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Returning 25 results for 'dense instant are breath'.
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Magic Items
Fizban's Treasury of Dragons
The limb tips of this magic bow are shaped like a dragonâs wings, and the weapon is infused with the essence of a chromatic, gem, or metallic dragonâs breath. When you hit with an attack
roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bowâacid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, or
Magic Items
Acquisitions Incorporated
finish a long rest.
Ways to Read the Kill
d6
Reading
1
Using a tiny bellows to pump one last breath into a corpse.
2
Reading the entrails with special reading-the-entrails
long rest.
Bead of Instant Karma
At rank 3, one of the beads on your occultant abacus channels the power of instant karma, turning the occultant abacus into a rare magic item. As a reaction, you can
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
âthe Mazes swallow their prisoners in an instant. The Mazes resemble a dense labyrinth of empty streets and alleys in Sigil but are devoid of life and repeat endlessly. No magic allows a creature
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
metallic dragonâs breath. When you hit with an attack roll using this magic bow, the target takes an extra 1d6 damage of the same type as the breath infused in the bowâacid, cold, fire, force, lightning
, necrotic, poison, psychic, radiant, or thunder. If you load no ammunition in the weapon, it produces its own, automatically creating one piece of magic ammunition when you pull back the string. The ammunition created by the bow vanishes the instant after it hits or misses a target.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
The Last Breath The will-oâ-wisp leads the Second Wind to Gargenhaleâs flagship. If the characters arenât looking for Gargenhale, he finds them instead. In either case, the following scene occurs
after a dayâs travel: You are caught in a cosmic storm. Lightning flashes through dense blue and purple clouds, illuminating the silhouette of a galleon with torn, flapping sails. Ghastly mariners stand
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of âyou go over there, and you go over there.â True intentional crimes, however, are violations known deep in the satyr soul. If needs be, revelry can halt in an instant to help someone whoâs been
Favored A circle of satyr druids, Nyleaâs Favored protect the Skola Vale, restoring nature after damage by wildfires or too rowdy satyr parties. They also defend the vale by growing dense underbrush and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
off the wave of fear that emanates from the dragon like the cold of its breath, she sends one arrow after another to find the gaps between the dragonâs thick scales. Holding his hand high, a half-elf
creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
off the wave of fear that emanates from the dragon like the cold of its breath, she sends one arrow after another to find the gaps between the dragonâs thick scales. Holding his hand high, a half-elf
creature while he readies his bow. Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of trackless forests and across wide and empty plains, rangers keep their unending watch.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
only for an instant. Concentration Some spells require you to maintain concentration in order to keep their magic active. If you lose concentration, such a spell ends. If a spell must be maintained
breath, you make a separate saving throw for each source of damage. Being incapacitated or killed. You lose concentration on a spell if you are incapacitated or if you die. The DM might also decide
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
(see the end of this adventure)âattacks. The attack is swift; the creature strafes the town, vanishes among the buildings for an instant, then soars away to the northwest. No matter what methods the
the wounded and scared. A character who asks these people what happened learns the following: A bakunawa came out of nowhere and attacked. Its lightning breath and brief rampage caused terror, fires
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
only for an instant. Concentration Some spells require you to maintain concentration in order to keep their magic active. If you lose concentration, such a spell ends. If a spell must be maintained
breath, you make a separate saving throw for each source of damage. Being incapacitated or killed. You lose concentration on a spell if you are incapacitated or if you die. The DM might also decide
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
throwing something toward the cart. An instant later, a cloud of pink ashes bursts from a sachet, striking the two guards. Kalaâs Attack The parade route appears on map 5.1. The characters are either at
. Guards. The two guards are affected by the poison bizaâs breath (detailed in a sidebar earlier in this adventure). They automatically fail their saving throws to end the poisonâs effect. The guards
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
2 Eldritch Occultant, Bring Out Your Dead
3 Bead of Instant Karma, Deathâs Omen
4 Bead of Diverted Karma, Correct the Balance
Proficiencies and Starting Equipment As a rank 1
enemy of every enterprise.
Ways to Read the Kill d6 Reading
1 Using a tiny bellows to pump one last breath into a corpse.
2 Reading the entrails with special reading-the-entrails
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Continual Flame Evocation M Crown of Madness Enchantment C Darkness Evocation C Darkvision Transmutation â Detect Thoughts Divination C Dragonâs Breath Transmutation C Enhance Ability Transmutation C
Conjuration C Chain Lightning Evocation â Circle of Death Necromancy M Contingency Abjuration M Create Undead Necromancy M Disintegrate Transmutation â Drawmijâs Instant Summons Conjuration R, M
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
feeling of jolting awake from a dream, then emerge into the Drought Elder standing up. Read the following description: The air is dense and humid. Slick, chitinous walls rise around you, forming a space
the characters should âwelcome the endlessâ and âescape the tyranny of breath.â D4: Vestige of Consciousness The chitinous tunnel widens into a domed, circular area. At its center, a ring of strange
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Necklace of Adaptation 43 Oil of Slipperiness 44 Pearl of Power 45 Periapt of Health 46â47 Philter of Love 48â49 Potion of Animal Friendship 50â51 Potion of Fire Breath 52â53 Potion of Giant Strength (hill
of Controlling Air Elementals 11â12 Chime of Opening 13â14 Cloak of Displacement 15â16 Cloak of the Bat 17 Cube of Force 18 Cube of Summoning 19 Daernâs Instant Fortress 20â21 Enspelled Staff (level 2
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the crenellated roof. Black brambles cover the ground within 30 feet of the tower, clustering in a dense patch around the open doorway. These brambles are difficult terrain. Each 5-foot-square section
around the birdcage. While Sir Talavar is in it, he canât cast spells, but he can use his Euphoria Breath. The cage is locked and canât be destroyed, and its lock canât be picked. A knock spell or similar
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
, or Indifferent (see the D&D Beyond Basic Rules). Regardless, creatures defend themselves in combat.
Game Trail
You spot a regal elk on the trail beside a dense thicket. Startled by your
, prompting more bandits to spring from the bushes with weapons drawn. In an instant, youâre surroundedâroll Initiative!
Pral and his bandits are brigands, not murderers. A character reduced to 0
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
trying different command words for the last half hour to get the portal to reopen. Matreous takes on a thoughtful expression and pauses for an instant, tapping his chin in thought. The mansion must be
so they can play with them. Giggling incessantly, they fly toward the characters, use their Euphoria Breath, and flit out of danger, still invisible. If they are attacked, they disengage and retreat
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
This forest is dense and difficult to travel, with only a few worn footpaths connecting its small clearings. Most of the trees here are old, mighty oaks.
Two dryads, Sonna and Yvra, tend to this
100 gp. Yvra uses them to play a solitary card game called patience. G6: Satyrsâ Forest This section of the forest is less dense, allowing light to dapple the ground. Clearings and paths abound, many
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Bleak Cabal void soother (see Morteâs Planar Parade), offers to heal the characters, asking only that they pay the deed forward. 5 Two out-of-breath githzerai ratcatchers (guards) in pink skullcaps
-oâ-wisps: devils pawning stolen souls to rule-bending angels, interplanar fences selling stolen modron parts, demodands advertising jars of their liquefied cohorts as instant bodyguards, and the like
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
instantaneous spell animate dead harnesses magical energy to turn a corpse or a pile of bones into an undead creature. That necromantic magic is present for an instant and is then gone. The resulting
as a dragonâs breath, do they each take the damage twice? Yes. (tether essence) Can I use unseen servant to act as an ally when using a class feature like Sneak Attack? Unseen servant creates âan
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the scion is always ideal for farming: sunny and warm with occasional showers. If the scion dies, these effects end immediately. Cloud Scion Andrew Mar A slumbering scion of Memnor appears as a dense
, often laughing as if it just heard a great joke. Incredibly tall and lanky, the scion towers 75 feet tall and wields a morningstar made from magically dense clouds. It tends to regard other
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
blocked or barred from the inside. The contents of the barrels and tuns have long evaporated. W8: Fungi Cavern Dense carpets of weird fungi cover large sections of the floor in this cavern. The growth
breath weapons of Dragons. W16: Booming Cavern A narrow ledge overlooks a large cavern that houses a surging, seething body of water. The rhythmic booming heard throughout the mines is louder here. At
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
gift to Iggwilv from the archmage Mordenkainen and is worth 2,500 gp. Its pieces mutter under their breath when they are taken off the board. The chessboard is one reason why Nemesatra and Trizzian
Strongheart (see appendix B), battled Kelek and Warduke in this study. Warduke used a horn of blasting to punch a hole in the wall and sent the knight hurtling through it. An instant later, the palace






