Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'drive immense are battle'.
Other Suggestions:
drive intense are battle
driven intense are battle
drake intense are battle
driven immense are battle
drive immersed are battle
Monsters
Mordenkainen Presents: Monsters of the Multiverse
—a weapon so large it’s essentially an ogre-held ballista. An ogre bolt launcher can load this immense weapon and loose its deadly missile as quickly as a dwarf handles a crossbow. The
runs low.
Ogres of War
Ogres love to rush headlong into battle, but with enough time and patience, some of them learn to carry out specialized missions. The names they are given—the ogre
Monsters
Quests from the Infinite Staircase
damage on a successful one.The kagu-svirfneblin’s most prized invention is the maschin-i-bozorg: a dome-shaped, steam-powered battle construct propelled by a multitude of wheels along its flat
can roll over its enemies to crush them with its immense weight. It can also fire poison darts with deadly precision, jab creatures with similar darts attached to extendable arms that retract inside
Monsters
Fizban's Treasury of Dragons
hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use the Sapphire Dragon Personality Traits and Sapphire
defense—until someone bests the dragon’s security measures.
3
A sapphire dragon seeks adventurers to lead into battle against the mind flayer;mind flayers that usurped the dragon
Monsters
Fizban's Treasury of Dragons
immense power.
Creating a Sapphire Dragon
Use the Sapphire Dragon Personality Traits and Sapphire Dragon Ideals tables to inspire your portrayal of distinctive sapphire dragon characters.
Sapphire
seeks adventurers to lead into battle against the mind flayer;mind flayers that usurped the dragon’s lair.
4
Powerful infernal creatures have opened a portal in the middle of a city square
Monsters
Fizban's Treasury of Dragons
, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use the Sapphire Dragon Personality Traits and Sapphire Dragon Ideals tables to inspire your portrayal of distinctive
measures.
3
A sapphire dragon seeks adventurers to lead into battle against the mind flayer;mind flayers that usurped the dragon’s lair.
4
Powerful infernal creatures have opened a
Monsters
Fizban's Treasury of Dragons
the only witness to a murder but doesn’t want to be found or identified.
2
An emerald dragon seeks heroes to participate in a dramatic reenactment of a legendary battle involving dragon
visits from a drow mage who corrects what the dragon has learned about the history of the elven schism.
5
A young emerald dragon attempts to drive off a clan of cyclops;cyclopes who have taken up
Monsters
Fizban's Treasury of Dragons
intrusion. The centerpiece of a sapphire dragon’s hoard is usually a cataloged, orderly collection of war gear, which can contain ancient relics of immense power.
Creating a Sapphire Dragon
Use
ancient pact to advise a monarchy on matters of defense—until someone bests the dragon’s security measures.
3
A sapphire dragon seeks adventurers to lead into battle against the mind
monsters
dracoliches, magically bound dragons to his service, and learned how to drive dragons across Faerûn into a berserk rage. He considered his intellect beyond morality and became paranoid, resentful, and
rule Faerûn. His Cult of the Dragon devotes itself to helping evil dragons become dracoliches to bring this evil new age to fruition.
Sammaster was killed in battle, but had prepared contingencies
Backgrounds
Ghosts of Saltmarsh
You were trained for battle on sandy beaches and rocky shores. You have launched midnight raids from swift ships whose names evoke terror in the hearts of your adversaries. The water is your second
home, the rain your shelter, and the crashing waves your battle cry.
Skill Proficiencies: Athletics, Survival
Tool Proficiencies: Vehicles (water, land)
Equipment: A dagger that
monsters
bound dragons to his service, and learned how to drive dragons across Faerûn into a berserk rage. He considered his intellect beyond morality and became paranoid, resentful, and megalomaniacal
. His Cult of the Dragon devotes itself to helping evil dragons become dracoliches to bring this evil new age to fruition.
Sammaster was killed in battle, but had prepared contingencies for his demise
Goliath
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
seek out a larger, more powerful wyrm to battle. Few goliath adventurers reach old age, as most die attempting to surpass their past accomplishments.
Fair Play
For goliaths, competition exists only
away in the night to seek the cold will of fate.
In some ways, the goliath drive to outdo themselves feeds into the grim inevitability of their decline and death. A goliath would much rather die in
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
the plane of Acheron. It is there in the afterlife where the chosen ones will join Gruumsh and his armies in their endless extraplanar battle for supremacy.
Gods of the Orcs
Orcs believe their gods
gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily weakness, malformation
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
of creatures mill about or are lining up into ordered infantry ranks. In the air above, dozens of chromatic dragons wheel and shriek like a flock of immense crows, awaiting the bloodshed of the
battle to come.
The Cult of the Dragon discovered the Well of Dragons long ago. Lava tubes snaking beneath the now-dormant volcano formed natural corridors connecting caverns that the cult enlarged for
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of creatures mill about or are lining up into ordered infantry ranks. In the air above, dozens of chromatic dragons wheel and shriek like a flock of immense crows, awaiting the bloodshed of the
battle to come.
The Cult of the Dragon discovered the Well of Dragons long ago. Lava tubes snaking beneath the now-dormant volcano formed natural corridors connecting caverns that the cult enlarged for
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Cleric Arms and eyes upraised toward the sun and a prayer on his lips, an elf begins to glow with an inner light that spills out to heal his battle-worn companions. Chanting a song of glory, a dwarf
her holy symbol as light pours from it to drive back the zombies crowding in on her companions. Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
obstructed by rounded boulders and pebbles. It might have been a streambed, though no water flows here now.
The dwarves diverted the stream into the channel leading to area 12 to drive the waterwheel in the
smelter. Then the earthquakes that rocked Wave Echo Cave during the final spell battle of the orc invasion collapsed the floor in area 18, diverting the stream once again. The old streambed remains as
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Cleric Arms and eyes upraised toward the sun and a prayer on his lips, an elf begins to glow with an inner light that spills out to heal his battle-worn companions. Chanting a song of glory, a dwarf
her holy symbol as light pours from it to drive back the zombies crowding in on her companions. Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
with the characters, he avoids battle. After the Battle If Razak is with the characters after the battle, he identifies the ibex as Oka, a storyteller and advisor to Ophelia, leader of a group of
local herbivores. If Razak wasn’t with the characters, he comes across the scene as the battle ends and shares the same information. The ibex’s body bears a distinguishing accessory: a beaded necklace
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Wildspace Battle As your ship steers clear of the asteroids, another ship appears. Its sleek frame is painted in a wild shade of pink and is designed to resemble an immense squid. Starlight reflects
battle. Hammerhead Ship The following statistics are for the characters’ training ship and appear in handout 1. The ship is equipped with one ballista and two mangonels, each on a rotating mount. The
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
place feels like a graveyard, where battle and the sands of time destroyed a city and its population. It’s eerily silent except for the hissing of the sandstorm in the distance. Despite the silence, the
wind their way around crumbled walls and through the rubble of collapsed buildings. Ahead, you see and hear a sandstorm in the middle of the ruined city that swirls in place like the dome of an immense, seething cathedral.
The golem points to the sandstorm and seems puzzled about what to do next.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Great Dance We measure ourselves by those we fight, and my company faces the greatest threat to the cosmos.
— Veritus Wrath, commander, Flawless Execution
The battle lines in the Blood War
boil up from below to repel the invaders out of Avernus, back to the juncture where the Styx enters the Hells. This drive by the devils attracts the attention of more demons from the Abyss, which pushes
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
everywhere, including on the road. When anyone steps on a mushroom (it’s nearly impossible not to), it emits a puff of black spores and a moan of pain. These tiny shriekers sprout from an immense
believes they are deadly poisonous (they aren’t). The merchants are terrified of the things and refuse to drive through them, fearing that they may be poisonous or worse. Besides that, the sounds spook
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
misty step to board the ship and attack. If one githyanki falls in battle, the other githyanki uses its next action to try to slay Miken and take his head. One hit is enough to drop Miken to 0 hit points
helps nor harms the characters. If the githyanki defeat or drive off the characters, one of them begins the process of attuning to the spelljamming helm. The githyanki doesn’t finish the process—Mirt
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
face of his drow foe, then turns to drive his armored elbow into the gut of another. These barbarians, different as they might be, are defined by their rage: unbridled, unquenchable, and unthinking fury
fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
13. Zurkhwood Grove Ceiling. This immense cavern is 50 feet high.
Fungi. A forest of zurkhwood erupts from the guano- and moss-covered floor, the tallest and oldest standing over 40 feet tall
damage-dealing spells. The four that remain are indistinguishable from normal zurkhwoods while they remain motionless. The awakened zurkhwoods try to kill or drive off creatures that cause harm to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pull his or her weight in the tribe. Typically, such a goliath dies attempting to keep up, or the goliath slips away in the night to seek the cold will of fate. In some ways, the goliath drive to outdo
themselves feeds into the grim inevitability of their decline and death. A goliath would much rather die in battle, at the peak of strength and skill, than endure the slow decay of old age. Few folk
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Berserker Commander Berserker commanders bear the scars of battle and drive their followers to match their deadly zeal. These commanders tap into a primal magic to enhance their might. Berserker
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the face of his drow foe, then turns to drive his armored elbow into the gut of another. These barbarians, different as they might be, are defined by their rage: unbridled, unquenchable, and
communion with fierce animal spirits. Others draw from a roiling reservoir of anger at a world full of pain. For every barbarian, rage is a power that fuels not just a battle frenzy but also uncanny reflexes, resilience, and feats of strength.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
are even more secure. Their most important sites are located inside immense, hollowed-out stalactites and stalagmites, with entrances well guarded. DRIDERS: LOWEST OF THE LOW
Much confusion and
. Drow congregate to throw stones at the still-dazed creature and drive it into the tunnels beyond the city’s environs. If it’s unlucky, it’s attacked by a roper, a carrion crawler, or another drider. If
Compendium
- Sources->Dungeons & Dragons->Monster Manual
return for their zeal, these kuo-toa are granted minor magical abilities and pincerlike weapons for subduing foes. In battle, whips drive on other kuo-toa with threats of violence and burbling chants. Kuo
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
everywhere, including on the road. When anyone steps on a mushroom (it’s nearly impossible not to), it emits a puff of black spores and a moan of pain. These tiny shriekers sprout from an immense
believes they are deadly poisonous (they aren’t). The merchants are terrified of the things and refuse to drive through them, fearing that they may be poisonous or worse. Besides that, the sounds spook
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
fundamental conflict at the heart of Lorehold’s philosophy. This conflict revolves around the forces that underlie and drive history. Is the course of time driving toward a well-ordered ideal state or
—law, religion, economics, education, social class, and so on—and how those structures drive historical events. Order focuses on systemic changes and the actions of people collectively. The perspective
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Warriors (Neutral) who demand that the merchant surrender his goods. In combat, the kobolds shout things like “For the Winged God!” and “Fight to reclaim our home!” If four of them fall in battle, the
if the adventurers drive off the dragon. Kobold Camp. If the adventurers follow fleeing kobolds, they can find the kobolds’ camp on a nearby outcropping. The kobolds there don’t fight, though, instead
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Demons’ Ledge Two ramps lead up to a 40-foot-high ledge that mostly encircles the walls of an immense, dark cavern. The ledge nearly surrounds the drow fortress. There are no gaps in the stone
, alerting all creatures in those locations. The demons then eagerly join any battle that erupts. 17a. Northeast Perch The vrock perched here focuses its attention on the ramp leading up to this area. 17b
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Cult of Zariel Goals: Conquest, glory in battle, fame and fortune derived from military victory Typical Cultist: Berserker, cult fanatic, cultist, gladiator, guard, knight, veteran Signature Spells
typically consist of folk who have used rituals to contact devils and pledge their souls to them in return for power. The Lords of the Nine drive most of the soul trade, and the gifts they can offer are determined by Asmodeus’s decrees.






