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Returning 25 results for 'direct instances are brings'.
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Monsters
Fizban's Treasury of Dragons
experience a thing is to truly understand it. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do ⊠or than any of
down through the floor of the lower level, but the dragonâs magic warps space within the lair. Moving up past the upper level brings a creature to the lower level again, while moving down from
Monsters
Fizban's Treasury of Dragons
foundations of creation.
5
To experience a thing is to truly understand it. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than
magic warps space within the lair. Moving up past the upper level brings a creature to the lower level again, while moving down from the lower level brings a creature to the upper level. A creature or
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A dwarf might seek to restore a clan
has been used and reused down through the generations. A dwarfâs name belongs to the clan, not to the individual. A dwarf who misuses or brings shame to a clan name is stripped of the name and
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
swallow a stone.
A tribute of elf ears brings favor from Gruumsh.
If you bury five stones at dawn before a long journey, you will always find your way back to the war hearth.
Stomping your foot three
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
prosperous and increasingly crowded, so buildings have been torn down and taller ones built â four stories high in some instances. A Waterbaron who rules for life leads Yartar. The current Waterbaron is
). Reason to Visit. The âDark Dealings in Yartarâ side trek (chapter 6) brings the characters here. More broadly, characters affiliated with the Lordsâ Alliance can readily receive support in Yartar, and Harpers and Zhentarim can get aid, too, if theyâre discreet and know how to contact an agent in town.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
can direct the characters to the nearby wildernesses where these groups dwell. Heart Delta Heart Delta lies a few miles away from Camp Greenbriar. When the characters visit there, read or paraphrase
visitors, even if Razak is with them. He converses only if a character succeeds on a DC 16 Charisma (Intimidation or Persuasion) check or brings him a gift of fresh yak meat. Characters might purchase yak
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
countryside or asked to defend the last holdout of civilization against a relentless horde. The zombies could serve as direct threats or motivate others to monstrous deeds, with the ends supposedly
civilization. Whether they move in a single wave or scatter into smaller bands, this surge brings a monthly threat to besiege the walls of Lekar. When creating zombie encounters, consider the average level
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
throughout the tribe, for the event is seen as a great blessing from the goddess, but it brings tension as well. An orog within the tribe poses a potential problem for an orc war chief: will the orog
chief. Keeping the Balance What most war chiefs donât realize, or trust in, is the fact that orogs arenât a direct threat to their rule. By nothing more than their presence, orogs serve as a balancing
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, and blessings the god might bestow. Serving Two or More Masters Often, each of the characters in an adventuring party is the champion of a different godâor no god at all. What brings the characters
the god wants them to be. In extreme instances, the god might place a magical command on the character, similar to a geas spell. God-Based Campaigns Each godâs entry in this chapter explores the themes
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
and speak with Gar, heâs happy to hear them out, listening intently, with no show of defensiveness or remorse for any accusations they might direct his way. Nor does he oïŹer an apology or reparations
circle to his ïŹank or behind him, etc.) Gar sighs, and disappears from the chamber. In both instances, Gar teleports using the coral as a means of transport, similar to the tree stride spell. He casts
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
organizations has a core of operatives and enterprises under the direct control of its leaders. But each also has a network of secondary relationships. For example, the Little Fingers are a group of
wards. Consuming dreamlily causes disorienting euphoria and brings about remarkable resistance to pain. A creature under the effects of dreamlily is poisoned for 1 hour. While poisoned in this way, the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
this kind of work. Characters with the criminal background excel at putting their skills and contacts to use on the churchâs behalf. Prophet. The Prophet is a visionary with a more-or-less direct
this characterâs divine connection. The Prophet is often a cleric or druid, but could also be an NPC with no real adventuring skills, who needs the groupâs protection. Scholar. The Scholar brings
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Decisionist Iâm not saying there arenât other perspectives. Just that my perspective is the only one thatâs on-brand. â Decisionist sales pitch A decisionist brings decisive leadership to an
use the voting kit to cast charm person (save DC 15). This property of the kit canât be used again until the next dawn. Decisionists work best when a verdict is unilateral and in direct contradiction
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
brings dwarves some relief from captivity. Fire giants are more likely than other giants to enslave dwarves expressly for their talents. Many tribes of hill giants have discovered the value of dwarves as
workers and now seek to capture them rather than devour them. Giants donât launch direct attacks on dwarven strongholds except under extraordinary circumstances. Their size is a great disadvantage in
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
patronâs good graces, however. Salary. Your employment under a sovereign patron brings an income of 1 gp per day, or enough to maintain a modest lifestyle. At the DMâs discretion, your salary
increases or decreases depending on the sovereignâs nature, the type of work you perform, and the length of your employment. Sovereign Contact You might benefit from direct contact with your group patron
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
pranks to direct confrontation. POLAR ENGINE Trickery Domain Subclass
Gods of trickery are mischief-makers and instigators who stand as a constant challenge to the accepted order among both gods
Domain Inspire Valor and Smite Foes War has many manifestations. It can make heroes of ordinary people. It can be desperate and horrific, with acts of cruelty and cowardice eclipsing instances of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
instances, the trap is the last line of defense against a thief or intruder. Alarm traps, since they pose no direct physical threat, are appropriate for areas that are also used by a dungeonâs
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
. Console. A character adjacent to the console who succeeds on a DC 20 Intelligence (Arcana) check can use an action to direct one of the Istarian drones in this room to move or attack a creature. The
to the southeast. When Belephaion sees the characters, read the following text: âIt seems Lohezet has finally been dealt with.â The man on the throne brings his hand down on a crimson jewel on the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
-Seeing Orb brings the characters to this location. The portal is not affected by the wards against teleportation magic that fill the tomb. Stepping through the portal brings you into the center of a
describe a key encounter or challenge you expect to play a part in your campaignâs future, or use the Adventure Climax table in the Dungeon Masterâs Guide to come up with an idea you can then direct the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
seemingly made of seaweed. Portal 6: River Barge Crossing This encounter brings the characters into direct contact with the operatives of the Six who are also traversing the portal network. Map 4.3 shows
Maverickâ below. Portal 5: Pirates Versus Zombies Opening this door brings the characters into the middle of a battle with undead. Map 4.2 shows the setup of the dockside pirate fight.
Map 4.2: Pirate
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
prevented from doing so and are faced by an obviously superior enemy, the bugbears feign surrender and direct the charactersâ attention to the fourth cell (see below), whereâso they sayâtreasure is to
spine, and touching a pillar brings on nauseaâa creature that does so must make a DC 15 Constitution saving throw. On a failed save, the creature becomes poisoned for 1 hour. At the far west end of the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
ZalkorĂ©âs veil, makes a grab for the black orchid, or brings out a mirror, their fate is sealed. If someone asks why she wears a veil, ZalkorĂ© replies that she no longer desires to show her face to anyone but
her beloved Thiru-taya. As long as the meeting remains cordial, ZalkorĂ© can reveal much about Omu. She can direct characters to its general location (âbetween the fire peaks and the great iron mine
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, gnome guards) stand watch in this outpost at all hours. Unless treated poorly, the cheery gnomes are friendly toward the characters, asking what brings them to the tower. Itâs the gnomesâ job to greet
, Cipolla and Porro silently direct the hands to attack. Meanwhile, the sages flee toward Piyarz in the scholarsâ hall (area T17), where they can more freely use their magic. Once there, Cipolla or Porro
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
and spends much of his time nowadays in nightmare-ridden sleep in his bedroll. With the loss of his charge, Meepoâs status is in the gutter. He doesnât react to anything short of loud noise or direct
direct the characters to head toward âYusdrayl on her dragon throne,â giving them simple directions to area 21 and warning them to avoid rousing the ire of Yusdraylâs elite guards. 17. Dragon Chow A
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
human commoner). She is the fortyish matriarch of her family and a pleasant, sturdy woman. She is increasingly worried about âwhatâs gathering in the darkâ in Red Larch and brings up her concerns with
servers work shifts at the Helm; most nights, two cover the ground floor and one waits on guests on the upper floor. The staff at the Helm donât gossip, but they direct anyone who questions them to






