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Returning 26 results for 'disease increases are border'.
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Monsters
Fizban's Treasury of Dragons
storage. Occasionally, though, a whimsical moonstone dragon delights in shaking things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily
a moonstone dragon’s lair that lie in the Border Ethereal.A Moonstone Dragon’s Lair
For their lairs, moonstone dragons look for places kissed by the moon; lonely peaks, forest clearings
Monsters
Fizban's Treasury of Dragons
things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily trafficked forest on the Material Plane.
Moonstone dragons navigate their
the Material Plane. And features such as the cloud bridges of the silver dragon lair (map 5.13) can be used for the parts of a moonstone dragon’s lair that lie in the Border Ethereal.A Moonstone
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Petrified A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten
automatically fails Strength and Dexterity saving throws. The creature has resistance to all damage. The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized. Petrified
Poisoned
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Petrified A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten
automatically fails Strength and Dexterity saving throws. The creature has resistance to all damage. The creature is immune to poison and disease, although a poison or disease already in its system is suspended, not neutralized.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Ability Score Increase. Your Wisdom score increases by 2, and one other ability score of your choice increases by 1. Deductive Intuition. When you make an Intelligence (Investigation) or a Wisdom
(Insight) check, you can roll a d4 and add the number rolled to the ability check. Magical Detection. You can cast the detect magic and detect poison and disease spells with this trait. Starting at 3rd
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Player’s Handbook. Ability Score Increase. Your Wisdom score increases by 2, and one other ability score of your choice increases by 1. Deductive Intuition. When you make an Intelligence (Investigation) or
a Wisdom (Insight) check, you can roll a d4 and add the number rolled to the ability check. Magical Detection. You can cast the detect magic and detect poison and disease spells with this trait
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Diseases The following diseases can affect giants and humanoids exploring the jungles of Chult. Remember that lesser restoration and similar magic can cure a disease. Blue Mist Fever A magical mist
, and the hallucinations last until the disease ends on the creature. A creature can repeat the saving throw every 24 hours, ending the effect on itself on a success. Shivering Sickness Insects native
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of the Towering Wood, asserting that the farmlands that border these woods are now part of the Eldeen Reaches. The Great Druid is a figure of legend, a powerful mystic who serves as the spiritual
champions of the natural world. We defend it from anything and anyone who threatens it. We, the Children of Winter, preserve the natural cycle of life and death. Disease and decay cull the weak and
Conditions
solid inanimate substance (usually stone). Your weight increases by a factor of ten, and you cease aging.Incapacitated. You have the Incapacitated condition.Speed 0. Your Speed is 0 and can't
(usually stone). Its weight increases by a factor of ten, and it ceases aging.The creature is incapacitated (see the condition), can't move or speak, and is unaware of its surroundings.Attack rolls
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Score Increase. Your Constitution score increases by 2, and one other ability score of your choice increases by 1. Age. A typical warforged is between two and thirty years old. The maximum warforged
poison damage. You don’t need to eat, drink, or breathe. You are immune to disease. You don’t need to sleep, and magic can’t put you to sleep. Sentry’s Rest. When you take a long rest, you must spend at
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Material Plane, and the Ethereal Plane. The challenge rating of a legendary moonstone dragon increases by 1 when it’s encountered in its lair. Lair Actions On initiative count 20 (losing initiative ties
Transition. The veil between planes is thinned near a moonstone dragon’s lair. Various portals link the Material Plane, the Feywild, and the Border Ethereal within 6 miles of the lair. Creatures can pass
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, Life Pair of eyes surrounded by seven stars Shar, goddess of darkness and loss NE Death, Trickery Black disk encircled with a border Silvanus, god of wild nature N Nature Oak leaf Sune, goddess of
love and beauty CG Life, Light Face of a beautiful red-haired woman Talona, goddess of disease and poison CE Death Three teardrops on a triangle Talos, god of storms CE Tempest Three lightning bolts
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
are patrons of necromancers, death knights, liches, mummy lords, and vampires. Gods of the Death domain also embody murder (Anubis, Bhaal, and Pyremius), pain (Iuz or Loviatar), disease or poison
she hits a creature with a weapon attack, the cleric can cause the attack to deal an extra 1d8 necrotic damage to the target. When the cleric reaches 14th level, the extra damage increases to 2d8
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
they need in their shimmering homeland and knowing the treachery of strangers. Still, some leonin wonder what lies beyond Oreskos’s border mountains and seek to test themselves in a wider world. Noble
Constitution score increases by 2, and your Strength score increases by 1. Age. Leonin mature and age at about the same rate as humans. Alignment. Leonin tend toward good alignments. Leonin who are
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
kinds of eyes Selûne, goddess of the moon CG Knowledge, Life Pair of eyes surrounded by seven stars Shar, goddess of darkness and loss NE Death, Trickery Black disk encircled with a border Silvanus, god
of wild nature N Nature Oak leaf Sune, goddess of love and beauty CG Life, Light Face of a beautiful red-haired woman Talona, goddess of disease and poison CE Death Three teardrops on a triangle Talos
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, goddess of the moon CG Knowledge, Life Pair of eyes surrounded by seven stars Shar, goddess of darkness and loss NE Death, Trickery Black disk encircled with a purple border Silvanus, god of wild nature
N Nature Oak leaf Sune, goddess of love and beauty CG Life, Light Face of a beautiful red-haired woman Talona, goddess of poison and disease CE Death Three teardrops in a triangle Talos, god of storms
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
following benefits: You gain a bonus to your AC equal to your Intelligence modifier (minimum of +1). Your walking speed increases by 10 feet. You have advantage on Dexterity (Acrobatics) checks. You
long a history as the lion style. Its masters punctuate their bladesong with a stunningly rapid rhythm of whip cracks, which can keep many foes at bay and allow the bladesinger space to cast the cruel spells of poison and disease favored by the style.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
While attuned to the artifact, you are immune to disease. 31–40 While attuned to the artifact, you can’t be charmed or frightened. 41–50 While attuned to the artifact, you have resistance against one
attuned to the artifact, one of your ability scores (DM’s choice) increases by 2, to a maximum of 24. 21–30 While attuned to the artifact, you regain 1d6 hit points at the start of your turn if you have at
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
aboard to their doom. The close quarters of life aboard a ship leads to short tempers and brawls, while a few rats that sneak aboard can spread disease and spoil supplies. This section presents a variety
Total Success The crew’s quality score increases by 1 for 1d4 days and the hazard ends. Success The hazard ends. Failure The crew’s quality score decreases by 1. Total Failure The crew’s quality
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
vestige within this sarcophagus offers the dark gift of Fekre, Queen of Poxes. Fekre’s gift is the power of spreading disease. This dark gift allows its beneficiary to cast the contagion spell as an
great presence and force of personality. This dark gift increases the beneficiary’s Charisma by 4, up to a maximum of 22. The beneficiary of this dark gift gains the following flaw: “I won’t take no for
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
’ Alliance increases the party’s stature in the eyes of all other factions, granting additional bonuses. See “Chapter 9: Council of Waterdeep" and the Council Scorecard (appendix B) for more information
truth, Isteval has been drafted by Cormyr to gain insight into what looks to be a war brewing on its western border. Isteval has too much respect for the other delegates to hide this information from
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
’ Alliance increases the party’s stature in the eyes of all other factions, granting additional bonuses. See “Chapter 9: Council of Waterdeep” and the Council Scorecard (appendix B) for more information
truth, Isteval has been drafted by Cormyr to gain insight into what looks to be a war brewing on its western border. Isteval has too much respect for the other delegates to hide this information from
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
’ Alliance increases the party’s stature in the eyes of all other factions, granting additional bonuses. See “Chapter 9: Council of Waterdeep" and the Council Scorecard (appendix B) for more information
truth, Isteval has been drafted by Cormyr to gain insight into what looks to be a war brewing on its western border. Isteval has too much respect for the other delegates to hide this information from
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
rot disease (see the Dungeon Master’s Guide) from minute parasites. 66–70 Dung-colored bugs cover the ground. Creatures that move at half their normal walking speed can ignore the bugs. Those that move
aggressive tapeworm. The affected creature gains no benefit from eating until it receives treatment that removes a disease. A creature immune to disease automatically succeeds on this saving throw. 86–90
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(4d6 + 3) necrotic damage.
Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border Ethereal, and vice
Vellynne regains hit points equal to half the necrotic damage dealt. If Vellynne casts this spell using a spell slot of 4th level or higher, the necrotic damage increases by 1d6 for each slot level
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
to form the west border of the Silver Marches. Mithral Hall, one of the strongest dwarfholds of the North, lies deep within the Frost Hills, as do various Uthgardt encampments. Gauntlgrym Once a great
mountain ranges: the Spine of the World and the Ice Spires. The trees are more stunted and sparse as the altitude increases to the north. Moonwood This dense coniferous forest north of the Evermoors seems






