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Returning 35 results for 'defend image are beyond'.
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Monsters
Planescape: Adventures in the Multiverse
hierarchs, such as productivity reports to septon modron;septons and diagnostic data to decaton modron;decatons. Octons have eight mechanical tentacles which they use to manipulate objects and defend
leadership positions, maintaining order in Mechanus and the realms beyond. For more information on modrons, see the Monster Manual.Psychic
Monsters
Waterdeep: Dungeon of the Mad Mage
, shield, silent image
2nd level (3 slots): arcane lock, cloud of daggers, darkvision, knock
3rd level (3 slots): counterspell, dispel magic, fireball
4th level (3 slots): confusion, hallucinatory
master of Undermountain, Halaster can alter the entire dungeon to some extent. His lair actions and regional effects donât extend beyond Undermountain.
Lair Actions
On initiative count 20
Magic Items
The Book of Many Things
Created in the image of the Deck of Many Things, this deck of ivory or vellum cards bestows an assortment of minor benefits and penalties on those who draw from it. Most (75 percent) of these decks
Intelligence, Wisdom, or Charisma as the spellcasting ability (your choice).
Mischief. You receive an uncommon wondrous item (chosen by the DM), or you can draw two additional cards beyond your declared
Monsters
Fizban's Treasury of Dragons
into stoneThe thunderous clash of conflict is part of the very nature of sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against
or wars and wonât rest until my hoard contains that conflictâs most significant artifacts.
2
I am constantly aware of a call from beyond this world. I must prepare to answer that call
Monsters
Fizban's Treasury of Dragons
Intelligence as the spellcasting ability:
1/day each: alarm, Tenser's floating diskThe thunderous clash of conflict is part of the very nature of sapphire dragons. Militant and territorial, they defend
call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor.
3
I secretly look forward to adventurers trying to infiltrate my lair. How else could I try
Monsters
Curse of Strahd
, sleep
2nd level (3 slots): detect thoughts, gust of wind, mirror image
3rd level (3 slots): animate dead, fireball, nondetection
4th level (3 slots): blight, greater invisibility, polymorph
5th level
(Costs 2 Actions). Strahd makes one bite attack.With his mind sharp and his heart dark, Strahd von Zarovich is a formidable foe. Courage and lives beyond measure have been lost to him. Reread chapter 1
Monsters
Quests from the Infinite Staircase
), Tongues, Wind Walk (as an action)
1/day each: Gaseous Form, Major Image, Teleport, WishNafas can take up to three reactions per round but only one per turn.
Blowback. Immediately after a creature
this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
Monsters
Eberron: Rising from the Last War
missile, shield, sleep
2nd level (3 slots): blur, detect thoughts, mirror image
3rd level (3 slots): animate dead, counterspell, fireball, fly, lightning bolt
4th level (3 slots): blight, confusion
. Illmarrow is a fiefdom on the isle of Farlnen â home to a community of elves exiled from Aerenal, who have practiced necromancy for centuries. But Lady Illmarrowâs roots extend far beyond her
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Wisdom as the spellcasting ability (spell save DC 17):
At will: light, major image (6th-level version), thaumaturgy
3/day each: cure wounds, dispel magic, lesser restoration, sending
1/day each
violet eyes. In a breeze or when aloft, the creatureâs scales and hair appear to blaze with a holy, golden fire.
Beyond their coloration, ki-rins vary in appearance based on the deity each one
Monsters
Fizban's Treasury of Dragons
conflict is part of the very nature of sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against their rivals. The sonic pulse of their
hoard contains that conflictâs most significant artifacts.
2
I am constantly aware of a call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor
Monsters
Fizban's Treasury of Dragons
sapphire dragons. Militant and territorial, they defend their lairs fiercely, ambushing intruders and plotting assaults against their rivals. The sonic pulse of their breath weapon sows weakness, leaving
significant artifacts.
2
I am constantly aware of a call from beyond this world. I must prepare to answer that call by amassing powerful arms and armor.
3
I secretly look forward to
Magic Items
Tashaâs Cauldron of Everything
it are removed. When you use this action, a shimmering image of a unicornâs horn appears until the end of your turn, sprouting from your forehead. The tooth regains all expended charges daily at
dawn. You gain the following flaw: âWhen I see wickedness in action, I must oppose it.â
8
Beyond the Rock of Bral (silver mind flayer tooth)
2 mind flayer;mind flayers
You gain
Monsters
Fizban's Treasury of Dragons
ability (spell save DC 20):
At will: mage hand (the hand is invisible), minor illusion
1/day each: detect thoughts, dispel magic, etherealness, major image, misleadThe dragon can take 3 legendary
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
Marvelous Pigments
Legacy
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Magic Items
Basic Rules (2014)
paint flows from the brush to form the desired object as you concentrate on its image.
Each pot of paint is sufficient to cover 1,000 square feet of a surface, which lets you create inanimate objects or
, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor
Nolzur's Marvelous Pigments
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Masterâs Guide (2014)
paint flows from the brush to form the desired object as you concentrate on its image.
Each pot of paint is sufficient to cover 1,000 square feet of a surface, which lets you create inanimate objects or
, the object or terrain feature depicted becomes a real, nonmagical object. Thus, painting a door on a wall creates an actual door that can be opened to whatever is beyond. Painting a pit on a floor
Halfling
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
colors.
Halfling practicality extends beyond their clothing. Theyâre concerned with basic needs and simple pleasures and have little use for ostentation. Even the wealthiest of halflings keep their
land beyond their quiet shires. They typically donât recognize any sort of halfling nobility or royalty, instead looking to family elders to guide them. Families preserve their traditional ways
monsters
âs next turn. Success: Half damage only.Young deep dragons establish lairs in familiar hunting grounds and defend their lairs with twisting passages and traps such as deadfalls. They dominate the
dragons demand tribute from these groups in the form of food or treasure.
Underdark explorers have many reasons to brave deep dragon lairs beyond treasure hunting; they might contain the only surviving
Species
Eberron: Rising from the Last War
Protection is my purpose. I defend the innocent from those who would do them harm. For my siblings, this is a job; for me, itâs a calling.
âHarric dâDeneith, Sentinel Marshal
forces, House Deneith brokers the services of a wide range of soldiers, including Valenar war bands and the goblins of Droaam. Beyond the battlefield, the Defenderâs Guild provides exceptional
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
complex personalities. Powerful archfey such as the Summer Queen and the Queen of Air and Darkness rule vast domains, and their influence is so great that their courts stretch beyond the borders of their
Domains of Delight to the far ends of the Feywild. Other, lesser known archfey rule domains that are minuscule by comparison, but no less wondrous. A unicorn and its rider defend an archfeyâs palace
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
.
The characters must contend with Princess Ebonmire and Prince Livid (see the âRoyal Oozesâ sidebar). These dimly intelligent oozes defend their master to the death, blocking the characters from
: blink, dispel magic, gaseous form, major image, protection from energy, slow, tongues, water breathing
4th level: blight, fabricate, fire shield, hallucinatory terrain, locate creature, phantasmal
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
some more esoteric barrier. Beyond the form the locks and keys take, you might also consider adjusting the creatures depicted with each lock to suit your adventures. Just keep in mind that the number of
with a particular image of a creature, consider presenting a riddle alongside each lock. The answer to each riddle should be the related creatureâs name, allowing characters to match the riddlesâ answers to the proper keys.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
shamans who consult the spirits and choose the paths of migration. In the past, the tribes stood alone, but during the Last War, many halflings came together under Lathon Halpum to defend their land
. Halpum won recognition for the Plains as one of the Thronehold nations, though itâs still unclear what this means beyond increasing passage between the Plains and the outside world.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
bell. The Dark Powers have created a false image of Strahdâs ancestral home within the fog, just beyond reach. Strahd comes to the hill on occasion to gaze upon the city, even though he knows it canât
be real. The image tantalizes him. Any creature that enters the deadly fog is subject to its effects (see the âMists of Ravenloftâ section in chapter 2). If the characters ask an NPC spellcaster about
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
enchanted to display an image that corresponds to a performerâs standing with Endelyn. What a creature sees in a mirror depends on how Endelyn feels about that creature: If Endelyn is tolerant or unaware of
the onlooker, the image is the performerâs normal appearance. If the onlooker is out of favor with Endelyn, the image is a sickly and haggard version of the creature. If Endelyn is plotting the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Ghost Trap Gremorlyâs ritual forces any Humanoid who dies within the keep to return as a ghost thatâs unable to pass beyond the keepâs walls. The ritual can be broken by disassembling, moving, or
forgotten most of what they knew in life, recalling little beyond the mission that brought them to the keep. The ghosts arenât hostile and act as allies to characters willing to help them. Destroying
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Chapter 4: Beyond the Crystal Cave Jessica Fong Caerwyn and Porphura, two powerful spellcasters in love,
relax in the fairytale garden they created together The city of Sybar on the small island
leave. None of the gardenâs denizens are inherently malicious, but they defend their own. Wits, clever words, and compassion are more effective weapons here than swords or spells. The paramoursâ families
Kobold
Legacy
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Species
Volo's Guide to Monsters
by orange garb (usually just a roughly torn sash or cloak) decorated with an image of a gnomeâs skull.
Life and Outlook
Kobolds have a tribal society in which they all take on specialized
against the wall can become a miniature storm of fangs and claws as it desperately tries to defend its life. Likewise, kinship to their own tribe can prompt kobolds to battle another kobold tribe for
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
by painting them in two dimensions. The paint flows from the brush to form the desired object as you concentrate on its image. Each pot of paint is sufficient to cover 1,000 square feet of a surface
beyond. Painting a pit on a floor creates a real pit, and its depth counts against the total area of objects you create. Nothing created by the pigments can have a value greater than 25 gp. If you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
adventurers are allied with a dragonmarked house, you can concentrate on the houseâs positive aspects and its work in moving Khorvaire beyond the feudalism of Galifar. At the same time, the houses also
, preserving the houseâs image and reputation. If the plays a significant, recurring role as a villain in your campaign, the charactersâ eventual task will be to prove that these so-called ârogue agentsâ have actually been taking orders from the top of the houseâs leadership.
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
immediately, accompanied by bleeding boards or glimpses of horrifying spaces beyond the woodwork. Discourage characters from trying to destroy the house while itâs dormant (the investigators oppose
demolition attempts). Should the party obsessively persist in their destructiveness, the house eventually wakes to defend itself.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
actually yellow mold (see âDungeon Hazardsâ in chapter 5 of the Dungeon Masterâs Guide) covered by a permanent major image spell (save DC 15). The bones, spider, and sword hilt are real. Eastern Door
in at either the top or the bottom of this secret panel causes the opposite end to swing outward, providing enough space to crawl through into the secret passage beyond.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
8. Coffin The door opens into an area of utter blackness.
The room beyond the door is the lair of a vampire named Ctenmiir. He is compelled by a curse to remain here in a trance except when roused
to defend his treasure, which lies in a niche in the floor under his coffin. The vampire automatically awakes at the approach of intruders. The room is affected by a darkness spell, which the vampire
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Brightguard Before Atash, the Brightguard was a fringe collective of devout protectors who vowed to defend Akharin Sangar from evil in the name of their deity, the Sunweaver. When the angel Atashâan
seek to return Atash to the Sunweaver and restore Akharin Sangar to a state of self-rule. Named for the lions that roam the lands beyond the city, the faction is secretly led by famed actor Afsoun
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Painted on the slab is the image of a gaunt male humanoid wearing a hooded cloak, its face a mask of stars. The figureâs withered left hand is raised with palm extended.
The stone slabs are impervious
extended, both slabs open at the same time, regardless of any efforts taken to prevent them from doing so. When this happens, read: The slab sinks into the floor, revealing a dusty passageway beyond
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Corellonâs image. You could also play a female character who presents herself as a man, a man who feels trapped in a female body, or a bearded female dwarf who hates being mistaken for a male. Likewise, your
weight using the Random Height and Weight table. The dice roll given in the Height Modifier column determines the characterâs extra height (in inches) beyond the base height. That same number multiplied by






