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Returning 35 results for 'desire iron are been'.
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Monsters
Baldur’s Gate: Descent into Avernus
Iron Boots. While moving, the madcap has disadvantage on Dexterity (Stealth) checks.
Outsize Strength. While grappling, the madcap is considered to be Medium. Also, wielding a heavy weapon doesn
.
Ironbound Pursuit. The madcap moves up to its speed to a creature it can see and kicks with its iron boots. The target must succeed on a DC 14 Dexterity saving throw or take 20 (3d10 + 4);{"diceNotation
Wand of Orcus
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
.
Made from bones as hard as iron, the wand is topped with a magically enlarged skull that once belonged to a human hero slain by Orcus. The wand can magically change in size to better conform to the
’s desire to slay everything in the multiverse. The wand is cold, cruel, nihilistic, and bereft of humor.
In order to further its master’s goals, the wand feigns devotion to its current
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
where that plane touches the material world at a fey crossing, if a sentient creature acts on an intense desire for bloodshed, one or more redcaps might appear where the blood of a slain person soaks the
undersized gnome with a hunched back and a sinewy frame springs from the earth. The creature has a pointed leather cap, clothing of similar material, heavy iron boots, and a heavy bladed weapon. From the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
such a war would spell certain doom for the human, dwarven, and elven civilizations of the North — something the Xorlarrin drow desire above all else. By the time the characters begin their journey to
Ironslag, the drow have already managed to infiltrate Gauntlgrym (using their extensive knowledge of the dwarven city’s layout). If the drow capture Maegera and deliver the iron flask to Ironslag
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
wherever that plane touches the world at a fey crossing, if a sentient creature satisfies its intense desire for bloodshed, one or more redcaps might appear where the blood of a slain foe soaks the ground
gnome with a hunched back and a sinewy frame springs from the earth. The creature has a pointed leather cap, trousers of similar material, heavy iron boots, and a heavy bladed weapon. From the moment it
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. In the Feywild, or where that plane touches the world at a fey crossing, if a sentient creature acts on an intense desire for bloodshed, one or more redcaps might appear where the blood of a slain
wizened and undersized gnome with a hunched back and a sinewy frame springs from the earth. The creature has a pointed leather cap, pants of similar material, heavy iron boots, and a heavy bladed weapon
Orc
Legacy
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Species
Volo's Guide to Monsters
diplomacy. They care only for satisfying their insatiable desire for battle, to smash their foes and appease their gods.
Booming Birth Rate
In order to replenish the casualties of their endless warring
Female Name
Epithet
1
Grutok
Kansif
The Filthy
2
Lortar
Ownka
Skull Cleaver
3
Abzug
Emen
Eye Gouger
4
Shugog
Sutha
Iron Tusk
5
Urzul
Myev
Skin Flayer
6
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
of the staircase ahead is covered in shadowy webbing. The hazard is the Iron Shadow manifesting as a memory web (see appendix B). 15–21 Three aarakocra return to the Censer of Dreams (detailed later in
guide the characters to a door of their choosing. The angel plays melodies on its harp during the journey. 50–56 An aspect of the Iron Shadow, a young red shadow dragon, rises from a staircase shrouded
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
black draft horses are under Strahd’s control. The horses wait for the characters to pile into the carriage if they so desire. There is room inside for eight of them. If they get into the carriage
road northwest through a set of iron gates (area B) that open as they approach and close behind them, or the characters can travel south along the winding road to the bridge at Tser Falls (area H).
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
material, heavy iron boots, and a heavy bladed weapon. From the moment it awakens, a redcap desires only murder and carnage, and it sets out to satisfy these cravings. Even if a redcap wanted to be
stealthy, its iron boots force it to take ponderous, thunderous steps. To sustain its unnatural existence, a redcap must soak its hat in the fresh blood of its victims. If the blood isn’t replenished at
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
male drow mage named Kereth Ichorzza and a summoned quasit are interrogating a male drow named Tazirahc Oussar, who is bound to an iron chair with spider silk.
Observers. Observing the interrogation
release him if they so desire. If Xarann A’Daragon (see area 17d) is with the party, he questions Tazirahc to make sure he didn’t divulge any compromising information. If the characters haven’t met
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
tents, with curtains made of small, rectangular iron plates and lamps dangling from chains strung between them. Soft, lilting music and wondrous smells drift across the hot winds, inviting a closer
most while reserving the highest praise for his own beloved restaurant and spa, Infernal Rapture. There, he fulfills their every desire in an attempt to place them in his debt. If this doesn’t work
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
shape only when focused by the power of magic. A wild spirit of elemental force has no desire except to course through the element of its native plane. Like beasts of the Material Plane, these elemental
physical forms, but weaker materials such as flesh and clay can’t bind elemental power sufficiently. Durable materials such as stone and iron require stronger magic, which consequently binds an elemental more securely. Elemental Nature. An elemental doesn’t require air, food, drink, or sleep.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Secret Doors Normal doors (including double doors) are made of thick, sturdy wood fitted with iron hinges and handles, and protected against moisture by magic. Secret doors are fashioned of the same
. These tunnels can be ignored if you have no desire to expand the dungeon. If you choose to expand a level by creating new rooms of your own, you can attach your section of the dungeon to an existing map by using one of these connecting tunnels.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Ground Floor (C4-C9) C4. Cloakroom The door leading outside has a wooden crossbar that can be lowered into iron brackets on either side of the doorframe, sealing the door from the inside. A creature
can use an action to try to break down this barred door, doing so with a successful DC 23 Strength check. Rusty iron hooks line the walls of this entrance foyer. Hanging from two of these hooks are a
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
dwarves and others who desire wealth beneath the earth. Korreds prefer to keep their own company but occasionally consort with creatures of elemental earth such as galeb duhr (see the Monster Manual
magical. When cut, it transforms into whatever material was used to cut it. Korreds use iron shears to cut lengths of this magical hair, then twist the strands together to create iron ropes that they
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a worktable is hard at work peeling potatoes. Set into the floor nearby is a padlocked iron grate through which you hear a gruff male voice say, “Are those potatoes I smell?”
Cradlefall, the green
a Medium creature whole. A 5-foot-wide iron door in the front of the oven allows one to reach into the oven’s interior without disturbing the fuming cauldron that rests atop it. The oven’s flames are
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, modify the descriptions of these locations as needed to account for this change. Palace of Heart’s Desire, lower View Player Version P1. Front Gate Ivy clings to a set of silvery gates embedded in the
palace’s outer wall. A luxuriant garden can be seen beyond the bars of the gates.
The double gate is 20 feet tall and pushes open with ease. Its silver-plated iron bars are spaced wide enough for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
) MYTHS OF MOGIS
The tales of Mogis’s deeds exemplify his need to unmake, his brutality, and his desire to destroy his hated brother.
The Endless Feud. One legend claims that Mogis and Iroas were once
weapon with which to kill his brother. Mogis assembled his champions and sent them out to battlefields, where they collected the essences of rage, hatred, and bloodlust. Under a blood-red moon, Mogis used those ingredients to forge a black iron greataxe of manifest violence, Wrathbringer.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
of his most favored have begun working with a new metal—iron—said to come directly from their god’s forge-fires. Though Purphoros is largely interested in physical craft, he has influence over all
Purphoros, deeply involved in the project of civilization. Purphoros’s desire to overturn the established order with violence stands in stark contrast to their measured ways. As a result, Purphoros stands aloof from them.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
obsidian and basalt jut up from the sea, dotted with ancient ruins and the lairs of powerful red dragons. Torchy’s Built atop a tall basalt crag in the middle of a lava river is an iron-walled tavern that
of desire. The cults of Elemental Evil represent fire at its worst: cruel and wantonly destructive. Cultists of Evil Fire seek the power to burn away the impurities of the world with volcanic
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Lord of the Ninth, the leader of all devils of the Nine Hells. People know devils to be iron-minded and silver-tongued purveyors of temptation, whose price for their boons can be as dear as one’s
and distractions they desire most from life. Those who transgress in great ways often ask Asmodeus to hide their sins from the gods, and priests say that he will do so, but with a price after death.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
a nearby slime-filled chasm (see “Pit of Shummrath”). If the characters fulfill their side of the bargain, Rigorath grants them rare knowledge: a secret they desire and a permanent +1 increase to
a nonmagical, 12-inch-long, 4-pound stake made of blue-tinged infernal iron mined on Cania, the eighth layer of the Nine Hells. When embedded in earth or pounded into solid rock, the stake emits a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
-hunters, dwarves, and others that desire wealth beneath the earth. Earthy Fey. Korreds prefer to keep their own company and occasionally consort with creatures of elemental earth such as galeb duhr. A
heads is magical. When cut, it transforms into whatever material was used to cut it. Korreds use iron shears to cut lengths of their hair, then weave the strands together to create iron ropes that they
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
table presents several infamous layers; detailed descriptions of these layers follow the table. Layers of the Abyss Layer Description The Plain of Infinite Portals On layer 1, corroded iron
this layer the best way to escape the horrors of the Abyss. Iron fortresses dot the landscape, homes to petty lords and upstart demons that are as changeable as the Abyss itself. The portal leading to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the field to vent his rage and grief on the orcs in ill-advised assaults, winnowing down the once great Knights to fewer than two dozen. The Iron Guard, Adbar’s army, appears as strong as ever it did
, but given the extent of the losses against the orcs, it would be little surprise if their newer recruits were more smiths than warriors, serving their realm out of a sense of duty rather than a desire
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
races would embrace their base animal savagery. The Prince of Beasts appears as a huge, black-furred minotaur with iron horns, red eyes, and a blood-soaked mouth. His iron crown is topped with the
the abyssal depths. The wretched Faceless Lord cares nothing for cultists or mortal servants, and its sole desire is to turn all creatures into formless copies of its horrid self. In its resting state
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
typically small and often nomadic. In part, this is a reflection of the desire to keep the woods untouched, but there are ruins here, such as those of Ascalhorn — now called Hellgate Dell — that
strange, massive crystals dotting their slopes. They are also known to hold rich deposits of iron and nickel, but no one has mined these mountains in hundreds of years. The Star Mounts are the source of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. The door can be pulled open to reveal a stone staircase (area N4g) that leads to the cellar. N4g. Secret Staircase Iron torch sconces cling to the wall of a stone staircase that cuts its way through
. Eight chairs, their backs adorned with sculpted elk horns, surround the table. Arched windows made of a latticework of iron and glass look out onto the small, fog-swept estate. If the characters aim to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
glass windows. A cauldron sits on an iron rack above a fire in a hearth, while above the fireplace mantel hangs a golden disk engraved with the symbol of the sun. In one corner, a wooden staircase
driven berserk, she fights until the Abbot reasserts control or until she is destroyed. She has the supernatural strength of a typical flesh golem despite her smaller size. The Abbot has no desire to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Elemental Fire. This item is warm to the touch, and any metal parts are crafted from black iron. Sigils of flames cover its surface. Shades of red and orange are the prominent colors. 13 Elemental Water
light in a 5-foot radius. Any metal in the item is silver or mithral, rather than iron or steel. 17 Fiend. The item is made of black iron or horn inscribed with runes, and any cloth or leather
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
crowned lion mounted above its arch Palace of Heart’s Desire, seat of the archfey Zybilna in the Feywild domain of Prismeer 72–74 Rotating bookshelf that reveals a hidden portal Broom closet in a tower
Plane of Water 99–00 Curtain of slime framed by writhing tentacles Puddle of brine within the folds of a giant brain in the Far Realm Irina Nordsol A cadre of marching modrons encounters a section of the Infinite Staircase engulfed by the Iron Shadow
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Upper Palace Locations Palace of Heart’s Desire, Upper View Player Version P32. Minstrels’ Gallery This balcony extends out over the banquet hall (area P18). The door on the west wall is sealed with
themselves near the archway can see the ceiling of the tower chamber 30 feet above them, as well as the other features of area P30. Floor-to-ceiling iron bars spaced 6 inches apart span the eastern side of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
absolute hold over the land of Barovia. They keep a low profile and have no desire to incur Strahd’s wrath again. Luvash Arrigal N9a. Kasimir’s Hovel If the characters approach the house at the base of the
the wheels have gold, sun-shaped hubcaps. An iron chimney pipe protrudes from the roof. Luvash’s wagon is a mess inside. Empty wineskins, dirty clothes, and mangy furs are strewn about. A small hammock
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Pollenella The mountains are home to clans of korreds—stout Fey creatures whose hair has the strength of iron. The korreds gather and dance at Lockbury Henge. (If the characters don’t think of it themselves
that Amidor reunite Gleam with her twin before leading the characters to Hither or the Palace of Heart’s Desire. In addition to serving as the characters’ guide in Yon, Amidor acts as the de facto






