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Returning 15 results for 'detected increase are bored'.
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Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
in sylvan forests, using illusions and trickery to conceal themselves from threats or to mask their escape should they be detected. Forest gnomes tend to be friendly with other good-spirited woodland
. Ability Score Increase. Your Dexterity score increases by 1. Natural Illusionist. You know the minor illusion cantrip. Intelligence is your spellcasting ability for it. Speak with Small Beasts. Through
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
overlook (area O3). These duergar are tired and bored, but they notice characters who are so incautious as to carry light sources or otherwise announce their presence. If the overlook duergar sees what she
entrance without being detected. ROLEPLAYING THE DUERGAR
When the characters arrive, the outpost contains five duergar (including Nildar), who behave as described here.
Before entering combat
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
mercenary band called Bregan D’aerthe, in the hope of obtaining discounted treatments. The impostor’s disguise is easily detected by anyone who has met the real Jarlaxle.
2 A veteran of the
bored and looking for excitement.
3 A pair of halfling scouts from the coastal city of Neverwinter used the profits from a recent shady job to treat themselves to a luxurious stay at the temple
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
caves, animal dens, or under trees until it finds a cabin or isolated farmhouse, whereupon it kills the inhabitants and lairs there. Whenever it is bored or hungry, an ogre ventures out from its lair
true sense of tribalism. When bands of ogres meet, one might attempt to capture the members of the other group to increase its numbers. However, ogre bands are just as likely to trade members freely
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
bored nobles, constables or babysitters. Adventures employing survivors are meant to be asides within broader campaigns or otherwise short experiences. Cut Scenes, Dreams, and Memories Use survivors to
adventureDwindling resources contribute to terrifying situations. When a group runs out of hit points, spells, food, or other vital reserves, tension and dread increase. High-level characters, though, have such
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
detected. Camp Hc3 arrives if the disturbance persists. Treasure The druids have a scroll of elemental bane and a scroll of warding wind (see appendix B for descriptions of both spells) in a wooden
Camp Three people doze near the bonfire as a fourth leans on a staff, clearly bored out of his mind.
The three sleeping druids — Comnall, Murcadh, and Ragnad — wake if the characters approach
Magic Items
Infernal Machine Rebuild
Anything poisonous within 50 feet of you is automatically detected and marked by the image of a small frog that is visible only to you.
A dozen small frogs constantly follow you around, chirping loudly
through difficult terrain, your speed is reduced by 10 feet until the end of your next turn.
66
You increase one ability score of your choice by 2. You can increase an ability score above 20
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
difficult terrain. Additionally, each flight of steps is trapped at its midpoint with a magical rune that can be detected only with a successful DC 13 Intelligence (Investigation) or Wisdom (Perception
) check. Once detected, a rune can be disabled with a DC 15 Intelligence (Arcana) check or Dexterity check using thieves’ tools. A character aware of the rune can also attempt a DC 14 Strength (Athletics
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
home and found a place in a thieves’ guild or some other criminal organization. 6 I was always bored, so I turned to crime to pass the time and discovered I was quite good at it. Entertainer d6 I
since we gained it. 5 My family is filled with remarkable people. I hope to live up to their example. 6 I hope to increase my family’s power and influence. Outlander d6 I became an outlander because
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
increase tension in town between the traditionalists and the loyalists, ignite a civil war, assassinate leaders on both sides, and then use Anders as a peacemaker. Then the Brotherhood plans to
issue. 20 Skerrin, growing bored and overconfident, assassinates a prominent member of a faction and tries to frame the Sea Princes for the deed.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
trap, which sprays anyone who tries to pick the lock with a potent contact poison. The trap can be detected with a successful DC 16 Intelligence (Arcana or Investigation) check and disarmed with a DC
characters survived her clockwork behir if they went that way before coming here) wants to disintegrate the characters immediately and says so. However, two liches lounging on couches are bored to the point
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
magical stasis until a threat is detected. The masters of the haven once knew the rituals that would summon the keys held by the golems, allowing easy passage through the door to the great library. With
-diameter hole bored into it. The wizards, like the dragon, are life-sized. One of them appears to hold a 1-foot-long black wand. This wand is not part of the fresco; it’s an actual iron wand embedded in the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
) check to spot. If the characters detected the faint trail that leads there, a successful DC 10 Wisdom (Perception) check locates the door. Beyond is a flight of stone stairs that leads upward. The
increase his challenge rating to 2 (450 XP): He has 45 (7d8 + 14) hit points. His Intelligence is 14 (+2). He has an additional trait: Spellcasting. Snurrevin is a 3rd-level spellcaster. His spellcasting
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
, the path opens onto a wide ledge and then doubles back sharply into the mountainside.
Two bestial humanoids in hide armor stand watch on the ledge. They appear inattentive and bored.
Creatures
by jamming the door open. If the trap resets, it can be activated only once more before its fiery substance is depleted. The spouts on the wall can be detected by someone who succeeds on a DC 15
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of Lolth’s radical ideas, and their creator rewarded them with a vast increase in their divine power. When Lolth lured some of the primal elves away from Corellon with her promises, this high-ranking
moon. Above a full moon, when it is most often detected, it means that an elf of great importance and advanced age will soon journey to Arvandor. Elves who see the sign might be compelled to seek out






