Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 33 results for 'drive image are briefly'.
Other Suggestions:
driven imagine are briefly
drive imagine are brief
drake images are briefly
driven images are briefly
drives images are briefly
Monsters
Candlekeep Mysteries
, faerie fire, mirror image
Storm of Shattered Glass (Recharge 6);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Storm of Shattered Glass"}. Nintra targets a point she can see within 60
one. The shards fade away to vapor and the pane is restored to normal at the next initiative count 20.
Nintra targets one pane of shadow glass in her lair, briefly transforming it into a swirling
Monsters
Storm King's Thunder
that image until the strangers can be disarmed and taken prisoner.
In their seemingly idyllic hideaways, the yakfolk rule with iron fists, and for all their learning and culture, they are enormously
that yakfolk are lazy—quite the contrary. They simply consider most menial tasks beneath them.
Yakfolk have a drive for learning, particularly when it comes to the secrets of elemental magic
Monsters
Storm King's Thunder
, and the yakfolk foster that image until the strangers can be disarmed and taken prisoner.
In their seemingly idyllic hideaways, the yakfolk rule with iron fists, and for all their learning and
laboring oneself. It’s not that yakfolk are lazy—quite the contrary. They simply consider most menial tasks beneath them.
Yakfolk have a drive for learning, particularly when it comes to the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
(cantrip), disguise self (1st level), phantasmal force (2nd level), major image (3rd level) Baalzebul typically recruits individuals rather than cults. He offers hope to those whose failures drive them
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Drive all doubt from your heart and you will see reality through new eyes. The Cults of the Dragon Below are wildly diverse. The tenets above describe the beliefs of three different cults, and the
image of the holy symbol is one common example—a piece of volcanic glass—not something shared by all cults. There are warlocks who draw power from demon overlords and daelkyr cultists who serve mind
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
the image of a sun-god in a feathered robe. There are seven jade items in all, weighing 1 pound and worth 30 gp each. Buried beneath the skeletons is a chalice of beaten gold, inset with six amethysts
wall, and the depression in the wall briefly glows orange. After the second such occurrence, the ball will break off its attacks. A sound like that of a trumpet indicates that the game is about to
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
that image until the strangers can be disarmed and taken prisoner.
In their seemingly idyllic hideaways, the yakfolk rule with iron fists, and for all their learning and culture, they are enormously
yakfolk are lazy—quite the contrary. They simply consider most menial tasks beneath them.
Yakfolk have a drive for learning, particularly when it comes to the secrets of elemental magic and dark
Compendium
- Sources->Dungeons & Dragons->Divine Contention
includes an overview that briefly describes what the characters can expect to find there. This overview is followed by information you’ll need to run the encounters at that location.
Starting Quests
cults, one of which has an ancient dragon in its employ. The gnomes of Gnomengarde have offered to supply a magical weapon to drive off this beast should it trouble the town. Meet the gnomes at
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
overview that briefly describes what the characters can expect to find there, followed by information you’ll need to run the encounters at that location.
Starting Quests When the characters first visit
we need to rebuild Leilon. The merchants claim that the bandits operate out of Iniarv’s Tower in the Mere of Dead Men. Kill the bandits or drive them from the area, then return to the town council to
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
calls “Lefty,” was later animated as a crawling claw. The disembodied hand can play instruments and communicate using simple gestures. If Topolah is in sight, Captain Gargenhale’s posture briefly slumps
come to drive a stake through my heart, you’ll have to return it first.”
After making introductions, the vampirate captain confesses that his flagship and its crew are all that remains of his fleet
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
into its grasp. A Sinister Cycle. A forlarren in its fey aspect demonstrates self-destructive urges that reflect the inherent tension in its nature. That aspect might drive it to drink itself nearly to
components:
At will: expeditious retreat, false life, minor illusion, prestidigitation
3/day each: aid, misty step, Tasha’s hideous laughter
1/day each: heal, heat metal, mirror image
Actions
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
her and helps her manage the war, though many whisper that her true agenda is vengeance against Asmodeus, and her true plan is to drive him from the Nine Hells. All who enter and exit the Nine Hells
can take a lair action to cause one of the following effects; she can’t use the same effect two rounds in a row: Zariel casts major image four times at its lowest level, targeting different areas with
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
svirfneblin hiding in Blingdenstone after the drow armies abandoned the city managed to kill or drive off the wererats, but many of the deep gnomes became infected with lycanthropy. Today, deep gnome
to cover and devour everything, transforming Blingdenstone and its people into one giant mound of slime and goo formed in the image of his master, the Faceless Lord.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
month ago when the elf entered the grove to study its corruption. The wyrmling spent days tormenting Armin until the desperate elf agreed to drive away anyone who approaches the lair. Armin desperately
died; before succumbing to her wounds, Death-at-Sunset unleashed her poisonous breath on dozens of elves, who died painful, choking deaths in her tunnels. Before waking, a dreaming character perceives a final image of the dragon’s enormous corpse filling an underground cavern.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
used this hall for meditation. As someone floated around inside the dome, an illusory image of the person went on with their daily affairs elsewhere in the city. The four supporting columns have doors
eyes closed. Characters who adopt this position can meditate by succeeding on a DC 12 Wisdom check. While meditating, a character can cast the project image spell (save DC 15). The spell lasts for 1
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
City Celebrations At many times of year, hardly a tenday can pass in Waterdeep without the staging of some rite, race, or rousing ceremony of civic pride. Here I briefly summarize the most widely
“drive down” dragons. In Waterdeep, the celebrations take the form of parades that center around effigies built of wood and cloth and filled with straw. Each effigy is named and has a traditional
Equipment
wood and inanimate plants are transformed into solid glass.
13–14
Echoes of possible realities are briefly visible for 1 minute. When a creature within 60 feet is hit by an attack, a
again...” thinks the bowl of flowers.
43–44
All creatures within a 30-foot-radius are affected by Mirror Image. Affected creatures do not know if they were the original or simply a
Equipment
nearby wood and inanimate plants are transformed into solid glass.
13–14
Echoes of possible realities are briefly visible for 1 minute. When a creature within 60 feet is hit by an attack
, not again...” thinks the bowl of flowers.
43–44
All creatures within a 30-foot-radius are affected by Mirror Image. Affected creatures do not know if they were the original or
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
and tells his overprotective partner, Callisos, what has happened. Both of the lampads then return to try to drive the characters off. Eidolon. Varyas’s flitterstep eidolon (see chapter 6) dwells in
, gaining a +10 bonus on this check. Additionally, reliefs on the sarcophagus depict Phenax worshipers and Returned, as well as a prominent image of blood dripping onto scales bearing a Returned mask
Equipment
nearby wood and inanimate plants are transformed into solid glass.
13–14
Echoes of possible realities are briefly visible for 1 minute. When a creature within 60 feet is hit by an attack, a
, not again...” thinks the bowl of flowers.
43–44
All creatures within a 30-foot-radius are affected by Mirror Image. Affected creatures do not know if they were the original or simply a
Equipment
area, and nearby wood and inanimate plants are transformed into solid glass.
13–14
Echoes of possible realities are briefly visible for 1 minute. When a creature within 60 feet is hit by
. “Oh no, not again...” thinks the bowl of flowers.
43–44
All creatures within a 30-foot-radius are affected by Mirror Image. Affected creatures do not know if they were the original
Equipment
nearby wood and inanimate plants are transformed into solid glass.
13–14
Echoes of possible realities are briefly visible for 1 minute. When a creature within 60 feet is hit by an attack
, not again...” thinks the bowl of flowers.
43–44
All creatures within a 30-foot-radius are affected by Mirror Image. Affected creatures do not know if they were the original or simply
Equipment
nearby wood and inanimate plants are transformed into solid glass.
13–14
Echoes of possible realities are briefly visible for 1 minute. When a creature within 60 feet is hit by an attack, a
again...” thinks the bowl of flowers.
43–44
All creatures within a 30-foot-radius are affected by Mirror Image. Affected creatures do not know if they were the original or simply a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
dire wolves chase eight pilgrims (commoners). If the adventurers drive the wolves off, the pilgrims offer 10 gp as thanks.
16 A locked box sits on the side of the road, having fallen off a
. In one hand, he fiddles with a copper medallion etched with the image of a thin, tangled pair of antlers. He might be a beardless dwarf, or a short and pale half-orc, or a human with a gland condition
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
manifest in the image of any humanoid species or gender but defaults to the form described below: Suddenly, the crystals brighten as rays of energy burst forth one by one to converge in the center of the
Iriolarthas and his apprentices retrieved from the bottom of the Sea of Moving Ice. During a routine examination, the spindle briefly became active, dispelled magical effects throughout Ythryn, and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Nikolai Wachter, Fiona’s late husband (of whom his sons are the spitting image). The other portraits depict Lady Wachter, her sons, her daughter, and various deceased family members. The parlor shares
practices yet did not die (this is a forgery; the actual grimoire would drive a reader mad) A very old letter to Lady Lovina Wachter (an ancestor) from one Lord Vasili von Holtz, thanking Lovina for her
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
these lands in his own image.” Treasure Among the books and parchments are a scroll of dust devil and a scroll of erupting earth (see appendix B for descriptions of both spells). The monks set them aside
bestows a gift on any paladin or good-aligned fighter in the party: an amulet of health. He also promises to keep more cultists from reoccupying the monastery after the characters drive them out, and he
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the area, so the marid attacks right away to drive off the characters. Otherwise, the marid asks the characters what they want. If a fight breaks out, the marid surrenders if reduced to fewer than 100
. Water drips from a pipe into a basin in the southeast corner beneath a detailed image of a staring eye gripped in a withered hand. Five robed cultists are in this room, with one bullying the rest.
A
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
reshaped the world in their image, sowing madness and creating monsters. They fused goblins together to create the gibbering dolgrims and crafted the blind dolgaunts from hobgoblin stock. The goblinoid
hallucinations that inevitably drive them to violence or death. Dreadful Visions. The madness of Belashyrra is tied to sight: images that can’t be unseen, horrific hallucinations, the fear of blindness and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
sprites and pixies are hostile to any evil creatures they discover and try to drive such foes away. Fairy House. The pixies and sprites live in an abandoned badger burrow in the willow hill. Only Tiny
characters to explore the cave unhindered. The toads attack if their eggs are threatened. Treasure. Wedged into the crack where the stream begins is a +1 Shield emblazoned with the image of a brightly
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the center of the room, carved into the rough shape of what looks like a giant foot. Runes scribed into the north and south walls of the chamber create the outline image of a bare footprint
to expand the sewer system beyond the prototype. But then creatures native to the plane of filth came through the gate in the wrong direction. After hiring mercenaries to drive the creatures back, the
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
overrun by insects or hives of similar creatures, likely manipulated by magic, otherworldly intelligence, or environmental factors to infest an area in countless numbers and drive out all competing life
benefit of the mirror image spell. The images created sometimes move or speak of their own volition. 41–46 For the next 24 hours, certain wounds caused in the region attract spectral slivers of glass
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
smaller monsters haunt the desert sands within 1 mile of the dragon’s lair. These illusions move and appear real, although they can do no harm. A creature that examines an image from a distance can
tell it’s an illusion with a successful DC 20 Intelligence (Investigation) check. Any physical interaction with an image reveals it to be an illusion, because objects pass through it. Whenever a creature






