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Returning 26 results for 'diverse involve are beast'.
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Tashaâs Cauldron of Everything
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wayfarers from diverse walks and of disparate origins, embracing any who seek to find a home amid the endless roads and vistas hidden amid the mists.
A halfling Vistani, Mother Luba led one of the
monsters
dragon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 18):
At Will: Detect Magic, Shapechange (Beast or Humanoid form
Advantage on Charisma (Performance) checks that involve singing or playing music. Creatures other than the dragon and its allies in that area have Disadvantage on saving throws to avoid or end the
monsters
(Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell), Thunderwave (level 2 version)
1/Day Each
(Performance) checks that involve singing or playing music. Creatures other than the dragon and its allies in that area have Disadvantage on saving throws to avoid or end the Charmed condition.
Time
Shifter
Legacy
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Species
Eberron: Rising from the Last War
different in personality. With any shifter, identifying the beast within is a crucial part of understanding the character.
Similar and Diverse
Shifters are similar to humans in height and build but are
world around them. Do they embrace their primal instincts or the path of civilization?
The Beast Within
Early in childhood, a shifter forms a bond with a beast within, a totemic force that shapes their
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Similar and Diverse Shifters are similar to humans in height and build but are more naturally lithe and flexible. Their facial features have a bestial cast, with large eyes, flat noses, and pointed
ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. The traits of the beast within affect a shifterâs appearance as well. A swiftstride
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Similar and Diverse Shifters are similar to humans in height and build but are typically more lithe and flexible. Their facial features have a bestial cast, often with large eyes, flat noses, and
pointed ears; most shifters also have prominent canine teeth. They grow fur-like hair on nearly every part of their bodies. The traits of the beast within affect a shifterâs appearance as well. A
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
often as they do assassins and poisoners. The Pharikaâs Quests table suggests a few adventures the godâs champions might involve themselves in. Pharikaâs Quests d6 Adventure Goal
1 Concoct the
antidote for a powerful affliction that resists conventional treatments.
2 Seek out a powerful beast whose blood has unique alchemical value.
3 Infiltrate the Underworld to extract a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
the dragon Niv-Mizzet, the Izzet League is a guild of scientists and engineers who build and sustain Ravnicaâs infrastructure while conducting wild experiments in magic â efforts that usually involve
and civic function, a diverse collection of creatures, and a subculture of its own. The guildsâ history is a web of wars, intrigue, and political machinations stretching over the millennia during which
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
champions might involve themselves in. Thassaâs Quests d6 Adventure Goal
1 Help a village of Thassaâs faithful evacuate to the hills before Thassa sends a great wave to punish the villageâs
.
4 Find a magically stolen vessel sequestered high in the mountains and return it to the ocean.
5 Capture a great beast of the land and bring it to the shore as an offering for a kraken
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
. Adventures set in Borca often involve characters participating in the machinations of the domainâs nobles, whether as involuntary pawns or as part of schemes to see them indebted to amoral patrons. The
power of their shadow.
7 The Ocrotire family offers a sizable bounty for anyone who can capture the Lake Balaur Beast, which has escaped from the estateâs oceanarium.
8 Members of the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Lycanthropes One of the most ancient and feared of all curses, lycanthropy can transform the most civilized humanoid into a ravening beast. In its natural humanoid form, a creature cursed by
rises, the curse becomes too strong to resist, transforming the individual into its beast form â or into a horrible hybrid form that combines animal and humanoid traits. When the moon wanes, the beast
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
) might use the magic of Giant runes, or a paladinâs Sacred Oath could involve allegiance to the tenets of a philosophy or organization of giants (such as those described in chapter 2). Giant-Made
have a connection with giant-sized or prehistoric animals. You might call on the spirits of cave bears, dire wolves, or eagle-eyed pteranodons, or you might use your magic to take the shapes of such creatures. Or you could have a dinosaur companion. Nikki Dawes A druid summons a primeval beast
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
anywhere and anytime she canât. The Nyleaâs Quests table suggests a few adventures the godâs champions might involve themselves in. Nyleaâs Quests d6 Adventure Goal
1 Free a hydra that has
fond of the beast. Soon, the pair started hunting together, and the lynx, which she called Halma, became one of Nyleaâs confidants.
Nyleaâs sacred lynx guards those who honor the Nessian Wood and hunts those who donât
(MATHIAS KOLLROS)
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
hunt. Their brown or black fur is stained with the blood of fallen foes, and they carry the stench of death. The Beast Within. Most minotaurs are solitary carnivores that roam labyrinthine dungeons
cults that reject the oppression of authority by returning to nature. Inductees often mistake these cults for druidic circles or totemic religions whose ceremonies involve entering a labyrinth while
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
sometimes whimsical, and might involve a striving for greater magical power or the settling of age-old grudges. Beings of this sort include the Prince of Frost; the Queen of Air and Darkness, ruler
emotions, phantasmal force 3rd blink, plant growth 4th dominate beast, greater invisibility 5th dominate person, seeming Fey Presence Starting at 1st level, your patron bestows upon you the ability to
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
, read, and understand Aquan. It can also speak with aquatic animals as if using a speak with animals spell, using telepathy to involve its wielder in the conversation. Personality. When it grows
. Trident of Fish Command This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast dominate beast (save DC 15) from it on a beast that has an
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
The Speakers for the Ancestors face incredible challenges in their role. They must maintain the internal stability of a large and diverse city and ensure its people are treated equally and fairly
governments of the founding civilizations, particularly in tariff disputes or major crises. Thus far, the Radiant Citadelâs policy is to resolutely remain neutral in all conflictsâwhether they involve the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
strongholds are mighty fortresses meant to withstand whatever evils might besiege them. They are bastions of peace and equality where diverse peoples can live together under the leadership, protection, and
tutelage of giantsâas Annam intended. Eternal Throne Adventures The Eternal Throne Adventures table offers hooks you can use to involve characters in the business of these giant knights. Many people
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
The Speakers for the Ancestors face incredible challenges in their role. They must maintain the internal stability of a large and diverse city and ensure its people are treated equally and fairly
governments of the founding civilizations, particularly in tariff disputes or major crises. Thus far, the Radiant Citadelâs policy is to resolutely remain neutral in all conflictsâwhether they involve the
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
Flameskull 2 Beast Wraith 3 Broken One Banshee 4 Darklord Vampire 5 Donjon Mummy 6 Executioner Death knight 7 Ghost Ghost 8 Horseman Mummy lord 9 Innocent Ghost 10 Marionette Mummy 11 Mists Wraith 12
Shadowfellâs horrors. Most Vistani bands accept well-intentioned wayfarers from diverse walks and of disparate origins, embracing any who seek to find a home amid the endless roads and vistas hidden amid
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
from a displacer beast sewn into the hatâs crown. A large satchel hangs from his shoulder, and heâs always muttering to himself. Duergar merchants glare scornfully at this derro, and none will discuss
companions who know the duergar well can guess that these drow wonât want to attract the duergarâs attention to their âlost property.â Doing so would likely involve having to pay the gray dwarves a reward for
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
emerge during play, such as a characterâs tendency to one-up a rude innkeeper or their oft-expressed fondness for displacer beast fur. Players often reveal their charactersâ motivations through play. If
characters buy a tavern using the treasure theyâve amassed, you can adjust the campaign so that the tavern has a role in future adventures. One adventure might involve a competitor trying to put the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
events and possible dangers. Even a hag living in a remote, isolated location is aware of goings-on that involve her neighboring hags, whether through magical communication, personal visits, or
): entangle, speak with animals 2nd level (3 slots): flaming sphere, moonbeam, spike growth 3rd level (3 slots): call lightning, plant growth 4th level (3 slots): dominate beast, grasping vine 5th level
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
who has retired after a life of adventuring might own mementos as diverse as a spoon from Sigilâs Great Bazaar, a pan pilfered from an elven kitchen in Evermeet, a rake received as a gift from a
, And like a clap of thunder It smote old Sweed upon his head, And tore the beast asunder.
â âTale of the Fishskippers,â by Harkin Fishskipper
Hidden in Plain Sight Although halflings arenât
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
road. As characters gain levels and access to diverse powers, random wilderness encounters become less of a threat, so this is a great point in the campaign to use random encounters to challenge the
. The two bugbears, Jutt and Meff, act as Rasqelâs muscle. Development. If the characters attempt to involve themselves in the altercation, Rasqel rudely orders them to go do things that are possible
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
have been given special dispensation by one of the oligarchs. So pervasive is the sway of Amnâs oligarchy that few crimes merit physical punishment but those that involve the use of arcane magic or an
ability to hold this smaller amount of territory makes it unlikely that Unther will push farther any time soon â particularly since the Untherite navy has been unable to overcome the great beast that guards






