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Returning 35 results for 'devised inside are birth'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
shape resembling a bipedal toad. In this form, a banderhobb temporarily serves its creator as a thug, a thief, and a kidnapper that swallows the unwary.
Hags have devised a ritual for creating
an item allows it to sense the creature’s location from as far as a mile away.
A banderhobb fulfills its duties until its existence ends. When it expires, usually several days after its birth
Monsters
Quests from the Infinite Staircase
of the Warriors of Madarua wear bronze masks that depict the determined the face of Madarua, an ancient Cynidicean god of birth, death, and the seasons. Each member bears a small tattoo of a sickle on
the inside of their left wrist.
Warriors of Madarua recognize and respect the ever-changing complexity of life. In combat, they strive to be as fierce and unpredictable as nature itself.
Monsters
Quests from the Infinite Staircase
fellow warriors to strike with decisive fury.
Warriors of Madarua
Members of the Warriors of Madarua wear bronze masks that depict the determined the face of Madarua, an ancient Cynidicean god of birth
, death, and the seasons. Each member bears a small tattoo of a sickle on the inside of their left wrist.
Warriors of Madarua recognize and respect the ever-changing complexity of life. In combat
Monsters
Mordenkainen Presents: Monsters of the Multiverse
good fortune. They consider seeing a ki-rin fly overhead a blessing and events that happen on such a day especially auspicious. If a ki-rin alights during a ceremony such as a birth announcement or a
from a natural site, and the entrance is difficult for visitors to find and reach. Inside, the lair is a serene and comfortable place, its ambiance a mix between palace and temple. If the ki-rin has
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
create characters from the Carnival, consider asking them the following questions.
What sets you apart from your birth family? Do you have a unique talent or inborn ability? Do you display a
physical difference? Do you carry a curse or blessing? How do you feel about your differences?
Do you perform? Have you devised a way to profit from your circumstances? Are you proud of your performances
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Rise of the Tomb After Acererak murdered Omu’s gods, he enslaved the Omuans and forced them to carve a grand tomb under one of the cliffs surrounding the city. The archlich devised brutal trials for
archlich turned some of his victims into undead and flesh golems, then locked them inside the tomb to serve as guardians. Acererak then resumed his wanderings. In Acererak’s absence, the tomb snared
Orc
Legacy
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Species
Volo's Guide to Monsters
diplomacy. They care only for satisfying their insatiable desire for battle, to smash their foes and appease their gods.
Booming Birth Rate
In order to replenish the casualties of their endless warring
, orcs breed prodigiously (and they aren’t choosy about what they breed with, which is why such creatures as half-orcs and ogrillons are found in the world). Females that are about to give birth are
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Warriors of Madarua Members of the Warriors of Madarua wear bronze masks that depict the determined the face of Madarua, an ancient Cynidicean god of birth, death, and the seasons. Each member bears
a small tattoo of a sickle on the inside of their left wrist. Warriors of Madarua recognize and respect the ever-changing complexity of life. In combat, they strive to be as fierce and unpredictable as nature itself.
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
Background The spellcaster Kelek has long sought to harness the rare magic of unicorns to fuel his nefarious ambitions. Recently, he devised a one-time magical way to use his ornate walking stick to
. Venger planted the tome to tempt Kelek and test the spellcaster’s loyalty. The demiplane is inside Venger’s Crystal Ball. No wish awaits Kelek at the end of his ritual, only his master’s scorn. No
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
is made with advantage if the character is a wizard whose arcane tradition is the School of Necromancy. Any skeleton or corpse animated inside the circle becomes an undead with hit points equal to
than follow the prescribed method, he devised his own technique and botched the ritual spells. Consequently, his phylactery was shattered, and his body and mind have slowly crumbled away. The floating
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
temporarily serves its creator as a thug, a thief, and a kidnapper that swallows the unwary. Hags have devised a ritual for creating banderhobbs—a hag who knows the ritual might be willing to teach it for
. A banderhobb fulfills its duties until its existence ends. When it expires, usually several days after its birth, it leaves behind only tarry goo and wisps of shadow. Legends tell of an ominous tower
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
(area 15C) overlooking the front of the house. The bedroom once belonged to the family’s nursemaid. The master of the house and the nursemaid had an affair, which led to the birth of a stillborn baby
blanket find nothing inside it. Secret Door A secret door behind the mirror can be found with a successful DC 15 Wisdom (Perception) check. It pushes open easily to reveal a cobweb-filled wooden staircase leading up to the attic.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
and can go no lower than 0. It increases by 1 every 4 hours the characters spend inside the dungeon, including resting. The alert level affects the frequency and difficulty of random encounters. For
their foes. A few other events specified in the adventure can raise or lower the alert level. Dread Warriors Szass Tam devised the ritual that enables the creation of dread warriors (described in
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
wizard. His favorite—or least disappointing—apprentices include the masked wizard Yhal the Skygazer, shadow-cloaked Ruzelo, and the daring genius Eleni. Inside the Experiment. Hazlik realizes that
Hazlan doesn’t feel as real as the world of his birth, though he’s yet to discover why. He pushes his apprentices to chip away at the nature of the land, hoping to find out what lies beyond—and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
temporarily serves its creator as a thug, a thief, and a kidnapper. Birthed by Hags. In the earliest days of the world, a coven of night hags devised a ritual that led to the creation of the first
. A banderhobb fulfills its duties until its existence ends. When it expires, usually several days after its birth, it leaves behind only tarry goo and wisps of shadow. Legends tell of a dark tower in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Kruphix and Klothys emerged from opposite sides of the roiling tangle of possibilities that eventually gave birth to Theros. At first the two battled for supremacy, but they soon realized their conflict
left their young world vulnerable to dangers from both inside and out. Putting their rivalry aside, the pair agreed it was better to share and have something than let their struggles destroy all creation
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Birth of a Beholder Beholders can produce others of their own kind, but the process has nothing to do with biology and everything to do with psychology. When a beholder sleeps, its body goes briefly
solitary beholder lairs within a cave system or a ruined structure, either one of its own making or a place the creature took over after killing or driving off the beholder that gave it birth. A solitary
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
handful of apprentices who had used their spells in ingenious ways to escape death. Some of those inside tried to flee Ythryn, but glacial ice blocked all conventional routes of escape, and attempts to
birth at −3859 DR.
The Netherese legacy began with the discovery of the Nether Scrolls. These long, golden scrolls taught Netherese arcanists how to wield magic beyond their wildest fantasies. It took
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
at the end of a long and winding road, deep in the mountains.
The treasure is inside the head of the giant statue in the Amber Temple (chapter 13, area X5a). 8 of Swords—Dictator I see a throne fit
beneath a mountain, guarded by amber giants.
The treasure is inside a model of Castle Ravenloft in the Amber Temple (chapter 13, area X20). 6 of Stars—Evoker Search for the crypt of a wizard
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the obsidian insignia scarabs of House Freth can ignore. The back wall is lined with boxes arrayed on shelves. Inside these boxes are thirty shortswords, thirty hand crossbows, and several hundred
close to her was planning to poison her child after its birth, then found a vial of poison on his person. (The false report and the planting of the poison are both the work of Drivvin Freth, who wants to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. Fire Forged. Fire giant fortresses are built around and inside volcanoes or near magma-filled caverns. The blistering heat of their homes fuels the fire giants’ forges, and causes the iron of their
, though, keeping their hearth fires burning bright and wearing heavy woolen clothing and furs to stay warm.
Martial Experts. From birth, a fire giant is taught to embrace a legacy of war. At the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
god of agriculture is honored in the harvest season) or significant events in the history of the deity’s worship, such as the birth or death of a holy person, the date of a god’s manifestation, the
grand scale. Other holy days are important only to people particularly devoted to a single deity. Still others are observed by priests, who perform private rites and sacrifices inside their temples on
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Mad describes strange, cylindrical chambers of metal buried in the ground from which froghemoths emerged, but no reliable reports of the location of such places exist. Hungry from Birth. Every few
damage at the start of each of the froghemoth’s turns.
The froghemoth’s gullet can hold up to two creatures at a time. If the froghemoth takes 20 damage or more on a single turn from a creature inside
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
inside out.
When Tyche returned home, she came across her dear friend, the goddess Selûne, waiting to speak with her. Also waiting for her were Lathander, who wished to regain her affections, and
, embodies all the grace and kindness of her mother, while Beshaba, Tyche’s Unpleasant Daughter, got only her looks. Since their birth, the twin aspects of Tyche — Tymora, Lady Luck, and Beshaba, Maid of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
allied forces have devised a simple but effective plan. They begin with an attack by Saltmarsh’s militia against the entrance (area 1). Once the sahuagin commit troops to the defense of the gate, the
, the party has 30 rounds. After the characters enter the fortress, start a tally of how many rounds they’ve spent inside, encouraging them to act fast before they’re discovered. After set periods of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
the lodge is built for giants and therefore quite large. The ceilings inside soar to a height of 30 feet. Map 1.8: Frost Giant Ice LodgeView Player Version The following locations are keyed to map
attached to it by rusty hinges, stands against the west wall of this chamber. Trapped inside the cage are two shivering humans in cold weather clothing. They look fearfully at you.
Garagai built the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, and the few creatures that claim to have been inside the structure describe it as a hostile realm of mathematical impossibilities, a clockwork house of horrors. Some residents speculate the Cube is
mysterious geometric pillar, their victims become unwilling incubators for hideous slaad tadpoles that erupt from their hosts at birth. Adventures in Xaos The Xaos Adventures table offers suggestions for
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
volcano is located, or to know if it’s meant to be a prediction of events to come or just a birth metaphor for the queen of evil dragons. The chest is locked and trapped; see “Acid Trap” below for
something to fall back on if everything went sour (she never mentioned that last part to Rezmir). Inside are a string of pearls (300 gp), a gold-and-sapphire ring (900 gp), and a pouch containing a half
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, or to know if it’s meant to be a prediction of events to come or just a birth metaphor for the queen of evil dragons. The chest is locked and trapped; see “Acid Trap” below for details. Characters
on if everything went sour (she never mentioned that last part to Rezmir). Inside are a string of pearls (300 gp), a gold-and-sapphire ring (900 gp), and a pouch containing a half-dozen masterfully cut
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
alights during a ceremony, such as a birth announcement or a coronation, everyone present understands that the creature is telling them great good could be in the offing. The ki-rin conveys its gifts and
, and the entrance is difficult for visitors to find and reach. Inside, the lair is a serene and comfortable place, its ambiance a mix between palace and temple. If the ki-rin has taken creatures into
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
, either perched on the rooftop in raven form or huddled inside in human form. These wereravens are loyal friends of the Martikovs and help protect the inn. If the characters earn the trust of the
hugs the outer wall of the inn and leads up to guest quarters on the upper floor (areas N2l and N2m). The sturdy wooden door at the top of the stairs can be barred from the inside. N2c. Taproom Damp
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
opened from inside or out, and are impervious to spells and damage. The main door opens easily, but a wall of purple light blocks the view inside. Characters must step through the door to take stock of
expectantly.
PROPHA DRAN
The door closes behind the characters as soon as they are all inside. Powerful magic imbued into the door makes it impossible to hold it open, as it pushes anything
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
spectacle, however, for several of the models have been smashed and melted.
Fire Trap. On the floor just inside the doorway is a glyph of warding (save DC 17). The first character to step through the door
stone bins that hold aromatic woods and spices (cinnamon, nutmeg, vanilla, quince, cinchona, sandalwood, and pepper). This haul is worth a total of 250 gp and weighs 10 pounds. Inside the coffin are the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
tribe has members that remain deep inside the lair, seldom if ever seeing what lies outside the darkness of their den. In addition, orcs have special relationships with two creatures that are sometimes
seek to kill it. The aurochs is described in appendix A. The tanarukk is described below. An orc life is a god-ridden life. Luthic’s at birth, Luthic’s at death, and striving to prove themselves to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
folk sip warmed ciders and broths (often laced with herbs for health and to bring on visions) and stay inside. They tell tales of what interested them or was important in the year just done, and discuss
This day commemorates the birth of the city. The Field of Triumph is the site of illusory displays that chronicle the history of Waterdeep, as well as martial exhibitions by the Guard and other worthies






