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Returning 35 results for 'detailed insult are body'.
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Monsters
Candlekeep Mysteries
âs small enough to hold in one hand and Jade Tigress has a hand free.Jade Tigress is a powerfully built woman whose body has been honed by intense physical training. She is rugged in appearance
for dead.â
Flaw. âMy pride wonât let me back down from a challenge or forgive any insult.âPoisonNimble Escape. Jade Tigress takes the Disengage or Hide action.
Monsters
Van Richtenâs Guide to Ravenloft
spell, it must succeed on a DC 12 Charisma saving throw or have its consciousness swapped with the carrionette. The carrionette gains control of the targetâs body, and the target is unconscious
for 1 hour, after which it gains control of the carrionetteâs body. While controlling the targetâs body, the carrionette retains its Intelligence, Wisdom, and Charisma scores. It
Magic Items
Princes of the Apocalypse
the area of effect, the rules for heavy precipitation apply, as detailed in chapter 5 of the Dungeon Masterâs Guide. If there is a substantial body of water in the area, it floods after 2d10 hours
batter it. The wind is strong enough to uproot weak trees and destroy light structures after at least 10 minutes of exposure. Otherwise, the rules for strong wind apply, as detailed in chapter 5 of the
Monsters
Van Richtenâs Guide to Ravenloft
involves regaining a body. To do this, they seek servants to exact their will, coercing even the most stubborn potential minions by turning their own blood against them.
Necrichors prove exceptionally
extinguish their horrific unlife, virtuous faiths and vigilant organizations (like the Order of the Guardians detailed in chapter 3) seal these viscous horrors in magically warded prisons. As ages pass
Monsters
Quests from the Infinite Staircase
Nafas drops to 0 hit points, his body disintegrates into a whirl of multiversal dust that surrounds one creature responsible for his demise. That creature then hears Nafasâs last wish: for the
retains its name, alignment, and personality. The creature also inherits Nafasâs palace and all it contains.
If the creature refuses, Nafas gains a new body in 1d10;{"diceNotation":"1d10", "rollType
Monsters
Fizban's Treasury of Dragons
dragon ages. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragonâs horns and spines hover above the body, moving and shifting along the back
. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that
Monsters
Fizban's Treasury of Dragons
the dragon ages. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragonâs horns and spines hover above the body, moving and shifting along
individuals. They usually know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and
Magic Items
The Book of Many Things
protected by a box or pouch. The forty-four cards of the Deck of Many More Things bear similar imagery to those in the Deck of Many Things and have potent magical effects, which are detailed later in
condition as your body is transformed into marble. The petrification lasts until you are freed with the Greater Restoration spell or similar magic.
Tavern. Your Charisma score increases by 2 to a maximum
Monsters
Fizban's Treasury of Dragons
. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragonâs horns and spines hover above the body, moving and shifting along the back and tail
know of places of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create
Monsters
Fizban's Treasury of Dragons
scales become translucent and shimmer in the light, rippling as the dragon moves. The dragonâs horns and spines hover above the body, moving and shifting along the back and tail to mirror the
of power near their lairs and keep detailed records of how phenomena connected to those sites react to outside influences. They also avidly collect magic items and spells that create illusions
Species
Van Richtenâs Guide to Ravenloft
Memories table to inspire its details.
Lost Memories
d6
Memory
1
You recall a physically painful moment. What mark or scar on your body does it relate to?
2
A memory brings
resurrected, but something went wrong.
2
Stitches bind your bodyâs mismatched pieces, and your memories come from multiple different lives.
3
After clawing free from your grave, you realized
Species
Van Richtenâs Guide to Ravenloft
unusual crown, often called an eldercross or a witchâs turn. This living, garland-like part of a hexbloodâs body extends from their temples and wraps behind the head, serving as a visible
creating a hexblood, consult with your DM to see if itâs appropriate to tie your origins to one of the following Domains of Dread (detailed in chapter 3):
Hazlan. The bizarre magic of this crumbling
Species
Van Richtenâs Guide to Ravenloft
changed your body, making you reliant on others for vital fluids.
Dhampirs in the Domains of Dread
When creating a dhampir, ask your DM if it makes sense for your character to have ties to
one of the following Domains of Dread (detailed in chapter 3):
Barovia. In the shadow of Castle Ravenloft, tales flourish of those who love or descend from vampires. You might have such a connection
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
they displease Maglubiyet, but the few priests among them do tend small shrines and interpret the body of legends about their gods. Nomog-Geayaâs priests always wield his favored weapons, a
rank or banner status. Of course, Maglubiyetâs call to conquest is always answered.
Suffer nor Give Insult. As befits their warlike nature, hobgoblins believe that any insult demands a response
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
. Mordenheim can place a creatureâs brain or head into another body, moving it from a donor to a recipient. The process requires the donor to have a brain and either be incapacitated or to have been dead for
less than 24 hours. In an operation that takes 1 hour, the doctor transfers the donorâs brain or head from their body to the incapacitated or dead corporeal body of a creature without a brain. The
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
Appendix A: Random Encounters Characters undertaking this adventure will spend a significant amount of game time on the journey to the Monastery of the Distressed Body and the lost city of Daoine
Xanatharâs Guide to Everything includes random forest encounters, Underdark encounters, and mountain encounters. Or you can roll for or select more detailed encounters using the following tables.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
sits at Tordekâs table and tries to strike up a conversation with the dwarf. Chris says, âTordek spits on the floor, growls an insult at the bard, and stomps over to the bar. He sits on a stool and
voice, like an actor taking on a role. You might even echo your characterâs movements and body language. This approach is more immersive than descriptive roleplaying, though you still need to describe
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Reborn in the Domains of Dread When creating a reborn, consult with your DM to see if itâs appropriate to tie your origins to one of the following Domains of Dread (detailed in chapter 3): HarâAkir
of an amoral scientist. They consider you their finest creation or have a task for you to fulfill. Mordent. You emerged from the mysterious device known as the Apparatus, your body a lifeless shell
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Knight Sarlamirâs Curse Among the dead entombed beneath Castle Kalaman lies the body of Knight Zanas Sarlamir. A respected knight of the Order of the Crown, Sarlamir received a divine quest from the
god Paladine years before the Cataclysm. Paladine told him the Kingpriest of Istar had created a magical wonder in the eastâa flying city (detailed in chapter 6)âand in so doing, the kingpriest had
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
sits at Tordekâs table and tries to strike up a conversation with the dwarf. Chris says, âTordek spits on the floor, growls an insult at the bard, and stomps over to the bar. He sits on a stool and
voice, like an actor taking on a role. You might even echo your characterâs movements and body language. This approach is more immersive than descriptive roleplaying, though you still need to describe
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
while learning to fight, to survive in the wild, and to fear the gods.
The children that canât endure the rigors of a life of combat are culled from the main body of the tribe, taken into the
raid just as another group returns, laden with severed heads, sacks of loot, and armfuls of food. Warriors also serve as scouts, bringing back detailed reports about the surrounding area so that the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
diagrams of the humanoid form, outlining the flow of ki through the body and obscure practices for cultivating oneâs vitality. It describes the techniques monks learn to consciously control their life
control over ki. Also contained in the book is a secret body of sacred wisdom about ways to manipulate the flow of ki. Unlike the conventional teachings of the Open Hand, this catalog of martial arts
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
content to live as toys and seek to escape the confines of their diminutive bodies. Every carrionette possesses a silver needle that pins its soul to its body. By posing as simple toys or hiding
their desires, a carrionette gets close to an unsuspecting victim. It then uses its needle to swap souls with the victim, stealing the victimâs body while trapping the victimâs soul in its own doll-like
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the tomes, the throne in area T5 starts shedding dim light. Each character who bows before the obsidian throne for the first time gains the charm below (a type of supernatural gift detailed in the
Blackmist Way and Blackthrone Arts that ease the distinction between body and soul, this charm allows you to cast the gaseous form spell as an action, with no spell components required. Once used three times, the charm goes away.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
are 20 gp fallen from an open pouch the dwarf wears. His body shows no wounds, but a character who makes a successful DC 12 Wisdom (Medicine) check finds signs of poison. If the check succeeds by 5 or
more, the character confirms that the dwarf was killed by burnt othur fumes (a poison detailed in the Dungeon Masterâs Guide). The dwarf has been dead for 5 minutes and thus is beyond the help of a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
E6: Passenger Car A mind flayer in a beige coat kneels beside a body in the aisle of this passenger car. Three curious onlookersâa cambion, a drow, and bronze dwarf with flames for hairâpoke their
. Ignatius has already determined that Quintus was killed while walking to his cabin from one of the Passenger Carâs two privies. The aasimarâs body lies outside the door to the middle cabin, which
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Door.â After delivery, corpses pass through a series of metal chutes that sort them by size and deposit them in the corpse-receiving-and-shipping department (detailed later in this supplement
Mortuary is through the front gate. A crumbling stone wall curtained with razorvineâa prickly local hazard endemic to the Lower Planes detailed in the Dungeon Masterâs Guideâsurrounds the structure and a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
as the rite of reclamation involves claiming some of the dust of Valinâs body after she has been reduced to 0 hit points. The ritual describes a process for mixing the dust with wax to create a magic
organ is destroyed, and the creatureâs missing organ is restored. The rite of reclamation is known to Valin and detailed on a scroll found in area T5. The characters might also be able to learn the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
dangers, as detailed by the encounters in this section. For more information about Undersigil, see chapter 2 of Sigil and the Outlands. On entering Undersigil, Farrow cautions the characters to keep
decline their offer or otherwise insult the Cakers during the mealâto refuse a slice of cake is an unforgivable blunderâthe Cakers politely ask to be excused, push in their chairs, and attack. AdriĂĄn
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
with such tests as custodians of the pots of gold at the ends of rainbows. Jenkinsâs expansion of the deck was unofficial, but it was illuminating, since the Dungeon Masterâs Guide detailed how the deck
hoard, the DM could offer them a physical deck to draw from. Barr also detailed the backs of the cards for the first time. No design on the backs of the cards had ever been mentioned before, but here
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
impression of a dream belonging to someone from Atagua. Egg Sucker. A moment after the characters arrive, a whistler (detailed at the end of this adventure) enters the chamber from area D2, moves to
falls away, opening into a void filled with floating chunks of insectile parts. Hundreds of feet away, a similar opening gapes in the other half of the massive body. That segment ends at a wide, cave-like
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
bloody bodies of Kalamanâs council members slump in high-backed chairs and across the roomâs large table. At a position of honor opposite the door, Governor Calof Miatâs body is transfixed to his chair
, a gleaming longsword piercing his chest.
Next to the governorâs body, a man in Solamnic armor rocks back in a chair. He props his booted feet on the table as he balances a scroll on one finger
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
of a massive mine track turntable that fills the junction, a body lies splayed on the rocky ground. Even at a distance, itâs clear this miner died not from falling rubble, but from terrible slashing
are surprised when several many-legged creatures hurtle out of the northwest passage. These five aurumvoraxes (detailed in the âAurumvoraxesâ section at the end of this adventure) are hostile and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Constitution saving throw or become infected with sight rot (detailed in the Dungeon Masterâs Guide). If the pool is drained (perhaps using spells like stone shape) or the skin within is destroyed or
throw or become infected with sight rot (detailed in the Dungeon Masterâs Guide). A character who examines the skin and succeeds on a DC 14 Intelligence (Nature) check can tell it comes from a
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
undead or obtain a younger body 4 Steal a planar creatureâs essence 2 Influence (d4) 1 Seize a position of power or title 2 Win a contest or tournament 3 Win favor with a powerful individual 4 Place a
humiliation or insult 2 Avenge a past imprisonment or injury 3 Avenge the death of a loved one 4 Retrieve stolen property and punish the thief 8 Wealth (d4) 1 Control natural resources or trade 2 Marry into






