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Returning 35 results for 'defenders interest are borders'.
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Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders.
One Race, Many Forms
The bodies of all
interest of maintaining the strength of their personal bloodline.
The yuan-ti have abandoned their humanity and consider non-serpentine humanoids to be lesser creatures, barely more civilized than
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
The Mists The Mists can always be found at a domainâs borders but can also appear in dense banks that rise wherever adventures demand. Such banks might veil strangers or hidden foes, or they can
wherever these wicked forces desire. The Dark Powers also grant Darklords limited ability to manipulate the Mists surrounding their domains, allowing most to open or close their domainsâ borders to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
of the wilder lands within and just outside their borders, and survive only through constant vigilance and the steady recruitment of new defenders. A great variety of independent nations and notable
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
dangerous and the temple saw fewer visitors. A few centuries ago, Talhundereth was abandoned by all but a few vigilant defenders. Mind flayers took advantage of Talhunderethâs depleted state to
magic resonating in the crypt. The lore-seekers lost all interest in scholarship and abandoned the fragments.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
original relic of the cityâs first borders â and, more importantly for daily life, the physical embodiment of the division between patriars and ordinary citizens â the Old Wall is a symbol for much
sparingly, for the risk of discovery is too great to use them routinely. Nevertheless, if the Old Wall were ever to be seriously tested, its defenders might find it far less impenetrable than it seems. GREEN
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
(with more arrow slits and defenders on the rooftop above), passing through another small gate area, and traversing the training yard before finally reaching the lone entrance. An enormous magic
is said to be haunted by the vengeful spirit of a former commander who was slain by their own troops. 3 A tunnel beneath the outpost leads to a sealed portal to Xoriat. 4 The outpost borders the
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
original relic of the cityâs first borders â and, more importantly for daily life, the physical embodiment of the division between patriars and ordinary citizens â the Old Wall is a symbol for much
sparingly, for the risk of discovery is too great to use them routinely. Nevertheless, if the Old Wall were ever to be seriously tested, its defenders might find it far less impenetrable than it seems. Green
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
characters a chance to succeed.
Itâs okay if the characters circumvent combat and talk their way past castle defenders. Both the Cragmaw tribe and the Redbrands work for the Black Spider, so the goblinoids
arenât likely to attack the party if they claim to be working in the Black Spiderâs interest.
If the characters try to perpetrate a deception as a group, have them each make a Charisma (Deception
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
to seek a new home. The elves here in the Northern Wastes were among the defenders of Silvanesti. When they failed to protect their homeland, they were sent on an expedition to the wastes following
best interest of Silvanesti first.â Meeting Zhelsuel Zhelsuel confronts Dalamar and the characters when they arrive. He wants nothing to do with outsiders and sees them as an obstacle to the elves
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, becoming like the gods in body, thought, and emotion. Freed from the limitations of their human bodies, the yuan-ti used their new abilities to conquer new lands and expand their borders. One Race
interest of maintaining the strength of their personal bloodline. The yuan-ti have abandoned their humanity and consider non-serpentine humanoids to be lesser creatures, barely more civilized than
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
expressed interest in excavating and restoring the previous site of the grippli village, a mile from its present location. Pond Mother saw no reason to refuse them, since their motives were seemingly
Jans will transport the characters as far as he can, then drop them off just outside the crab maze that borders the community before turning back south.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
interested not only in punitive justice, but also in the establishment of fair and equitable relationships among people and gods, in service to the common good. He also takes an interest in the bonds of
mysterious being who is capable of sealing the borders between the mortal world and the divine realm of Nyx. Kruphix is perhaps the only being who can impose limits on the other godsâ actions, which makes Heliod resent and fear the god of horizons.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
even the northern metropolises of Baldurâs Gate and Waterdeep, its influence is curtailed by the unwillingness of its rulers to work together in the nationâs best interest. The members of the Council
of Five are fairly unified and tight-fisted in their control of Amn, but their ability to affect events outside their own borders is limited because they canât agree enough on major matters of foreign
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Crew Territories The fact that cityâs numerous crews can be based on both geographical and professional communities means that their territories often overlap or stretch beyond the borders of any
kitchen tables, and have little interest in banners and sigils. Still, thereâs no denying that certain crews dominate certain corners of the city. Sometimes this is the result of a community forming its
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
Crew Territories The fact that cityâs numerous crews can be based on both geographical and professional communities means that their territories often overlap or stretch beyond the borders of any
kitchen tables, and have little interest in banners and sigils. Still, thereâs no denying that certain crews dominate certain corners of the city. Sometimes this is the result of a community forming its
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
2. Captured Troglodytes The cracked bones and skulls of small creatures hunted by the troglodytes litter the tunnels leading to this area, marking the borders of territory that once belonged to their
with the troglodytes on a rudimentary level. Getting a message across in this way requires a successful DC 15 Charisma (Performance) check. If the characters show no interest in aiding them, the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
, calling them in when it suits them â often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds donât disrupt Guild
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
undead masters, destroying some of Szass Tamâs lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thayâs borders, however. In this quiet civil war, both sides
await any who oppose him. Rath Modarâs Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
, calling them in when it suits them â often with interest. Rivalries exist between kingpins, and their territorial borders shift constantly. As long as these internal feuds donât disrupt Guild
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
masters, destroying some of Szass Tamâs lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thayâs borders, however. In this quiet civil war, both sides fear that
who oppose him. Rath Modarâs Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons, it wasnât
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
masters, destroying some of Szass Tamâs lich zulkirs and thinning the ranks of other undead. Little is known of the conflict beyond Thayâs borders, however. In this quiet civil war, both sides fear that
who oppose him. Rath Modarâs Ambition One such Red Wizard exile is Rath Modar, an illusionist of great skill who long ago made the Sword Coast his home. Having a natural interest in dragons, it wasnât
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
of the world. Instead, great city-states have emerged, enriched by trade and protected by stout walls and loyal defenders. Such cities â including Baldurâs Gate, Mirabar, Neverwinter, Silverymoon, and
before other concerns. In the years soon after its founding more than one hundred fifty years ago, there was more interest in membership, and the Alliance accepted some members from farther south. Since
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
. Their own behavior sometimes borders on the bizarre and can be disturbing â they once turned two rival sects of Malarites into rabbits for disturbing Longsaddle with their squabbles, leaving them at the
stressed enough that while the Harpells have little interest in the daily running of Longsaddle, it is undeniably their town. They rarely suffer insults, and never tolerate violence against themselves
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Correspondence In some domains, the residents are aware that realms exist beyond the Mists, but most have little interest in lands beyond their own. The Darklordsâ obsessions distract them from concerns
about the nature of their domains or what lies beyond the Mists. This preoccupation, along with the lack of shared borders or reliable travel, means that mercantile ventures and military conquests
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
they present the box to her, she snatches it out of their hands and studies it closely. She takes similar interest in the Shield of the Hidden Lord (which she calls âthe Shield of Gargauthâ), but avoids
whence it came, taking Elturel and its oath-bound defenders with it, if that is Zarielâs wish.
All this is my everlasting pledge.
If Reya Mantlemorn is with the party, she is so stung by the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Points of Interest Beyond Saltmarsh are a number of locations that characters can visit. Providing in-depth detail in for all of them is beyond the scope of this book, but enough information is
overlooks the forest it borders. A few farms cluster around it, the locals relying on the royal garrison to keep them safe from marauders. Burleâs most distinctive feature is the small copse of trees
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
chambers. The Black Network disguises its ownership of the inn to avoid unwanted attention. The organization also has a vested interest in maintaining the prosperity of Yartar. Minor Factions A number of
once sheltered three great elven realms beneath its boughs. Many tribes of wood elves â and a few moon elves â still protect the ruined monuments to their golden age. Few beyond the borders of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
for numerous defenders, in a show of strength toward the southern approach. The Ships Within the city walls and on the nearby waters, Luskan is ruled by its Ships and their five High Captains: First
to warehouses, caravan yards, and workspace. It includes the Mirabar Shield, the fortified compound that represents Mirabarâs trading interest in Luskan. Mirabar uses it as a base to trade with the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
threatening to devour any dockhands working there. Kalimrax finds her task incredibly dull and looks to the holdâs occasional visitors to provide some interest. The dragon interrogates newcomers, hoping
hour. The dragon threatens to eat any character who fails to hold her interest. Kalimrax attacks any character she sees trying to enter the hold by stealth or by force, but she doesnât pursue
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
â tools, but it triggers accidentally if the check fails by 5 or more. The alarm brings the following defenders, who attack all intruders in the room: Kaevja Cynavern (see area E3) The Manshoonâs
sanctum. Manshoon awaits them in area E12. Characters who are reduced to 0 hit points by Manshoonâs defenders are knocked unconscious. If the entire party is defeated, the unconscious characters are
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
hours without tiring. Others might bristle at her temerity, but she usually gets what she wants. B6. Town Hall Bryn Shanderâs town hall is the largest building that borders the central square. It is
stay on credit and then presenting them with a bill inflated by interest charges after they earn their next payday. Those who donât settle their accounts discover that the former mercenary doesnât take
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, to serve as guards on the tribeâs most distant borders or as hunters that wander beyond those borders. As such, the stone giants that are first encountered by outsiders are almost always the least
interest in how soon Annamâs return comes to pass â they all want to live to see it. Some individuals gain a measure of immortality for themselves by merging with elemental forces. These storm giant
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
other side. An arrow slit in the southern wall of the passage provides defenders a way to fire on intruders who get this far.
Characters who specifically examine the ceiling notice the murder holes
across the entrance.
The heavy chain raised and lowered by the winch in area K9 provides Rivergardâs defenders with the ability to block boats from entering or leaving. A swimming character can easily
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
unassailable fortress, enclosed on all sides by sloped outer walls as wide at the base as many city blocks in Waterdeep. Defenders can fire arrows down from atop the walls, or, in winter, pour water down them
massive granite doors sealing its entrance and a host of battle-hardened defenders waiting beyond. Despite its almost mythic reputation, Mithral Hall is more of a stronghold than a city, with tunnels to
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
leader, but she needs help. Thatâs my job.â
Flaw: âI bury my emotions and have no interest in small talk.â
Beldora Medium Humanoid (Human), Chaotic Good
Armor Class 12
Hit Points 18 (4d8
twenty sling stones.
Roleplaying Information
Zi Liang is a devout worshiper of Chauntea, the Earth Mother. She has considerably less faith in Goldenfieldsâ defenders, so she patrols the temple






