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Returning 35 results for 'disguise ignore are books'.
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Monsters
Candlekeep Mysteries
centuries at Candlekeep. She loves the books, which she cares for as though they were her grandchildren. She has little ambition to rise in the ranks of the Avowed, perfectly content as a senior
place, and everyone has their role.â
Bond. âCandlekeep is the beacon of enlightenment in an otherwise bleak and backward world.â
Flaw. âWhen something irritates me, I try to ignore it, but I usually end up snapping at someone.â
Magic Items
The Book of Many Things
âŠïž
5 daysâ worth of Rations (1 day);rations
6 âŠïž
Pot, iron;Iron pot
7 âŠïž
Disguise kit
8 âŠïž
Window (up to 5 feet wide and 5 feet high), which you can
9 â„ïž
Leather pouch containing 18 gp
10 â„ïž
10 crossbow bolts
3 âŁïž
Three book;books, written in Common, about random historical events
4 âŁïž
Canvas Tent
Monsters
Waterdeep: Dungeon of the Mad Mage
(save DC 16) without expending a spell slot.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountainâs magical
with spell attacks). He can cast disguise self and invisibility at will. He can cast fly and lightning bolt once each without expending a spell slot, but canât do so again until he finishes a
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Playerâs Handbook (2014)
them like they were childrenâs books. Itâs a useful talent, and one that youâre perfectly willing to use for your advantage.
You know what people want and you deliver, or rather
: Disguise kit, Forgery kitEquipment: A set of fine clothes, a disguise kit, tools of the con of your choice (ten stoppered bottles filled with colored liquid, a set of weighted dice, a deck of marked
Species
Mordenkainen Presents: Monsters of the Multiverse
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
can follow those suggestions or ignore them, but you canât raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and
Backgrounds
Baldurâs Gate: Descent into Avernus
can tease out their heartsâ desires after a few minutes of conversation, and with a few leading questions you can read them like they were childrenâs books. Itâs a useful talent, and
you make them sound like the real deal.
Skill Proficiencies: Deception, Sleight of HandTool Proficiencies: Disguise kit, Forgery kitEquipment: A set of fine clothes, a disguise kit
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the markets of Baldurâs Gate. Unbeknownst to the characters, the book is a monster in disguise and attacks them as they try to read it. Afterward, the characters discover that other books in Candlekeep have behaved similarly, suggesting there might be something more malevolent going on.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Questioning Seekers If the characters question Yalerion Highscroll or Valor about the books they used to gain entry into Candlekeep, use the following information to roleplay these NPCs. Yalerion
concerning the history of Toril. They made the trip to Candlekeep because theyâve read all the books contained within the Font of Knowledge, a Waterdavian temple to Oghma, god of knowledge. Yalerion
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
arcanaloth headmaster is here in its Halaster disguise. The room has a 30-foot-high domed ceiling and the following features: Statue. Opposite the door, a life-size statue of Halaster stands atop a 3-foot
system to deliver them to the academyâs students. The assignments involve reading books, completing experiments, and drafting essays on various arcane topics. The headmasterâs chair has an antipathy
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Varnyr Chaotic good sun elf scribe (age 685) Varnyr is a senior scribe who has spent centuries at Candlekeep. She loves the books, which she cares for as though they were her grandchildren. She has
place, and everyone has their role.â Bond. âCandlekeep is the beacon of enlightenment in an otherwise bleak and backward world.â Flaw. âWhen something irritates me, I try to ignore it, but I usually end up snapping at someone.â
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
W1. Pumpkin Patches Nine boars graze in the pumpkin patches â one per patch. Of these, six are actual boars. The other three are anchorites of Talos in boar form. The anchorites ignore the characters
anchorites retaliate. If you need to determine whether a boar is an anchorite or not, roll a d6. On a 5 or 6, the boar is an anchorite in disguise. Pumpkins. A detect magic spell reveals a dim aura of
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
Customizing the Puzzle This puzzle explores how to use groups of objects to disguise a message. So long as your groups can be arranged in a logical order (like the gems being arranged alphabetically
, tombstones that feature varying numbers of skulls might be arranged by dates, while stacks of books might be ordered by shared page-counts. These details can be easy to miss, though, so make sure
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
glean from these books to become accomplished spellcasters, and with the power they gain, they devastate Tiamatâs enemies. Blue Abishai Medium Fiend (Devil, Wizard), Typically Lawful Evil
Armor
):
At will: Disguise Self, Mage Hand, Minor Illusion
2/day each: Charm Person, Dispel Magic, Greater Invisibility, Wall of Force
Bonus Actions
Teleport. The abishai teleports, along with any
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
â worth of rations 6 ⊠Iron pot 7 ⊠Disguise kit 8 ⊠Window (up to 5 feet wide and 5 feet high), which you can place on a vertical surface up to 5 feet thick and which allows you to look through the surface
crossbow bolts 3 ⣠Three books, written in Common, about random historical events 4 ⣠Canvas tent 5 ⣠50 feet of coiled silk rope 6 ⣠Two crowbars 7 ⣠Healerâs kit 8 ⣠Eight gems worth 5 gp each 9
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
as Blingdenstone and Menzoberranzan, though they have little confirmation. The possibility that the demon lords of the Abyss are active in the Underdark is a threat the Lordsâ Alliance canât ignore
Silverymoon, was sent to spy on the drow over a year ago. Eravien knows that Khelessa uses magic to disguise herself as a dark elf and warns the characters not to attack any drow they encounter until they
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
marble throne surrounded by stacks of aged books. Carved into the wall behind the throne is Halasterâs personal rune, and beneath the rune is a locked iron chest. (Halaster sits in the throne and is
the statue in area 22 or the statue in area 28 (no action required). Treasure Hidden behind the stacks of books are any magic items the characters sacrificed to reach this level (see area 35 on level 22
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
. Backgrounds and Species from Older Books
Backgrounds in older D&D books donât include ability score adjustments. If youâre using a background from an older book, adjust your ability scores by
increasing one score by 2 and a different one by 1, or increase three scores by 1. None of these increases can raise a score above 20.
Similarly, species in older books include ability score increases
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
books include ability score increases. If youâre using a species from an older book, ignore those increases and use only the ones given by your background.
Also, if the background you choose doesnât
, while others prefer to increase a low score. Backgrounds and Species from Older Books
Backgrounds in older D&D books donât include ability score adjustments. If youâre using a background from an older
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
â clothing and disguise themselves. Characters disguised as Sacred Stone monks can move about the monastery without being challenged, as long as they avoid talking too much. The gargoyles in areas M8 and
area M14 donât attack characters dressed in Sacred Stone robes and masks. Other villains and monsters ignore the disguised characters unless they act suspiciously. Infiltration and Combat The denizens
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
committed to causing trouble. Kettlesteam uses disguise self to assume whatever form best enables her to mingle in crowds. Characters can encounter Kettlesteam in more than one location; if they corner her
staff has been instructed by Mister Witch and Mister Light to ignore them. These thieves possess a preternatural awareness of who is a carnival worker and who is a ticket-carrying visitor. Every night
Compendium
- Sources->Dungeons & Dragons->Playerâs Handbook
convincing lie, or wear a disguise convincingly. History Intelligence Recall lore about historical events, people, nations, and cultures. Insight Wisdom Discern a personâs mood and intentions. Intimidation
Charisma Awe or threaten someone into doing what you want. Investigation Intelligence Find obscure information in books, or deduce how something works. Medicine Wisdom Diagnose an illness, or
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
convincing lie, or wear a disguise convincingly. History Intelligence Recall lore about historical events, people, nations, and cultures. Insight Wisdom Discern a personâs mood and intentions. Intimidation
Charisma Awe or threaten someone into doing what you want. Investigation Intelligence Find obscure information in books, or deduce how something works. Medicine Wisdom Diagnose an illness, or
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
read them like they were childrenâs books. Itâs a useful talent, and one that youâre perfectly willing to use for your advantage. You know what people want and you deliver, or rather, you promise to
. These marvels sound implausible, but you make them sound like the real deal. Skill Proficiencies: Deception, Sleight of Hand Tool Proficiencies: Disguise kit, forgery kit Equipment: A set of fine
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the appearances of Davil Starsong and Yagra Stonefist. Reward: Each Harper character gains 1 renown. 3rd âUza Solizeph is an old woman who sells books out of a narrow three-story building on Sorn
Street in the Trades Ward. She claims to have trapped a monster in her shop and fears for the welfare of her books and her cat. The City Watch isnât likely to lend a hand, given Uzaâs propensity for tall
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
water, or 1 gallon as part of a short rest. Brewerâs Supplies Activity DC Detect poison or impurities in a drink 10 Identify alcohol 15 Ignore effects of alcohol 20 Calligrapherâs Supplies Calligraphy
in food 15 Create a gourmet meal 15 Disguise Kit The perfect tool for anyone who wants to engage in trickery, a disguise kit enables its owner to adopt a false identity. Components. A disguise kit
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
friendly and welcoming, and they know nothing of the attempted coup. They believe Shalfey died of natural causes and regard Piyarz as the legitimate keeper of the books unless proven otherwise. Hostel
his fee is paid, Lurg announces he must consult the stars for the answers the visitors seek. Of course, Lurg canât access the Books of Prophecy, since Shalfey still has them locked away in his sanctum
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
Halaster also wears a horned ring (a very rare magic item that requires attunement), which allows an attuned wearer to ignore Undermountainâs magical restrictions (see âAlterations to Magicâ).
Arcane
in Undermountain.
Spellcasting. Halaster is a 20th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 22, +14 to hit with spell attacks). He can cast disguise self and
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
shelves in the west half of the room. In the east half is a table with two benches, writing implements, book stands, and glass-shielded lamps.
The cloister library holds books and scrolls covering a
Bahamut, the Platinum Dragon, in mortal disguise, surrounded by seven canaries that represent gold dragons who accompany him on his travels. A character who examines the statue and succeeds on a DC 10
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
from an attractive stranger the dragon knows to be a succubus or incubus in disguise.
3 A herd of hippogriffs has taken over a young silver dragonâs lair, and the dragon seeks to get rid of the
books of philosophy arguing with each otherâs works.
3 An adult red dragon killed a group of adventurers that an adult silver dragon had befriended, and the silver dragon now seeks revenge.
4
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
donât leave this room, and they ignore orders that would cause them to do so. Guards. This room is part of the guard rotation. Roll to determine if a guard is present (as described in âInterior Security
â). Any guard in this room carries food for the animals. T9: Library This room smells strongly of incense and paper. It has several bookshelves filled with antique books. A large, embroidered rug
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
movable shutter over the lens.
On a shelf above the table sit three books. In the northeast corner is a closed wooden wardrobe.
If the characters have avoided alerting the smugglers to their
presence, Sanbalet (see appendix C) is in his quarters. Otherwise, this room is vacant. Sanbaletâs books consists of the following volumes: A volume of erotic poetry, fully illustrated A naval almanac
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
books. Each bookshelf is outfitted with a ladder on a rolling track to enable people to reach the highest books. Shelves that take up the entire southwest wall hold not books but eighty wide-necked glass
standing beside their teenage son, Osvaldo. (This portrait conceals a secret door.) If Terenzio and Elzerina are here, theyâre playing on the sliding ladders. Books. None of the books are magical. Jars of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, though the skitterwidgets ignore commands spoken more than 30 feet away from them. The ring cannot control the kiddywidgets in area U2, even if they become skitterwidgets. A character needs to spend
the books he has collected. In his warped mind, a few deaths are a small price to pay for success.
Personality Trait. âI donât like most people, which is why I relish the thought of spending the
Compendium
- Sources->Dungeons & Dragons->Heroesâ Feast: Saving the Childrenâs Menu
papers and a journal; a bookshelf with books, beakers, and jars of mosses and bark; and a few decorative items along the walls. Two wooden chairs face a small, bare table. Characters who approach the
on almost every page. A character who searches through these books and succeeds on a DC 15 Intelligence (Investigation) check finds a legible passage scribbled in a book recording Arthurâs magical
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
led to believe were representatives of the Lordsâ Alliance. (In fact, they were Kraken Society operatives in disguise.) The only individual aboard the Morkoth that Hekaton recognizes is Rool the orc
Daggerdarkâs cabin is a mess. Nautical books and navigational charts are strewn across the floor, as are quills, loose sheets of blank parchment, empty wine bottles, and spilled jars of ink. Most of






