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Returning 35 results for 'disperses instead are book'.
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diseases instead are body
Magic Items
Dungeon Masterâs Guide
. The tome recounts both the oldest and most current profanities of the Abyss and demons. Demons have attempted to censor the text, and while sections have been ripped from the bookâs spine, the
general chapters remain, ever revealing demonic secrets. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and
Magic Items
Dungeon Masterâs Guide
its normal casting time, and you canât use this property again until you finish a Short or Long Rest. On a failed check, you fail to cast the spell and a random effect occurs instead
just happened.
56â60
A harmless swarm of butterflies fills a 10-foot Cube within 30 feet of yourself. The swarm disperses after 1 minute.
61â65
You pull a nonmagical object
Spells
Playerâs Handbook
six months, such as a book from a wizardâs library.
âVery familiarâ is a place you have visited often, a place you have carefully studied, or a place you can see when you cast the
âs sanctum but instead viewed an illusion, or you are attempting to teleport to a location that no longer exists.
Mishap. The spellâs unpredictable magic results in a difficult journey
Monsters
Bigby Presents: Glory of the Giants
, barely maintaining a cohesive form. When a dust hulk dies, it disperses into a cloud of dust.
Dust hulks retain their ancestorsâ passion for artistry, but instead of carving stone, they view
Monsters
Icewind Dale: Rime of the Frostmaiden
and headed toward the Sea of Moving Ice, hoping to find a tome called The Codicil of White, a book of magic and lore composed by servants of Auril the Frostmaiden. The Arcane Brotherhood believes that
this book tells how to reach a lost city of magic entombed in the ice. Before she could obtain the book, Nass perished. She now exists as a ghost, unable to rest until she finds the book. Characters
Monsters
The Wild Beyond the Witchlight
succeed instead.
Magic Resistance. Iggwilv has advantage on saving throws against spells and other magical effects. (This trait is bestowed by her robe of the archmagi.)
Special Equipment. Iggwilv wears
Oerth as Iggwilv the Witch Queen, a peerless wizard and conqueror. It was she who wrote the Demonomicon of Iggwilvâthe greatest of all treatises on the Abyss and its demonic inhabitants. (The book
Monsters
Princes of the Apocalypse
whirlwind that disperses quickly and harmlessly. Anything she is wearing or carrying is left behind.
Legendary Resistance (2/Day). If Aerisi fails a saving throw, she can choose to succeed instead
Demonomicon of Iggwilv
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Magic Items
Tashaâs Cauldron of Everything
a fiend, you use the maximum possible result instead of rolling.
Ensnarement. While carrying the book, whenever you cast the magic circle spell naming only fiends, or the planar binding spell
recounts both the oldest and most current profanities of the Abyss and demons. Demons have attempted to censor the text, and while sections have been ripped from the bookâs spine, the general
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
Legendary Resistance (3/Day). If the Goose Mother fails a saving throw, it can choose to succeed instead.
Multiple Heads. The Goose Mother has five heads. Whenever the Goose Mother takes 25 or more
, you can use the Goose Egg Trinket table to determine the contents of one of the Goose Motherâs eggs that isnât destined to hatch into a goose or a giant goose (also described in that book).
Monsters
Quests from the Infinite Staircase
, he can choose to succeed instead.
Magic Resistance. Nafas has advantage on saving throws against spells and other magical effects.
Noble Genie. Nafas doesnât suffer any of the penalties that
destroy Nafas is to take his place.
Nafas as a Patron
In addition to linking the adventures in this book, you can use Nafas as a group patron (detailed in Tashaâs Cauldron of Everything). In
Monsters
Princes of the Apocalypse
Amphibious. Gar can breathe air and water.
Legendary Resistance (2/Day). If Gar fails a saving throw, he can choose to succeed instead.
Spellcasting. Gar is a 9th-level spellcaster. His
stand and move on liquid surfaces as if they were solid ground.
Watery Fall. When Gar drops to 0 hit points, his body collapses into a pool of inky water that rapidly disperses. Anything he was wearing
Monsters
Candlekeep Mysteries
Legendary Resistance (2/Day). If Bak Mei fails a saving throw, he can choose to succeed instead.
Special Equipment. Bak Mei carries a staff of striking with 10 charges.
Unarmored Defense. While Bak
shirt and trousers.
Personality Trait. âI judge others by their actions. Words mean nothing.â
Ideal. âKnowledge. The Book of Inner Alchemy will help me leave behind the sins of my
Monsters
Mordenkainen Presents: Monsters of the Multiverse
succeeds on this saving throw automatically if Bael wishes it or if he is incapacitated.
Legendary Resistance (3/Day). If Bael fails a saving throw, he can choose to succeed instead.
Magic Resistance
following of cultists. Those who worship at his altar call him the King of Hell, and the most deluded believe that he is the lord of all devils. In arcane circles, certain writings, such as the dreaded Book
Monsters
Icewind Dale: Rime of the Frostmaiden
the Monster Manual but is a fiend instead of a beast.
Spellbook. Avariceâs spellbook has white leather covers and vellum pages. The tieflingâs personal sigil is burned into the front cover
. The book contains the spells Avarice has prepared plus the following additional spells: burning hands, cone of cold, find familiar, ice storm, lightning bolt, rope trick, thunderwave, tongues, wall of fire, and wall of force.Cold, Fire
Monsters
Vecna: Eve of Ruin
Legendary Resistance (5/Day). If Vecna fails a saving throw, he can choose to succeed instead.
Special Equipment. Vecna carries a magic dagger named Afterthought. In the hands of anyone other than
and dream as he started to write his Book of Vile Darkness.
Vecna forged a kingdom on Oerth, but he grew bored with it after several centuries. He started inflicting suffering on other worlds. In
Monsters
Waterdeep: Dungeon of the Mad Mage
can choose to succeed instead.
Misty Escape. When she drops to 0 hit points outside her resting place, Keresta transforms into a cloud of mist (as in the Shapechanger trait) instead of falling
);{"diceNotation":"1d8+4","rollType":"damage","rollAction":"Unarmed Strike","rollDamageType":"bludgeoning"} bludgeoning damage. Instead of dealing damage, Keresta can grapple the target (escape DC 18).
Bite
Magic Items
The Book of Many Things
02
Balance*
03
Beast
04
Book
05
Bridge
06
Campfire
07
Cavern
08
Celestial
09
Comet*
10
Construct
11
Corpse
12
Crossroads
13
the transformation early. When you revert to your normal form, you return to the same state you were in when you initially transformed.
Book. You gain the ability to speak, read, and write 1d6 + 2
Backgrounds
Sword Coast Adventurer's Guide
world.
Perhaps instead you were taken in by the scholars of the Vault of the Sages or the Map House in Silverymoon, and now you have struck out to increase your knowledge and to make yourself available
your cloister, a writing kit (small pouch with a quill, ink, folded parchment, and a small penknife), a borrowed book on the subject of your current study, and a pouch containing 10 gp
FEATURE
Teleport
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Spells
Basic Rules (2014)
a permanent teleportation circle whose sigil sequence you know. "Associated object" means that you possess an object taken from the desired destination within the last six months, such as a book from
an enemy's sanctum but instead viewed an illusion, or you are attempting to teleport to a familiar location that no longer exists.
On Target. You and your group (or the target object) appear where
Origin Feat
You gain the following benefits.
Dragonâs Tongue. You know Draconic. If you already know Draconic when you select this feat, you instead learn one language of your choice from the
language tables in the Player's Handbook or Chapter 2 of this book.
Dragonâs Terror. You can take a Magic action to instill terror in a creature you can see within 30 feet of yourself. The
Monsters
Locathah Rising
Amphibious. Gar can breathe air and water.
Legendary Resistance (3/Day). If Gar fails a saving throw, he can choose to succeed instead.
Spellcasting. Gar is a 13th-level spellcaster. His
collapses into a pool of inky water that rapidly disperses. Except for Wave and his claw, anything he was wearing or carrying is left behind.Multiattack. Gar makes two melee attacks, one with his claw and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Clue 4: Book Garden This clue refers to the book gardens of area B9. When the characters enter a book garden, they see a lush arboretum. A successful DC 10 Intelligence (Investigation) check reveals
that three of the shrubs are not ordinary greenery, but are instead awakened shrubs, each with a glistening crown of leaves. If a character uses an action to pat the shrubs on these leaves, the
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
Pronouns The core rules often use the singular pronoun âitâ to refer to a single creature. This book instead uses the singular âtheyâ to clearly delineate between creatures and objects. Objects still use âitâ as a singular pronoun.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, one of Candlekeepâs sages and the foremost expert on Xanthoriaâboth the book and its mysterious author: Your guide does not return. Instead, you are greeted by a robed wood elf with brown hair and a
Finding the Book Upon arriving in Candlekeep, the characters can use an Avowed guide to help them track down the book titled Xanthoria. This quest brings them to the attention of Zelyth Lightleaf
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
Appendix: Class Options in Other Worlds The class options in this book are designed for the Forgotten Realms, but they can be easily transported to other official D&D worlds or to a world of your own
settings discussed. Instead, take them in the spirit of advice given from one DM to another on how to integrate these new character options into your campaign.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Chapter 1: Fool Harry Conway Welcome to The Book of Many Things, whose twenty-two chapters give you character options, magic items, spells, monsters, ready-to-play adventures, DM advice, and setting
to your campaign, shaping it to fit your needs and the tastes of your players. You can stack the deck with low-level effects that prompt roleplaying instead of mechanical changes or create a deck that
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Running the Adventure Tyranny of Dragons is a big, sprawling adventure that covers many levels of play and a huge swath of the Forgotten Realms. This book outlines the overall structure of the
stage directions that must be followed. Tyranny of Dragons does not hold your hand and guide you step-by-step from the storyâs beginning to its inevitable conclusion. Instead, it presents people
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
something called a âstraitjacketâ instead. If the characters interrupt them, the gnomes realize that the new arrivals might have another solution, so they fill in whatâs been happening and ask for any
inventions that serve no purpose, as well as worktables strewn with tinkerâs tools. A 10-foot-high ledge overlooks the room, set with a wooden pedestal on which sits a leather-bound book. Treasure. The book
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Event 3: Singing Skull The remains of Yowen Pilt, the book seller who brought the book and its curse to Candlekeep, are hidden in a secret compartment in area F4. This event begins when his skull
compelled to hum Shemshimeâs rhyme, they sing the words to the tune instead. You become aware that the song is not only in your head. Somewhere nearby, a deep and melodic voice is singing the words.
The
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Running the Adventure Tyranny of Dragons covers many levels of play and a huge swath of the Forgotten Realms. This book outlines the overall structure of the adventure and presents many chapters and
followed. Tyranny of Dragons does not hold your hand and guide you step-by-step from the storyâs beginning to its inevitable conclusion. Instead, it presents people, creatures, locations, and situations
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
Running the Adventure Tyranny of Dragons is a big, sprawling adventure that covers many levels of play and a huge swath of the Forgotten Realms. This book outlines the overall structure of the
stage directions that must be followed. Tyranny of Dragons does not hold your hand and guide you step-by-step from the storyâs beginning to its inevitable conclusion. Instead, it presents people
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Event 6: Shemshime The final event revolves around interacting with the book and learning the last stanza of the rhyme, which tells how to foil Shemshime and end the curse. Meanwhile, Shemshime
coalesces around the book, lashing out at the characters to stop them from thwarting its manifestation. As event 5 concludes, read or paraphrase: Gailby appears in the doorway, blood spattered on her face
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Portal Basics Most portals arenât always open. Instead, they open at certain times, when a particular condition is met, in response to a command word or phrase, or when a traveler is holding a
when theyâre inactive (including to detect magic spells), but they can be detected by the true seeing or warp sense spell (see chapter 1 of this book for a description of the latter). When a portal activates, it typically becomes outlined in light with its destination visible beyond.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
â Waterdeepâs temple of SelĂ»ne, whom she blames for the destruction of Vanrak Moonstar. Keresta is a vampire, with these changes: Keresta summons giant centipedes instead of wolves. She gains the
they are not specifically mentioned, droppings and guano betray their presence, and they can be heard constantly scuttling and shrieking in the distant darkness. If Keresta is destroyed, the fog disperses, and the rats and bats gradually die off until only a scattered few remain.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
know that you seek many things. Ask me one question, and I will give you an answer.â
If the characters ask about Bowgentleâs spellbook, Agatha tells them that she traded the book to a necromancer
named Tsernoth from the city of Iriaebor more than a hundred years ago. She doesnât know what became of the book afterward. Her answer is truthful, and itâs all the information Sister Garaele needs for






