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Returning 35 results for 'dread interests are bear'.
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Monsters
Van Richtenâs Guide to Ravenloft
shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly power. Acknowledging the role that his disciples played in his ascension
pawns. They also ironically bear their hated founderâs name, for they know it is his original deathly gift that gives them their horrific powers.
Boons of Undeath
When a priest of Osybus drops
Monsters
Van Richtenâs Guide to Ravenloft
disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly power. Acknowledging the
the mists, often using adventurers as their pawns. They also ironically bear their hated founderâs name, for they know it is his original deathly gift that gives them their horrific powers
Monsters
Van Richtenâs Guide to Ravenloft
Boon of Dread. Eerie whispers can now be heard around the priest. Any non-Undead creature that starts its turn within 30 feet of the priest must succeed on a DC 15 Wisdom saving throw or be
their immortal malice to fuel his apotheosis.
As his power grew, he attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Dread. Any creature, other than a devil, that starts its turn within 10 feet of Bael must succeed on a DC 22 Wisdom saving throw or be frightened of him until the start of its next turn. A creature
interests at Mammonâs court, which leaves him free to pursue his battle lust.
Despite his lack of interest in affairs outside battle, or perhaps because of it, Bael has gained a small
Monsters
Van Richtenâs Guide to Ravenloft
attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly power
unleash Strahd from the mists, often using adventurers as their pawns. They also ironically bear their hated founderâs name, for they know it is his original deathly gift that gives them their
Monsters
Van Richtenâs Guide to Ravenloft
Dark Powers and tapped into their immortal malice to fuel his apotheosis.
As his power grew, he attracted disciples who also wished to defy life and death. He shared his dread secrets with them and
; thus they were denied their reward of immortality.
To this day, the priests of Osybus seek to unleash Strahd from the mists, often using adventurers as their pawns. They also ironically bear their
Monsters
Van Richtenâs Guide to Ravenloft
into their immortal malice to fuel his apotheosis.
As his power grew, he attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship
their reward of immortality.
To this day, the priests of Osybus seek to unleash Strahd from the mists, often using adventurers as their pawns. They also ironically bear their hated founderâs
Monsters
Van Richtenâs Guide to Ravenloft
grew, he attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly
seek to unleash Strahd from the mists, often using adventurers as their pawns. They also ironically bear their hated founderâs name, for they know it is his original deathly gift that gives them
Monsters
Fizban's Treasury of Dragons
can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and
bronze dragons, for whom they bear an inexplicably intense hatred.
Topaz Dragon Wyrmling Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected
Monsters
Fizban's Treasury of Dragons
demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on destruction and creation, whether abstract or
they bear an inexplicably intense hatred.
Young Topaz Dragon Connections
d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Connected Creatures"}
Connected Creatures
1
A
Monsters
Fizban's Treasury of Dragons
. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize information on
the exception of bronze dragons, for whom they bear an inexplicably intense hatred.
Adult Topaz Dragon Connections
d8;{"diceNotation":"1d8","rollType":"roll","rollAction":"Connected Creatures
Monsters
Fizban's Treasury of Dragons
irritated when disturbed. But anyone who can endure their abrasive demeanor, caustic observations, and morbid interests can form a lasting bond with a powerful ally.
Entropic Hoards
Topaz dragons prize
creatures, however, with the exception of bronze dragons, for whom they bear an inexplicably intense hatred.
Ancient Topaz Dragon Connections
d4;{"diceNotation":"1d4","rollType":"roll
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Dread, some more pervasively than others. The same language spoken in multiple domains might bear subtle differences or unique words. Speakers from different domains might also have distinct accents
Life in the Domains of Dread The realities of the Domains of Dread seem strange or impossible to individuals from other worlds, but for those who live among the Mists, theyâre facts of life. With no
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
of Eight. He later became trapped in the dread realm of Barovia, where he lost his spellbook and staff as well as his grip on reality and wandered adrift for some time. Alustriel trusts Mordenkainen
authority on the Abyss, having authored the fabled Demonomicon of Iggwilv. Although Tashaâs motives are fickle, Alustriel has found Tasha an unparalleled ally when their interests align, as Tasha can
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Death Knight Aspirant When the leader of a villainous order rises as a death knight, their wicked devotees might join them in their cursed existence as death knight aspirants. These followers bear a
. The aspirant makes three Dread Blade attacks.
Dread Blade. Melee Attack Roll: +9, reach 5 ft. Hit: 14 (2d8 + 5) Slashing damage plus 10 (3d6) Necrotic damage.
Hellfire Orb (Recharge 5â6
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
, the Dark Powers gathered them both into the Domains of Dread. Generally, though, Ivana and Ivan have little to do with one another. Their homes occupy opposite ends of the domain, and their interests
â interests. This could put them at the center of a rivalry between the two or provide them with the unique opportunity to leverage one Darklordâs power against another. An adventure in Borca doesnât have to
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
. Her grandfather grew infirm over the years and less able to look out for the familyâs interests, and the othersâeven her twin sister, Louiseâseemed oblivious to the threat. It fell to Jacqueline to
coins in their pockets, Renier let them die. As the last human soul expired in Pont-a-Museau, the Mists rose, drawing Richemulot into the Domains of Dread.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
bear Epharaâs face, fashioned thus in the belief that each of her images watches over the part of the city it looks upon. Ephara is strongly affiliated with the daytime, when cities are awake, alive
architecture, the creation of which often drives industry and sculpture, though she doesnât scorn other varieties of artistic expression. Divine Relationships Ephara and Heliod have aligning interests
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
interaction with each organization over the course of the campaign. Gaining Renown A character earns renown by completing missions or quests that serve an organizationâs interests or involve the
organization directly. You award renown at your discretion as characters complete these missions or quests, typically at the same time you award experience points. Advancing an organizationâs interests
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
they can provide him with an advantage in his politicking. He recruits savvy individuals and relies on them to represent his interests at Mammonâs court, which leaves him free to pursue his battle
) Proficiency Bonus +6
Dread. Any creature, other than a devil, that starts its turn within 10 feet of Bael must succeed on a DC 22 Wisdom saving throw or be frightened of him until the start of its
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Cloaker Cloakers earned their names for the resemblance they bear to dark leathery cloaks. Lurking in remote dungeons and caves, these stealthy predators wait to slay lone or injured prey stumbling
most creatures. At higher intensities, a cloakerâs haunting moan becomes audible, evoking sensations of doom and dread in creatures that hear it. Cloaker Conclaves. Cloakers prefer isolation, but they
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
ground near the cave mouth, and the stench of blood hangs in the air. The bones belong to the owlbearâs victims, including animals, explorers, and other monsters. The bones bear indentations from the
in both partiesâ interests not to fight. On a successful check, the cultistsâ attitudes improve to Indifferent. Otherwise, the cultists fight. Treasure. Footlockers under four of the beds contain the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
blot on the natural world. Life, the one thing that canât be spontaneously created from the stuff of Limbo, is driven away from the location in a wave of dread. Depending on the size of the citadel
new monastery or joining an existing one. These âmissionariesâ are always looking for those with psionic potential who can bring those powers to bear against the githzeraiâs foes. Most often, they
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
attracted disciples who also wished to defy life and death. He shared his dread secrets with them and demanded their worship. In time, his goal was achieved: he became a lich of almost godly power
adventurers as their pawns. They also ironically bear their hated founderâs name, for they know it is his original deathly gift that gives them their horrific powers. Priest of Osybus
Medium
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
I am devoted to Bahamut or Tiamat and put their interests ahead of my own.
6 Iâm determined to destroy the adventurers who slew my parentâand everyone connected to them.
7 Iâm obsessed
Kârshinthintl and Claugiyliamatar are called Cyan Bloodbane and Old Gnawbones, respectively. When naming a dragon, take whatever approach appeals to you. But bear in mind that dragons need memorable names
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
exploitation. Bear these principles in mind: Rules Arenât Physics. The rules of the game are meant to provide a fun game experience, not to describe the laws of physics in the worlds of D&D, let alone
assume that everyone reading and interpreting the rules has the interests of the groupâs fun at heart and is reading the rules in that light. Outlining these principles can help hold playersâ exploits
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
members of different genders, ethnicities, and sexualities, as well as people with disabilities and of varied beliefs, as having broad roles, professions, interests, and outlooks. Endlessly work to
quash stereotypes. Donât use clichĂ© accents, especially to represent marginalized people. Matter-of-factly provide opportunities for everyone to be exceptional. Magical settings bear no resemblance to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
everyone elseâs fun. Setting clear expectations is essential when dealing with this kind of rules exploitation. Bear these principles in mind: Rules Arenât Physics. The rules of the game are meant to
helpless creatures to activate those rules. Rules Rely on Good-Faith Interpretation. The rules assume that everyone reading and interpreting the rules has the interests of the groupâs fun at heart and
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
bear masks, robes, and amulets to disguise themselves when publicly sitting in judgment or council, and who make policies for Waterdeep. Every Waterdhavian has suspicions as to whether this or that
. More than seventy-five noble families call Waterdeep home, representing between them all manner of business interests, rivalries, and internal strife. Being a noble carries with it a great deal of
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
on Greek myth or the Epic of Gilgamesh, and so on. Heroic Fantasy Heroic fantasy features adventurers bringing magic to bear against monstrous threatsâthe default subgenre presented in the core D&D
full of creatures that suit a storyline of supernatural horror. An essential element of such a campaign is an atmosphere of dread, created through careful pacing and evocative description. Your players
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
: Appears around cliffs or deserts and makes creatures hesitate, mistrusting their ability to climb or escape their current difficulties Fear: Appears in caves and ruins, overwhelming creatures with dread
springs, driving off strangers or demanding a worthy price for access to the mystical waters. While many enchanted springs bear the blessings of wild gods or fey beings, some are tainted. These might be
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
and lathes line the walls of this large workshop. Four eerie figures toil before a dark forge, striking metal that isnât there. Several stone tables bear old tools and metal rods adorned with spikes
momentary flash of dread, as though being awoken by a warning of an ambush occurring nearby. This is a psychic remnant from the mind flayer attack. G14: Toppled Tower The east side of this room bears a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of all three shifts, and any attack on the gates brings the full force of the gatehouse staff to bear. Merchants and other visitors who come seeking food are rarely turned away, but their wagons and
commitment to protecting Waterdeepâs interests. The wizard serves for one year and acts as a liaison between the city and the abbot, while also aiding in the defense of Goldenfields. The guildâs current
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
manifesto, in which Klondorn reveals that Asmodeus, in the guise of Deep Duerra, is using the duergar to further his interests. There are ninety-two granite tablets stacked about the room. Each tablet
combination lock with three tumblers that bear tiny Dwarvish runes representing numerals from 1 to 9. Xardorok keeps the combinations for these chests in his quarters (area X5). A character using
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Guildhouse Locations The following locations are keyed to map 6.2. Map 6.2: DMâs map View Player Version G1: Front Porch Nailed to this lengthy porch are short planks that bear the words âPrivate
on the inner walls bear ropes, tackle, leather harnesses, wheels, and leatherworking tools. Shoved into a corner is a crate filled with horseshoes. Nearby, shelves hold smaller boxes filled with






