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Returning 35 results for 'die implanted are blade'.
Magic Items
Tashaâs Cauldron of Everything
tooth, roll a die at the end of your turn. On an even number, the tooth vanishes, and creatures appear as if you sowed the tooth, but they are hostile to you and your allies. On an odd number, the
tooth replaces one of your teeth as if you implanted it (potentially replacing another implanted tooth, see below).
Each tooth can only be used once. Track which teeth have been used. If a toothâs
Magic Items
Guildmastersâ Guide to Ravnica
You gain a +1 bonus to attack and damage rolls made with this magic weapon. Its blade is cruelly serrated, and its hilt resembles a demonic head and wings. Whenever you slay a creature with an attack
target now has fewer than 75 hit points, it must succeed on a DC 15 Constitution saving throw or die. If the target dies, you canât use this property again until you finish a long rest.
Magic Items
Baldurâs Gate: Descent into Avernus
cherished memories of Idyllglen, though Iâve only seen this bucolic town in dreams.
4
I would die for those who fight beside me, regardless of their faults.
5
I seek to honor the angel
destroyed if itâs used to shatter the Companion (see âShattering the Companionâ), unless the blade is wielded by an angel of challenge rating 15 or higher, or a good-aligned cleric or
Monsters
Lost Laboratory of Kwalish
Special Equipment. Garret wears a ring of warmth (included in his statistics) and wields a gambler's blade longsword (see appendix D).
Bardic Inspiration (3/day). As a bonus action, Garret can give
one chosen creature (other than him) a d6 inspiration die. The chosen creature must be within 60 feet of Garret and able to hear him. Once within the next 10 minutes, the creature can roll the die and
Moonblade
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Masterâs Guide (2014)
new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is destroyed.
A moonblade has one rune on its blade for each master it has served (typically 1d6 + 1). The
Of all the magic items created by the elves, one of the most prized and jealously guarded is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries
Solar
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
DC 25). It can innately cast the following spells, requiring no material components:
At will: detect evil and good, invisibility (self only)
3/day each: blade barrier, dispel evil and good
","rollDamageType":"radiant"} radiant damage. If the target is a creature that has 100 hit points or fewer, it must succeed on a DC 15 Constitution saving throw or die.
Flying Sword. The solar releases its
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Starting at 14th level, whenever you use a Blade Flourish option, you can roll a d6 and use it instead of expending a Bardic Inspiration die.
lives. One blade might use a circus troupe as cover for nefarious deeds such as assassination, robbery, and blackmail. Other blades strike at the wicked, bringing justice to bear against the cruel and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
or their thralls can use â a sensible security measure to keep enemies from turning the illithidsâ own creations against them. Mind Blade Weapon (any sword), rare (requires attunement by a specific
individual) Mind flayers can turn any nonmagical sword into a mind blade. Only one creature can attune to it: either a specific mind flayer or one of its thralls. In the hands of any other creature
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
Blade and miss the target, you can roll one Psionic Energy Die and add the number rolled to the attack roll. If this causes the attack to hit, the die is expended. Psychic Teleportation. As a Bonus
Action, you manifest a Psychic Blade, expend one Psionic Energy Die and roll it, and throw the blade at an unoccupied space you can see up to a number of feet away equal to 10 times the number rolled
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
with that of a person elsewhere, perhaps another domain, world, or plane.
2 I have lived many times before, my soul reincarnating each time I die rather than passing on.
3 My consciousness
was removed from my original body and implanted in this one.
4 I was physically and spiritually merged with another being.
5 I share my body with an intangible, otherworldly force.
6
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons. You can roll a d4 in place of the normal damage of your unarmed strike or monk weapon. This die changes as you
, straighter blade (called a kama). Whatever name you use for a monk weapon, you can use the game statistics provided for the weapon in chapter 5, âEquipment.â
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Cult of Levistus Goals: Survival and eventual revenge against those who wrong them Typical Cultist: Assassin, bandit captain, cult fanatic, cultist, mage, noble, spy, thug Signature Spells: Blade
creatureâs hit points. This ability can be invoked as an action by the creature or when the creature would die. Once the creature uses it, the creature canât use it again.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons. You can roll a d4 in place of the normal damage of your unarmed strike or monk weapon. This die changes as you
, straighter blade (called a kama). Whatever name you use for a monk weapon, you can use the game statistics provided for the weapon in chapter 5, âEquipment.â
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
spell slot. Devilâs Sight Prerequisite: Level 2+ Warlock You can see normally in Dim Light and Darknessâboth magical and nonmagicalâwithin 120 feet of yourself. Devouring Blade Prerequisite: Level 12
+ Warlock, Thirsting Blade Invocation The Extra Attack of your Thirsting Blade invocation confers two extra attacks rather than one. Eldritch Mind You have Advantage on Constitution saving throws that you
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
spell slot. Devilâs Sight Prerequisite: Level 2+ Warlock You can see normally in Dim Light and Darknessâboth magical and nonmagicalâwithin 120 feet of yourself. Devouring Blade Prerequisite: Level 12
+ Warlock, Thirsting Blade Invocation The Extra Attack of your Thirsting Blade invocation confers two extra attacks rather than one. Eldritch Mind You have Advantage on Constitution saving throws that you
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
saving throws with disadvantage for 24 hours. If the blade accepts you, you become attuned to it and a new rune appears on the blade. You remain attuned to the weapon until you die or the weapon is
is a moonblade. In ancient times, nearly all elven noble houses claimed one such blade. Over the centuries, some blades have faded from the world, their magic lost as family lines have become extinct
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
9. Captainâs Grave Skullport was once a haven for pirates, one of whom came here to hide her treasure â only to die from a poisoned cask of ale shortly thereafter. 9a. Riverâs Edge This cave at the
carved into the stone. The slot has the same width and depth as the pirateâs rusty blade. If this shortsword or one like it is inserted into the slot, a loose rock in the ceiling falls away, and with it
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Pact of the Blade You can use your action to create a pact weapon in your empty hand. You can choose the form that this melee weapon takes each time you create it (see chapter 5 for weapon options
more than 5 feet away from you for 1 minute or more. It also disappears if you use this feature again, if you dismiss the weapon (no action required), or if you die. You can transform one magic
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
reaction. Pact of the Blade You can use your action to create a pact weapon in your empty hand. You can choose the form that this melee weapon takes each time you create it (see chapter 5 for weapon
disappears if it is more than 5 feet away from you for 1 minute or more. It also disappears if you use this feature again, if you dismiss the weapon (no action required), or if you die. You can transform one
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
weapon, you can spend 1 ki point to cause the weapon to deal extra damage to the target equal to your Martial Arts die. You can use this feature only once on each of your turns. Sharpen the Blade At
because youâre stupid.
Way of the Kensei Features Monk Level Feature 3rd Path of the Kensei (2 weapons) 6th One with the Blade, Path of the Kensei (3 weapons) 11th Sharpen the Blade, Path of the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to be paid well for my handiwork.â Bond. âThe League of Malevolence is a convenient arrangementâuntil something better comes along.â Flaw. âI would rather die than surrender.â Combat Notes Warduke
.
Bonus Actions
Flaming Blade. Warduke ignites or extinguishes his flame tongue longsword. While aflame, it sheds bright light in a 40-foot radius and dim light for an additional 40 feet.
Second Wind (Recharges after a Short or Long Rest). Warduke regains 13 hit points.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the Bitter Blade in House Deneith squeezes tribute from local towns in exchange for âprotection.â 3 An heir of House Ghallanda poisons members of other dragonmarked houses who stay in non-Ghallanda
inns, discrediting rival businesses while attacking the houses. 4 During a plague, a House Jorasco healer chooses which victims to cure and which to let die â and worse, which ones live to spread the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
as a sword of life stealing from the Abyssal Forest of Khar made of jagged, blackened steel. Shadows trail the blade, and it issues a hungry moan any time it draws blood. Trinkets from Khyber d10
dark iron 4 A small journal with leathery pages; any words you write in it slowly disappear 5 A four-sided die carved with strange markings 6 A cameo with the silhouette of an unknown species 7 A
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, invisibility (self only)
3/day each: blade barrier, dispel evil and good, resurrection
1/day each: commune, control weather
Magic Resistance. The solar has advantage on saving throws against spells
creature that has 100 hit points or fewer, it must succeed on a DC 15 Constitution saving throw or die.
Flying Sword. The solar releases its greatsword to hover magically in an unoccupied space within 5
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
. 4 You were implanted with a mind flayer tadpole, but the ceremorphosis never completed. And now its psionic power is yours. When you use it, your flesh shines with a strange mucus. 5 As a child, you
telepathic connection lasts for a number of minutes equal to your sorcerer level. It ends early if you are incapacitated or die or if you use this ability to form a connection with a different creature
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
of 1, assuming you cast goodberry with a 1st-level spell slot. Can you use green-flame blade and booming blade with Extra Attack, opportunity attacks, Sneak Attack, and other weapon attack options
? Introduced in the Sword Coast Adventurerâs Guide , the green-flame blade and booming blade spells pose a number of questions, because they each do something unusual: require you to make a melee attack
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Gruumsh in between.
â Elminster
Orc Blade of Ilneval Ilneval is Gruumshâs battle captain, a devious strategist who directs Gruumshâs soldiers with boldness. Among orcs, warriors that venerate Ilneval
blades, tactical experts who advise their chief in matters of war. Blades lead from the front, wading into combat fearlessly while barking orders at lesser soldiers. A blade knows how to use orcish
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, Infernal, thievesâ cant
Challenge 2 (450 XP)
Special Equipment. Garret wears a ring of warmth (included in his statistics) and wields a gamblerâs blade longsword (see appendix D).
Bardic Inspiration
(3/day). As a bonus action, Garret can give one chosen creature (other than him) a d6 inspiration die. The chosen creature must be within 60 feet of Garret and able to hear him. Once within the next 10
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
cursed for 1 minute. The curse ends early if the target dies, you die, or you are incapacitated. Until the curse ends, you gain the following benefits: You gain a bonus to damage rolls against the
use your Charisma modifier, instead of Strength or Dexterity, for the attack and damage rolls. This benefit lasts until you finish a long rest. If you later gain the Pact of the Blade feature, this
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
be salvaged or read. To determine a particular spellbookâs contents, roll a d6. The book contains four wizard spells of each level up to and including the number rolled on the die. For example, on a
liquid and remove a helm from inside it. The helm belongs to MaddÂgoth. Fashioned from mithral, it has blade-like fins. If the mirror is smashed while the helm is inside it, the helm is lost forever
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
that thing, just put it on the rug there, open it as quietly as ye can, and let me die in peace.â
At that point, the characters hear a strange thump from within the crate. If Mirt is asked about the
blade from its scabbard and shouts âHa!ââthen accidentally yanks his belt off in the process, causing his breeches to slip down again. Aftermath The sound of battle in Mirtâs quarters alerts the guards
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
. Yeenoghuâs pet â an enormous demon named Crokekâtoeck â chased Yael and Lulu across Avernus. Before it could devour them, Yael plunged Zarielâs holy blade into a stone as Lulu poured every ounce of her
friend there. His name was Mahadi. Maybe he can help us.â
5 âThe Zariel I knew is gone, replaced by a devil with a halo of fire and vengeance. âThis is who I am,â she told me. âWhen demons die
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
you can, for when you die, you will take it with you.â
Flaw: âEveryone has a price.â
Obzedat Ghost
Medium undead, lawful evil
Armor Class 14 (natural armor) plus 1 for each other Obzedat
point when Teysa enlisted the help of Tajic, Blade of the Boros Legion, in an attempt to seize power from the Obzedat. Her attempt failed, and the Obzedat imprisoned Teysa, eliminated the role of grand
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
almost everywhere, but Jessamine has a monopoly on âsanctionsâ â writs that allow a killing by ordained methods (usually poison or stabbing with a blade). For an added fee, her agents will carry out
every last vestige of the Chultan royal families. She considers Zhanthi her mortal enemy and has grown impatient waiting for the old noblewoman to die. Although she hides her contempt well, Kwayothé is
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
mind?
Perhaps a psychic wind from the Astral Plane carried psionic energy to you, or you were exposed to the Far Realmâs warping influence. Alternatively, you were implanted with a mind flayer tadpole
you cast a spell that deals damage within the next minute, donât roll the spellâs damage dice for the damage. Instead use the highest number possible for each damage die.
33â36 You have






