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Returning 25 results for 'demeter interests are blood'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
). Bael makes one Hellish Morningstar attack.With the Blood War between devils and demons raging for eons and no end in sight, opportunities abound for ambitious archdevils to win fame, glory, and power
interests at Mammonâs court, which leaves him free to pursue his battle lust.
Despite his lack of interest in affairs outside battle, or perhaps because of it, Bael has gained a small
Backgrounds
Sword Coast Adventurer's Guide
up with the family you are part of âthere are around seventy-five lineages in Waterdeep, each with its own financial interests, specialties, and schemes. You might be part of the main line of
.
6
Despite my noble birth, I do not place myself above other folk. We all have the same blood.
7
My favor, once lost, is lost forever.
8
If you do me an injury, I will crush you, ruin
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
related to one of the houses by blood, you act on behalf of a house to advance its interests. You might function openly as representatives of the house, wearing its badge and exerting its authority, or you
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
dragonmarked houses or house members with eccentric interests and deep pockets. Guilder. Every dragonmarked house is more than a single family. Each house encompasses at least one guild that operates just
some other set of skills suited to the specialties of your patron houseâs guilds. Heir. The Heir is a member of your dragonmarked house patron, related by blood and carrying the house name. This
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
drugs are just two of the most notorious substances available in the City of Towers and beyond.
Dragonâs Blood. Introduced into Sharn by Daask, dragonâs blood is a potent and highly addictive
in a crowded street. The specific effects of dragonâs blood are up to you, but you can take inspiration from the Wild Magic Surge table in the Playerâs Handbook.
Dreamlily. A psychoactive liquid that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nyleaâs Champions Nylea is one of the more active of the gods in the mortal realm, but she canât be everywhere at once. Her heroes are her eyes, ears, and arrows on Theros, defending her interests
her or trying to find a new divine patron to protect them. Myth of Halma, Nyleaâs Emissary
One day, Nylea came upon an enormous lynx lounging in the shade of an olive grove, blood on its maw, the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
practice each of these things in different ways than humanoids. Truly alien creatures, myconids have difficulty telling flesh-and-blood humanoids apart.
Myconids are innocent about matters of ethics
with their own unique interests and distinct personalities. They gravitate toward simple, shared joys, living by the wisdom and insight their melding provides. Because of their naive and sharing ways
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
created bad blood between the two cities, though neither city has been eager to test the military might of the other. Port Nyanzaru Baldurâs Gate serves as one of the main ports from which ships depart
united in their dislike for the nation of Amn. Outside of Port Nyanzaru, Baldurâs Gate maintains its own holdings in Chult. Fort Beluarian serves as a beachhead for the interests of the city, the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
architecture, the creation of which often drives industry and sculpture, though she doesnât scorn other varieties of artistic expression. Divine Relationships Ephara and Heliod have aligning interests
build a city. Ephara and Nylea are almost polar opposites, and there is no shortage of bad blood between the god of the cities and the god of the hunt. Nylea resents the construction of every
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
religious viewpoints has created bad blood between the two cities, though neither city has been eager to test the military might of the other. Port Nyanzaru Baldurâs Gate serves as one of the main ports
, and both cities are united in their dislike for the nation of Amn. Outside of Port Nyanzaru, Baldurâs Gate maintains its own holdings in Chult. Fort Beluarian serves as a beachhead for the interests
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the foggy harbor. The whole of Baldurâs Gate reeks of blood, crime, and opportunity. One can easily fathom why pirates and traders are drawn to this place like flies to a carcass.
Following the river
Fist to protect their interests in Baldurâs Gate, and by extension, the city itself. The Flaming Fist has gained even more power since their charismatic leader, Ulder Ravengard, claimed the title of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
combat the demonic hordes birthed from Plague-Mortâs festering gate. Demon ichorâa malodorous reduction of blood, bodily fluids, and viscera left by slain demonsâoozes from Plague-Mortâs sewers and
outside the keep, the Fiends swear tenuous fealty to Archlector Bex so long as he furthers the interests of the Abyss. The whims of demon lords creep from the dark well to the ears of the archlector, an
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Bael With the Blood War between devils and demons raging for eons and no end in sight, opportunities abound for ambitious archdevils to win fame, glory, and power in the ongoing struggle. Duke Bael
they can provide him with an advantage in his politicking. He recruits savvy individuals and relies on them to represent his interests at Mammonâs court, which leaves him free to pursue his battle
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
sharing with Euryale all the esoteric interests she had pursued as a child. The two were sisters in all but blood, for Euryale didnât pressure Asteria to conform to her ways or to look her in the eye
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Bael With the Blood War raging for eons and no end in sight, opportunities abound for ambitious archdevils to win fame, glory, and power in the ongoing struggle against the demons. Duke Bael, one of
if they can provide him with an advantage in his own politicking. He recruits savvy individuals and relies on them to represent his interests at Mammonâs court, which leaves Bael free to pursue his
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
ground near the cave mouth, and the stench of blood hangs in the air. The bones belong to the owlbearâs victims, including animals, explorers, and other monsters. The bones bear indentations from the
in both partiesâ interests not to fight. On a successful check, the cultistsâ attitudes improve to Indifferent. Otherwise, the cultists fight. Treasure. Footlockers under four of the beds contain the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
can escalate into brawls when these miscreants are far from the watchful eyes of their parents. Duels have long been prohibited by mutual agreement, due to the blood feuds they provoked in the past
interests in Amphail are Houses Amcathra, Ilzimmer, and Roaringhorn; and most coin and business eventually passes through the hands one of those houses or its intermediaries. When Amphail joined the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
wizards as well, and the elder women of the family (by blood or marriage) set the course for the house and utterly rule matters within the Ivy Mansion. The family takes on a number of apprentice wizards
the latter creatures may be the descendants of one of the Harpells). The major ranching interests often hire adventurers not only to further their own aims or provide for defense, but to secretly
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
and also children of the world, birthed from the marrow of mountains, the hot blood of volcanoes, and the breath of hurricanes. Annam conceived the giants to be masters of the world. He gave them
being with no mortal equivalent. His temperament and interests are similar to those of the storm giants, so most of his followers are of that type. Similar statements can be made about the other five
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
. More than seventy-five noble families call Waterdeep home, representing between them all manner of business interests, rivalries, and internal strife. Being a noble carries with it a great deal of
Neveremberâs tenure it became legal for impoverished houses to sell their titles, and thus allow others to become noble, many leaders of the old-blood houses were apoplectic, particularly after some purchasers
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
judges, lawyers, and legislators, the Fraternity of Order abides by the letter of the lawâand exploits it to further their interests. Dispassionate and impartial, Guvners run the city courts, ruling on
verdigris common throughout the city, blood trickles down the templeâs rusted spikes. The templeâs interior is a gloomy sanctuary of stained altars, menacing iron chandeliers, and sputtering black candles
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
competing interests or priorities while they pursue the same goals.
Adventurer organizations are also a great source of special rewards beyond Experience Points and treasure. Increased standing in
, foragers Unicorn horn Erythnul, the Many Pandemonium Raiders, bandits, berserkers Blood drop Fharlanghn, the Dweller on the Horizon Outlands Travelers Circle crossed by a curved horizon line Heironeous the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
a DC 16 Dexterity saving throw or take 3 (1d6) piercing damage. The center cylinderâs trap has already been triggered, and a character who examines the floor notices dried blood flecking the dust
the body and succeeds on a DC 13 Wisdom (Medicine) check learns the corpse is fresh but bereft of blood. Sleeping Stirges. Four stirges, their bellies engorged with the corpseâs blood, hang asleep
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
their own interests so long as they place the security and sanctity of the Hosttower and the cabal above all else. When not rallying to defend their home, wizards of the Arcane Brotherhood act like
beast. Spellbook. Vellynneâs spellbook has black leather covers around pages of ragged parchment, all wrapped in a crimson sash. The necromancerâs personal sigil is written in goatâs blood on the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
high, lit with blood-red candles, and icing white as snowâ). She warns them that if they leave and return without it, sheâll gobble them up instead âto see if you taste as sweet as you look
convince Shon that they have Prismeerâs best interests at heart, he gives them the horn and tells them where to find Zybilna (area P22), warning them about the jabberwock if he hasnât already done so. P29






