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Returning 1 results for 'dissent intent are blasting'.
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Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. Whenever a loud noise is made inside the chamber, the loose crystal flickers. Tremendously loud noises, such as those made by a thunderwave spell or a horn of blasting, cause the crystal to go out for 1d6
Iriolarthas escaped Ythryn’s fall. It moves toward the nearest intruder with the intent of trapping that creature into its extradimensional chamber. Anyone who is cast into this chamber must deal with






