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Returning 35 results for 'desire ignore are broad'.
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Monsters
Dragon of Icespire Peak
Archer. A longbow or shortbow deals one extra die of its damage when Falcon hits with it (included in his longbow attack).
Sharpshooter. Falcon's ranged weapon attacks ignore half cover and three
wears a fur-lined cloak over his studded leather armor.
He stands 6 feet, 6 inches tall, and has black hair and broad shoulders. His eyes are as blue, cold, and sharp as ice, and he sports a neatly
Monsters
Van Richtenâs Guide to Ravenloft
tables are meant to be broad, so feel free to describe the details of an unspeakable horrorâs form and the interplay between its parts however you desire. The more discordant and unexpected a
Monsters
Van Richtenâs Guide to Ravenloft
the stat block. If the results of multiple tables conflict, chose your preferred result.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable
horrorâs form and the interplay between its parts however you desire. The more discordant and unexpected a horrorâs parts, the more unsettling it might be.
Mist Horrors
Some who wander into
Monsters
Van Richtenâs Guide to Ravenloft
these tables are meant to be broad, so feel free to describe the details of an unspeakable horrorâs form and the interplay between its parts however you desire. The more discordant and
Monsters
Van Richtenâs Guide to Ravenloft
multiple tables conflict, chose your preferred result.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable horrorâs form and the interplay
between its parts however you desire. The more discordant and unexpected a horrorâs parts, the more unsettling it might be.
Mist Horrors
Some who wander into the Land of the Mists seek to stay
Monsters
Van Richtenâs Guide to Ravenloft
.
The results of these tables are meant to be broad, so feel free to describe the details of an unspeakable horrorâs form and the interplay between its parts however you desire. The more discordant
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Though they stand well under 5 feet tall, dwarves are so broad and compact that they can weigh as much as a
up the adventuring life might be motivated by a desire for treasureâfor its own sake, for a specific purpose, or even out of an altruistic desire to help others. Other dwarves are driven by the
Backgrounds
Sword Coast Adventurer's Guide
bond might involve other bounty hunters or the organizations or individuals that employ you. Your ideal could be associated with your determination always to catch your quarry or your desire to maintain
If thereâs a plan, Iâll forget it. If I donât forget it, Iâll ignore it.
4
I have a âtellâ that reveals when Iâm lying.
5
I turn tail and run when
Species
Spelljammer: Adventures in Space
Giff are tall, broad-shouldered folk with hippo-like features. Some have smooth skin, while others have short bristles on their faces and the tops of their heads. As beings of impressive size and
scores to increase. Youâre free to follow those suggestions or to ignore them. Whichever scores you decide to increase, none of the scores can be raised above 20.
Languages
Your character can
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Endless Torment In every domain, instruments of suffering from the Darklordâs past ensure their greatest desire remains in view but ever out of reach. Even though a Darklord is effectively immortal
reminders of the Darklordâs inadequacies. When symbolism is too subtle, the literal specters from the Darklordâs past return to haunt them. Unpleasant Hope. The Darklordâs desireâcommonly their bondâis
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, you lose sight of the intruder in the deepening darkness. When the spray clears, the figure is gone. Night has fallen.
The undead assault against the hermitage can be played out in two broad
, incorporating any of the following elements and information you desire. The drowned ascetics, drowned assassins, and drowned blades that make up the ranks of the undead are all described in appendix C
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
shimmer in the air could have been some manner of planar disturbance. Fire at the Mill When the characters reach the mill, they see the full scope of the disturbance: Through the broad, open doors of
unimpeded, the hostile whistlers slay one worker per round, taking their time to savor the confused mortalsâ fear. If attacked, they teleport near their attacker and ignore the workers. The alien beings fight to the death.
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
character might try to bribe enemies rather than fight them, or chase after a fleeing enemy to see where it goes. Players who ignore objectives will have to deal with the consequences, which is another
finishes. As a complication, enemies might desire the object as much as the adventurers do, forcing both parties to fight for it. Run a Gauntlet. The adventurers must pass through a dangerous area
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Worshiping Heliod The brilliance of Heliodâs sun is impossible to ignore. Thus, virtually everyone on Theros pays at least grudging respect to the sun god in forms of worship that range from simple
Heliod highlight his mercurial nature, even while acclaiming him as a god of bravery and justice.
Battle with Purphoros. In his desire to establish himself as the leader of the pantheon, Heliod
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Gala at the Cerulean Lyceum Xoese-Addae leads the characters to the Cerulean Lyceum, a series of vaulted, crystalline halls set around a broad quadrangle. When the characters arrive, the quad is
âsigns of her fervent desire to prove her connection and dedication to Djaynai. Personality Trait. âI have more important matters to attend to than you.â Ideal. âTradition must be preserved at all costs
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mysterious Passengers Lightning rails and airships are good places to encounter a broad sample of Khorvaireâs diverse population. You can use the Mysterious Passengers table to bring curious
, occasionally pouring whiskey on it and wincing. 75â76 A young, red-haired human flirtatiously tries to get other passengers to buy drinks. 77â78 An Aerenal elf sits silently, trying to ignore the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
following categories: Goal. A characterâs goal is a short-term reason for the character to adventure. At the start of a campaign, this might be a desire for treasure, a thirst for excitement, or some need
villain. Ambition. A characterâs ambition is a broad, personal aspiration the character hopes to achieve through a lifetime of adventuring. A character might dream of becoming a legendary knight or
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
formed monstrosity has spindly limbs that belie great strength. Its broad maw holds a long tongue and rows of fangs, both of which it uses to grab and swallow a creature or perhaps an object the
. It accomplishes its mission with no concern for the harm it suffers or creates. Its only desire is to serve and succeed. A banderhobb that is assigned to track down a target is particularly dangerous
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, but passersby ignore her. As she calls out once more, the tavern door behind her opens and two guards toss a young male human in bright clothing out into the street. He tumbles into the old woman
encourage cooperative roleplaying, so give the players lots of space to discuss how to help characters like Noriel and Dabahl â and then run with the playersâ ideas. A desire to help Noriel could lead to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
mummy has brass eyes, and its sarcophagus canât be opened. Whenever a creature in the library speaks its desire for a text on a particular topic, the mummyâs eyes magically move to look in the
a gigantic, humanlike figure looming over a broad, circular table. A ladder to the north descends, while a ladder to the south climbs to the floor above.
Two four-armed, insectile creatures inspect
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
the Hex Blast table replace that action in the stat block. If the results of multiple tables conflict, chose your preferred result. The results of these tables are meant to be broad, so feel free to
describe the details of an unspeakable horrorâs form and the interplay between its parts however you desire. The more discordant and unexpected a horrorâs parts, the more unsettling it might be. Mist
Compendium
- Sources->Dungeons & Dragons->Heroesâ Feast: Saving the Childrenâs Menu
in the adventure for inspiration. Flauma is pleased to see new playthings, and as long as the characters appease her, she doesnât cry. If they ignore her, hurt her, or make her angry, she sobs and
Ignis comes to her aid. Ignis is hostile toward anyone who causes Flaumaâs distress. Sheâs too tall and broad to enter the greenhouse without squeezing, but she can attempt to grab or hit any creature
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
: The walls of this chamber are crudely dug and covered with scratchesâparticularly around seams of glistening ore. A half dozen deep alcoves circle a broad, open space. Two bodies lie in the center of
mother, Zihayaâare holed up in an alcove to the west. They have blocked the alcove entrance with crates and mining gear. The aurumvoraxes ignore them while they remain out of sight. Each survivor uses the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
you to use the roads, the following are facts you need to know. Traffic and Travel Waterdeep is a city of broad boulevards that thrum with traffic. All day and well into the night, a bewildering melee
â conditions become crowded and perfect for pickpockets. Hire-Coaches If you desire to travel in relative comfort and be the master of your destination, simply give a spirited wave and shout to any hire-coach
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
around a broad table in the middle of a spacious hall. At the tableâs end, a tall man with plaited blond hair and a velvet vest of blue and gold stands to greet you.
âWelcome, guests. Iâm Governor Calof
running headlong into battle. If necessary, use Darrett to temper charactersâ desire for immediate revenge. Clarifying the Situation Itâs up to the characters to correct Bakarisâs misinformation
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Most feel they were given a second lease on life when they were rescued from the wastes or found their way here. Nezrahâs desire to keep her community a secret from other dragons has rubbed off on the
characters can ignore difficult terrain during travel, allowing them to cover double the distance listed on the Northern Wastes Land Travel table earlier in this chapter. While with the characters
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
. Abattoir Empty wall niches might once have held works of art, but this broad gallery has now been converted to an abattoir, its floor slick with filth and gore.
In the southeast corner is a black
while its captors are distracted. With its childlike intellect and telepathy, the otyugh broadcasts its desire for more food. The characters are able to communicate with the creature, and if they offer
Magic Items
Infernal Machine Rebuild
you desire that could be performed by a prestidigitation spell.
You break out into song whenever you roll a 1 on any die.
41
Your possessions change their state or appearance at the DMâs
can ignore the verbal component of any spell you cast.
You must shout the verbal component of any spell you cast.
98
As an action, you conjure a mindless, shapeless force that is your exact
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
save, the creature canât regain hit points for 10 minutes. 53. Peryton Roost Broad ledges run along the walls of this long cavern, twenty feet above the floor.
Creatures. The four adult perytons and
. Four leucrottas (see appendix B) lurk here among the trees. They make noises that sound like the calls of pained humans, which their handlers normally ignore. The creatures gleefully attack anyone
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
cobbles. The rubble of the crushed building was long ago rebuilt into a broad stone stair (with railings and a ramp that drunkards are often rolled down) that ascends from the cobbles to the statueâs lap
merchants who desire props for themed revels often rent some of Thortâs wares as decoration â and many sages, alchemists, and wizards visit him regularly in search of potentially useful items. INFAMOUS
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
property again for 24 hours. P4: Entrance Porch A broad flight of porphyry steps ascends to a massive arched doorway. The arch over the double door protrudes from the wall and is supported by two stone
in area P7. The latter two arm themselves and come quickly to investigate. Argus and Hamish ignore any ruckus that doesnât sound dangerous, attributing it to Juliana and Orlando and leaving the young
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Brimstone Hold Locations The following locations are keyed to map 13.2. Map 13.2: DMâs Map View Player Version B1: Bridge A broad stone bridge spans the fiery river, its arches luridly lit from
supplies. Only if the characters ignore the cooksâ instructions do the duergar become suspicious, attacking while shouting to the duergar in area B18 if the characters canât justify their presence
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
can ignore the effect for 10 minutes. Creatures. Shadows swirling around a pillar coalesce into a wraith after a door other than a secret door is opened in this area. Another wraith emerges from
walls in this broad chamber, the floor of which is stained with blood and black ichor. On the wall between two weapon racks to the east is a contact stone.
Lahnis, Red Wizard Creatures. Lahnis, a Red
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
up the stairs: a fiendish giant scorpion trailed by five dretches. In response, the mezzoloths (and Gideon, if present) ignore the characters completely, focusing all their attacks on the scorpion and
characters enter this area: A shallow meditation pool fills this room, set off from a broad landing edged by a low wrought-iron railing. Wondrous frescoes along the walls depict souls gaining the blessings of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
â section), and has counter-bribed the militia that Dory has paid off, so that they ignore calls for help from the warehouse. No patrol ever arrives, forcing Mr. Dory to rely solely on his own guards and
feet above the broad mud pool below. A wooden trough connects the ship to a nearby water tower, and a crude bridge suspended between the crane and the shipâs deck promises a treacherous climb. Steam






