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Returning 35 results for 'dream inhabited are broken'.
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dream inherited are broken
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Monsters
Eberron: Rising from the Last War
each: chain lightning, create undead, dream, hold monster, mass suggestion, scrying
1/day each: foresight, gate, power word kill, teleport
Legendary Resistance (3/Day). If Sul Khatesh fails a saving
creature within 120 feet of her who is concentrating on a spell. The target must succeed on a DC 26 Constitution saving throw or its concentration is broken on the spell, and Sul Khatesh gains 5
Magic Items
Tashaâs Cauldron of Everything
Charisma check against a humanoid, you can roll a d10 and add the number rolled as a bonus to the result. The creature then becomes hostile to you at the next dawn.
7
The Donkeyâs Dream
than 3 magic items, you gain 1 level of exhaustion that canât be removed until you are attuned to three or more magic items.
14
The Claws of Dragotha (broken translucent fang)
1 adult red
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
actions. Please, save Caden and return him to his father. House Orien would owe you a great debt, and you see how broken the man is. There is an enclosed lift five buildings north of this estate. Look
bits of information: The kidnapper asked for warforged laborers, preferably immigrants. These laborers are digging for something in a sparsely inhabited area of Old Sharn. The lift the characters must
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Into the Gray Dream The rapport with Araumycos affects the adventurers like an astral projection spell, sending their astral bodies out into the Astral Plane where Araumycosâs vast, dreaming mind
distance, but whether they are small stones or rocks the size of mountains, you canât say for certain. Your moment of reverie is broken by the sound of Basidiaâs voice in your mind. âIt begins.â
The
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of transformation, becoming a yuan-ti malison. As a yuan-ti, Ras Nsi imposed his terrible will on the evil snake people and became their leader. Beneath the cracked and broken streets of Omu lies a
explore this multilevel dungeon, they encounter the spirits of Omuâs trickster gods and are potentially inhabited by them. Each god embodies a different alignment, and any character inhabited by one gains a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
are in the broad field of history. You might dream of using magic to contact great historical figures or your own ancestors or of recreating the mighty magic of a distant age. Skill Proficiencies
of a broken statue that houses the consciousness of a snarky sage 5 A sheet of parchment embossed with tactile lettering, glowing red 6 A broken dagger with a wavy blade and a serpentine hilt
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
.
6 Relocate settlers trying to colonize an inhabited isle.
7 Discover a safe route through deadly waters.
8 Retrace the path of a hero lost at sea.
9 Find a whirlpool that is a
those unable (or disinclined) to share their teleportation powers. When the characters dream, they might meet other creatures in Nyx. Some of Therosâs mystical islands move around on the sea, allowing the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
than to sleep and dream upon my hoard with the warmth of a full belly. Let those who would disturb me beware!
4 Ah, if these foolish creatures only knew they were but pawns in the games I play
powerful tools. With them, any creatureâs will can be broken. (Evil)
2 Might. Only the strongest survive and prosper, so I must be the strongest of all. (Any)
3 Greed. If I desire a thing
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
feeling of jolting awake from a dream, then emerge into the Drought Elder standing up. Read the following description: The air is dense and humid. Slick, chitinous walls rise around you, forming a space
to be alive. Eggs. A heap of oblong insect eggs filled with swirling, psychedelic colors fills the center of the room. These eggs are a manifestation of the dream energy the Drought Elder is stealing
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. Once sheâs released, she can cast the tongues spell to better communicate with her liberators. If the bottle is broken or unplugged, the dao emerges in a whirlwind of sand. She fulfills whatever
area 57.) Advice from the Spirits Any characters inhabited by the spirits of Moa, Nangnang, or Papazotl receive advice when seeing the genie in the bottle: Truthful Moa advises his host not to break
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, source of demons and foul things. And the ring around our world is the broken body of Siberys, the Dragon Above, whose blood is the source of all magic.
This cosmic struggle was merely the first of
fortresses, and these may still hold aberrant threats from the war that destroyed their civilization. Older still are the ruins once inhabited by rakshasa and other fiends, and these may hold
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
might lead some characters back to Araj to aid the drow apprentice.
Araumycos At the center of the network of caves and passages inhabited by Araumycos, the cavern where Juiblex and Zuggtmoy battled in
number of bystanders, contains the demons and their battle, and ensures Vizeranâs enmity. BROKEN HEART
If the characters lose or destroy the dark heart, they either have to go through the process of
Compendium
- Sources->Dungeons & Dragons->Storm Lordâs Wrath
the west, but it fell long ago and only a few broken arches of masonry remain. The eastern side of the tower is undergoing repair; from here, characters can climb a ladder to ascend to the scaffolds
Soapwort and is laid to rest when the faerie tells him that this life is but a dream. Soapwort returns to the Feywild when his job is done.
Casting speak with dead is fruitless, as the corpse no
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
tomb through the secret door at area 47D. This tomb is filled with terracotta warriors, kneeling in neat ranks around a polished wooden coffin. Between the warriors, four aisles scattered with broken
âTerracotta Warriorsâ below). To steal Shagambiâs treasures, characters must move quietly. Advice from the Spirits Any characters inhabited by the spirits of Unkh or Wongo receive advice when entering
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
vents and inhabited by braxats,* gaj,* megapedes,* remorhazes, ssurran,* and thri-kreen. (Creatures marked with an asterisk are described in Booâs Astral Menagerie.) Vocath. This moon, composed
have tried to harvest the crystal, only to find that it canât be chipped or broken by any magic or force known to them.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Kuo-toa Kuo-toa are fishlike humanoids that once inhabited the shores and islands of the surface world. Long ago humans and their ilk drove the kuo-toa underground, where they dwell in everlasting
claws, and an articulated shell covering her shoulders. Blibdoolpoolp was likely invented by a kuo-toa that improved on a broken human statue by adding the limbs and head of a crustacean. In sudden
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
with the Ring of Winter, he can freeze the world and bring about the Age of Everlasting Ice â a wonderful dream that keeps Drufi focused on the task at hand. The giants know nothing of Acererak, the
days before the actual meeting: trampled brush, broken or uprooted trees, gigantic boot prints, 3-foot-high runic trail markings carved into trees or etched onto boulders, and winter wolf droppings
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. The island is inherently magical, perhaps being an intrusion from a bizarre demiplane or the dream of a sleeping demigod.
9 Promised Land. The island is a gift from a god to a favored individual
block). The curse lasts until the visitor leaves the isle or until it is broken by a spell like remove curse. Timeless Island. When characters leave the island after spending at least 1 day there, they
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
sleeping near the treasure dream of the dragon. Personality Shift. Characters wielding items from the hoard develop personality traits evocative of the dragonâs traits. Seek Return. Sentient items
Effects d6 Hoard Curse Effect
1 Each affected creature gains 1 level of exhaustion that canât be removed until the curse is broken.
2 Each affected creature automatically fails saving
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
essence. When Maegera awoke in the last century, the earth shook, and many of the furnacesâ conduits were severed. Today, lengths of twine-thin metal hang limp and broken throughout the rubble of the Great
. This bond lasted for centuries until the channels of water were closed through trickery by agents of Thay. With the pitâs cooling mechanism shut down, Maegera stirred in its slumber, and its dream
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
âthe Crystalmist Mountains, the Jotens, and the Hellfurnacesâare inhabited by fierce giants who launch all-too-frequent raids into the nearby lands of the Yeomanry, Sterich, and Geoff.
âBigby
far from the height of their civilization. Ruins might be inhabited by the once-giant hulks or Undead giants that appear in chapter 6, by Constructs crafted by giants, or by any kind of creature that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Something that was broken is reshaped into something new.
8 92 A statue or metal object comes to life.
Omens of Thassa d8 d100 Omen of Thassa
1 93 A lustrous seashell or small fish
. Dreams and Visions When mortals sleep and dream, they are said to âvisit Nyx.â During this time, mortals are particularly susceptible to divine contact. A god might communicate with a sleeping mortal
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
broken magic weapon that only a renowned fire giant smith can repair. 3 The characters find a giant-crafted swordâa magical masterpiece; when word of their find gets out, the artisanâs descendants come
seeks protection from the rowdy giants, who thoughtlessly cause great damage because they believe theyâre in the dream world. 3 The charactersâ discovery of a huge, raw onyx attracts the attention of a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of Dreams Mortal creatures come into contact with Dal Quor when they dream (except for elves, kalashtar, and warforged, which donât dream). The outer fringes of the plane are shaped by the memories
different vision of desolation. The fiends of Mabar scheme to steal fragments of other planes and draw them down into their eternal darkness, creating a jumble of broken worlds in varying states of
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
) watch and cheer
2 1 hill giant avalancher* (attitude: 1d8 + 2) searching exasperatedly for a giant goose that stole from the giantâs bag
3 2 hill giants (attitude: 1d10) trading broken
their dreams. These creatures can appear on the surface rather than in typical stone giant tunnels. Perhaps theyâre following the giants on a quest to the âdream worldâ that is the surface, or maybe
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
disrepair. A character who inspects the lift and succeeds on a DC 10 Intelligence (Investigation) check uncovers the liftâs broken mechanisms as well as its former power source: a dull and cracked shard
, rising to a vent in the cave ceiling. The water itself sparkles with an inviting, tranquil glow.
The hot spring has magical restorative properties that were used by the ancient duergar who inhabited the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
locations are the cornerstone of countless campaigns. Many of the greatest D&D adventures of all time are location-based.
Creating a location-based adventure can be broken down into a number of steps
characters must obey orders them to go to the adventure location. 10 An NPC the characters respect asks them to go to the adventure location. 11 One night, the characters all dream about entering the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
themselves through feats of strength and ferocity in war are considered worthy of being true worshipers. Gruumsh singles out these individuals by bestowing upon each one a powerful dream or vision that
behirâs legs, and freed himself from its clutches. The creatureâs shrieks became the lightning of the storm, and its broken femur became the symbol of Bahgtruâs followers, reminding them that anything can
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cuisine. Upper Dura The Bazaar The largest commercial district in Sharn, an excellent place to buy or sell usedâand possibly stolenâgoods. Middle Dura Broken Arch Once a proud residential district
, Broken Arch has fallen into disrepair. Its housing is poor to modest in quality, though the shells of wealthy manors can still be seen. Middle Dura Harethâs Folly A jumble of architectural styles
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
anyone using the greataxe as a weapon. T7: Armory Other than a few broken shields and warped crossbow bolts on battered shelves and hooks, nothing remains in this room.
Six dust mephits lair here with
room is currently inhabited by a Humanoid mutate named Falfark and an encephalon gemmule (see appendix A for both stat blocks) that Falfark treats as a guardian. Falfark is a member of the Cult of the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
âAntigravity Wellsâ section earlier in this chapter). The well connects to Landroâs right hip (see area L8). L6: Left Foot The stone door at the toe end of this hollow foot has broken in several parts and
figure dozing in one of the beds is the spirit of Alamar-Vatashi, a soldier who overslept on the Day of Mourning. In life, Alamar-Vatashi was a kalashtar, a Humanoid bound to a dream-spirit called a quori
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
that inhabited the city captured a unique medusa â Gloine Nathair-Nathair, whose gaze could transform victims into glass instead of stone. A cult of the medusa arose to worship the creature, which was
recently wandered into the city hang suspended within the ooze, appearing to be floating in midair. Likewise, bits of crumbling walls and broken statuary that have fallen hang suspended above the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
The door opens to reveal a narrow, twisting corridor filled with a rainbow-colored haze.
When githyanki inhabited the outpost, modrons used this corridor to circumvent crowded areas. The corridor is
at the top. Bright purple embers spew from the broken halves of the arch and trail upward like smoke. Behind the arch, gathered into a neat pile, lies a hoard of coins and other treasures.
Justine
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
behind five treasure chests and five intact crates (numbered below for ease of bookkeeping). The chests are unlocked, their locks broken off. Chest 1 contains 400 sp, 180 gp, and three gold bracelets (25
magical property. Any creature that sprinkles the dust over itself gains the ability to cast the dream spell once as an action (spell save DC 15), requiring no components. Chest 4 contains 320 gp and a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bolt, shield
3/day each: chain lightning, create undead, dream, hold monster, mass suggestion, scrying
1/day each: foresight, gate, power word kill, teleport
Legendary Resistance (3/Day). If Sul
Actions). Sul Khatesh targets a creature within 120 feet of her who is concentrating on a spell. The target must succeed on a DC 26 Constitution saving throw or its concentration is broken on the spell






