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Returning 35 results for 'details impart are build'.
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details impact are build
Monsters
Curse of Strahd
return the courtesy, the duchess commissioned the legendary toymaker Fritz von Weerg to build a clockwork effigy of Pidlwick as a gift for Strahd's family. Although the duchess's heart was in the right
.
Pidlwick II is basically an oversized toyâa 4-foot-tall mechanism stuffed with gears, springs, and other components expertly fitted together to impart a semblance of life to it. Its skin is made of stitched
Species
Guildmastersâ Guide to Ravnica
ingrained that they are often at a loss when they try to impart that knowledge to others. Among the Selesnya, it primarily falls to loxodons to build the guildâs magnificent, cathedral-like arboretum
Backgrounds
Sword Coast Adventurer's Guide
and ruin. But for the last few generations, some bands among the tribes were tempted to settle, make peace, trade, and even to build towns. Perhaps this is why Uthgar chose to raise up the totems
abandoned the soft ways of civilization.
BARBARIAN TRIBES OF FAERĂN
Though this section details the Uthgardt specifically, either it or the outlander background from the Player
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
have specific information you need to impart or if you want the recap to be concise and focused on whatâs relevant. Player Recap. Let the players provide the recap if you want to gauge what they think
is important or learn more about what theyâre getting out of the game. If the players miss any important details in their recap, you can interject a reminder.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
have specific information you need to impart or if you want the recap to be concise and focused on whatâs relevant. Player Recap. Let the players provide the recap if you want to gauge what they think
is important or learn more about what theyâre getting out of the game. If the players miss any important details in their recap, you can interject a reminder.
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
to keep the knowledge fresh for new generations. When hobgoblins arenât waging war, they farm, they build, and they practice both martial and arcane arts.
These trappings of civil society do
Maglubiyet, the greater god allows them to retain a measure of their influence over the hobgoblins because their philosophies are in line with his own.
Hobgoblins donât build temples to their gods, lest
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
thatâs meant to be worn can fit a creature regardless of size or build. Magic garments are made to be easily adjustable, or they magically adjust themselves to the wearer. Multiple Items of the Same
headwear, or one cloak. The DM might make exceptions. Paired Items Items that come in pairsâsuch as boots, bracers, gauntlets, and glovesâimpart their benefits only if both items of the pair are worn. For
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
thatâs meant to be worn can fit a creature regardless of size or build. Magic garments are made to be easily adjustable, or they magically adjust themselves to the wearer. Multiple Items of the Same
headwear, or one cloak. The DM might make exceptions. Paired Items Items that come in pairsâsuch as boots, bracers, gauntlets, and glovesâimpart their benefits only if both items of the pair are worn. For
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
cases, a magic item thatâs meant to be worn can fit a creature regardless of size or build. Many magic garments are made to be easily adjustable, or they magically adjust themselves to the wearer. Rare
boots, bracers, gauntlets, and glovesâimpart their benefits only if both items of the pair are worn. For example, a character wearing a boot of striding and springing on one foot and a boot of elvenkind on the other foot gains no benefit from either item.
Backgrounds
Guildmastersâ Guide to Ravnica
basic knowledge of the structure of buildings, including the stuff behind the walls. You can also find blueprints of a specific building in order to learn the details of its construction. Such
it was sabotage that destroyed my first laboratory and killed many of my friends, and I seek revenge against whoever did it.
4
I have the schematics for an invention that I hope to build one day
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Notorious Monsters Every monster tells a story. The more you treat monsters as unique individuals and foreshadow their threat, the larger theyâll loom in charactersâ minds. Build dread by giving
monsters reputations that suggests their form, deeds, or peculiarities while letting playersâ imaginations embellish details. For example, tales describe a horrifying skeletal figure that corrupts the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
the rules for monster customization and encounter building in the Dungeon Masterâs Guideâto build your own adventures. Consult appendix B for monster lists that will help your adventure building. Whatâs
block has been updated for ease of use and game balance.
Enhanced Stat Blocks. New stat block design and language prioritize details vital during play.
Versatile Groups. Nonplayer characters now
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
Creating Religions A list of gods is a good starting point, and it can be sufficient to get a campaign started. But you can add more depth to your campaign world by fleshing out more details of
the focus of pilgrims who travel long distances to partake in the holy power assumed to linger there. Build Your Own Pantheon
Most of the published D&D settings described in chapter 5 have their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
collapsed into chaos and ruin. But for the last few generations, some bands among the tribes were tempted to settle, make peace, trade, and even to build towns. Perhaps this is why Uthgar chose to
âUthgardt Landsâ section of chapter 2 for details on each tribeâs territory and its activities that will help you choose your affiliation. Skill Proficiencies: Athletics, Survival Tool Proficiencies: One type
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
that structure in an adventure where the players control their charactersâ actions, but you can use the encounters you plan to build tension toward a climax. Each encounter in an adventure is an
limited resources. Variety also contributes to a sense of escalating tension. Build variety into your encounters in three ways: Vary Encounter Type. Use a mix of social interaction, exploration, and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
ingrained that they are often at a loss when they try to impart that knowledge to others. Among the Selesnya, it primarily falls to loxodons to build the guildâs magnificent, cathedral-like arboretum
is Medium. Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. Speed. Your base walking speed is 30 feet. Loxodon Serenity
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
characterâs bond is, âIâm trying to pay off an old debt I owe to a generous benefactor.â If thatâs the characterâs bond, you should work with the player to decide who that generous benefactor is and build
relevant story lines into the larger campaign. Party Formation During session zero, your role is to let the players build the characters they want and to help them come up with explanations for how their
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
payment in coin (500 GP) or in the form of a favor owed to you by the eventâs host, the details of which are left to you and the DM. Brewersâ Guild Foaming mug You assign brewers to deliver fifty 40
perform this work for another characterâs Bastion, provided their Bastion is within 1 mile of yours. Each 5-foot square of defensive wall takes 1 day to build instead of 10 (see âBastion Map
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
element and give details on how to flesh out your world with gods, factions, and so forth. The assumptions sketched out above arenât carved in stone. They inspire exciting D&D worlds full of adventure
, but theyâre not the only set of assumptions that can do so. You can build an interesting campaign concept by altering one or more of those core assumptions, just as well-established D&D worlds have done
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
area, the Sumber Hills, has become the stronghold where the elemental cults build their bases of power. Chapter 3 begins the adventure in earnest. In this chapter, the characters learn that trouble
-level characters. Chapter 7 details NPCs, new monsters, and new magic items. Appendix A and appendix B contain new material for players to use in creating their characters for the campaign. Appendix C provides advice for adapting this adventure to other D&D campaign settings.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
daughter is restored as a potent Returned who now terrorizes the polis.
4 A wealthy noble drives tenants out of a poor part of a polis so he can build a temple to Erebos.
5 The queen of a remote
MOoT
* See chapter 6 for details about these creatures in Theros. Erebosâs minions hunt the Returned and warn those who consider the same folly
(CYRIL VAN DER HAEGEN)
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
system.
5 A group of mages who follow Ephara want to build a city on an island, heedless of the current residents.
6 An oracle (see chapter 6) leads a cadre of scholars secretly destroying
3 Meletian hoplite MOoT
9 War priest VGtM
11 Gynosphinx* MM
15 Hundred-handed one MOoT
17 Androsphinx* MM
23 Empyrean MM
* See chapter 6 for details about these creatures in Theros.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogisâs Villains Unquestionably, Mogis makes an excellent villain. His lust for bloodshed and willingness to fight all comers makes him easy to build a campaign around if you want a straightforward
lion MOoT
3 Manticore MM
3 Minotaur MM
5 Catoblepas* VGtM
6 Cyclops* MM
7 Theran chimera MOoT
8 Blackguard VGtM
* See chapter 6 for details about these creatures in Theros. Temples to Mogis can be found scattered across the badlands of Phoberos
(SAM BURLEY)
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
commissioned the legendary toymaker Fritz von Weerg to build a clockwork effigy of Pidlwick as a gift for Strahdâs family. Although the duchessâs heart was in the right place, the effigy didnât have
4-foot-tall mechanism stuffed with gears, springs, and other components expertly fitted together to impart a semblance of life to it. Its skin is made of stitched leather pulled taut over an
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
insight to build a detector that can sense portals or planar disturbances. A portalometer, if you will. The research or scrutineering activities can help the characters uncover the necessary information or
tools, while the crafting a magic item activity can cover the construction of the portalometer. The details of the portalometer are left to the imaginations of the players (including coming up with a
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Adirohit to reveal the following details: Long ago, Jijibisha Manivarshi made a deal with a wicked god to give her fiendish powers that would ensure her victory in the Shankha Trials. Adirohit was
river and that soon enough humans will build a new, greater city on its banks. He invites the characters to rest here under his protection and tell him how the world has changed. Amanisha has no
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
rules every time something frightening occurs, but your group might use them as a way to highlight individual fears and build an adventureâs overarching sense of dread. FROM THE MISTS OR BEYOND
originate from. The DM can provide details from chapter 3 to help inform your decision. Although humans predominate many of the Domains of Dread, adventurers in Ravenloft can belong to any race in the
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Horror in Your Game Ominous shadows rise beyond the campfireâs light. Steps echo through the halls of a supposedly empty house. Something whispers from under the stairs. Such details fill horror
how to bring it to life through your adventures. Creating Atmosphere. Threatening traps and monsters alone donât create exciting D&D adventures. This book provides techniques to help you build
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
into the history of the giants and details the places where they live in isolation, as well as the ruins they left behind in their decline. Our guide in this exploration is the wizard Bigby, a former
ideas about giantsâ organizations and societies. Chapter 3 presents tools to help Dungeon Masters build encounters, adventures, and whole campaigns around giants. The chapter includes tables you can
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
Creating a Combat Encounter When creating a combat encounter, let your imagination run wild and build something your players will enjoy. Once you have the details figured out, use this section to
the sum of its parts. Building Encounters on a Budget You can build an encounter if you know its desired difficulty. The partyâs XP thresholds give you an XP budget that you can spend on monsters to
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
amounts of stone became available for building. The laborers also took the time to build a tavern, the Minerâs Respite, and spend their off hours there drinking, swapping tales, and gambling. The game
area. The lizardfolk are not only guarding their territory, they are protecting a young black dragon. It has ordered them to keep its existence secret while it seeks to build an army of followers and
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
. Details bring a dungeon settingâs personality to life. Great bearded faces might be carved on the doors of a dwarven stronghold and might be defaced by the gnolls who live there now. Spiderweb
creatures that typically build dungeons. You can choose a creator from the table or roll randomly, or choose some other dungeon builder appropriate for your campaign. Dungeon Creator d20 Creator
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
course of combat. Brian Valeza Kobolds build a barricade to keep adventurers at bay Initial Attitudes A published adventure typically notes or implies whether a creatureâs initial attitude toward the
âNonplayer Charactersâ section of chapter 3 to flesh out the details of that individualâs personality and aims. For a group of nameless monsters, you can decide on a personality based on the monsters
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
seconds to impart its psychic images. Once a crystal imparts its psychic scene, it must recharge on a shelf for 24 hours before it can do so again. A character who examines the crystals and succeeds on
results. There are 40 crystals in this room, though many of the older crystals impart the same scenes. Crystal Images d20 Image 1 A mind flayer holding a disembodied head chants over a large pool
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
, Nargis took great pride in the cityâs success, but the attack on Zenia threatens to expose their lies. Nargis is a stylishly dressed, middle-aged orc with a stout build. They switch between a posh
charactersâ questions, use the following details to guide the conversation: Zenia was shopping along the River of Gold, escorted by several of her familyâs servants, when she suddenly felt ill. A






