Dragons->Borderlands Quest: Goblin Trouble
retrieved her boot. When you describe the scene to the players, be sure to emphasize Dilly’s limp and injury. This may prompt the players to give her back her boot, and maybe even use magic to heal
succeeds on a DC 15 Wisdom (Insight) check realizes that the pair may seem sincere now, but they are less than trustworthy. Treasure. If the characters fight and defeat the two bandits, they find 60 GP
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
present at the Council of Waterdeep as the alliance’s nominal representative for Daggerford. That small settlement can contribute little to the effort to defeat the Cult of the Dragon, however, and in
resists magical healing, and he walks with a cane made from a bone of the green dragon that dealt him the injury. The paladin can be a helpful source of dragon lore, but his advice is always guarded. He
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
present at the Council of Waterdeep as the alliance’s nominal representative for Daggerford. That small settlement can contribute little to the effort to defeat the Cult of the Dragon, however, and in
resists magical healing, and he walks with a cane made from a bone of the green dragon that dealt him the injury. The paladin can be a helpful source of dragon lore, but his advice is always guarded. He
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
present at the Council of Waterdeep as the alliance’s nominal representative for Daggerford. That small settlement can contribute little to the effort to defeat the Cult of the Dragon, however, and in
resists magical healing, and he walks with a cane made from a bone of the green dragon that dealt him the injury. The paladin can be a helpful source of dragon lore, but his advice is always guarded. He
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
, they approach the characters. Their names are Mek and Minn, and they’re the brothers of Myla, the kobold tinkerer at Dragon’s Rest. They left their sister for dead after the stirge attack that maimed
like, “Yes! Flee before my might, as all will flee when I claim my inheritance!”) If the characters defeat Sparkrender, they hear growling and yelping coming from below them (area D6). Hidden Entrance
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
suggests they start by killing the baron’s evil henchman, Izek Strazni. She’s happy to take care of the rest. If they come looking for a way to defeat Strahd, Lady Wachter turns them away, stating in no
, because they don’t like attending to their mother or listening to her tiresome prattle. The characters might encounter them at the Blue Water Inn (area N2) or wandering about town. The brothers are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Long Road. It’s clear that the giants mean no harm to the townsfolk. If the characters defeat the giants or drive them off before they can grab food, Tylandar Roaringhorn (NG male Chondathan human noble
way past the gargoyles into a dragon’s lair and defeat the dragon within, they find the dragon’s hoard hidden under the sand. Roll on the Treasure Hoard: Challenge 11–16 table in chapter 7 of the






