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Returning 19 results for 'detached intended are breath'.
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Monsters
Planescape: Adventures in the Multiverse
planes. Itâs said the first demodands of Carceri were created by baernaloths.
Baernaloths spread discord and despair among any creatures they meet. They use their breath, thick with the gloom of
while, baernaloths are disturbingly detached, observing their victimsâ agony without emotion.A Baernalothâs Lair
Whether in the hopeless realms of Hades or on the rare occasion they lurk
Equipment
speaking with her intended target by alchemically crafting her message, predicting her targetâs reactions, and chemically encoding in her responses. She wears this poison as a perfume or hides it
5-foot cube to its effect. The resulting cloud dissipates immediately afterward. Holding one's breath is ineffective against inhaled poisons, as they affect nasal membranes, tear ducts, and other parts of the body.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Hoard Item Quirks Hoard items often manifest strange qualities beyond their intended function, regardless of the state theyâre in. Roll once on the Draconic Quirks table to determine the quirk of a
damage type of the breath weapon of the last dragon whose hoard the item steeped in.
8 The itemâs bearer dreams of the dragon whose hoard the item last steeped in.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragonblood Ooze What to say about the dragonblood ooze? I could comment on the bad blood between me and Tiamat. I might observe that its creator originally intended a blood sausage recipe. But
hunger, the ooze tries to shape itself into a draconic form. It cannot hold a coherent shape for long and soon collapses into an amorphous heap. Similarly, it tries to manifest a breath weapon but
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
beside him.
âThe ethereal plane,â Rivalen said. âThe dragonâs breath cannot affect us here.â
â Paul S. Kemp, Shadowstorm
The Ethereal Plane is a misty, fog-bound dimension. Its âshores
enter the Border Ethereal. The plane shift spell allows transport to the Border Ethereal or the Deep Ethereal, but unless the intended destination is a specific location or a teleportation circle, the point of arrival could be anywhere on the plane.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Lairs and Hoards Dragons are deeply connected to the worlds in which they dwell. The magic of the Material Plane flows through them. It empowers their breath weapons and their tremendous might; it
pools in their lairs and tangles in the treasures of their hoards. This chapter, intended for the Dungeon Master, explores the connection between dragons and the world they inhabit and how that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
characterâs gift. These supernatural gifts are intended for starting characters, but some might be bestowed by gods as rewards for remarkable deeds. HEROIC FEATS
If your campaign uses the optional feat
the Playerâs Handbook, but you can choose any feat your DM allows:
A snake emerged from my mouth before I took my first breathâan omen of my gift for deception. (Actor)
I hear voices on the wind
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
breath weapon actions allowed? A monster follows the normal opportunity attack rules, which specify that an attack of opportunity is one melee attack. That means a monster must choose a single melee
Multiattack (MM , "Multiattack") states that this action canât be used for opportunity attacks. An action, such as a breath weapon, that doesnât include an attack roll is also not eligible. The bite
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morteâs Planar Parade
. They use their breath, thick with the gloom of Hades, to turn friends against each other and then savor the horror that rises when their victims realize how theyâve betrayed one another. Baernaloths
to painfully reopen. All the while, baernaloths are disturbingly detached, observing their victimsâ agony without emotion. Baernaloth Large Fiend (Yugoloth), Typically Neutral Evil
Armor Class 17
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
gravity doubles the distance creatures can jump. However, any creature that jumps must make a DC 14 Strength (Athletics) check. On a successful check, the creature lands in the intended spot. On a
failed check, the creature lands 5 feet away from its intended spot and is suspended in the areaâs strange gravity. Suspended creatures are restrained until they use an action to pull themselves onto a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
incinerated with their breath weapons. The hounds attack characters who approach or harm them. Eating the Food. Characters who search the kitchen can find plenty of food, all of which tastes like ash
missing its entire north wall, and what little remains turns to ashes before your eyes. Through the hole, you see two detached sections of the castle floating in the air.
The gallery itself contains
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Hrakhamar Nearby volcanic eruptions forced the dwarves to abandon Hrakhamar (map 2.9). They always intended to reoccupy and reactivate the forge when it was deemed safe, but that day never came
chains stretch across the cavern, apparently to shuttle multi-ton buckets of ore across the lava. The heat takes your breath away, brings water to your eyes, and bakes your skin. From where you stand
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
one? âThe next timeâ in the spell description indicates that the extra damage applies only once, the first time you hit a creature after you finish casting the spell. Is the chill touch spell intended
minor illusion is meant to be like a stool or a rock, not an atmospheric effect. Misty step doesnât say the caster can bring worn or carried equipment with them. Are they intended to leave everything
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
and opened again. To use this area as it was intended, the panels must all be closed and then opened in either of the following sequences: Harpy, ogre, bugbear, hobgoblin
Ogre, harpy, bugbear
search the laboratory find a potion of growth, three potions of healing, and two potions of giant strength (hill). Twelve bean pods hang on the beanstalk and are easily detached. A detached bean pod can
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Breath feature, and replaces its Underwater Camouflage feature with the following feature: Camouflage. The octopus has advantage on Dexterity (Stealth) checks.
Mad Creature The party encounters a
teleport spell once per day, but the intended destination must be within 30 feet of another society member. This teleport effect can be disrupted (see âFaerzressâ earlier in the chapter), which is how
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Candlekeep The great keep never fails to take my breath away: it stands on a volcanic crag a hundred or so feet from the coastline, a flat-topped spur of rough stone out in the midst of the surging
courtyard is empty, containing neither tree nor well. Its southern wall is the southern wall of Candlekeep itself, with a number of fieldstone-wrought buildings intended for visitorsâ use built along it
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of its turns and making no attacks. This illusion is intended to scare away intruders, though characters might be tricked into attacking it or wasting spells on it. A character can use an action to
), and Sheep Sweet Corn (the human). As a dragonborn, Ram Sugar has resistance to fire damage and the following additional action option: Breath Weapon (Recharges after a Short or Long Rest). Ram
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
lizardfolk in area 23. Treasure. About 5 feet north of the center of the southern wall, partially buried in the mud, is a breastplate â much battered and twisted and now detached from the full suit
Class is 13 (natural armor). He has a swimming speed of 30 feet, and he can hold his breath for 15 minutes. He has a Wisdom score of 18 (+4). His skills are Deception +7, Insight +6, Persuasion +7
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
liquid comes from inside it. The connecting pipes hold the keg in place, preventing it from being detached. The characters can remove a wide metallic bung on the kegâs top with a successful DC 15
liquid begins to well from the diving dragonâs mouth, slowly accumulating in the basin. If the liquid is collected, it can be used as a potion of fire breath. After it is used in this way, the






