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Returning 31 results for 'divine imposing are blind'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
Divine Being. Auril can’t be surprised and can’t be changed into another form against her will.
Divine Resurrection. When Auril drops to 0 hit points, her crystalline form shatters and
her divine spark vanishes. She is dead until the next winter solstice, when she reappears at full health in a cold, remote location of her choosing.
Frigid Aura. So long as Auril has at least 1 hit
Monsters
Icewind Dale: Rime of the Frostmaiden
Divine Being. Auril can’t be surprised and can’t be changed into another form against her will.
Divine Rejuvenation. When Auril drops to 0 hit points, her body turns to slush and melts
winter’s cruelty. (For information on what defines a lesser god, see the “Divine Rank” sidebar in the Dungeon Master’s Guide.) Auril’s beloved ice grasps all things in her
Monsters
Icewind Dale: Rime of the Frostmaiden
Divine Being. Auril can’t be surprised and can’t be changed into another form against her will.
Divine Rejuvenation. When Auril drops to 0 hit points, her body collapses into shards of
neutral evil lesser god of cold indifference who embodies winter’s cruelty. (For information on what defines a lesser god, see the “Divine Rank” sidebar in the Dungeon Master&rsquo
Bugbear
Legacy
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Species
Volo's Guide to Monsters
host, bugbears believe Maglubiyet has again corralled the brothers into a divine battle, and they honor their gods by following suit.
Skiggaret is the bugbear version of the bogeyman, as hateful and
. If the brother gods are angry with them, they let the bugbears know with bolts of lightning (Hruggek) or by striking them blind or dead (Grankhul). Bugbears worship their gods simply by preying on
Magic Items
Acquisitions Incorporated
target one creature you can see that is about to attempt an ability check, attack roll, or saving throw, either granting advantage or imposing disadvantage on the roll. The bead crumbles to dust when
death of a creature has unintended consequences. Within seven days of a creature’s death, you can use your occultant abacus to divine ways to reverse or mitigate events resulting from that death. As
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
to strike only when evil deeds are being committed. Thus, the Order of the Gauntlet is hypervigilant, using every resource at their disposal—both divine and mundane—to know where and when dark deeds
will occur. “That’s the thing about evil: it is darkness, it is shadow, it hides in your blind spot. Then, when you are distracted, it sneaks in. Evil is a master of disguise—and what is the greatest
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
these people were once our enemy and could be again. And let us also remember that the cause of the Mourning remains a mystery. Was it divine punishment for Cyran sins that have yet to be washed clean? Or
Breland! Don’t let the current plight of these unfortunates blind you to the danger!
As a metropolitan district filled with immigrants, merchants, and travelers from across Khorvaire and beyond it
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Auril the Frostmaiden Auril the Frostmaiden is a neutral evil lesser god of cold indifference who embodies winter’s cruelty. (For information on what defines a lesser god, see the “Divine Rank
fallible and blind to their own flaws. It’s appropriate for Auril to act as though she’s invincible while underestimating her mortal enemies, even in her current weakened state. Lair Actions Auril
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Planar Observatory A planar observatory is a structure at the heart of the Chamber’s efforts to divine the meaning of the draconic Prophecy. The observatory consists of great chambers of crystal and
acquiring knowledge and opposing the Lords of Dust can make the dragons suitable as allies, their devotion to their long-term interests can blind them to the short-term impact of their actions. Chamber
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
last night by a loud crash. According to the smith, a crystalline vine burst out of the ground and punched a hole through the roof of his neighbor’s bakery. “Must be divine punishment for the bad pies
)
DEX
8 (−1)
CON
14 (+2)
INT
6 (−2)
WIS
10 (+0)
CHA
3 (−4)
Damage Resistances cold, radiant
Senses blindsight 60 ft. (blind beyond this radius), passive
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
book written in Common called On the Habitations of the Divine in the Celestial and Infernal Realms.
Russell: Did you just make that up?
Jared: I’ll never tell. As you flip through the book, you
Spells. Many characters have the ability to cast spells, which have a huge variety of effects. Some spells are mostly useful in combat, by dealing damage or imposing conditions. Other spells have
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
reaction, you can target one creature you can see that is about to attempt an ability check, attack roll, or saving throw, either granting advantage or imposing disadvantage on the roll. The bead crumbles
the Balance As a rank 4 occultant, you learn that sometimes the death of a creature has unintended consequences. Within seven days of a creature’s death, you can use your occultant abacus to divine
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
into a divine battle, and they honor their gods by following suit. Skiggaret is the bugbear version of the bogeyman, as hateful and terrifying to them as bugbears are in the eyes of many other races
lightning (Hruggek) or by striking them blind or dead (Grankhul). Bugbears worship their gods simply by preying on other creatures, using no other sort of ceremony to show obeisance — with one exception. In
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
imposing vastness, and even that is secondary to a building’s structural function. The only ornamentations found in Gracklstugh are iconic representations of rank and function within duergar society, and
campaign, blind to the corruption that festers around them. GRACKLE-LUNG
The constant smog in Gracklstugh causes grackle-lung in living, breathing creatures, resulting in persistent, wracking coughs
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, and his divine offspring — the lesser giant gods — were out of touch, constantly waging war against one another on the Outer Planes. Hekaton came to believe that the giants were no longer the rightful
course, he set out to learn how his wife met her end. Unfortunately for the king, he was blind to enemies not only in his court but also in his family. The seeds of discontent in Hekaton’s family were
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
centered on one character in the region and then fades. That character and their friends in the cylinder gain the benefits of the divine favor spell for 1 hour. 07–12 Radiant energy erupts in a 10-foot
being invisible. 55–60 Celestial power explodes in a 30-foot-radius sphere of divine light centered on an aberration, a fiend, or an undead creature within the region. Each creature in the sphere
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
reshaped the world in their image, sowing madness and creating monsters. They fused goblins together to create the gibbering dolgrims and crafted the blind dolgaunts from hobgoblin stock. The goblinoid
they willingly blind themselves to escape. Belashyrra sees mortals as raw materials to be exploited or insects to be exterminated. However, the Lord of Eyes has been known to take an interest in
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
command me.”
Ideal. “I yearn to see the best of all possible futures, so that I can help those futures come to pass.”
Bond. “I faithfully serve Valin Sarnaster, the living embodiment of the divine will
or fails. A creature can’t gain this gift again until it finishes a long rest. Creatures that are blind or have a special form of sight (such as blindsight or truesight) can move through the area
Compendium
- Sources->Dungeons & Dragons->Rrakkma
Skills Arcana +10, Deception +8, History +10, Nature +10, Perception +5, Religion +10
Condition Immunities blinded, charmed, deafened, exhaustion, prone
Senses blindsight 60 ft. (blind beyond this
eidolon has advantage on saving throws against any effect that turns undead.
Actions
Divine Dread. Each creature within 60 feet of the eidolon that can see it must succeed on a DC 15 Wisdom saving
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
holiday is named in honor of Lathander’s first prophet, Rhyester, a young blind boy who was cured of that blindness by the dawn’s light on this day more than seven centuries ago. That holy event occurred in
during the Time of Troubles. It miraculously appeared in Waterdeep after the Godswar, and has since been the focus of many divine signs. You can view it in the House of the Moon at other times of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
allowed them to be reborn. While the Sundering saw the other gods of the Forgotten Realms withdraw their direct influence from the world, the Dead Three remained behind in mortal form as quasi-divine
worshipers seek to rule the world. Bane grants power to those who strive to rule with an iron fist. By imposing order on the world, Bane’s followers ensure that those who are clever, strong, and
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
by eccentric wizards, and blessed groves touched by divine providence, plants can sometimes produce fruit bursting with primal magic. Not every fruit-bearing plant holds this stored magic, but those
. For the duration, the creature can’t be put to sleep by magic, and its dreams intrude upon its waking thoughts, imposing disadvantage on its Wisdom (Perception) checks. 8 Whispers intrude on the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
all divine power. Faction Attire. Defiers wear geometric, starry fabrics that hint at their astral ties. They adorn their outfits with silver chains and broken holy symbols. Role in Sigil. The Athar
, ensuring the face of justice is detached from its duty. Role in Sigil. The Mercykillers headquarter in the Prison, an imposing gray fortress that holds criminals sentenced by the courts of Sigil. Non
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
members of the Fraternity of Order, the Harmonium, and the Mercykillers. Immovable monuments to order, these factions’ imposing headquarters tower over the city blocks they occupy, surrounded by a
former high priest, a deva named Ephemera, was called away on a divine errand. Before departing, the angel appointed a controversial replacement to guide the fane in their stead: Mihr, a lawful good
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
drivers and organizers of Ogrémoch’s cult. They are the true believers, seeing Ogrémoch as a divine force, and they have developed a twisted dogma to explain how the evil of elemental earth is destined to
, Perception +5
Damage Immunities poison
Condition Immunities blinded, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 15
Languages Common, Terran
Challenge 5
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the attack Having the monster grapple the target on a hit Allowing the monster to knock the target prone on a hit Imposing a condition on the target if the attack hits and the target fails a saving
monster’s effective AC by 1. Blind Senses Grimlock — Blood Frenzy Sahuagin Increase the monster’s effective attack bonus by 4. Breath Weapon Ancient black dragon For the purpose of determining
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
, which require divine spellcasting. The dwarf priest, whose name is Gorvan Ironheart, was recruited by the Red Wizards and offered a substantial sum of money for assistance in crafting the golems. If he
character must then succeed on a DC 15 saving throw (the ability is tied to the skull’s number; see the table) or suffer the skull’s curse. The curses are cumulative, imposing a -1d4 penalty to checks
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
out of nowhere in the middle of the night, taking over a previously vacant lot. Fully staffed with close-lipped servants, the imposing manse hosted a few lavish parties for the Lower City elite
blind, biting shrimp that dwell there. Though long-term incarceration is rare in the city, there are always a few inmates rotting in these cells, ranging from petty criminals to political prisoners
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
devour 1d4 more creatures within the minute, but entity does not grant any additional desires. 2 Entity strikes everyone present permanently blind and does not grant any additional desires. 3 Entity
(gate, divine word, and greater restoration). A coffer near her bed contains six potions: poison, mind control (fire giant) (see appendix A), growth, heroism, and two philters of love. On the dressing
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
only blight in otherwise upscale Bloomridge, this mansion appeared out of nowhere in the middle of the night, taking over a previously vacant lot. Fully staffed with close-lipped servants, the imposing
shaft where prisoners must constantly tread water or risk drowning, while also fending off the blind, biting shrimp that dwell there. Though long-term incarceration is rare in the city, there are
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
can be reversed only by a wish spell or divine intervention. Prisoners. Three of the cages hold prisoners in temporal stasis: The cage suspended 10 feet above the sludge contains a manes. The cage
, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 10






