Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 9 results for 'discard increase are bleak'.
Other Suggestions:
discard increase are bear
discarded increase are black
discard increase are break
discard increase are blend
discard increase are blink
Magic Items
The Book of Many Things
*Found only in a deck with twenty-two cards.
Beginning. Your hit point maximum and current hit points increase by 2d10. Your hit point maximum remains increased in this way for the next 8 hours
until you finish a long rest, but it can be ended early with a Remove Curse spell or similar magic.
Mystery. You have disadvantage on Intelligence saving throws for 1 hour. Discard this card and
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Basic Rules (2014)
, discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that much XP would cause you to lose a level, you instead lose an amount that leaves you
damage plus 4 (1d8) necrotic damage.
Star. Increase one of your ability scores by 2. The score can exceed 20 but can't exceed 24.
Sun. You gain 50,000 XP, and a wondrous item (which the GM
Magic Items
Lost Laboratory of Kwalish
adventure, you lose proficiency with one skill or gain disadvantage on all checks made with one skill (with the skill and the penalty determined by the DM). Discard this card and draw from the deck again
. Increase one of your ability scores by 1 for the duration of the adventure. The score can exceed 20 but can’t exceed 24.
Sun. You gain proficiency in the skill of your choice for the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Pathshutter suggests that if Entémoch’s Boon could be found and its summoning circle put to use, the likelihood of victory would increase greatly. Gurnik Tapfinger says that with Ogrémoch’s Bane still
Neverlight Grove. If the characters have already been in Neverlight Grove and witnessed the horror of Zuggtmoy, they can discard this idea or brave a stealthy return to the corrupted myconid haven
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
entering or exiting the Underworld or helping or preventing someone or something from doing so. Souls with coin left after crossing the Tartyx often discard their excess valuables upon reaching the
crossing shown in map 4.1 is made up of two halves of a bleak, broken temple on either side of the Tartyx River. Each half of the temple facing the river ends in a dock. The riverbank on the mortal
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
the duration of the adventure, you lose proficiency with one skill or gain disadvantage on all checks made with one skill (with the skill and the penalty determined by the DM). Discard this card and
own avatar of death. A creature slain by an avatar of death can’t be restored to life. Star. Increase one of your ability scores by 1 for the duration of the adventure. The score can exceed 20 but
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
enemy. The devil seeks your ruin and plagues your life, savoring your suffering before attempting to slay you. This enmity lasts until either you or the devil dies. Fool. You lose 10,000 XP, discard
. Star. Increase one of your ability scores by 2. The score can exceed 20 but can’t exceed 24. Sun. You gain 50,000 XP, and a wondrous item (which the DM determines randomly) appears in your hands
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
you. This enmity lasts until either you or the devil dies. Fool. You lose 10,000 XP, discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that
of death can’t be restored to life. Star. Increase one of your ability scores by 2. The score can exceed 20 but can’t exceed 24. Sun. You gain 50,000 XP, and a wondrous item (which the DM determines
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mortal soul dies, it is drawn to Dolurrh, a place defined by despair and apathy. Over time, memories are leached out of these trapped spirits until only husks remain. Although this seems a bleak fate
area and the damage might both increase. 4 Devils, demons, and angels duel in the remains of a ruined fortress that serves as a portal to Shavarath. Syrania, the Azure Sky Crystal spires float in a






